That's awful. I really hated leveling druids. I kept trying to, and kept pittering out around the late 20's. Finally got a feral up to where it gets good (mangle) but that is only post 3.1
I just don't know how you guys did it.
I leveled balance: root, nuke, repeat for 70 levels.
You act like Restoration was a bad leveling spec. Feral was awful and the only real perk was not using mana. We didn't even have ferocious bite until 1.3: you had to fucking rely on a non-scaling Rip for a finisher. It was awful.
by rely on, you mean just keep clawing right?
Dehumanized on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited April 2010
The early days of WoW were great. We used to announce druids in zones (pvp server) for free kills.
Henroid on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited April 2010
Rogues actually suck for leveling until you get cheap shot.
Then they no longer suck for leveling.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
If it's possible, I think balance may have been a worse spec for druids than feral was back in vanilla. Our 30-point talent was Hurricane, for God's sake. We laughed at balance druids even more than we laughed at feral druids (guess what spec I leveled as... /wrists).
adejaan on
[SIGPIC][/SIGPIC]
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited April 2010
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Ahh Lacerate.
And yes, it was weaker.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
Henroid on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
As much as people bitch about stun locking in PvP, the rogues ability to delay any enemy action for as long as possible is of utmost importance in PvE.
well, priests, mages, and warlocks all get some form of magic armor buff, so their effective armor is often higher than rogues, who are expected to stand around and take a beating, unless they can stun their way out of it.
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Ahh Lacerate.
And yes, it was weaker.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
Warlocks was:
-Dark Pact in Affliction (Actually pretty good)
-Soul Link in Demonology (An utterly INSANE PVP talent that people would waste 30 points in an absolutely shit tree for)
-Conflagrate in Destruction (No clue on this, never played Destruction)
The real kicker is the ALTERNATE 31 point talents. Like "Improved Spellstone" in the Demonology tree (Hands down the worst talent in the game ever)
Warrior was:
- MS for Arms
- Bloodthirst for Fury (old school Bloodthirst that was a 100% weapon damage attack gained after getting a killing blow on an enemy that gave experience)
- Shield Specialization for Prot (50% more damage absorbed by your shield, +200% damage to shield bash)
Also, Lacerate description is great for the luls:
Wounds the target, causing them to bleed for 77 damage over 21 seconds.
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Ahh Lacerate.
And yes, it was weaker.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
Warlocks was:
-Dark Pact in Affliction (Actually pretty good)
-Soul Link in Demonology (An utterly INSANE PVP talent that people would waste 30 points in an absolutely shit tree for)
-Conflagrate in Destruction (No clue on this, never played Destruction)
The real kicker is the ALTERNATE 31 point talents. Like "Improved Spellstone" in the Demonology tree (Hands down the worst talent in the game ever)
Warrior was:
- MS for Arms
- Bloodthirst for Fury (old school Bloodthirst that was a 100% weapon damage attack gained after getting a killing blow on an enemy that gave experience)
- Shield Specialization for Prot (50% more damage absorbed by your shield, +200% damage to shield bash)
Also, Lacerate description is great for the luls:
Wounds the target, causing them to bleed for 77 damage over 21 seconds.
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Ahh Lacerate.
And yes, it was weaker.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
Warlocks was:
-Dark Pact in Affliction (Actually pretty good)
-Soul Link in Demonology (An utterly INSANE PVP talent that people would waste 30 points in an absolutely shit tree for)
-Conflagrate in Destruction (No clue on this, never played Destruction)
The real kicker is the ALTERNATE 31 point talents. Like "Improved Spellstone" in the Demonology tree (Hands down the worst talent in the game ever)
Warrior was:
- MS for Arms
- Bloodthirst for Fury (old school Bloodthirst that was a 100% weapon damage attack gained after getting a killing blow on an enemy that gave experience)
- Shield Specialization for Prot (50% more damage absorbed by your shield, +200% damage to shield bash)
Also, Lacerate description is great for the luls:
Wounds the target, causing them to bleed for 77 damage over 21 seconds.
Ah, the good ol' days, when the only tanks were warriors, the only healers were priests, and the other hybrid healer classes were forced into gimpy specs to support us prima donna priests.
Seriously though, Feral Druid 31 pointers. Yes, Feral also had one of those gimp "2 point 31 point talent next to the real 31 point talent". Blizz seemed to love to put these in the middle of the 3 trees.
Anyway, behold them in all their glory:
# Primal Instinct - 1/1 point
Reduces the Mana cost of your shapeshifting abilities by 25%.
# Improved Pounce - 2/2 points
Gives your Pounce ability a 100% chance to add an additional combo point to the target.
shryke on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited April 2010
Having to spec for insta-cast arcane explosion was fun. I was always confused as to why a spell with that name wasn't instant cast to begin with.
