Asheron's Call: Walking over a hill, seeing another hill in the far distance, and deciding to walk over to it. And being able to.
Running like a scared chickenshit from Reedsharks. *ARFK ARFK ARFK*
Entering the Subway and seeing 2000 people all trading items at random.
Returning to Asheron's Call 2 just in time to see it die.
Sitting in a tree in Asheron's Call 2 on December 31st 2005, ethereal music playing as the devs said goodbye to the last few people who remained online, till the end.
Realizing that Asheron's Call 1 will probably follow the next year (2006).
Hitting 2007 to find out that it's still alive and kicking.
Last level in the original Halo
[spoiler:6468f6525b]The race against the clock! So much havok[/spoiler:6468f6525b]
That led to my funniest Halo moment. My friend and I were playing co-op and I always drove the Warthog while he gunned. Remember the part where [spoiler:6468f6525b]you drive off a jump and miss the other side, only to land on a path on a lower level? Well I didn't know that so as soon as we missed it I jumped out of the warthog to my death. Then he landed safely on the other side with no one driving and gives me the hugest WTF look ever. I laughed for like half an hour after that.[/spoiler:6468f6525b]
My funniest Halo 1 moment was in Two Betrayals, when I was in a long, skinny hallway filled with Flood. My friend had just died, and I had a rocket launcher. I zoomed in on the Flood form that killed him all the way at the end of the hallway, took aim, and fired.
I died.
Why?
Because just as I had fired, my friend respawned. Two inches in front of me. We laughed for a good ten minutes about that one.
One of my favorite moments still has to be the final fight(s) of Kingdom Hearts 2.
[spoiler:e51dbae10f] First you're fighting him like a normal guy...NOW YOU'RE IN KINGDOM HEARTS AND YOU'RE RUNNING ACROSS EXPLODING BUILDINGS TO GET TO HIS GIANT DRAGON MECH OF DEATH! Now you're inside and fucking his engines! Now you're flying after him on a hove bike with your best friend and blowing up his wings! Now you're flying through space and slashing floating buildings into his wing shield so that you can get back inside his dragon mech to fight the boss himself! And finally we go to an all white final showdown of death complete with DBZ-esque teleporting. AND I'M DEFLECTING A MILLION FUCKING LASERS BACK TO BACK WITH RIKU![/spoiler:e51dbae10f]
The whole damn thing was nothing but adrenaline and XTREEEEEEEEME. So awesome.
Speaking of Kingdom Hearts 2, the boss battle in the Gummi ship. So you're like, chilling, flying along in your supposed "kickass" ship on the absolute last level, you kill the core, see the keyhole, cool you think, and you go through. Then, OH SHITNIZ! GIANT HEARTLESS INSIDE THE MOTHER FUCKING HEYHOLE!
Then you get RAPED IN THE ASS until you read a FAQ.
Speaking of Kingdom Hearts 2, the boss battle in the Gummi ship. So you're like, chilling, flying along in your supposed "kickass" ship on the absolute last level, you kill the core, see the keyhole, cool you think, and you go through. Then, OH SHITNIZ! GIANT HEARTLESS INSIDE THE MOTHER FUCKING HEYHOLE!
Then you get RAPED IN THE ASS until you read a FAQ.
Random Georgian Soldier : Put down your weapons. You have 10 seconds to comply or we will shoot.
Anna Grimsdottir: Just a sec Sam, we're cutting the power to the lights in about 10 seconds.
...
I don't think anybody who remembers that moment from the first Splinter Cell will forget it. Just the way it was presented was fantastic.
I remember that the first time I got to that point, I didn't realize she meant a literal "ten seconds," so I waited for only a few, pulled my weapon, and tried to roll to cover. Yeah, I made it about two feet before I was dead.
FF7: The Observatory in Cosmo Canyon for the first time.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
Oh god. The end.
The whole Cave of the Gi was fucking wonderful.
Bugenhagen telling Red XIII that while his mother fought at the front lines, one brave warrior went to choke them off at the pass. Red XIII doesn't care about this warrior. All that matters is his mother died because his father was a coward.
You go through the cave, and Bugenhagen does not stop talking about the brave warrior, while Red XIII insists his father was nothing but a traitor and deserved no respect. Finally, you beat the boss an get outside.
