Which magic school learns the most reliable AOE damage spell first? Ice Elementalist is fun but I always end up dying in the Lair what with its wide open spaces and swarms of dogs and frogs.
Which magic school learns the most reliable AOE damage spell first? Ice Elementalist is fun but I always end up dying in the Lair what with its wide open spaces and swarms of dogs and frogs.
Does it have to do direct damage? Because Mephitic Cloud is awesome for clearing the lair but it just makes baddies confused and hit each other rather than direct damage.
It's in starting spellbooks for Venom Mages, Wizards, Air Elementalists. Possibly also others I haven't used much.
I was really enjoying my kenku necromancer assassin until he miscast animate dead and it.... killed him. I trained up my sneaking, short blades and stabbing plus unarmed combat increased itself even when i turned it off since kenkus can claw and peck. I'd usually try and sneak around and stab things. If I had to get into a fight, I'd cast drain life during said fight as I fought with the knife, claws and beak, plus I had pain as a long range spell, drain, plus the fighting skill being increased made this character surprisingly strudy, plus he has lots of quick, precise attacks and could dodge quite well.
For bigger mobs and bosses, if I couldn't sneak and stab, I'd pray to my god for piles of corpses to surround me then use animate dead to instantly raise an army, running back and casting pain/drain on anything I could.
How do I prevent mis-casts? Do I level up spellcasting or the specific school of magic? Plus am I right to assume intelligence helps prevent mis-casts? I had int and dex evened out.
Which magic school learns the most reliable AOE damage spell first? Ice Elementalist is fun but I always end up dying in the Lair what with its wide open spaces and swarms of dogs and frogs.
Not counting mephitic cloud (which is one of the best spells in the game) and shock (which isn't really what you're looking for, damage wise) venom bolt is the most reliable early AOE spell --some of its damage is unresistable so it works on poison-immunes, it penetrates the same way bolt of fire / bolt of cold do, and it comes a spell level earlier.
Venom has the disadvantage of rocking early but being able to work on less and less later in the game. It's still one of my favourite schools of magic though, since you realistically have to branch out into other spell schools regardless of which one you pick to start with and poison is just so good against a lot of the things that otherwise might give you trouble (not counting ghosts --not much sucks more than running into the ghost of your last venom mage when you only have poison magic.) The poison cloud spell is also (IIRC) easier to use than the cold and fire cloud spells.
That said, ice is actually pretty good to take into lair as it has a chance to slow down the move/attack speed of reptiles like frogs and snakes. Lair is a great place to learn how important it is to take things slowly and stick to walls/corridors.
Conjurer - Fire is a good spellcaster class to try out. You get fire spells, you miss out on mephitic but get conjure flame (which isn't nearly as good but will still save your ass in many bad spots,) and perhaps most importantly you start with earth-magic spells you can learn.
All of those things affect casting success. The direct schools of the spell or the most important. Then it's I think spellcasting then intelligence.
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There is really not a whole lot in the way of area damage low level spells. There's Iskenderun's Mystic Blast and Ozucobu's Refrigeration Level 4 and 5. I could never find Mystic Blast but apparently it's more common now. I guess Shatter works, but that's situational and I don't know how effective it is.
You're mostly best off with spells that hit in a straight line for damaging multiple things at once.
Currently sitting on the fifth floor of the Snake Pits. Not many issues getting down here. But the first battle on this floor did leave me with 4 HP left. After that I took on a named spellcaster, was busting their head in fine, until they uttered a spell and I awoke in the abyss.
After running around using all my healing and speed potions along with every scroll of teleport in my possession, I got cornered for the last time. hyperventilating, I put on my ring of teleportation and attempted repeatedly to get the evocation off. It was finally succesfully and I came to in front of the portal out of the abyss.
I can't tell you how scared I was, for sure I thought that was it. A balrog and a few other higher level demons knocked me within an inch of my life several times, nothing prepares you for that.
The Lantern of Shadows... Makes you /un/stealthy. WTF?
Having a shroud of darkness follow you around makes it KIND OF OBVIOUS when you've entered the room.
Ditto with the Silence spell. Going deaf tends to tip things off.
redraptor: don't carry so much food. It can be destroyed and you really won't need 32 honeycombs any time soon. Alternate armors probably aren't that useful either, because you can't really change them for a specific situation (takes FAR too long)... though it might actually be kind of nice to have an armor of fire resistance if you stumble upon a temporary portal to Firetown, population: Dragons.
[edit]Haha! I'm playing a Mountain Dwarf Fighter, going down as quickly as I can for shits and giggles. On D:3, at level 1, I kill a Giant Frog... and immediately gain three levels.
And then I die by drinking all the wrong potions in a tough fight.
So... Kikubaaqudgha gives the Necronomicon at Max piety. Then apparently people switch to Yredelemnul, as Yredelemnul gives random free undead, as well as backup raises, life drain, etc.
Does Sif Muna ever give out the Necronomicon? Or does it matter -- Sif Muna's books also tend to be, you know, randarts, and would in theory have the same spells?? I like Sif Muna's ability to forget spells and regain mana for free (as a mummy, it's free, anyway).
I just tried Desktop Dungeons for the first time, and I don't really get it.
Everything is frozen into place, and nothing moves... and you only replenish energy by uncovering new tiles... and you can only fight enemies lower level than you... so... it's a puzzle game?
What happens when there are no new tiles to uncover and all the remaining monsters are higher level than you?
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
I had that much food because I was on my way to my stash in the Lair after clearing the hives. Probably right about the armor though, bt I figured I'd switch from my poison resist stuff after leaving the hive since plate mail made my AC better.
I have had a big problem with getting scrolls destroyed this run, will probably only keep a few teleport ones on me from now on and do my identifying etc. at the stash. How do you drop a certain number of items from a large pile?
Looksl ike the only two spells that the Necronomicon gives out that are unique to it are Death Channel (auto-raise dead) and Necromutation (normal races turn into a lich/mummy).
Not only can you attack enemies of a higher level, but its often desirable. You gain extra experience for how far above your level they are, so if you can take out a higher level character and not die, its very beneficial.
As far as that last sentence, you should be ready to kill the boss at that point. Though, sometimes you want to go after the boss earlier(for example, if you have poison, so you can hurt him, explore to gain life, then hurt him more, repeat).
I had that much food because I was on my way to my stash in the Lair after clearing the hives. Probably right about the armor though, bt I figured I'd switch from my poison resist stuff after leaving the hive since plate mail made my AC better.
I have had a big problem with getting scrolls destroyed this run, will probably only keep a few teleport ones on me from now on and do my identifying etc. at the stash. How do you drop a certain number of items from a large pile?
Instead of shift-clicking on something to drop hit, press "d" (or it might be "D") to open the drop menu, then you can hit "7X" where X is the item you want to drop and 7 is how many of that item, etc.
I just tried Desktop Dungeons for the first time, and I don't really get it.
Everything is frozen into place, and nothing moves... and you only replenish energy by uncovering new tiles... and you can only fight enemies lower level than you... so... it's a puzzle game?
What happens when there are no new tiles to uncover and all the remaining monsters are higher level than you?
It's pretty much a roguelike-themed (roguelike-like?) puzzle game, yeah. And you can defeat higher level enemies, sometimes much higher. It takes some time to figure it all out.
Crawl related, TSO got pissed at me, apparently because a yaktaur shot another yaktaur with some poison bolts. Thanks a lot, TSO.
