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Zombies!

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Posts

  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited January 2007
    so you guys ever see a Barrett 50cal sniper rifle? I got to actually hold one last week. Crazy impressive, you can tear a man in half through a concrete wall from over a mile away.

    Would be extremely handy for the coming zombie apocalypse.

    Can fire ten 50cal rounds down field in under ten seconds, and has almost no recoil. Shoulder fired, not mounted.

    And the military has explosive rounds for it.

    Rankenphile on
    8406wWN.png
  • mrpakumrpaku Registered User regular
    edited January 2007
    if i have cigarettes, i can go two days at a time without eating and remain at full effectiveness

    i think we'd have to settle eventually; the whole point would be to find a place which fits all our needs and can be secured with the minimal amount of effort so we can begin rebuilding, right?

    mrpaku on
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Redeemer wrote:
    naporeon wrote:
    Redeemer wrote:
    So are we gonna be on the road constantly, or

    Do we eventually find ourselves a fortress
    Dude, Pony just said that we were headed to Northern Ontario.

    Pony is a quickdraw, if you know what I mean
    :winky:

    naporeon on
  • PonyPony Registered User regular
    edited January 2007
    Redeemer wrote:
    So are we gonna be on the road constantly, or

    Do we eventually find ourselves a fortress

    i have locations already pre-determined, complete with isolation procedures, defense construction, agriculture production, living quarters, etc.

    I've thought about this, guys.

    Pony on
  • RedeemerRedeemer Registered User regular
    edited January 2007
    Pony wrote:
    Redeemer wrote:
    So are we gonna be on the road constantly, or

    Do we eventually find ourselves a fortress

    i have locations already pre-determined, complete with isolation procedures, defense construction, agriculture production, living quarters, etc.

    I've thought about this, guys.

    Nice

    (rape rape rape rape)

    Redeemer on
    25jyxzr.jpg
  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited January 2007
    Pony wrote:
    Redeemer wrote:
    So are we gonna be on the road constantly, or

    Do we eventually find ourselves a fortress

    i have locations already pre-determined, complete with isolation procedures, defense construction, agriculture production, living quarters, etc.

    I've thought about this, guys.

    There are a good number of abandoned military bases and forts all across the US and Canada which would make excellent fortresses in such a scenario, including old underground missile silos. Very, very secure and with enough room for dozens to live comfortably, easy to defend and built solidly, practically invisible from the surface.

    Rankenphile on
    8406wWN.png
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    naporeon on
  • PonyPony Registered User regular
    edited January 2007
    Pony wrote:
    Redeemer wrote:
    So are we gonna be on the road constantly, or

    Do we eventually find ourselves a fortress

    i have locations already pre-determined, complete with isolation procedures, defense construction, agriculture production, living quarters, etc.

    I've thought about this, guys.

    There are a good number of abandoned military bases and forts all across the US and Canada which would make excellent fortresses in such a scenario, including old underground missile silos. Very, very secure and with enough room for dozens to live comfortably, easy to defend and built solidly, practically invisible from the surface.

    yes

    i know where some are

    in good geographic locations with easily isolated arable land and controllable access to nearby low-population townships which can easily be raided and eventually secured in 2nd generational population expansion.

    northern ontario's a wonderful place.

    Pony on
  • KadithKadith Registered User regular
    edited January 2007
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    Kadith on
    zkHcp.jpg
  • OldSundownOldSundown Registered User regular
    edited January 2007
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    OldSundown on
    Switch Friend Code: SW 4430 4850 6236
  • PonyPony Registered User regular
    edited January 2007
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.

    Pony on
  • RedeemerRedeemer Registered User regular
    edited January 2007
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    I see what you're saying

    We need to stock up on soap

    Redeemer on
    25jyxzr.jpg
  • OldSundownOldSundown Registered User regular
    edited January 2007
    Pony wrote:
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.

    They are no real problem, that is what the incinerator is for.