[spoiler:ac2a9d41ba]And Bugenhagen reveals that, No, Reds father was NOT a coward. In fact, he's the only reason the village was not overrun. When he saw them attacking from the front, he saved his family by running to the back and singlehandedly stopped a pincer attack, being petrified by poison spears.
Watching Red XIII change from "My father was a coward!" and starting to cry, and howl Combined with the music, it was really moving.[/spoiler:ac2a9d41ba]
3. Super Mario RPG: Geno's Woods .. god damn that's some good tunes.
4. Castlevania: SotN: The Clock Tower.. sexy guitar goodness.
5. Wild Arms Intro: The first time you saw it you had to have creamed your pants. I did. Twice.
6. FFVII: J.E.N.O.V.A./One-Winged Angel combo.. damned good boss battle musics back to back.
7. Secret of Mana: Fear of the Angels (intro). That one piano makes me remember the whole game.
8. Metroid Prime: It's hard to say which track because the whole thing is just phenomenal psy-ambient goodness. The whole thing is what makes it good, I suppose.
9. Zelda 2: Overworld Theme.. I remember it being the best in this take of the game.. but really, any of the Zelda overworld theme is amazing.
Another moment I can't believe I forgot, from Devil May Cry 1.
[spoiler:9444925039]Dante getting impaled on the sword, and just falling back...
Then, his eyes open and he lifts himself OFF THE SWORD, stumbles forward, and grabs it.
Everything but the exaggerated and long "sheathe" scene were pretty awesome.[/spoiler:9444925039]
FF7: The Observatory in Cosmo Canyon for the first time.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
[spoiler:aa40370840]Watching Red XIII change from "My father was a coward!" and starting to cry, and howl Combined with the music, it was really moving.[/spoiler:aa40370840]
You forgot the part where
[spoiler:aa40370840]The stone version of his father starts to cry up on the mountain top as the music plays[/spoiler:aa40370840]
This is more infuriating than memorable, but I'm playing the first Splinter Cell at the moment, and I've got to the part where you have to sneak into the Chinese Embassy by creeping past a truck being held up at the gate while the driver's papers are checked. One of the mission conditions is that (since it's an embassy) you can't kill anybody.
Since I've now atttempted (and failed) this section about nine hundred times I was more than a little frustrated with it. On the most recent attempt I was being a little less cautious than usual. I crouch-ran past the truck, heading for a truck trailer on the other side of the yard. One of the patrolling guards notices the movement and goes to investigate just as I reach the safety of the shadows.
So I'm sitting there waiting for the guard to conclude there's nothing there and the "tension" music to stop, when the guard walks round the corner when WHAM, he's hit, and killed, by the truck at the gate pulling away. Cue "Fisher, are you insane?" and the "mission failed" dialogue.
That's one of the few moments in my gaming life when I have actually thrown a controller.
FF7: The Observatory in Cosmo Canyon for the first time.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
[spoiler:193daf715b]Watching Red XIII change from "My father was a coward!" and starting to cry, and howl Combined with the music, it was really moving.[/spoiler:193daf715b]
You forgot the part where
[spoiler:193daf715b]The stone version of his father starts to cry up on the mountain top as the music plays[/spoiler:193daf715b]
Talk about lump in the throat.
You know, a "soft" really WOULD have helped there.
FF7: The Observatory in Cosmo Canyon for the first time.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
[spoiler:6b54ca6afd]Watching Red XIII change from "My father was a coward!" and starting to cry, and howl Combined with the music, it was really moving.[/spoiler:6b54ca6afd]
You forgot the part where
[spoiler:6b54ca6afd]The stone version of his father starts to cry up on the mountain top as the music plays[/spoiler:6b54ca6afd]
Talk about lump in the throat.
You know, a "soft" really WOULD have helped there.
[spoiler:6b54ca6afd] Would have helped Blink..or was his name Blank. Whoever got petrified in FFIX while running otu of that forest.[/spoiler:6b54ca6afd]
FF7: The Observatory in Cosmo Canyon for the first time.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
[spoiler:995c316753]Watching Red XIII change from "My father was a coward!" and starting to cry, and howl Combined with the music, it was really moving.[/spoiler:995c316753]
You forgot the part where
[spoiler:995c316753]The stone version of his father starts to cry up on the mountain top as the music plays[/spoiler:995c316753]
Talk about lump in the throat.