More gems:
- Kings as a 31 point Ret talent
- Ele Shammies and Fire Mages having a "You get a Crit!" ability as their 31 pointer ... on a 5 minute cooldown
- Holy Pallies and Balance Druids both having Melee Damage increasing talents in their trees
With the Balance tree back then they were basically saying "you won't be able to kill anything before it gets to you, so when you hit it a couple of times you'll get a clearcast! Isn't that great?" I played beta, knew how bad druids were: I got to level 30 so I could experience travel form and then stopped playing, swearing to myself I wouldn't play again until they fixed druids. About a year and 8 major patches later I picked up WoW and finally made my druid.
Hunters had the worst 31 point talent. It was fucking rend under a different name. And I'm pretty sure it was weaker.
Ahh Lacerate.
And yes, it was weaker.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
Warlocks was:
-Dark Pact in Affliction (Actually pretty good)
-Soul Link in Demonology (An utterly INSANE PVP talent that people would waste 30 points in an absolutely shit tree for)
-Conflagrate in Destruction (No clue on this, never played Destruction)
The real kicker is the ALTERNATE 31 point talents. Like "Improved Spellstone" in the Demonology tree (Hands down the worst talent in the game ever)
Warrior was:
- MS for Arms
- Bloodthirst for Fury (old school Bloodthirst that was a 100% weapon damage attack gained after getting a killing blow on an enemy that gave experience)
- Shield Specialization for Prot (50% more damage absorbed by your shield, +200% damage to shield bash)
Also, Lacerate description is great for the luls:
Wounds the target, causing them to bleed for 77 damage over 21 seconds.
It's kind of surprising how little the Shadow tree for Priests has actually changed over time. Sure, things got shuffled around a little and more stuff got added, but the core of the tree still pretty much looks like it did in beta.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
It's kind of surprising how little the Shadow tree for Priests has actually changed over time. Sure, things got shuffled around a little and more stuff got added, but the core of the tree still pretty much looks like it did in beta.
R.I.P. Blackout, we will miss you. Or we won't, whatever. I also loved how druid and mages had to spec into innervate/evocation.
But everyone's still always on the one that crashes. Except their lowbie alts that they made three years ago to try Rogue and played it to level 22 before realizing how much it sucks and abandoning it forever.
Thats pretty hilarious. Rogues are not that fun to level up until they get Vanish at... level 22.
Cheap Shot is where I always feel it picks up since you get a decent opener. Level... 26 I think?
I just want to thank whomever recommended me going Subtlety. It's been a lot of fun questing\pvping. Dungeons are a different story, I'm last on the all important meters. Mostly because I've been getting grouped with others with AOE capabilities which I seem to lack.
I just want to thank whomever recommended me going Subtlety. It's been a lot of fun questing\pvping. Dungeons are a different story, I'm last on the all important meters. Mostly because I've been getting grouped with others with AOE capabilities which I seem to lack.
39 pvp is also fun.
Although yeah Sub is really bad for dungeons. I didn't LFD much if at all until Outland on my Rogue, and that was when I'd gone back to Mutilate spec with a combat offspec for dungeon running.
I can get behind that. It isn't even really the stun, it's the two combo points it puts on right away.
Heh, I remember leveling my first rogue. I thought "What the hell, it does no damage! It's shit!"
Ah, to be young again.
I remember when I discovered cheap shot-backstab by accident it was like xmas day
I had blade flurry back in vanilla wow it got me into far more trouble than it was worth so I did not pick it up in TBC and became freinds again when wrath came out
I had the best macros for my innervate back in vanilla when running MC. "Unfortunately, that warm tingly feeling in your pants is not my fingers, it's my innervate!"
XArchangelX on
Eve Online is a terrible game, but I used to play, for the lulz! Steam
Only the strong can help the weak.
0
Kai_SanCommonly known as Klineshrike!Registered Userregular
edited April 2010
I like how the 31 point talent for feral druids was the icon for Moonkin o_0
It sure seemed like they had a different person working on each TREE for crying out loud. Balance almost has better feral talents than feral. (exxageration, but you get the point)
I had the best macros for my innervate back in vanilla when running MC. "Unfortunately, that warm tingly feeling in your pants is not my fingers, it's my innervate!"
I think its sad I remember that. Its not sad that it was so long ago, its sad you actually gave me an innervate at some point.
I had the best macros for my innervate back in vanilla when running MC. "Unfortunately, that warm tingly feeling in your pants is not my fingers, it's my innervate!"
I think its sad I remember that. Its not sad that it was so long ago, its sad you actually gave me an innervate at some point.
