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[BSG: Base] Game 22; Human Fleet adrift in space; Cylons Win!

1235720

Posts

  • DracilDracil Registered User regular
    edited April 2010
    Well, maybe decide if I should just use my CAG first. Technically I still haven't used my move.

    A) If you think you're just gonna jump though, I'll just say I take a 7 o'clock viper and move to 9 o'clock.

    B) If you think I should use my CAG, I'll still stick at 7 o'clock and do 1) Move 5 o'clock to 3 o'clock. 2-5) 7 o'clock shoots 4 times. 6) Move a 7 o'clock to 9 o'clock.

    So pick option A or B and Rius can do the rolls if you choose B, and then do what you want. If you aren't sure, I'll just default to Option A so we don't have to wait for dice rolling.

    Dracil on
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  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    If you think we can clean up this situation a bit and make a less risky jump, then I'm all for trying that. Let's do your CAG thing and see how it improves things.

    IAmUnaware on
  • DracilDracil Registered User regular
    edited April 2010
    Ok, then as stated.

    Taking a viper at 7 o'clock and using CAG OPG to 1) Move 5 o'clock viper to 3 o'clock. 2-5) 7 o'clock viper shoots 4 times. 6) Move a 7 o'clock viper to 9 o'clock.

    Dracil on
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  • RiusRius Registered User regular
    edited April 2010
    Apparently, Lee's near-death experience of being shot down in a Viper and barely making it back to the Hangar deck doesn't slow him down one bit; there isn't even time to consider carting him off to Sickbay before the Cylon Assault begins and fresh vipers are launched. Commandeering one, he launches and immediately begins rallying the active vipers, sending out orders over the radio.

    A Raptor at 5 O'Clock moves to 3 O'Clock to further guard the civilian ships there.
    A Raptor at 7 O'Clock opens fire on the Raiders in his sector and destroys three of them. That Raptor then flies to 9 O'Clock to cover the stray Civilian there.
    01 O'Clock: 2 Heavy Raiders
    03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
    05 O'Clock: 2 Civilians
    07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
    09 O'Clock: 2 Basestars, 2 Raiders, 1 Viper, 1 Civilian
    11 O'Clock: 4 Raiders

    Dradis is looking just a little clearer, Admiral; what are your orders?

    Rius on
  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    "Let's keep those guns blazing. We've got civvies to protect." Tigh moves over to the console, giving Zarek a bit of an annoyed look. "Scramble aft vipers! Keep those raiders away from the fleet!"
    Stay put and activate Command, ordering a viper at 3 o'clock to attack raiders twice.

    IAmUnaware on
  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "Admiral Tigh, I may not have as much military experience as you, but I due have some experience with guerrilla tactics. I'd advise you to activate the Viper in 9 instead, as 3 vipers should more than protect against 2 Raiders, and 4 Raiders are headed towards 9. "
    It might be too late, but Dracil hasn't confirmed the action yet, so who knows.

    iamtheaznman on
  • DracilDracil Registered User regular
    edited April 2010
    Did you mean Rius instead of Dracil? :P

    I do agree 9 o'clock is more pressing.

    Dracil on
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  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    Tigh visibly bristles at the advice, but relents. "Fair enough. If this change of course costs any lives, they're on your heads. Fore vipers, scramble!"
    Change orders: Vipers at 9 o'clock attack twice instead of vipers at 3 o'clock.

    IAmUnaware on
  • RiusRius Registered User regular
    edited April 2010
    The viper pilot in front of Galactica reacts favorably to his orders, happy to take some potshots at the toaster scum. He takes one down, but there's plenty more where that came from.

    Meanwhile, an unexpected shortage of water causes some concern for President Baltar.


    Water Shortage
    President Chooses
    A) -1 Food
    OR
    B) The President discards 2 Skill Cards; then the current player discards 3 Skill Cards.

    (Activate Basestars)
    (Advance Jump Prep)


    Mr. President, what is your decision?

    Rius on
  • simonwolfsimonwolf Registered User regular
    edited April 2010
    What do you guys think? It's a little while until my turn, but I've got some cards I could get rid of. It all depends on what you think, however - I'd prefer not to take a hit to any of our resources, if possible.

    simonwolf on
  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "President Baltar, the people demand that you listen to them and I advise you give into their demands. They are reasonable and we would easily avoid any resource lost."

    iamtheaznman on
  • simonwolfsimonwolf Registered User regular
    edited April 2010
    Alright, let's go with the discard option.

    Discarding:
    1 Politics - Consolidate Power
    1 Engineering - Repair

    simonwolf on
  • DracilDracil Registered User regular
    edited April 2010
    I agree. 5 skill cards probably cost less than what it takes to resolve a normal crisis.

    Edit: Beated lol

    Dracil on
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  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    Discarding
    1 - Launch Scout
    1 - Launch Scout
    3 - Strategic Planning

    IAmUnaware on
  • RiusRius Registered User regular
    edited April 2010
    Working together, the Admiral and the President are able to mollify the fleet's water shortage concerns. Also, DRADIS looks a little clearer now; many of the Cylon Raider contacts have been wiped from the grid. But not all is well; both of the Cylon Basestars open fire on Galactica.