You know, a "soft" really WOULD have helped there.
[spoiler:995c316753] Would have helped Blink..or was his name Blank. Whoever got petrified in FFIX while running otu of that forest.[/spoiler:995c316753]
[spoiler:995c316753]You actually do go back and use an item called "Super Soft" on him later, optionally.[/spoiler:995c316753]
The boss for the cave just plain SUCKS. I was expecting something horrific and difficult. Instead, we get a zombie that I killed in ONE turn by throwing an elixer at it.
-When everyone downloaded Counter-Strike Source the few months it was released before Half Life 2, and you walked into the de_dust corridors and there, illuminated by the light blaring in from the skylight, were tiny little particles of dust.
Sure, they're tiny little texture dots that fade when you get too close, but damn, that was impressive.
-Oblivion, when you finally get out of the sewer and the beauty of the entire place hits you, hard. And then a tiny little crab hits you. Hard.
- In Half-Life: Blue Shift, the very first segment when you're locked outside of the door. For a second you think "Stupid fucking door. Oh, wait. If i'm Barney..." then you turn around really quick and see Gordon Freeman zip by in the tram.
-Oblivion, when you finally get out of the sewer and the beauty of the entire place hits you, hard. And then a tiny little crab hits you. Hard.
I saw the ruins that are across from the sewers, ran straight for them, killed the two outside bandits and went inside, stealthed around and arowd about 5 others before finding a journal suggesting one of them was missing. Went down, found a secret entrance and the corpse of the missing bandit, went and found another secret entrance and ZOMBIE! I spent a good 2min just hacking at it, and it just wasn't dying and he was just kicking my ass left and right. Finally, I ran out of health potions and ran out of there like a little boy from Neverland Ranch.
I have the same reaction when playing burnout revenge. Shit just happens so fast sometimes and ends in a cool manner that you are never going to duplicate.
There are way too many memorable moments; my head spins.
Beating Bionic Commando the first time was emotional.
Metroid races where we'd put NES Metroid on two TVs next to each other and speed run against each other.
Sneaking into town at night and stealing anything not nailed down in Hero's Quest (QFG1).
Playing a real FPSneaker for the first time - Thief. Sneaking up and clobbering a guard from behind was revolutionary. Played the demo over and over for days and then bought the game.
Beating my friends 20-0-0-0 in 4-player GoldenEye.
Beating King's Quest II (or any of them, really).
The final fight in Double Dragon [spoiler:238b1f09bf]where you have to fight each other[/spoiler:238b1f09bf] that someone already mentioned.
Doing my first dragon punch in SFII in the arcade (or my first 360 pile driver).
Saving Edge in FF2/4.
Successfully using the warthog to capture the flag in Halo.
Getting my first GM in Ultima Online.
Running my own UO TUS server and having God-like powers over the entire world. Inviting my friends to join my server and then /killing them.
Getting all the achievements in Oblivion.
Entering Freddy's brain in Wasteland, and eventually realizing that you could [spoiler:238b1f09bf]use INT instead of just rockets and dynamite to blow things up.[/spoiler:238b1f09bf]
The bathtub scene, no doubt.
Killing a rich guy in Balmora in Morrowind and making his house my own.
Experiencing the concept of stealth in the middle of a gunfight in broad daylight in Splinter Cell DA.
Casting the Armageddon spell in Ultima. (V, I think?)
Listening to my PC speaker reproduce synthesized voice in Mean Streets.
