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[Mass Effect]: You've Just Been Tali'd!

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Posts

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2010
    And the source of the problem becomes apparent.

    The Dude With Herpes on
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  • übergeekübergeek Sector 2814Registered User regular
    edited April 2010
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    übergeek on
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  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited April 2010
    And the source of the problem becomes apparent.

    actually

    let me know when accidentally hit 3 instead of 4 and use an ammo power instead of charge

    my point being that mistakes are costly - using realtime controls, you're screwed. using the battle menu, you shouldn't be screwed to the same degree with indelible choices.

    ESPECIALLY when it's inconsistent: i hit charge or shockwave in the battle menu, and i can 'deselect it' and choose something else. ammo powers and weapon changes aren't like that.

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • RobmanRobman Registered User regular
    edited April 2010
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Yes it's not Bioware who have shit the bed with almost every DLC release

    Robman on
  • subediisubedii Registered User regular
    edited April 2010
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Realistically, what choice do they really have? I wouldn't be surprised if there's a contractual obligation with Microsoft that they can't release the PC version before the 360 version.

    Also of note, this is the first time I've ever been actually interested in getting DLC for a game. The fact that I can pay the precise amount for it instead of paying in increments of 1000 whatever freaking points system they've got for it is a pretty major plus point.

    And possibly the main reason I've stayed away from MS Points. At least Bioware is allowing me to buy only as many points as needed, and it comes to about £5. Which for me at least is relatively reasonable for a 90 minute DLC plus new character.

    subedii on
  • finnithfinnith ... TorontoRegistered User regular
    edited April 2010
    finnith on
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  • reVersereVerse Attack and Dethrone God Registered User regular
    edited April 2010
    And the source of the problem becomes apparent.

    actually

    let me know when accidentally hit 3 instead of 4 and use an ammo power instead of charge

    Don't bind ammo powers next to charge.

    reVerse on
  • edited April 2010
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  • übergeekübergeek Sector 2814Registered User regular
    edited April 2010
    Robman wrote: »
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Yes it's not Bioware who have shit the bed with almost every DLC release

    Well, it was EA who delayed Dragon Age on PC for about 6 months so they could all release at the same time, and then it was leaked 3 days early and pirated before my legit copy on Steam ever unlocked. That was the thought in my mind that pointed at EA first and foremost.

    übergeek on
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  • subediisubedii Registered User regular
    edited April 2010
  • ElendilElendil Registered User regular
    edited April 2010
    huzzah

    Elendil on
  • RobmanRobman Registered User regular
    edited April 2010
    übergeek wrote: »
    Robman wrote: »
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Yes it's not Bioware who have shit the bed with almost every DLC release

    Well, it was EA who delayed Dragon Age on PC for about 6 months so they could all release at the same time, and then it was leaked 3 days early and pirated before my legit copy on Steam ever unlocked. That was the thought in my mind that pointed at EA first and foremost.

    Right, that's Bioware/EA

    Not Microsoft

    Robman on
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2010
    subedii wrote: »
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Realistically, what choice do they really have? I wouldn't be surprised if there's a contractual obligation with Microsoft that they can't release the PC version before the 360 version.

    How...wha....that doesn't even make any sense. ME2 is not a Games for Windows Live product. EA wouldn't be very bright to agree to such a thing. If MS wanted to, they could jsut claim something doesn't pass certification if it's perfectly fine.

    übergeek on
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  • Hotlead JunkieHotlead Junkie Registered User regular
    edited April 2010
    A few questions concerning the ending sequence
    1) Is there more than one way to get into the base? I chose the 'send someone through the ducts' option and we did it that way. Is that the default mission or just one of three options?

    2) The only 2 non loyal people on my team were Tali and the blue biotic chick, but Miranda was loyal and got shot and killed during a cutscene when my second team lader (Jacob) called in with a status report. I only lost 2 people on the mission (Tali escroted the crew back and got killed as well), but why did Miranda die?

    3) Can you save more of the crew if you get there quicker?

    4) I upgraded the ship's shields, armour and weapons. Am I right to assume that if you don't upgrade these you lose a few squad members during the battle?

    5) Basically, what are all the ways you crew mates can die? I hear some people's crew got killed during/after the last fight

    Hotlead Junkie on
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  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited April 2010
    reVerse wrote: »
    And the source of the problem becomes apparent.

    actually

    let me know when accidentally hit 3 instead of 4 and use an ammo power instead of charge

    Don't bind ammo powers next to charge.

    that's not really the problem, though. ah well, i only died once from that. :P

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2010
    Robman wrote: »
    übergeek wrote: »
    Robman wrote: »
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Yes it's not Bioware who have shit the bed with almost every DLC release

    Well, it was EA who delayed Dragon Age on PC for about 6 months so they could all release at the same time, and then it was leaked 3 days early and pirated before my legit copy on Steam ever unlocked. That was the thought in my mind that pointed at EA first and foremost.