    Basestars Attack Galactica (1d8=1, 1d8=7) Miss. Hit!


    One missile salvo is swallowed up by the close-in defense munitions but the other makes it through, causing a chain reaction of damage that ends in an explosion at the Command table. Admiral Tigh and Tom Zarek are rushed to sickbay with lacerations and some minor burns while the FTL crew makes the penultimate calculations for a successful jump.

    Rius on
  • RiusRius Registered User regular
    edited April 2010
    Turn 8: Lee "Apollo" Adama

    bsggame22round8.gif
    Players:
    1. IAmTheAznMan - Tom Zarek - Sickbay - 5 cards in hand
    2. IAmUnaware - Admiral Saul Tigh - Sickbay - 5 cards in hand
    3. Dracil - Lee "Apollo" Adama - Piloting @ 7 O'Clock - 1 card in hand, drawing 5
    4. Osvik - "Chief" Galen Tyrol - Hangar Deck - 5 cards in hand
    5. Simonwolf - President Gaius Baltar - President's Office - 2 cards in hand, 3 quorum cards

    Resources:
    Fuel 8. Food 7. Morale 9. Population 12.
    Jump Track: [Start] [No Jump] [No Jump] [-3 Pop] [-1 Pop] [Auto]
    Distance Traveled: 1
    Boarding Party: [Clear] [Clear] [Clear] [Clear] [Game Over]
    Raptors: 4 in Reserve, 0 Destroyed
    Vipers: 1 in Reserve, 1 Damaged, 0 Destroyed
    Nukes: 2
    Galactica Damage: Command

    Space:
    01 O'Clock: 2 Heavy Raiders
    03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
    05 O'Clock: 2 Civilians
    07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
    09 O'Clock: 2 Basestars, 1 Raider, 1 Viper 1 Civilian
    11 O'Clock: 4 Raiders

    Turn Progress:
    1. Recieve Skills - 1 Tac, 2 Pilot, 1 Lead, 1 Pol
    2. Movement Step - Stay put.
    3. Action Step - XO on Tom Zarek; Tom moves to Press room and activates it.
    4. Crisis Step - Unidentified Ship; Fail, -1 Population
    5. Activate Cylon Ships Step - Basestars Launch Raiders.
    6. Prepare for Jump Step - No.
    7. Discard and Check for Human Defeat; Not yet.

    What are your orders, Lee?

    Rius on
  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "Lee, this is Tom Zarek, phoning from the Sickbay. If you could scout out ahead of the ship to identify any dangers, I believe that would be best. Otherwise, I could use your help in getting out of the Sickbay."

    iamtheaznman on
  • DracilDracil Registered User regular
    edited April 2010
    1 Leadership - Executive Order on Tom Zarek

    Doc Cottle says your injuries aren't serious. Go tell the civilian at 9 o'clock to head towards 7 o'clock and perhaps another civilian from 3 o'clock to 5 o'clock unless you have a better idea.

    Dracil on
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  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "Lee, the civilians aren't under immediate threat right now and we should be jumping soon so I don't think that course of action will be needed. President Baltar, however, needs me to report back to the Colonial One and garner political support."
    !Move to Press Room discarding 1 Politics - Consolidate Power, and activate the Press Room.

    iamtheaznman on
  • RiusRius Registered User regular
    edited April 2010
    Doc Cottle releases Tom Zarek from Sickbay and soon after he's up to his old tricks, giving speeches in the press room and garnering political support. Tom draws 2 Politics cards.

    Meanwhile, a new contact has appeared on DRADIS near the civilian fleet and is as yet unidentified.

    Unidentified Ship
    10 Tactics, Piloting
    Pass: No Effect
    Fail: -1 Population

    (Basestars Launch Raiders)

    Discuss your intentions in this thread and then PM your exact contributions to me. Post the number of cards you're contributing in the thread; your contributions will be locked in when everyone before you has contributed or Passed in the thread.


    Cards contributed:
    Destiny Deck - 2 cards
    Chief Tyrol - 0 cards
    Dr. Gaius Baltar - 0 cards
    Tom Zarek -
    Saul Tigh -
    Lee "Apollo" Adama -

    Rius on
  • OsvikOsvik Registered User regular
    edited April 2010
    0 Cards from me.

    Once again wrong card types for me to help with.

    Osvik on
  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "An unidentified ship, we must get to the bottom of this if we can. I can expend a good amount of resources to help us in this endeavor, but I want to make sure others can help."
    It's a pretty hefty check, and we want to be able to pass it or else skip it , failing it will not only lose us pop but also a bunch of cards.

    iamtheaznman on
  • DracilDracil Registered User regular
    edited April 2010
    It's my type of crisis, but I do want to save a few cards because we've been stuck on this jump step for a while now and we might need them. So I'm gonna say I can contribute a low amount.