I think I've written enough already, but here are some comments on others' memories:
Condemned: Criminal Origins - [spoiler:238b1f09bf] There were some certain parts which made me jump, like one time I looked down a flight of stairs, and some crazy ass hobo fucking jumps out of nowhere up to kick my ass. It was like look down stairs, BOOM HOBO.[/spoiler:238b1f09bf]
[spoiler:238b1f09bf]In a subway station, silent, nothing around. You walk towards the top of an escalator landing. In front of you is a waist-high chain blocking progress. Beyond the chain to your left is the escalator leading down. To the right, across from the escalator, is a door to a service closet. You step over the chain. This game preserves perfect first-person view at all times, so this means your PoV actually leans down and to the left as you swing your right leg over the chain. Just as you're straddling the chain and looking down the escalator, you hear the door open behind you. "Oh shit..." You swing your left leg over the chain and turn to face a big ass hobo right in your fucking face, who then headbutts you and you roll backwards down the escalator (again, preserving perfect first-person view the entire time, so you actually watch the world roll around you and then you pass out at the bottom).[/spoiler:238b1f09bf]
Ah, Condemned. That was the game that made me love my 360. I remember when I was in the mall, and
[spoiler:238b1f09bf]I was looking around at all the creepy mannequins, and walking along and HOLY FUCK THAT MANNEQUIN IS TRYING TO BEAT THE SHIT OUT OF ME OH WHY ARE YOU SO GODDAMNED FREAKY LOOKING[/spoiler:238b1f09bf]
I experienced it thusly:
[spoiler:238b1f09bf]The department store seemed empty, so I was having physics fun by running around and knocking the heads off of mannequins. But one of the mannequins heads didn't fly off; instead it went "unh" and the mannequin fell down. I looked down at it and I was like, "Oh shit... that's a person..." and then I looked up just in time to see a mannequin across the room that was facing me turn its head away from me. Some urine started to come out of my penis, and I looked to the right and saw another mannequin casually walk down off of his pedestal and around a corner into darkness.[/spoiler:238b1f09bf]
Alone In The Dark. De Vermis Mysteriis, the book that [spoiler:238b1f09bf]lifts Carnby into the air and snaps his back like a twig when he starts reading it.[/spoiler:238b1f09bf]
Or how about [spoiler:238b1f09bf]that damn swinging log trap that comes out of nowhere and smashes you out into the ocean?[/spoiler:238b1f09bf]
HumblePie on
Remember that there is always another wiser than yourself. Unless you're that one guy.
Beating Bionic Commando the first time was disgusting.
Fixed, at least from my impression. Mind you, this was about 10 years before animated bloody exploding heads rendered in loving detail was the norm in video games.
Posts
[spoiler:ab5cb7b95c] HOLY SHIT IT'S RIDLEY THIS GAME IS UNBELIEVABLE ALREADY
and, you know, getting to phendrana drifts[/spoiler:ab5cb7b95c]
Ridley flying above you in the drifts was fucking cool
I remember being constantly shat off in Halo with the jump at the end, I kept thinking I was fucking it up.
Satans..... hints.....
My funniest Halo 1 moment was in Two Betrayals, when I was in a long, skinny hallway filled with Flood. My friend had just died, and I had a rocket launcher. I zoomed in on the Flood form that killed him all the way at the end of the hallway, took aim, and fired.
I died.
Why?
Because just as I had fired, my friend respawned. Two inches in front of me. We laughed for a good ten minutes about that one.
[spoiler:e51dbae10f] First you're fighting him like a normal guy...NOW YOU'RE IN KINGDOM HEARTS AND YOU'RE RUNNING ACROSS EXPLODING BUILDINGS TO GET TO HIS GIANT DRAGON MECH OF DEATH! Now you're inside and fucking his engines! Now you're flying after him on a hove bike with your best friend and blowing up his wings! Now you're flying through space and slashing floating buildings into his wing shield so that you can get back inside his dragon mech to fight the boss himself! And finally we go to an all white final showdown of death complete with DBZ-esque teleporting. AND I'M DEFLECTING A MILLION FUCKING LASERS BACK TO BACK WITH RIKU![/spoiler:e51dbae10f]
The whole damn thing was nothing but adrenaline and XTREEEEEEEEME. So awesome.
White FC: 0819 3350 1787
Then you get RAPED IN THE ASS until you read a FAQ.
Breathtaking.
All of Cosmo Canyon was breathtaking...some intense moments were shared there ;[.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
reading this thread and finding out how many times that last sentence is altered.
Oh god. The end.
The whole Cave of the Gi was fucking wonderful.
Bugenhagen telling Red XIII that while his mother fought at the front lines, one brave warrior went to choke them off at the pass. Red XIII doesn't care about this warrior. All that matters is his mother died because his father was a coward.