    OldSundown on
    Switch Friend Code: SW 4430 4850 6236
  • scarlet st.scarlet st. Registered User regular
    edited January 2007
    Pony wrote:
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.
    They all escape when the guards freak and let them go in the ensuing zombipocalypse

    It's like the second or third thing that happens in a prison when the epidemic comes.

    scarlet st. on
    japsig.jpg
  • PonyPony Registered User regular
    edited January 2007
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.

    what your goal always has to be is re-establishment. survive for now, but build for a new day, when we can re-take our world from these shambling hordes and make a new, and dare i say, better world for humanity, cleansed of the weak and infirm and unfit by pure natural process.

    it's like a new forest, vibrant and full of life, spring up from the ashes of what is destroyed in a fire started by a lightning strike.

    it's nature's way.

    Pony on
  • TankHammerTankHammer Atlanta Ghostbuster Atlanta, GARegistered User regular
    edited January 2007
    Pony wrote:
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.
    If they're still locked up, I don't really see the problem. Like shooting fish in a barrel. I call the child molester wing.

    TankHammer on
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Pony wrote:
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.
    They all escape when the guards freak and let them go in the ensuing zombipocalypse

    It's like the second or third thing that happens in a prison when the epidemic comes.
    That, or they are left there to starve. Either way, it's a win for us.

    naporeon on
  • IsornIsorn Registered User regular
    edited January 2007
    Man if a zombie outbreak happens I am going to find me a nice castle to stay in.

    Isorn on
  • OldSundownOldSundown Registered User regular
    edited January 2007
    Isorn wrote:
    Man if a zombie outbreaks happens I am going to find me a nice castle to stay in.

    Enjoy your undeath.

    OldSundown on
    Switch Friend Code: SW 4430 4850 6236
  • lostwordslostwords Registered User regular
    edited January 2007
    naporeon wrote:
    Pony wrote:
    OldSundown wrote:
    naporeon wrote:
    Hey, another idea I liked from The Walking Dead was colonizing a prison.

    There is real potential there, I think.

    The prison would have to be well stocked and possibly have an incinerator to get rid of corpses. Also, we would need to sequester one with thick walls that possibly have patrol walkways.

    So, we are looking for an older prison that has been kept up to date and is in a more rural area.

    lots of those, especially in the midwest.

    the problem, primarily, is all the prisoners.
    They all escape when the guards freak and let them go in the ensuing zombipocalypse

    It's like the second or third thing that happens in a prison when the epidemic comes.
    That, or they are left there to starve. Either way, it's a win for us.

    But then they all come back, so thats at least three days of sweeping through every part of the prison, killing zombie after zombie after zombie...

    plus, prisoner zombies would probably be harder to kill than your regular civilian zombie, what with the constant weight lifting and the constant anal rapeage.

    lostwords on
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  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    naporeon on
  • RedeemerRedeemer Registered User regular
    edited January 2007
    Seriously though, I'd be kinda freaked out to be in a prison during a zombie outbreak

    Redeemer on
    25jyxzr.jpg
  • KadithKadith Registered User regular
    edited January 2007
    Isorn wrote:
    Man if a zombie outbreaks happens I am going to find me a nice castle to stay in.

    One with lots of escape tunnels and secret passages that even if you manage to somehow find them all you'll be unable to properly barricade?

    Kadith on
    zkHcp.jpg
  • PonyPony Registered User regular
    edited January 2007
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.

    Pony on
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    naporeon on
  • IsornIsorn Registered User regular
    edited January 2007
    Kadith wrote:
    Isorn wrote:
    Man if a zombie outbreak happens I am going to find me a nice castle to stay in.

    One with lots of escape tunnels and secret passages that even if you manage to somehow find them all you'll be unable to properly barricade?

    Nah. There is one nearby that you can only reach by a bridge. There is also a nice little moat around it and well I am pretty sure there are no secret passages that are unknown in that place. There is also a little restaurant in the castle and a wine cellar. And it is in a relatively quiet area so should be a pretty good bet.

    Isorn on
  • mrpakumrpaku Registered User regular
    edited January 2007
    Redeemer wrote:
    Seriously though, I'd be kinda freaked out to be in a prison during a zombie outbreak

    it's not as bad as, say, being on the streets during a zombie outbreak

    don't worry redeemer, we'll take care of you

    mrpaku on
  • Darth WaiterDarth Waiter Elrond Hubbard Mordor XenuRegistered User regular
    edited January 2007
    Pony, as long as Northern Ontario has the ability to grow tobacco and some form of plant that can be turned into alcohol, I'm in.