    Dracil on
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  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    "Lee, the basestars are just launching raiders, and no civilians are in imminent danger, I believe your resources may be best spent towards the crisis."
    It will take two raider activations for civilians to be in danger, we only need one jump prep to get out.

    iamtheaznman on
  • simonwolfsimonwolf Registered User regular
    edited April 2010
    0 cards.

    Completely wrong check for me.

    simonwolf on
  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    So are we going for it? After just discarding three, I'm not eager to waste cards here, but if we're doing this I can contribute.

    IAmUnaware on
  • DracilDracil Registered User regular
    edited April 2010
    Oops, just noticed we are at -1 on the jump step. I guess I'll be able to contribute an extra card then. Let's go for it.

    Dracil on
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  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    If both Apollo and Tigh can contribute a lot, we may be able to do this, but otherwise we should just take the loss and move on.

    iamtheaznman on
  • RiusRius Registered User regular
    edited April 2010
    Need contributions from Tom Zarek, Saul Tigh and Lee Adama please.

    Rius on
  • DracilDracil Registered User regular
    edited April 2010
    Ok fine. We can take a 1 pop hit.

    Dracil on
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  • IAmUnawareIAmUnaware Registered User regular
    edited April 2010
    Alright, if the decision's made then it'll be 0 cards from the Admiral.

    IAmUnaware on
  • DracilDracil Registered User regular
    edited April 2010
    !0 cards

    Dracil on
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  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    !0 Cards

    iamtheaznman on
  • RiusRius Registered User regular
    edited April 2010
    Unidentified Ship
    10 Tactics, Piloting
    Pass: No Effect
    Fail: -1 Population

    Negative Cards:
    1 Leadership - Executive Order
    2 Engineering - Repair

    Total = -3, Fail; -1 Population.

    Rius on
  • RiusRius Registered User regular
    edited April 2010
    In response to the Fleet's inactivity regarding the unidentified Cylon ship, the Cylon basestars launch a trio of raiders each.

    bsggame22round9.gif
    Players:
    1. IAmTheAznMan - Tom Zarek - Press Room - 6 cards in hand
    2. IAmUnaware - Admiral Saul Tigh - Sickbay - 5 cards in hand
    3. Dracil - Lee "Apollo" Adama - Piloting @ 7 O'Clock - 5 cards in hand
    4. Osvik - "Chief" Galen Tyrol - Hangar Deck - 5 cards in hand, drawing 5
    5. Simonwolf - President Gaius Baltar - President's Office - 2 cards in hand, 3 quorum cards

    Resources:
    Fuel 8. Food 7. Morale 9. Population 11.
    Jump Track: [Start] [No Jump] [No Jump] [-3 Pop] [-1 Pop] [Auto]
    Distance Traveled: 1
    Boarding Party: [Clear] [Clear] [Clear] [Clear] [Game Over]
    Raptors: 4 in Reserve, 0 Destroyed
    Vipers: 1 in Reserve, 1 Damaged, 0 Destroyed
    Nukes: 2
    Galactica Damage: Command

    Space:
    01 O'Clock: 2 Heavy Raiders
    03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
    05 O'Clock: 2 Civilians
    07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
    09 O'Clock: 2 Basestars, 7 Raiders, 1 Viper, 1 Civilian
    11 O'Clock: 4 Raiders

    Turn Progress:
    1. Recieve Skills - 1 Pol, 2 Lead, 2 Engineer
    2. Movement Step - Move to Communications
    3. Action Step - Activate Communications; 9 O'Clock ship revealed to Osvik and moved to 7 O'Clock.
    4. Crisis Step - Unexpected Reunion; Pass!
    5. Activate Cylon Ships Step - Raiders activate.
    6. Prepare for Jump Step - No jump prep.
    7. Discard and Check for Human Defeat; Not yet.

    Chief Tyrol, what are your orders?

    Rius on
  • OsvikOsvik Registered User regular
    edited April 2010
    Ok any suggestions guys. There are a lot of Raiders at 9 o'clock for one viper to protect that Civilian. Apollo if I give you a chance can you do anything about them. Alternativly I can get Admiral Toaster out of Sickbay.

    Osvik on
  • DracilDracil Registered User regular
    edited April 2010
    I can go shoot them I suppose. But there'll still be a lot of them.

    Alternatively you could go with my previous suggestion of going to comm and moving that civilian out of there and hope we get a jump step.

    Or you could just jump us out of here.

    Dracil on
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  • simonwolfsimonwolf Registered User regular
    edited April 2010
    I would assume trying to move that civvie out of there would be the best option to keep them alive - there's a much higher potential population hit from losing that ship than trying to early-jump.

    simonwolf on
  • OsvikOsvik Registered User regular
    edited April 2010
    I think you are right about moving that civilian. I was just looking for an option to use a card since if I dont conribute any to the next skill check im gonna have to discard some.

    Move to Communications and activate location

    I know I can look at and move 2 ships but all the others look safe so I will look at civilian at 9 o'clock and move it to 7 o'clock

    Osvik on
  • iamtheaznmaniamtheaznman Registered User
    edited April 2010
    Should still look at another ship, if its empty you could use it as a diversion.

    iamtheaznman on
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