Latest Wizard found a spellbook I couldn't read on level 6 or something. Level 9, well into my latest illustrious career, turn a corner and a Hasted Nessos shoots three flaming poisoned arrows at me. I die instantly; the unid'd book is a Necronomicon.
Hmm... ok, I think I understand the Desktop Dungeon mechanics now... but... is this fun?
I mean, when it's game over in a Roguelike, you feel like "god damnit"... when you spot that it's game over in Desktop Dungeons, it's more of like... check mate... "ok... guess I'd better start over"...
Very anti-climactic, the whole thing, imo.
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
I think the fun with desktop dungeons is more in once you start unlocking things. You get on a really big roll, and then you need to start using strange combinations to beat levels, etc with all the classes.
Its really awesome as a 10 minutes to kill game, than a sit down and spend your free time playing. Thats what stone soup is for :P
Whee I'm on my best character ever, feeling pretty freaked out about it. I cleared the Lair and have access to Orc Mines, Swamp, Slime Pits, Snake Pit, and Hive. I don't have corrosion resistance or poison resistance.
Also! How do I deal with Statues? I've found two so far, and it says they're immune to hostile enchantments. As a Wizard does that mean I'm fucked? I can't like... cast Dig or use a wand of Disintegration on them or something?
Whee I'm on my best character ever, feeling pretty freaked out about it. I cleared the Lair and have access to Orc Mines, Swamp, Slime Pits, Snake Pit, and Hive. I don't have corrosion resistance or poison resistance.
Also! How do I deal with Statues? I've found two so far, and it says they're immune to hostile enchantments. As a Wizard does that mean I'm fucked? I can't like... cast Dig or use a wand of Disintegration on them or something?
Immune to hostile enchantments just means they're immune to Enchantments, with a capital E. Things like Slow, Confuse, etc. A wand of Disintegration will actually one-shot some statues but won't effect others at all. You can always blast statues with Conjurations, it will just take many shots during which you're vulnerable.
What kind of statue? I came across an archer statue, and wasted a bunch of wand charges trying to disintegrate it. Eventually it ran out of arrows and I just meleed it down. Dunno if that was bad luck or if archer statues are immune.
I'd say Desktop Dungeons can be pretty climactic. Several times I ended up fighting the boss to the very last hit for either a win or loss. It happened a lot and the level of difficulty for some runs makes the payoff great.
I just got murdered by an Unseen Horror. Best score yet, 46k or so points. I really needed stuff like See Invisible and poison / corrosion resist. My ass was just beat down badly.
EDIT: I was a Deep Elf Wizard with mostly fire, some air and poison. Sif gave me a bunch of spellbooks but most had dumb stuff that I couldn't use. Orb of Destruction is neat though.
I just got murdered by an Unseen Horror. Best score yet, 46k or so points. I really needed stuff like See Invisible and poison / corrosion resist. My ass was just beat down badly.
EDIT: I was a Deep Elf Wizard with mostly fire, some air and poison. Sif gave me a bunch of spellbooks but most had dumb stuff that I couldn't use. Orb of Destruction is neat though.
After I cured my Werepig syndrome, I made another attempt at the boss room.
Unfortunately I ended up getting killed. Bums me out majorly, since a greater naga got me and I'd already dropped a few of them.
This one was in the main chamber and not a hallway and when I moved in on it I got poison arrowed several times consecutively. I didn't realize how damaging the arrows could be and noticed too late that I had used too much piety in the Abyss and no longer had my Haste skill available.
I hid behind a post and used a teleport scroll but it unluckily put me further into danger, poison knocked me down when I was trying to teleport again.
Crud, but I ended up scoring just over 100k points. Beating my next best score by roughly... 94000 points. I expect my average character will be doing a lot better as a result, same thing happened last time I got much further into the game.
Does anyone know how the scoring even works?
Other than really high AC and good use of a bunch of weapon/armor enchant scrolls I could have had better items going on. The most convenient drop that happened in that run was finding a artifact cloak which gave the levitation power... on the shore of the lake in the Hive where you need levitation to get to a hidden area. Awesome.
My gifts from Okawaru were all worse versions of the weapon I was using, so that was disappointing, could have used some armor pieces.
I think I was a little too excited to find a guardian naga and eat it for some mutations unfortunately. I have this thing that as the action gets more furious I start playing faster, even though I don't really have to. If I had to do it again I would probably have postponed the last level of the snake pits and tooled around the main dungeon a bit more since I was running through most things there without any problem.
Oh well, this character had a silly name anyways.
Report Within.
Dungeon Crawl Stone Soup version 0.6.0 character file.
101453 Grabber the Bludgeoner (level 16, 0/144 HPs)
Began as a Mountain Dwarf Fighter on May 3, 2010.
Was an Elder of Okawaru.
Succumbed to poison
... on Level 5 of the Snake Pit on May 4, 2010.
The game lasted 05:41:50 (60037 turns).
Grabber the Bludgeoner (Mountain Dwarf Fighter) Turns: 60037, Time: 05:41:51
HP 0/144 AC 17 Str 32 Exp: 16/140346 (430), need: 45553
MP 11/12 EV 17 Int 6 God: Okawaru [****..]
Gold 3211 SH 34 Dex 12 Spells: 0 memorised, 15 levels left
Res.Fire : + . . See Invis. : . L - +4,+1 eveningstar (drain) {god gift}
Res.Cold : . . . Warding : . i - +3 ring mail {rPois} {god gift}
Life Prot.: . . . Conserve : . j - +3 dwarf shield
Res.Poison: + Res.Corr. : . F - +2 cap
Res.Elec. : + Clarity : . y - +3 cloak "Skiced" {rElec rF+}
Spirit.Shd: . (no gloves)
Sust.Abil.: . Rnd.Telep. : + n - +0 pair of elf boots
Res.Mut. : . Ctrl.Telep.: . p - amulet of the gourmand
Res.Rott. : . Levitation : . A - ring of teleportation
Gourmand : + Ctrl.Flight: . w - +4 ring of evasion
@: mighty, quite poisoned, very quick, hasted, somewhat resistant to hostile enchantments,
stealthy
A: no striking features
a: Might, Renounce Religion, Evoke Teleportation
You were on level 5 of the Snake Pit.
You worshipped Okawaru.
Okawaru was extremely pleased with you.
You were not hungry.
You visited 6 branches of the dungeon, and saw 34 of its levels.
You visited the Abyss 1 time.
You visited 2 portal chambers: sewer, bailey.
You collected 3622 gold pieces.
You spent 431 gold pieces at shops.
Inventory:
Hand weapons
f - a +0,+0 short sword
l - a +5,+6 dwarven hammer of protection
z - a +0,+0 hammer of protection
L - a +4,+1 eveningstar of draining (weapon) {god gift}
V - a +2,+1 hand axe of returning (quivered)
Y - a +1,+1 hand axe of returning
Armour
i - a +3 ring mail of poison resistance (worn) {god gift}
j - a +3 dwarven shield (worn)
n - a +0 pair of elven boots (worn)
u - a +0 dwarven large shield
x - a +0 shield of reflection
y - the +3 cloak "Skiced" (worn) {rElec rF+}
(You acquired it on level 11 of the Dungeon)
It protects you from fire.
It insulates you from electricity.