    Right, that's Bioware/EA

    Not Microsoft

    No, I was explaining why Bioware wouldn't have a say in the matter since EA owns them. If Bioware wants to release something and EA says no, EA has the final say.

    http://xboxlive.ign.com/articles/108/1082186p1.html

    That article earlier says that they were having issues with the Live version and working with MS. So same situation here EA (Bioware) wants to release something and MS (EA) says no and MS has the final say. I mean it's been ready and they've made a big deal about it at EA, so the files are there and ready. So it looks like MS is having trouble deploying them.

    Now currently, if it were the other way around, and the console version was ready to go, and the PC version hit a snag, you know very well they would have told PC users tough and pushed it out on the consoles.

    übergeek on
    camo_sig.png
  • subediisubedii Registered User regular
    edited April 2010
    übergeek wrote: »
    subedii wrote: »
    übergeek wrote: »
    ~Sighs~ Yes EA, let's delay the PC release because MS can't get it's act together on Live.

    Realistically, what choice do they really have? I wouldn't be surprised if there's a contractual obligation with Microsoft that they can't release the PC version before the 360 version.

    How...wha....that doesn't even make any sense. ME2 is not a Games for Windows Live product. EA wouldn't be very bright to agree to such a thing. If MS wanted to, they could jsut claim something doesn't pass certification if it's perfectly fine.

    Largely because Microsoft don't make any money from the PC version or its DLC. So having that release first is something they'd view negatively.

    Releasing the DLC first on a platform that MS isn't making money from is something I could easily see them having contractually legislated against. Doesn't matter what size the PC audience is, they'd view such as move as undercutting them.

    It's kind of like how any DLC released on the 360 almost always has to be charged for (as in, it's a requirement set down by Microsoft) unless it's being released for free on the PS3 as well (which MS views as a competing platform).

    subedii on
  • edited April 2010
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  • subediisubedii Registered User regular
    edited April 2010
    Orca, you fail completely at spoilers. :lol:

    subedii on
  • edited April 2010
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  • PilgrimPilgrim Registered User regular
    edited April 2010
    Downloading now, woo!

    Pilgrim on
  • edited April 2010
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  • DeaderinredDeaderinred Registered User regular
    edited April 2010
    wait, its up?

    Deaderinred on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited April 2010
    On Xbox, yes, apparently.

    reVerse on
  • finnithfinnith ... TorontoRegistered User regular
    edited April 2010
    ARGHHGHGH It's still not up for PC.

    finnith on
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  • evilthecatevilthecat Registered User regular
    edited April 2010
    wait, its up?

    the miracle blue pill!

    evilthecat on
    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited April 2010
    Orca wrote: »
    1) The entire base sequence is set. There's no way to do it any other way than how you played it. The only thing that changes is which team members are available and which ones you use for a given role.

    2) Non-loyal people count as non-ideal for most roles you can place them in. In other words, they will fail. This may result in either them dying or them getting others killed, depending on the role (this is what happened to Tali). What you ran into with Miranda is that you need a certain "hold the line" score to not lose people. Characters like Grunt, Garrus, and Zaeed have a high "hold the line" score and can protect the weaker characters. Characters like Miranda, Tali, and Mordin are fairly squishy and can die if the score isn't high enough. If you have too low a score you can lose everyone in that group (this is fairly difficult to do, but it can be fun if you're going for a bloodbath run).

    3) Yes. You save more of the crew the faster you get there.

    4) For each necessary ship upgrade not done (and there are 3 of them), you lose one squad member.

    5) Ship not upgraded. Waited many missions before hitting the Omega 4 Relay. Non-ideal or non-loyal members used in certain roles. Too low a score in the hold the line segment. Non-loyal squadmates brought with you into the final segment.

    Thanks a bunch.

    And what's a bloodbath run?

    Hotlead Junkie on
    tf2_sig.png
  • The Big LevinskyThe Big Levinsky Registered User regular
    edited April 2010
    Hey, if us poor console schmucks want to start a new game with Kasumi, think of all the damn mining we're going to have to do. They're just giving us a head start to account for that. :P

    The Big Levinsky on
  • PilgrimPilgrim Registered User regular
    edited April 2010
    Oh yeah, it's 760 MB so you'll want to start the download ASAP if you're on a slow connection.