    By the way, we'll need at least one dentist for practical reasons.

    Oh, we also need women to procreate with. I suggest an all-girls Catholic high-school.

    Darth Waiter on
  • PonyPony Registered User regular
    edited January 2007
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    I'd prefer a military base to a prison, really.

    Ultimately, prisons are designed to keep people in

    Military bases are designed to keep people out.

    A prison's not hard to take and hold and control and isolate, but a military base in a rural area is superior for this same purpose.

    Pony on
  • Dead LegendDead Legend Registered User regular
    edited January 2007
    Isorn wrote:
    Kadith wrote:
    Isorn wrote:
    Man if a zombie outbreak happens I am going to find me a nice castle to stay in.

    One with lots of escape tunnels and secret passages that even if you manage to somehow find them all you'll be unable to properly barricade?

    Nah. There is one nearby that you can only reach by a bridge. There is also a nice little moat around it and well I am pretty sure there are no secret passages that are unknown in that place. There is also a little restaurant in the castle and a wine cellar. And it is in a relatively quiet area so should be a pretty good bet.

    until everybody else heads there thinking the same thing

    Dead Legend on
    diablo III - beardsnbeer#1508 Mechwarrior Online - Rusty Bock
  • RedeemerRedeemer Registered User regular
    edited January 2007
    Pony, as long as Northern Ontario has the ability to grow tobacco and some form of plant that can be turned into alcohol, I'm in.

    By the way, we'll need at least one dentist for practical reasons.

    Oh, we also need women to procreate with. I suggest an all-girls Catholic high-school.

    Hahaha, why did I immediately think of the second half of 28 Days Later when I read this

    Redeemer on
    25jyxzr.jpg
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    I'd prefer a military base to a prison, really.

    Ultimately, prisons are designed to keep people in

    Military bases are designed to keep people out.

    A prison's not hard to take and hold and control and isolate, but a military base in a rural area is superior for this same purpose.
    Prisons are clearly designed to be secure, regardless of direction of travel. It's not like you can get in easier than you can get out.

    And I'm not sure I'm with you on the military base thing. Could you maybe give me an example of a specific base that fits your needs?

    naporeon on
  • Dogbone33Dogbone33 I bleed Red and Gold! State of ConfusionRegistered User regular
    edited January 2007
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    I'd prefer a military base to a prison, really.

    Ultimately, prisons are designed to keep people in

    Military bases are designed to keep people out.

    A prison's not hard to take and hold and control and isolate, but a military base in a rural area is superior for this same purpose.
    Prisons are clearly designed to be secure, regardless of direction of travel. It's not like you can get in easier than you can get out.

    And I'm not sure I'm with you on the military base thing. Could you maybe give me an example of a specific base that fits your needs?

    NORAD?

    Dogbone33 on
    Play Diablo 3 RoS with me. PSN-Dogbone19

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    Be my friend on Magic Online! Dogbone19 is me.
  • Darth WaiterDarth Waiter Elrond Hubbard Mordor XenuRegistered User regular
    edited January 2007
    Redeemer wrote:
    Pony, as long as Northern Ontario has the ability to grow tobacco and some form of plant that can be turned into alcohol, I'm in.

    By the way, we'll need at least one dentist for practical reasons.

    Oh, we also need women to procreate with. I suggest an all-girls Catholic high-school.

    Hahaha, why did I immediately think of the second half of 28 Days Later when I read this

    Look, gay sex is fine for most purposes, but we will need someone to carry on the species. All I'm asking is that our descendants be promiscuous and good-looking. It just gives me a warm fuzzy to think of a healthy human race, fighting zombies and fucking constantly.

    Darth Waiter on
  • KadithKadith Registered User regular
    edited January 2007
    Most prisons I've seen just have fences on their outer perimeter, not enough to keep zombies out, and the pods inside are not suitable for crop growth.

    Kadith on
    zkHcp.jpg
  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    Dogbone33 wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    I'd prefer a military base to a prison, really.

    Ultimately, prisons are designed to keep people in

    Military bases are designed to keep people out.