F - a +2 cap (worn)
Magical devices
b - a wand of flame (16)
e - a wand of slowing (3)
h - a wand of lightning (0)
s - a wand of cold (10)
t - a wand of teleportation (5)
D - a wand of fire (8)
M - a wand of flame (10)
Comestibles
c - a beef jerky
d - 8 bread rations
I - 5 meat rations
Jewellery
k - an uncursed ring of sustenance
m - an uncursed amulet of clarity
o - an uncursed amulet of stasis
p - an amulet of the gourmand (around neck)
q - an uncursed ring of protection from magic
w - a +4 ring of evasion (left hand)
A - a ring of teleportation (right hand)
C - an uncursed ring of protection from fire
Potions
a - a potion of cure mutation
R - 2 potions of magic
T - a potion of restore abilities
Z - a potion of resistance
Magical staves
r - a staff of wizardry
Miscellaneous
g - a disc of storms
E - a plain deck of changes {drawn: 2}
H - a legendary deck of war
* * * LOW HITPOINT WARNING * * *
You feel sick.
The black mamba bites you but does no damage.
You puncture the black mamba! You drain the black mamba!
You kill the black mamba!
Okawaru accepts your kill.
You die...
Vanquished Creatures
Agnes (Snake:2)
Donald (Snake:5)
Louise (Snake:5)
Jozef (Orc:1)
Azrael (Snake:2)
3 greater nagas (Snake:5)
Norbert (Orc:2)
Erica (Snake:3)
Josephine (D:12)
4 anacondas
6 hydras
Nessos (Snake:2)
A deep troll (D:14)
The ghost of Aehb the Carver, an experienced CePa (Orc:1)
2 griffons
2 centaur warriors (D:13)
An iron troll (Orc:4)
Erolcha (Orc:2)
11 naga warriors
3 orc sorcerers
Pikel (D:9)
An oklob plant (Lair:6)
3 hill giants
An orc knight (Port)
Joseph (Lair:3)
A guardian serpent (Snake:5)
A mimic (D:12)
A dragon zombie (D:12)
27 black mambas
A giant toad zombie (D:12)
An elf skeleton (D:10)
A queen ant (Lair:2)
A slime creature (D:14)
A griffon skeleton (D:12)
10 spiny frogs
Psyche (D:12)
An orange demon (Snake:5)
6 ugly things
5 trolls
16 naga magi
6 komodo dragons
A smoke demon (Abyss)
Prince Ribbit (D:8)
6 war dogs
A queen bee (Hive:2)
A baby alligator (shapeshifter) (D:14)
12 giant toads
21 blink frogs
3 human zombies (D:10)
A viper zombie (Snake:2)
Edmund (D:5)
2 fire drakes (Lair:7)
4 hogs (Snake:5)
4 hungry ghosts
3 human skeletons (D:10)
5 wyverns
38 yaks
Eustachio (D:10)
3 vipers
Grum (D:9)
A wood golem (Abyss)
A giant blowfly (D:13)
A steam dragon (D:9)
A mottled dragon (D:14)
7 soldier ants
10 hippogriffs
A ghoul (D:10)
A yaktaur zombie (D:13)
A manticore (D:8)
3 freezing wraiths (D:14)
2 necrophages
23 orc warriors
5 hell hounds (Snake:2)
5 ice beasts
6 yellow wasps (Hive:2)
A giant goldfish (Lair:8)
A phantom (D:9)
75 nagas
13 gila monsters
10 ogres
A yak zombie (D:12)
A troll skeleton (D:12)
13 centaurs
4 boring beetles (Lair:8)
7 crocodiles
9 giant slugs
24 wargs
7 big kobolds
19 giant frogs
A giant frog skeleton (D:14)
2 giant frog zombies
5 giant snails
Blork the orc (D:4)
A two-headed ogre zombie (D:12)
32 water moccasins
A killer bee zombie (D:7)
137 killer bees
A warg skeleton (D:9)
4 electric eels
2 wights
A jellyfish (Lair:8)
3 hound zombies
A big kobold zombie (D:13)
9 imps
An ogre skeleton (D:10)
2 ogre zombies (D:10)
8 hounds
34 orc priests
4 big fish
4 scorpions
11 iguanas
25 orc wizards
4 quasits
39 giant ants
38 sheep
Ijyb (D:4)
3 jellies
3 boggarts (D:13)
2 mummies
4 gnolls
3 giant centipedes
75 green rats
44 snakes
A lemure (D:10)
2 white imps
A giant mite (Lair:8)
3 worms
2 ufetubi (Abyss)
75 grey rats
2 giant eyeballs
6 giant geckos
21 goblins
13 hobgoblins
25 jackals
30 kobolds
210 orcs
4 quokkas
A small snake (D:7)
25 giant bats
5 giant cockroaches
5 giant newts
A jackal zombie (D:8)
52 killer bee larvae
4 orc skeletons
An orc zombie (D:9)
23 rats
2 butterflies (D:5)
A fungus (Lair:6)
A plant (Lair:4)
41 toadstools
1556 creatures vanquished.
Vanquished Creatures (collateral kills)
A black mamba (Snake:4)
1 creature vanquished.
Vanquished Creatures (others)
2 slime creatures (D:13)
A small abomination (Snake:5)
3 slaves (D:9)
A giant ant (D:10)
A sheep (Lair:8)
A snake (Snake:4)
An ufetubus (Abyss)
2 grey rats (Lair:3)
A giant gecko (D:8)
A giant bat (Lair:6)
A kobold (D:13)
8 orcs
A quokka (D:10)
A giant spore (D:13)
A killer bee larva (Hive:2)
A ballistomycete (D:13)
16 fungi
17 plants
183 toadstools
243 creatures vanquished.
Grand Total: 1800 creatures vanquished
Notes
Turn | Place | Note
0 | D:1 | Grabber, the Mountain Dwarf Fighter, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0
497 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/1
1839 | D:2 | Reached XP level 3. HP: 16/29 MP: 1/1
1953 | D:3 | Found a glowing drain.
1983 | D:3 | Reached XP level 4. HP: 30/37 MP: 2/2
1992 | sewer | Entered the sewers
2110 | sewer | Reached XP level 5. HP: 27/44 MP: 3/3
2255 | sewer | Found a glowing silver altar of Zin.
2812 | D:3 | Reached skill 5 in Armour
2893 | D:4 | Reached skill 5 in Maces & Flails
2909 | D:4 | Noticed Ijyb
2940 | D:4 | Defeated Ijyb
3004 | D:4 | Found Wedghousesk's Antique Weapon Shoppe.
3034 | D:5 | Entered Level 5 of the Dungeon
3076 | D:5 | Noticed Menkaure
3081 | D:5 | Noticed Edmund
3668 | D:4 | Noticed Blork the orc
3684 | D:4 | Defeated Blork the orc
3684 | D:4 | Reached XP level 6. HP: 37/50 MP: 3/3
3731 | D:4 | Reached skill 5 in Shields
4506 | D:5 | Reached skill 6 in Maces & Flails
4893 | D:5 | Found a staircase to the Ecumenical Temple.
4916 | Temple | Entered the Ecumenical Temple
4975 | Temple | Became a worshipper of Warmaster Okawaru
5028 | D:5 | Found a white marble altar of Elyvilon.
5426 | D:5 | Defeated Edmund
5426 | D:5 | Reached XP level 7. HP: 45/57 MP: 4/4
5516 | D:5 | Reached skill 7 in Maces & Flails
5552 | D:5 | Reached skill 5 in Fighting
5696 | D:5 | Reached skill 1 in Dodging
5992 | D:5 | Reached skill 1 in Traps & Doors
6285 | D:6 | Reached skill 8 in Maces & Flails
6349 | D:6 | Reached XP level 8. HP: 66/66 MP: 5/5
6959 | D:7 | Found a flagged portal.