    I think I'm around 70% now, I promised myself that I wouldn't stay up to play this but I don't know if I can keep to that.

    Pilgrim on
  • The Big LevinskyThe Big Levinsky Registered User regular
    edited April 2010
    Orca wrote: »
    1) The entire base sequence is set. There's no way to do it any other way than how you played it. The only thing that changes is which team members are available and which ones you use for a given role.

    2) Non-loyal people count as non-ideal for most roles you can place them in. In other words, they will fail. This may result in either them dying or them getting others killed, depending on the role (this is what happened to Tali). What you ran into with Miranda is that you need a certain "hold the line" score to not lose people. Characters like Grunt, Garrus, and Zaeed have a high "hold the line" score and can protect the weaker characters. Characters like Miranda, Tali, and Mordin are fairly squishy and can die if the score isn't high enough. If you have too low a score you can lose everyone in that group (this is fairly difficult to do, but it can be fun if you're going for a bloodbath run).

    3) Yes. You save more of the crew the faster you get there.

    4) For each necessary ship upgrade not done (and there are 3 of them), you lose one squad member.

    5) Ship not upgraded. Waited many missions before hitting the Omega 4 Relay. Non-ideal or non-loyal members used in certain roles. Too low a score in the hold the line segment. Non-loyal squadmates brought with you into the final segment.

    Thanks a bunch.

    And what's a bloodbath run?

    No one comes home and it's up to Joker to save the universe.

    The Big Levinsky on
  • SagrothSagroth Registered User regular
    edited April 2010
    If it doesn't show up on 360, here's how to make it appear:

    Browse
    All Games
    M > Mass Effect 2
    You'll get multiple windows. Select the one with all the downloads, and you'll see grayed-out text on the top.
    Scroll over to:
    Most Recent

    And it'll be there.

    Sagroth on
    3DS Code: 5155-3087-0800
  • PilgrimPilgrim Registered User regular
    edited April 2010
    And there we go, download complete.

    I'm going in, people, wish me luck.

    Pilgrim on
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    edited April 2010
    Well crap. You know that PA cartoon where one of the boys is trying to hate the other to death ? I'm doing that right now to you XBOX 360 weenies. Oh yes, I so am.

    Fairchild on
  • SagrothSagroth Registered User regular
    edited April 2010
    Fairchild wrote: »
    Well crap. You know that PA cartoon where one of the boys is trying to hate the other to death ? I'm doing that right now to you XBOX 360 weenies. Oh yes, I so am.

    Ow! Damn nosebleeds.

    17% downloaded...

    Sagroth on
    3DS Code: 5155-3087-0800
  • DeaderinredDeaderinred Registered User regular
    edited April 2010
    well its not up on the uk marketplace.. its checked all of it and its not there at all..

    D:

    Deaderinred on
  • PilgrimPilgrim Registered User regular
    edited April 2010
    Well, I just picked up Kasumi, that was cool.

    Now for the mission.

    Pilgrim on
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  • übergeekübergeek Sector 2814Registered User regular
    edited April 2010
    Hi Everyone

    We appreciate your patience. There was a technical snag at Microsoft today with Xbox Live that prevented us from getting Kasumi up to you sooner.

    This issue has now been fixed YAY!

    You should be seeing Kasumi show up on your Xbox Live and PCs in the next couple of hours as it propagates through the systems.

    So remember kids, not only is GFWL not very good for PC gaming, Live as a whole now prevents you from getting content on time regardless of platform.

    übergeek on
    camo_sig.png
  • PilgrimPilgrim Registered User regular
    edited April 2010
    Right, now I see why they added the fuel depot by the Citadel, the mission take place in a neighboring system.

    EDIT: Kasumi's skills are Shadow Strike, Overload and the loyalty power is called Flashbang Grenade.

    Pilgrim on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited April 2010
    übergeek wrote: »
    Hi Everyone

    We appreciate your patience. There was a technical snag at Microsoft today with Xbox Live that prevented us from getting Kasumi up to you sooner.

    This issue has now been fixed YAY!

    You should be seeing Kasumi show up on your Xbox Live and PCs in the next couple of hours as it propagates through the systems.

    So remember kids, not only is GFWL not very good for PC gaming, Live as a whole now prevents you from getting content on time regardless of platform.

    Yeah, that's a really weird explanation insofar as the PC version is concerned.

    reVerse on
This discussion has been closed.