    A prison's not hard to take and hold and control and isolate, but a military base in a rural area is superior for this same purpose.
    Prisons are clearly designed to be secure, regardless of direction of travel. It's not like you can get in easier than you can get out.

    And I'm not sure I'm with you on the military base thing. Could you maybe give me an example of a specific base that fits your needs?

    NORAD?
    Correct me if I'm wrong, but NORAD is mostly underground, isn't it?

    Forgive me, but most of my knowledge of NORAD comes from Hollywood.

    naporeon on
  • RedeemerRedeemer Registered User regular
    edited January 2007
    Redeemer wrote:
    Pony, as long as Northern Ontario has the ability to grow tobacco and some form of plant that can be turned into alcohol, I'm in.

    By the way, we'll need at least one dentist for practical reasons.

    Oh, we also need women to procreate with. I suggest an all-girls Catholic high-school.

    Hahaha, why did I immediately think of the second half of 28 Days Later when I read this

    Look, gay sex is fine for most purposes, but we will need someone to carry on the species. All I'm asking is that our descendants be promiscuous and good-looking. It just gives me a warm fuzzy to think of a healthy human race, fighting zombies and fucking constantly.

    Well as long as the woman isn't pressured into it

    Redeemer on
    25jyxzr.jpg
  • TankHammerTankHammer Atlanta Ghostbuster Atlanta, GARegistered User regular
    edited January 2007
    Just like in Stephen King's The Stand, the best part of a post-apocalyptic society (especially one taken down by disease rather than, say, nuclear holocaust) is that nearly all of mankind's resources from the pre-epidemic era are still sitting on shelves somewhere. If you need something you are welcome to walk in and take it. This means we won't have to immediately re-start an industry, economy or agriculture system. We will have adequate time to carve-out a stronghold before we begin to till the fields.

    As part of a defense system we should have all our non-utilized population dig an empty moat around our secured property, preferably overlooked by improvised or pre-existing guard-towers. Undeads will fall into the pit and it will take them some time before they can crawl out, giving our guards ample opportunity to pop them. We can then fill the hole with kerosene or another easily-recovered flammable material and burn the corpses to prevent infection. After a significant amount of time it would be necessary to clean out the pit, but so long as it is deep/wide enough it will provide a cheap method of defense. Getting across to make supply runs can be accomplished with temporary bridges found at any depot for the army corps of engineers.

    TankHammer on
  • Dogbone33Dogbone33 I bleed Red and Gold! State of ConfusionRegistered User regular
    edited January 2007
    naporeon wrote:
    Dogbone33 wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    naporeon wrote:
    Pony wrote:
    Kadith wrote:
    The agricultural aspect is the key part.

    Without being able to self sustain holing up is pointless.

    it's essential.

    survivalism is nice and all guys.

    but the important part is living.

    you can survive and scrape by, miserably denying undeath, day after day until you eventually give out

    it's a harsh, miserable existence making you not much more than what you are resisting.
    See, I disagree, here. Hunter-gatherers have, historically, had the highest amount of leisure time.

    That said, I'd rather try to reestablish some semblance of pre-apocalypse life.

    hunter-gatherers didn't have to actively avoid their own populace turning into disease-ridden cannibalistic hordes.
    I see your point, here.

    I still like the prison idea, though. I'm sure that they could be modified to be self-sufficient, with enough room for both crops and livestock for a small community inside. And they are designed to be secure in precisely the way we'd want.

    I'd prefer a military base to a prison, really.

    Ultimately, prisons are designed to keep people in

    Military bases are designed to keep people out.

    A prison's not hard to take and hold and control and isolate, but a military base in a rural area is superior for this same purpose.
    Prisons are clearly designed to be secure, regardless of direction of travel. It's not like you can get in easier than you can get out.

    And I'm not sure I'm with you on the military base thing. Could you maybe give me an example of a specific base that fits your needs?

    NORAD?
    Correct me if I'm wrong, but NORAD is mostly underground, isn't it?

    Forgive me, but most of my knowledge of NORAD comes from Hollywood.

    Yes, but it is also designed to be totally self-sufficient as well.

    Dogbone33 on
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  • naporeonnaporeon Seattle, WARegistered User regular
    edited January 2007
    hi5 for situational homosexuality!

    naporeon on
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