6972 | D:7 | Acquired Okawaru's first power
7507 | D:7 | Reached skill 9 in Maces & Flails
7780 | bailey | Entered the bailey
7868 | bailey | Reached XP level 9. HP: 32/74 MP: 5/5
8142 | D:5 | Reached skill 1 in Throwing
8214 | D:4 | Reached skill 10 in Maces & Flails
8485 | D:8 | Noticed Prince Ribbit
8533 | D:8 | Defeated Prince Ribbit
9018 | D:8 | Found a shimmering altar of Xom.
9113 | D:8 | Found a blossoming altar of Fedhas.
9177 | D:8 | Found a staircase to the Orcish Mines.
9244 | D:8 | Noticed Maurice
9361 | D:8 | Reached XP level 8. HP: 41/69 MP: 4/4
9550 | D:8 | Reached XP level 9. HP: 74/74 MP: 5/5
9661 | D:9 | Noticed Pikel
9681 | D:9 | Defeated Pikel
9855 | D:9 | Noticed Grum
9876 | D:9 | Reached skill 11 in Maces & Flails
9906 | D:9 | Defeated Grum
10514 | D:9 | Reached XP level 10. HP: 42/84 MP: 6/6
10822 | D:9 | Reached skill 12 in Maces & Flails
11423 | D:9 | Found a staircase to the Lair.
11810 | D:9 | Reached skill 10 in Shields
11972 | D:9 | Noticed an orc sorcerer
12362 | D:9 | Noticed an orc skeleton
12362 | D:9 | Noticed a warg skeleton
12391 | D:9 | Defeated an orc sorcerer
12397 | D:9 | Defeated an orc skeleton
12405 | D:9 | Defeated a warg skeleton
13030 | D:9 | Noticed a giant snail
13065 | D:9 | Defeated a giant snail
13348 | D:10 | Entered Level 10 of the Dungeon
13560 | D:10 | Reached skill 13 in Maces & Flails
13731 | D:10 | Noticed Eustachio
13768 | D:10 | Defeated Eustachio
13784 | D:10 | Noticed a human skeleton
13798 | D:10 | Defeated a human skeleton
13828 | D:10 | Noticed a human skeleton
13849 | D:10 | Defeated a human skeleton
13921 | D:10 | Reached XP level 11. HP: 74/95 MP: 7/7
14285 | D:10 | Noticed an ogre skeleton
14320 | D:10 | Noticed a human skeleton
14320 | D:10 | Defeated an ogre skeleton
14326 | D:10 | Noticed an elf skeleton
14347 | D:10 | Defeated a human skeleton
14364 | D:10 | Defeated an elf skeleton
14383 | D:10 | Found an ancient bone altar of Kikubaaqudgha.
15284 | D:11 | Reached skill 14 in Maces & Flails
15288 | D:11 | Acquired Okawaru's second power
15608 | D:11 | Found Peubras' Assorted Antiques.
16599 | D:11 | Identified a scroll of acquirement
16600 | D:11 | Got a faintly humming cloak
16605 | D:11 | Identified the +3 cloak "Skiced" (You acquired it on level 11 of the Dungeon)
16645 | D:11 | HP: 4/95 [hill giant/giant club (37)]
17147 | Lair:1 | Entered Level 1 of the Lair of Beasts
18216 | Lair:1 | Reached skill 10 in Fighting
18456 | Lair:1 | Reached XP level 12. HP: 24/106 MP: 7/7
18957 | Lair:1 | Gained mutation: You have talons in place of feet.
18957 | Lair:1 | Gained mutation: Your magical capacity is low (-10% MP).
18957 | Lair:1 | Gained mutation: Your body is slowly deteriorating.
19063 | Lair:2 | Lost mutation: Your body is slowly deteriorating.
19063 | Lair:2 | Lost mutation: Your magical capacity is low (-10% MP).
19786 | Lair:2 | Received a gift from Okawaru
19857 | Lair:2 | Reached skill 1 in Unarmed Combat
19880 | Lair:2 | HP: 5/108 [soldier ant (12)]
20427 | Lair:2 | Reached skill 1 in Stealth
21285 | Lair:3 | Noticed Joseph
21589 | Lair:3 | Reached skill 10 in Armour
22141 | Lair:3 | Found a staircase to the Shoals.
22207 | Lair:3 | Defeated Joseph
22484 | Lair:3 | Reached skill 15 in Maces & Flails
22623 | Lair:3 | Found a staircase to the Snake Pit.
23753 | Lair:4 | Reached skill 1 in Axes
24481 | Lair:4 | Reached XP level 13. HP: 101/117 MP: 8/8
25004 | Lair:5 | Received a gift from Okawaru
27690 | Lair:7 | Received a gift from Okawaru
27692 | Lair:7 | Found Schoriet's Jewellery Emporium.
28575 | Lair:8 | Entered Level 8 of the Lair of Beasts
28577 | Lair:8 | Found a staircase to the Slime Pits.
28790 | Lair:8 | Found a radiant altar of Vehumet.
31559 | D:9 | Reached skill 16 in Maces & Flails
31840 | Orc:1 | Entered Level 1 of the Orcish Mines
33328 | Orc:2 | Noticed Erolcha
33843 | Orc:1 | Noticed Aehb's ghost
33864 | Orc:1 | Defeated Aehb's ghost
33894 | Orc:1 | Received a gift from Okawaru
33994 | Orc:1 | Found a roughly hewn altar of Beogh.
34061 | Orc:2 | Noticed Jozef
34461 | Orc:2 | Defeated Erolcha
34482 | Orc:3 | Noticed Norbert
34525 | Orc:2 | Defeated Norbert
34525 | Orc:2 | Reached XP level 14. HP: 85/127 MP: 9/9
34743 | Orc:4 | Entered Level 4 of the Orcish Mines
35274 | Orc:4 | Noticed an iron troll
35293 | Orc:4 | Reached XP level 13. HP: 120/120 MP: 8/8
36067 | Orc:4 | Defeated an iron troll
36670 | Orc:4 | Received a gift from Okawaru
37403 | Orc:3 | Found a staircase to the Elven Halls.
38241 | Orc:1 | Defeated Jozef
39556 | Lair:2 | Lost mutation: You have talons in place of feet.
39862 | D:12 | Noticed Josephine
39878 | D:12 | Defeated Josephine
39910 | D:12 | Noticed a troll skeleton
39910 | D:12 | Noticed a griffon skeleton
39925 | D:12 | Defeated a troll skeleton
39942 | D:12 | Defeated a griffon skeleton
40050 | D:12 | Noticed Psyche
40062 | D:12 | Defeated Psyche
40321 | D:12 | Reached XP level 14. HP: 95/127 MP: 9/9
40745 | D:12 | Found a staircase to the Hive.
41230 | Hive:1 | Entered Level 1 of the Hive
41438 | Hive:1 | Received a gift from Okawaru
41646 | Hive:2 | Entered Level 2 of the Hive
41655 | Hive:2 | Reached skill 5 in Dodging
43625 | Hive:2 | Got a vibrating cloak
43677 | Hive:2 | Identified the +3 cloak of Flash (You found it on level 2 of the Hive)
44178 | Hive:2 | Received a gift from Okawaru
44816 | Hive:2 | Got a black book
44817 | Hive:2 | Identified the Grimoire of Vitriolic Transmutation (You found it on level 2 of the Hive)
46000 | D:13 | Received a gift from Okawaru
46001 | D:13 | Found Riuwn's Magical Wand Boutique.