You go through the cave, and Bugenhagen does not stop talking about the brave warrior, while Red XIII insists his father was nothing but a traitor and deserved no respect. Finally, you beat the boss an get outside.
[spoiler:ac2a9d41ba]And Bugenhagen reveals that, No, Reds father was NOT a coward. In fact, he's the only reason the village was not overrun. When he saw them attacking from the front, he saved his family by running to the back and singlehandedly stopped a pincer attack, being petrified by poison spears.
Watching Red XIII change from "My father was a coward!" and starting to cry, and howl
(my list contains mostly RPG's)
1. FFVI: Daryl's Tomb.. you walk down the steps and the music is so sad and great.
2. FFX: The ending: http://www.youtube.com/watch?v=d9CIs_U2RQ8 1:38-fin .. DO NOT CLICK IF YOU DONT WANT SPOILERS
3. Super Mario RPG: Geno's Woods .. god damn that's some good tunes.
4. Castlevania: SotN: The Clock Tower.. sexy guitar goodness.
5. Wild Arms Intro: The first time you saw it you had to have creamed your pants. I did. Twice.
6. FFVII: J.E.N.O.V.A./One-Winged Angel combo.. damned good boss battle musics back to back.
7. Secret of Mana: Fear of the Angels (intro). That one piano makes me remember the whole game.
8. Metroid Prime: It's hard to say which track because the whole thing is just phenomenal psy-ambient goodness. The whole thing is what makes it good, I suppose.
9. Zelda 2: Overworld Theme.. I remember it being the best in this take of the game.. but really, any of the Zelda overworld theme is amazing.
10. Castlevania: SotN: Dance of Pales .. http://www.youtube.com/watch?v=AsysZQYBQU8 I need not say anymore.
[spoiler:9444925039]Dante getting impaled on the sword, and just falling back...
Then, his eyes open and he lifts himself OFF THE SWORD, stumbles forward, and grabs it.
Everything but the exaggerated and long "sheathe" scene were pretty awesome.[/spoiler:9444925039]
You forgot the part where
[spoiler:aa40370840]The stone version of his father starts to cry up on the mountain top as the music plays[/spoiler:aa40370840]
Talk about lump in the throat.
Since I've now atttempted (and failed) this section about nine hundred times I was more than a little frustrated with it. On the most recent attempt I was being a little less cautious than usual. I crouch-ran past the truck, heading for a truck trailer on the other side of the yard. One of the patrolling guards notices the movement and goes to investigate just as I reach the safety of the shadows.
So I'm sitting there waiting for the guard to conclude there's nothing there and the "tension" music to stop, when the guard walks round the corner when WHAM, he's hit, and killed, by the truck at the gate pulling away. Cue "Fisher, are you insane?" and the "mission failed" dialogue.
That's one of the few moments in my gaming life when I have actually thrown a controller.
You've lived a sheltered gaming existence. My habit of hurling controllers in outrage is one reason I haven't bought a DS yet. That would be bad.
Anyway, here's one. Losing the top wing of my Nieuport pulling out of a steep dive in Red Baron, and still returning it to my aerodrome. 8)
Can you run System Shock 2 on XP 2.08 GHZ machine?
It's a pain in the ass, and hit or miss, but, yes.
Fixed.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
I managed to make it work,and with the improved texture packs to boot.
It's really worth it.
Not to mention that I have SS1 also working here...
[spoiler:6b54ca6afd] Would have helped Blink..or was his name Blank. Whoever got petrified in FFIX while running otu of that forest.[/spoiler:6b54ca6afd]
[spoiler:995c316753]You actually do go back and use an item called "Super Soft" on him later, optionally.[/spoiler:995c316753]
[spoiler:20cb381aa7]OH SHIT WE IN SPACE[/spoiler:20cb381aa7]
- The first time Sanger whips out the Colossal Blade.
- When you realize Elzam's theme overrides Marionette Messiah.
Sure, they're tiny little texture dots that fade when you get too close, but damn, that was impressive.
-Oblivion, when you finally get out of the sewer and the beauty of the entire place hits you, hard. And then a tiny little crab hits you. Hard.
- In Half-Life: Blue Shift, the very first segment when you're locked outside of the door. For a second you think "Stupid fucking door. Oh, wait. If i'm Barney..." then you turn around really quick and see Gordon Freeman zip by in the tram.