Hey, we had that place on farm for a long time. And I would love the confused responses in /r from the warlocks and mages who had never been innervated before.
XArchangelX on
Eve Online is a terrible game, but I used to play, for the lulz! Steam
Only the strong can help the weak.
Posts
I leveled balance: root, nuke, repeat for 70 levels.
by rely on, you mean just keep clawing right?
Then they no longer suck for leveling.
Ahh Lacerate.
And yes, it was weaker.
I can get behind that. It isn't even really the stun, it's the two combo points it puts on right away.
There's a lot I'm forgetting about those early days in regard to talents. Like I can't remember any of the original warlock 31 point talents. I don't think I remember any of the warrior ones.
I remember shammies had Stormstrike as a 31 point talent and it was utter shit.
It's really the stun.
Surprise! You can actually backstab a dude. And you can also kill a person without taking maximum damage.
As much as people bitch about stun locking in PvP, the rogues ability to delay any enemy action for as long as possible is of utmost importance in PvE.
If not, we tend to be dead.
well, priests, mages, and warlocks all get some form of magic armor buff, so their effective armor is often higher than rogues, who are expected to stand around and take a beating, unless they can stun their way out of it.
Warlocks was:
-Dark Pact in Affliction (Actually pretty good)
-Soul Link in Demonology (An utterly INSANE PVP talent that people would waste 30 points in an absolutely shit tree for)
-Conflagrate in Destruction (No clue on this, never played Destruction)
The real kicker is the ALTERNATE 31 point talents. Like "Improved Spellstone" in the Demonology tree (Hands down the worst talent in the game ever)
Warrior was:
- MS for Arms
- Bloodthirst for Fury (old school Bloodthirst that was a 100% weapon damage attack gained after getting a killing blow on an enemy that gave experience)
- Shield Specialization for Prot (50% more damage absorbed by your shield, +200% damage to shield bash)
Also, Lacerate description is great for the luls:
Here's an old link: http://wowvault.ign.com/View.php?category_select_id=11&category_show_all=0&view=Talents.View.Beta
most of the 31 point talents back in the day were pretty laughable. At least, they were for the classes I played. (priest and shammy, mainly)
Hey man, Mana Tide was PIMP.
You don't have Mana Tide? What, you aren't a Resto Shammy?
/gkick
And let us never forget the one, the only, INNERVATE.
Ah, the good ol' days, when the only tanks were warriors, the only healers were priests, and the other hybrid healer classes were forced into gimpy specs to support us prima donna priests.
Anyway, behold them in all their glory:
# Primal Instinct - 1/1 point
Reduces the Mana cost of your shapeshifting abilities by 25%.
# Improved Pounce - 2/2 points
Gives your Pounce ability a 100% chance to add an additional combo point to the target.
- Kings as a 31 point Ret talent
- Ele Shammies and Fire Mages having a "You get a Crit!" ability as their 31 pointer ... on a 5 minute cooldown
- Holy Pallies and Balance Druids both having Melee Damage increasing talents in their trees
Also, check out the REALLY old talent trees from mid-beta: http://wowvault.ign.com/View.php?view=Talents.View.Beta&category_select_id=4&build=b4
They look so different. Like one talent having 2 simultaneous pre-req talents.
Origin: KafkaAU B-Net: Kafka#1778
77 damage?
No wonder it had to be nerfed right out of the game.
- The Four Horsemen of the Apocalypse (2017, colorized)
R.I.P. Blackout, we will miss you. Or we won't, whatever. I also loved how druid and mages had to spec into innervate/evocation.
Cheap Shot is where I always feel it picks up since you get a decent opener. Level... 26 I think?
Heh, I remember leveling my first rogue. I thought "What the hell, it does no damage! It's shit!"
Ah, to be young again.
39 pvp is also fun.
Steam Me
Combat has Blade Flurry, which can be good if you're good at using it.
Although yeah Sub is really bad for dungeons. I didn't LFD much if at all until Outland on my Rogue, and that was when I'd gone back to Mutilate spec with a combat offspec for dungeon running.
I remember when I discovered cheap shot-backstab by accident it was like xmas day
I had blade flurry back in vanilla wow it got me into far more trouble than it was worth so I did not pick it up in TBC and became freinds again when wrath came out
Steam
Only the strong can help the weak.
It sure seemed like they had a different person working on each TREE for crying out loud. Balance almost has better feral talents than feral. (exxageration, but you get the point)
I think its sad I remember that. Its not sad that it was so long ago, its sad you actually gave me an innervate at some point.
Hey, we had that place on farm for a long time. And I would love the confused responses in /r from the warlocks and mages who had never been innervated before.
Steam
Only the strong can help the weak.