47279 | D:14 | Noticed a deep troll
47291 | D:14 | Defeated a deep troll
47300 | D:14 | Found a staircase to the Vaults.
47403 | D:14 | Found a roughly hewn altar of Beogh.
47555 | D:14 | Noticed a freezing wraith
47555 | D:14 | Noticed a freezing wraith
47564 | D:14 | Noticed a freezing wraith
47570 | D:14 | Defeated a freezing wraith
47570 | D:14 | Defeated a freezing wraith
47571 | D:14 | Defeated a freezing wraith
49069 | Lair:3 | Reached skill 1 in Stabbing
49201 | Snake:1 | Entered Level 1 of the Snake Pit
49806 | Snake:1 | Found Wuhanamp's Magic Scroll Boutique.
49818 | Snake:1 | Bought a scroll of remove curse for 57 gold pieces
49818 | Snake:1 | Bought a scroll of identify for 38 gold pieces
49818 | Snake:1 | Bought a scroll of identify for 38 gold pieces
49819 | Snake:1 | Bought a scroll of remove curse for 57 gold pieces
49819 | Snake:1 | Bought a scroll of teleportation for 57 gold pieces
50161 | Snake:2 | Noticed Azrael
50163 | Snake:2 | Noticed Agnes
50163 | Snake:2 | Reached skill 17 in Maces & Flails
50201 | Snake:2 | Defeated Azrael
50222 | Snake:2 | Defeated Agnes
50279 | Snake:2 | Reached XP level 15. HP: 55/134 MP: 9/9
50842 | Snake:2 | Found a blossoming altar of Fedhas.
50947 | Snake:2 | Found Mystrimuy's Magic Scroll Boutique.
50953 | Snake:2 | Noticed Nessos
50957 | Snake:2 | Reached skill 1 in Invocations
51172 | Snake:2 | Defeated Nessos
51220 | Snake:2 | Bought a scroll of teleportation for 33 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of enchant weapon I for 52 gold pieces
51220 | Snake:2 | Bought a scroll of teleportation for 33 gold pieces
51441 | Snake:2 | You fall through a shaft!
51442 | Snake:3 | Noticed Erica
51456 | Snake:3 | Defeated Erica
51826 | Snake:3 | Reached skill 15 in Shields
52472 | Snake:3 | Reached skill 1 in Evocations
54063 | Snake:4 | Received a gift from Okawaru
54085 | Snake:4 | Got a shimmering ring mail
54096 | Snake:4 | Identified the +2 ring mail of Happiness (You found it on level 4 of the Snake Pit)
54569 | Snake:5 | Entered Level 5 of the Snake Pit
55280 | Snake:5 | HP: 5/137 [greater naga/flail (26)]
56360 | Snake:5 | Noticed Louise
56510 | Snake:5 | You are cast into the Abyss!
56510 | Snake:5 | Cast into the Abyss (Louise)
56510 | Abyss | Entered The Abyss
56755 | Abyss | Noticed a naga warrior
56812 | Abyss | Noticed a black draconian monk
57055 | Abyss | Noticed a green ugly thing
57058 | Abyss | Noticed a wood golem
57121 | Abyss | Defeated a wood golem
57138 | Abyss | Noticed a green ugly thing
57155 | Abyss | Noticed a soul eater
57404 | Snake:5 | You pass through the gate.
58038 | Snake:5 | Found Ahakhi's Book Emporium.
58754 | Snake:5 | Noticed Donald
58831 | Snake:5 | Defeated Louise
58966 | Snake:5 | Reached skill 18 in Maces & Flails
59196 | Snake:5 | Defeated Donald
59196 | Snake:5 | Reached XP level 16. HP: 105/144 MP: 12/12
59594 | Snake:5 | Noticed Kirke
60026 | Snake:5 | HP: 7/144 [poison]
60031 | Snake:5 | HP: 4/144 [poison]
60034 | Snake:5 | HP: 1/144 [poison]
60037 | Snake:5 | Succumbed to poison
After I cured my Werepig syndrome, I made another attempt at the boss room.
Unfortunately I ended up getting killed. Bums me out majorly, since a greater naga got me and I'd already dropped a few of them.
This one was in the main chamber and not a hallway and when I moved in on it I got poison arrowed several times consecutively. I didn't realize how damaging the arrows could be and noticed too late that I had used too much piety in the Abyss and no longer had my Haste skill available.
I hid behind a post and used a teleport scroll but it unluckily put me further into danger, poison knocked me down when I was trying to teleport again.
Crud, but I ended up scoring just over 100k points. Beating my next best score by roughly... 94000 points. I expect my average character will be doing a lot better as a result, same thing happened last time I got much further into the game.
Does anyone know how the scoring even works?
Other than really high AC and good use of a bunch of weapon/armor enchant scrolls I could have had better items going on. The most convenient drop that happened in that run was finding a artifact cloak which gave the levitation power... on the shore of the lake in the Hive where you need levitation to get to a hidden area. Awesome.
My gifts from Okawaru were all worse versions of the weapon I was using, so that was disappointing, could have used some armor pieces.
I think I was a little too excited to find a guardian naga and eat it for some mutations unfortunately. I have this thing that as the action gets more furious I start playing faster, even though I don't really have to. If I had to do it again I would probably have postponed the last level of the snake pits and tooled around the main dungeon a bit more since I was running through most things there without any problem.
Oh well, this character had a silly name anyways.
The top end nagas are really really nasty. You should stay away from the bottom level of snake pit until you are a higher level and have cleared some other stuff out.
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You've probably fought a Red Ooze or six, they can corrode equipment.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Does it have to do direct damage? Because Mephitic Cloud is awesome for clearing the lair but it just makes baddies confused and hit each other rather than direct damage.
It's in starting spellbooks for Venom Mages, Wizards, Air Elementalists. Possibly also others I haven't used much.
For bigger mobs and bosses, if I couldn't sneak and stab, I'd pray to my god for piles of corpses to surround me then use animate dead to instantly raise an army, running back and casting pain/drain on anything I could.
How do I prevent mis-casts? Do I level up spellcasting or the specific school of magic? Plus am I right to assume intelligence helps prevent mis-casts? I had int and dex evened out.
Not counting mephitic cloud (which is one of the best spells in the game) and shock (which isn't really what you're looking for, damage wise) venom bolt is the most reliable early AOE spell --some of its damage is unresistable so it works on poison-immunes, it penetrates the same way bolt of fire / bolt of cold do, and it comes a spell level earlier.
Venom has the disadvantage of rocking early but being able to work on less and less later in the game. It's still one of my favourite schools of magic though, since you realistically have to branch out into other spell schools regardless of which one you pick to start with and poison is just so good against a lot of the things that otherwise might give you trouble (not counting ghosts --not much sucks more than running into the ghost of your last venom mage when you only have poison magic.) The poison cloud spell is also (IIRC) easier to use than the cold and fire cloud spells.
That said, ice is actually pretty good to take into lair as it has a chance to slow down the move/attack speed of reptiles like frogs and snakes. Lair is a great place to learn how important it is to take things slowly and stick to walls/corridors.
Conjurer - Fire is a good spellcaster class to try out. You get fire spells, you miss out on mephitic but get conjure flame (which isn't nearly as good but will still save your ass in many bad spots,) and perhaps most importantly you start with earth-magic spells you can learn.
---
There is really not a whole lot in the way of area damage low level spells. There's Iskenderun's Mystic Blast and Ozucobu's Refrigeration Level 4 and 5. I could never find Mystic Blast but apparently it's more common now. I guess Shatter works, but that's situational and I don't know how effective it is.