-Burnout 3. Holy ball fucks.
Those are the most profound that I can recall.
I saw the ruins that are across from the sewers, ran straight for them, killed the two outside bandits and went inside, stealthed around and arowd about 5 others before finding a journal suggesting one of them was missing. Went down, found a secret entrance and the corpse of the missing bandit, went and found another secret entrance and ZOMBIE! I spent a good 2min just hacking at it, and it just wasn't dying and he was just kicking my ass left and right. Finally, I ran out of health potions and ran out of there like a little boy from Neverland Ranch.
Cid saying "anal".
And the fat guy getting hit by a truck after you kill him.
MGS
[spoiler:4870bbd3b6] When Psycho Mantis moves your controller with his fucking MIND [/spoiler:4870bbd3b6]
I have the same reaction when playing burnout revenge. Shit just happens so fast sometimes and ends in a cool manner that you are never going to duplicate.
I am a freaking nerd.
Beating Bionic Commando the first time was emotional.
Metroid races where we'd put NES Metroid on two TVs next to each other and speed run against each other.
Sneaking into town at night and stealing anything not nailed down in Hero's Quest (QFG1).
Playing a real FPSneaker for the first time - Thief. Sneaking up and clobbering a guard from behind was revolutionary. Played the demo over and over for days and then bought the game.
Beating my friends 20-0-0-0 in 4-player GoldenEye.
Beating King's Quest II (or any of them, really).
The final fight in Double Dragon [spoiler:238b1f09bf]where you have to fight each other[/spoiler:238b1f09bf] that someone already mentioned.
Doing my first dragon punch in SFII in the arcade (or my first 360 pile driver).
Saving Edge in FF2/4.
Successfully using the warthog to capture the flag in Halo.
Getting my first GM in Ultima Online.
Running my own UO TUS server and having God-like powers over the entire world. Inviting my friends to join my server and then /killing them.
Getting all the achievements in Oblivion.
Entering Freddy's brain in Wasteland, and eventually realizing that you could [spoiler:238b1f09bf]use INT instead of just rockets and dynamite to blow things up.[/spoiler:238b1f09bf]
The bathtub scene, no doubt.
Killing a rich guy in Balmora in Morrowind and making his house my own.
Experiencing the concept of stealth in the middle of a gunfight in broad daylight in Splinter Cell DA.
Casting the Armageddon spell in Ultima. (V, I think?)
Listening to my PC speaker reproduce synthesized voice in Mean Streets.
I think I've written enough already, but here are some comments on others' memories:
[spoiler:238b1f09bf]In a subway station, silent, nothing around. You walk towards the top of an escalator landing. In front of you is a waist-high chain blocking progress. Beyond the chain to your left is the escalator leading down. To the right, across from the escalator, is a door to a service closet. You step over the chain. This game preserves perfect first-person view at all times, so this means your PoV actually leans down and to the left as you swing your right leg over the chain. Just as you're straddling the chain and looking down the escalator, you hear the door open behind you. "Oh shit..." You swing your left leg over the chain and turn to face a big ass hobo right in your fucking face, who then headbutts you and you roll backwards down the escalator (again, preserving perfect first-person view the entire time, so you actually watch the world roll around you and then you pass out at the bottom).[/spoiler:238b1f09bf]
I experienced it thusly:
[spoiler:238b1f09bf]The department store seemed empty, so I was having physics fun by running around and knocking the heads off of mannequins. But one of the mannequins heads didn't fly off; instead it went "unh" and the mannequin fell down. I looked down at it and I was like, "Oh shit... that's a person..." and then I looked up just in time to see a mannequin across the room that was facing me turn its head away from me. Some urine started to come out of my penis, and I looked to the right and saw another mannequin casually walk down off of his pedestal and around a corner into darkness.[/spoiler:238b1f09bf]
Or how about [spoiler:238b1f09bf]that damn swinging log trap that comes out of nowhere and smashes you out into the ocean?[/spoiler:238b1f09bf]
Fixed, at least from my impression. Mind you, this was about 10 years before animated bloody exploding heads rendered in loving detail was the norm in video games.
Hahahaha. Eloquent.