You're mostly best off with spells that hit in a straight line for damaging multiple things at once.
Actually, looks like they nerfed it in the latest version : (
Edit: Also, the new anti-scum code is pure bullshit. 3000 turns? What the fuck man.
After running around using all my healing and speed potions along with every scroll of teleport in my possession, I got cornered for the last time. hyperventilating, I put on my ring of teleportation and attempted repeatedly to get the evocation off. It was finally succesfully and I came to in front of the portal out of the abyss.
I can't tell you how scared I was, for sure I thought that was it. A balrog and a few other higher level demons knocked me within an inch of my life several times, nothing prepares you for that.
Here's a picture before that whole ordeal.
Having a shroud of darkness follow you around makes it KIND OF OBVIOUS when you've entered the room.
Ditto with the Silence spell. Going deaf tends to tip things off.
redraptor: don't carry so much food. It can be destroyed and you really won't need 32 honeycombs any time soon. Alternate armors probably aren't that useful either, because you can't really change them for a specific situation (takes FAR too long)... though it might actually be kind of nice to have an armor of fire resistance if you stumble upon a temporary portal to Firetown, population: Dragons.
[edit]Haha! I'm playing a Mountain Dwarf Fighter, going down as quickly as I can for shits and giggles. On D:3, at level 1, I kill a Giant Frog... and immediately gain three levels.
And then I die by drinking all the wrong potions in a tough fight.
Does Sif Muna ever give out the Necronomicon? Or does it matter -- Sif Muna's books also tend to be, you know, randarts, and would in theory have the same spells?? I like Sif Muna's ability to forget spells and regain mana for free (as a mummy, it's free, anyway).
I've been trying Vehumet lately, he's pretty cool; I like the cheaper spells.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Everything is frozen into place, and nothing moves... and you only replenish energy by uncovering new tiles... and you can only fight enemies lower level than you... so... it's a puzzle game?
What happens when there are no new tiles to uncover and all the remaining monsters are higher level than you?
I have had a big problem with getting scrolls destroyed this run, will probably only keep a few teleport ones on me from now on and do my identifying etc. at the stash. How do you drop a certain number of items from a large pile?
As far as that last sentence, you should be ready to kill the boss at that point. Though, sometimes you want to go after the boss earlier(for example, if you have poison, so you can hurt him, explore to gain life, then hurt him more, repeat).
3ds friend code: 2981-6032-4118
Instead of shift-clicking on something to drop hit, press "d" (or it might be "D") to open the drop menu, then you can hit "7X" where X is the item you want to drop and 7 is how many of that item, etc.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
It's pretty much a roguelike-themed (roguelike-like?) puzzle game, yeah. And you can defeat higher level enemies, sometimes much higher. It takes some time to figure it all out.
Crawl related, TSO got pissed at me, apparently because a yaktaur shot another yaktaur with some poison bolts. Thanks a lot, TSO.
Crawl!!!!!!! ::shakes fist::
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I mean, when it's game over in a Roguelike, you feel like "god damnit"... when you spot that it's game over in Desktop Dungeons, it's more of like... check mate... "ok... guess I'd better start over"...
Very anti-climactic, the whole thing, imo.
Its really awesome as a 10 minutes to kill game, than a sit down and spend your free time playing. Thats what stone soup is for :P
3ds friend code: 2981-6032-4118
Also! How do I deal with Statues? I've found two so far, and it says they're immune to hostile enchantments. As a Wizard does that mean I'm fucked? I can't like... cast Dig or use a wand of Disintegration on them or something?
Mine too.
Immune to hostile enchantments just means they're immune to Enchantments, with a capital E. Things like Slow, Confuse, etc. A wand of Disintegration will actually one-shot some statues but won't effect others at all. You can always blast statues with Conjurations, it will just take many shots during which you're vulnerable.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I just got murdered by an Unseen Horror. Best score yet, 46k or so points. I really needed stuff like See Invisible and poison / corrosion resist. My ass was just beat down badly.
EDIT: I was a Deep Elf Wizard with mostly fire, some air and poison. Sif gave me a bunch of spellbooks but most had dumb stuff that I couldn't use. Orb of Destruction is neat though.
Did you have Sticky Flame?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Unfortunately I ended up getting killed. Bums me out majorly, since a greater naga got me and I'd already dropped a few of them.
This one was in the main chamber and not a hallway and when I moved in on it I got poison arrowed several times consecutively. I didn't realize how damaging the arrows could be and noticed too late that I had used too much piety in the Abyss and no longer had my Haste skill available.
I hid behind a post and used a teleport scroll but it unluckily put me further into danger, poison knocked me down when I was trying to teleport again.
Crud, but I ended up scoring just over 100k points. Beating my next best score by roughly... 94000 points. I expect my average character will be doing a lot better as a result, same thing happened last time I got much further into the game.
Does anyone know how the scoring even works?
Other than really high AC and good use of a bunch of weapon/armor enchant scrolls I could have had better items going on. The most convenient drop that happened in that run was finding a artifact cloak which gave the levitation power... on the shore of the lake in the Hive where you need levitation to get to a hidden area. Awesome.
My gifts from Okawaru were all worse versions of the weapon I was using, so that was disappointing, could have used some armor pieces.
I think I was a little too excited to find a guardian naga and eat it for some mutations unfortunately. I have this thing that as the action gets more furious I start playing faster, even though I don't really have to. If I had to do it again I would probably have postponed the last level of the snake pits and tooled around the main dungeon a bit more since I was running through most things there without any problem.
Oh well, this character had a silly name anyways.
Report Within.
101453 Grabber the Bludgeoner (level 16, 0/144 HPs)
Began as a Mountain Dwarf Fighter on May 3, 2010.
Was an Elder of Okawaru.
Succumbed to poison
... on Level 5 of the Snake Pit on May 4, 2010.
The game lasted 05:41:50 (60037 turns).
Grabber the Bludgeoner (Mountain Dwarf Fighter) Turns: 60037, Time: 05:41:51
HP 0/144 AC 17 Str 32 Exp: 16/140346 (430), need: 45553
MP 11/12 EV 17 Int 6 God: Okawaru [****..]
Gold 3211 SH 34 Dex 12 Spells: 0 memorised, 15 levels left
Res.Fire : + . . See Invis. : . L - +4,+1 eveningstar (drain) {god gift}
Res.Cold : . . . Warding : . i - +3 ring mail {rPois} {god gift}
Life Prot.: . . . Conserve : . j - +3 dwarf shield
Res.Poison: + Res.Corr. : . F - +2 cap
Res.Elec. : + Clarity : . y - +3 cloak "Skiced" {rElec rF+}
Spirit.Shd: . (no gloves)
Sust.Abil.: . Rnd.Telep. : + n - +0 pair of elf boots
Res.Mut. : . Ctrl.Telep.: . p - amulet of the gourmand
Res.Rott. : . Levitation : . A - ring of teleportation
Gourmand : + Ctrl.Flight: . w - +4 ring of evasion
@: mighty, quite poisoned, very quick, hasted, somewhat resistant to hostile enchantments,
stealthy
A: no striking features
a: Might, Renounce Religion, Evoke Teleportation
You were on level 5 of the Snake Pit.
You worshipped Okawaru.
Okawaru was extremely pleased with you.
You were not hungry.
You visited 6 branches of the dungeon, and saw 34 of its levels.
You visited the Abyss 1 time.
You visited 2 portal chambers: sewer, bailey.
You collected 3622 gold pieces.
You spent 431 gold pieces at shops.
Inventory:
Hand weapons
f - a +0,+0 short sword
l - a +5,+6 dwarven hammer of protection
z - a +0,+0 hammer of protection
L - a +4,+1 eveningstar of draining (weapon) {god gift}
V - a +2,+1 hand axe of returning (quivered)
Y - a +1,+1 hand axe of returning
Armour
i - a +3 ring mail of poison resistance (worn) {god gift}
j - a +3 dwarven shield (worn)
n - a +0 pair of elven boots (worn)
u - a +0 dwarven large shield
x - a +0 shield of reflection
y - the +3 cloak "Skiced" (worn) {rElec rF+}
(You acquired it on level 11 of the Dungeon)
It protects you from fire.
It insulates you from electricity.
F - a +2 cap (worn)
Magical devices
b - a wand of flame (16)
e - a wand of slowing (3)
h - a wand of lightning (0)
s - a wand of cold (10)
t - a wand of teleportation (5)
D - a wand of fire (8)
M - a wand of flame (10)
Comestibles
c - a beef jerky
d - 8 bread rations
I - 5 meat rations
Jewellery
k - an uncursed ring of sustenance
m - an uncursed amulet of clarity
o - an uncursed amulet of stasis
p - an amulet of the gourmand (around neck)
q - an uncursed ring of protection from magic
w - a +4 ring of evasion (left hand)
A - a ring of teleportation (right hand)
C - an uncursed ring of protection from fire
Potions
a - a potion of cure mutation
R - 2 potions of magic
T - a potion of restore abilities
Z - a potion of resistance
Magical staves
r - a staff of wizardry
Miscellaneous
g - a disc of storms
E - a plain deck of changes {drawn: 2}
H - a legendary deck of war
You had 430 experience left.
Skills:
+ Level 14 Fighting
- Level 3 Axes
+ Level 18 Maces & Flails
+ Level 2 Throwing
+ Level 13 Armour
+ Level 7 Dodging
+ Level 4 Stealth
+ Level 1 Stabbing
+ Level 15 Shields
+ Level 4 Traps & Doors
- Level 4 Unarmed Combat
+ Level 1 Invocations
+ Level 1 Evocations
You had 15 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (14/27) Temple (1/1) D:5 Orc (4/4) D:8
Elf (0/7) Orc:3 Lair (8/8) D:9 Shoals (0/5) Lair:3
Slime (0/6) Lair:8 Snake (5/5) Lair:3 Hive (2/2) D:12
Vault (0/8) D:14
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Shops:
D:4: ( D:11: * D:13: / Lair:7: = Snake:1: ? Snake:2: ? Snake:5: +
Annotations
Lair:4 exclusion: 138 steam clouds
Message History
* * * LOW HITPOINT WARNING * * *
You feel sick.
The black mamba bites you but does no damage.
You puncture the black mamba! You drain the black mamba!
You kill the black mamba!
Okawaru accepts your kill.
You die...
..##.........
.%#*.......#.
..# .........
..##.........
...#.#.. ....
....#.#* ,
.....####* ,
........## **
#@..S....##,*
#[email protected]**
###........,
*###....,,,
**###*,,
*
You could see Kirke and a snake.
Vanquished Creatures
Agnes (Snake:2)
Donald (Snake:5)
Louise (Snake:5)
Jozef (Orc:1)
Azrael (Snake:2)
3 greater nagas (Snake:5)
Norbert (Orc:2)
Erica (Snake:3)
Josephine (D:12)
4 anacondas
6 hydras
Nessos (Snake:2)
A deep troll (D:14)
The ghost of Aehb the Carver, an experienced CePa (Orc:1)
2 griffons
2 centaur warriors (D:13)
An iron troll (Orc:4)
Erolcha (Orc:2)
11 naga warriors
3 orc sorcerers
Pikel (D:9)
An oklob plant (Lair:6)
3 hill giants
An orc knight (Port)
Joseph (Lair:3)
A guardian serpent (Snake:5)
A mimic (D:12)
A dragon zombie (D:12)
27 black mambas
A giant toad zombie (D:12)
An elf skeleton (D:10)
A queen ant (Lair:2)
A slime creature (D:14)
A griffon skeleton (D:12)
10 spiny frogs
Psyche (D:12)
An orange demon (Snake:5)
6 ugly things
5 trolls
16 naga magi
6 komodo dragons
A smoke demon (Abyss)
Prince Ribbit (D:8)
6 war dogs
A queen bee (Hive:2)
A baby alligator (shapeshifter) (D:14)
12 giant toads
21 blink frogs
3 human zombies (D:10)
A viper zombie (Snake:2)
Edmund (D:5)
2 fire drakes (Lair:7)
4 hogs (Snake:5)
4 hungry ghosts
3 human skeletons (D:10)
5 wyverns
38 yaks
Eustachio (D:10)
3 vipers
Grum (D:9)
A wood golem (Abyss)
A giant blowfly (D:13)
A steam dragon (D:9)
A mottled dragon (D:14)
7 soldier ants
10 hippogriffs
A ghoul (D:10)
A yaktaur zombie (D:13)
A manticore (D:8)
3 freezing wraiths (D:14)
2 necrophages
23 orc warriors
5 hell hounds (Snake:2)
5 ice beasts
6 yellow wasps (Hive:2)
A giant goldfish (Lair:8)
A phantom (D:9)
75 nagas
13 gila monsters
10 ogres
A yak zombie (D:12)
A troll skeleton (D:12)
13 centaurs
4 boring beetles (Lair:8)
7 crocodiles
9 giant slugs
24 wargs
7 big kobolds
19 giant frogs
A giant frog skeleton (D:14)
2 giant frog zombies
5 giant snails
Blork the orc (D:4)
A two-headed ogre zombie (D:12)
32 water moccasins
A killer bee zombie (D:7)
137 killer bees
A warg skeleton (D:9)
4 electric eels
2 wights
A jellyfish (Lair:8)
3 hound zombies
A big kobold zombie (D:13)
9 imps
An ogre skeleton (D:10)
2 ogre zombies (D:10)
8 hounds
34 orc priests
4 big fish
4 scorpions
11 iguanas
25 orc wizards
4 quasits
39 giant ants
38 sheep
Ijyb (D:4)
3 jellies
3 boggarts (D:13)
2 mummies
4 gnolls
3 giant centipedes
75 green rats
44 snakes
A lemure (D:10)
2 white imps
A giant mite (Lair:8)
3 worms
2 ufetubi (Abyss)
75 grey rats
2 giant eyeballs
6 giant geckos
21 goblins
13 hobgoblins
25 jackals
30 kobolds
210 orcs
4 quokkas
A small snake (D:7)
25 giant bats
5 giant cockroaches
5 giant newts
A jackal zombie (D:8)
52 killer bee larvae
4 orc skeletons
An orc zombie (D:9)
23 rats
2 butterflies (D:5)
A fungus (Lair:6)
A plant (Lair:4)
41 toadstools
1556 creatures vanquished.
Vanquished Creatures (collateral kills)
A black mamba (Snake:4)
1 creature vanquished.
Vanquished Creatures (others)
2 slime creatures (D:13)
A small abomination (Snake:5)
3 slaves (D:9)
A giant ant (D:10)
A sheep (Lair:8)
A snake (Snake:4)
An ufetubus (Abyss)
2 grey rats (Lair:3)
A giant gecko (D:8)
A giant bat (Lair:6)
A kobold (D:13)
8 orcs
A quokka (D:10)
A giant spore (D:13)
A killer bee larva (Hive:2)
A ballistomycete (D:13)
16 fungi
17 plants
183 toadstools
243 creatures vanquished.
Grand Total: 1800 creatures vanquished
Notes
Turn | Place | Note
0 | D:1 | Grabber, the Mountain Dwarf Fighter, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0
497 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/1
1839 | D:2 | Reached XP level 3. HP: 16/29 MP: 1/1
1953 | D:3 | Found a glowing drain.
1983 | D:3 | Reached XP level 4. HP: 30/37 MP: 2/2
1992 | sewer | Entered the sewers
2110 | sewer | Reached XP level 5. HP: 27/44 MP: 3/3
2255 | sewer | Found a glowing silver altar of Zin.
2812 | D:3 | Reached skill 5 in Armour
2893 | D:4 | Reached skill 5 in Maces & Flails
2909 | D:4 | Noticed Ijyb
2940 | D:4 | Defeated Ijyb
3004 | D:4 | Found Wedghousesk's Antique Weapon Shoppe.
3034 | D:5 | Entered Level 5 of the Dungeon
3076 | D:5 | Noticed Menkaure
3081 | D:5 | Noticed Edmund
3668 | D:4 | Noticed Blork the orc
3684 | D:4 | Defeated Blork the orc
3684 | D:4 | Reached XP level 6. HP: 37/50 MP: 3/3
3731 | D:4 | Reached skill 5 in Shields
4506 | D:5 | Reached skill 6 in Maces & Flails
4893 | D:5 | Found a staircase to the Ecumenical Temple.
4916 | Temple | Entered the Ecumenical Temple
4975 | Temple | Became a worshipper of Warmaster Okawaru
5028 | D:5 | Found a white marble altar of Elyvilon.
5426 | D:5 | Defeated Edmund
5426 | D:5 | Reached XP level 7. HP: 45/57 MP: 4/4
5516 | D:5 | Reached skill 7 in Maces & Flails
5552 | D:5 | Reached skill 5 in Fighting
5696 | D:5 | Reached skill 1 in Dodging
5992 | D:5 | Reached skill 1 in Traps & Doors
6285 | D:6 | Reached skill 8 in Maces & Flails
6349 | D:6 | Reached XP level 8. HP: 66/66 MP: 5/5
6959 | D:7 | Found a flagged portal.
6972 | D:7 | Acquired Okawaru's first power
7507 | D:7 | Reached skill 9 in Maces & Flails
7780 | bailey | Entered the bailey
7868 | bailey | Reached XP level 9. HP: 32/74 MP: 5/5
8142 | D:5 | Reached skill 1 in Throwing
8214 | D:4 | Reached skill 10 in Maces & Flails
8485 | D:8 | Noticed Prince Ribbit
8533 | D:8 | Defeated Prince Ribbit
9018 | D:8 | Found a shimmering altar of Xom.
9113 | D:8 | Found a blossoming altar of Fedhas.
9177 | D:8 | Found a staircase to the Orcish Mines.
9244 | D:8 | Noticed Maurice
9361 | D:8 | Reached XP level 8. HP: 41/69 MP: 4/4
9550 | D:8 | Reached XP level 9. HP: 74/74 MP: 5/5
9661 | D:9 | Noticed Pikel
9681 | D:9 | Defeated Pikel
9855 | D:9 | Noticed Grum
9876 | D:9 | Reached skill 11 in Maces & Flails
9906 | D:9 | Defeated Grum
10514 | D:9 | Reached XP level 10. HP: 42/84 MP: 6/6
10822 | D:9 | Reached skill 12 in Maces & Flails
11423 | D:9 | Found a staircase to the Lair.
11810 | D:9 | Reached skill 10 in Shields
11972 | D:9 | Noticed an orc sorcerer
12362 | D:9 | Noticed an orc skeleton
12362 | D:9 | Noticed a warg skeleton
12391 | D:9 | Defeated an orc sorcerer
12397 | D:9 | Defeated an orc skeleton
12405 | D:9 | Defeated a warg skeleton
13030 | D:9 | Noticed a giant snail
13065 | D:9 | Defeated a giant snail
13348 | D:10 | Entered Level 10 of the Dungeon
13560 | D:10 | Reached skill 13 in Maces & Flails
13731 | D:10 | Noticed Eustachio
13768 | D:10 | Defeated Eustachio
13784 | D:10 | Noticed a human skeleton
13798 | D:10 | Defeated a human skeleton
13828 | D:10 | Noticed a human skeleton
13849 | D:10 | Defeated a human skeleton
13921 | D:10 | Reached XP level 11. HP: 74/95 MP: 7/7
14285 | D:10 | Noticed an ogre skeleton
14320 | D:10 | Noticed a human skeleton
14320 | D:10 | Defeated an ogre skeleton
14326 | D:10 | Noticed an elf skeleton
14347 | D:10 | Defeated a human skeleton
14364 | D:10 | Defeated an elf skeleton
14383 | D:10 | Found an ancient bone altar of Kikubaaqudgha.
15284 | D:11 | Reached skill 14 in Maces & Flails
15288 | D:11 | Acquired Okawaru's second power
15608 | D:11 | Found Peubras' Assorted Antiques.
16599 | D:11 | Identified a scroll of acquirement
16600 | D:11 | Got a faintly humming cloak
16605 | D:11 | Identified the +3 cloak "Skiced" (You acquired it on level 11 of the Dungeon)
16645 | D:11 | HP: 4/95 [hill giant/giant club (37)]
17147 | Lair:1 | Entered Level 1 of the Lair of Beasts
18216 | Lair:1 | Reached skill 10 in Fighting
18456 | Lair:1 | Reached XP level 12. HP: 24/106 MP: 7/7
18957 | Lair:1 | Gained mutation: You have talons in place of feet.
18957 | Lair:1 | Gained mutation: Your magical capacity is low (-10% MP).
18957 | Lair:1 | Gained mutation: Your body is slowly deteriorating.
19063 | Lair:2 | Lost mutation: Your body is slowly deteriorating.
19063 | Lair:2 | Lost mutation: Your magical capacity is low (-10% MP).
19786 | Lair:2 | Received a gift from Okawaru
19857 | Lair:2 | Reached skill 1 in Unarmed Combat
19880 | Lair:2 | HP: 5/108 [soldier ant (12)]
20427 | Lair:2 | Reached skill 1 in Stealth
21285 | Lair:3 | Noticed Joseph
21589 | Lair:3 | Reached skill 10 in Armour
22141 | Lair:3 | Found a staircase to the Shoals.
22207 | Lair:3 | Defeated Joseph
22484 | Lair:3 | Reached skill 15 in Maces & Flails
22623 | Lair:3 | Found a staircase to the Snake Pit.
23753 | Lair:4 | Reached skill 1 in Axes
24481 | Lair:4 | Reached XP level 13. HP: 101/117 MP: 8/8
25004 | Lair:5 | Received a gift from Okawaru
27690 | Lair:7 | Received a gift from Okawaru
27692 | Lair:7 | Found Schoriet's Jewellery Emporium.
28575 | Lair:8 | Entered Level 8 of the Lair of Beasts
28577 | Lair:8 | Found a staircase to the Slime Pits.
28790 | Lair:8 | Found a radiant altar of Vehumet.
31559 | D:9 | Reached skill 16 in Maces & Flails
31840 | Orc:1 | Entered Level 1 of the Orcish Mines
33328 | Orc:2 | Noticed Erolcha
33843 | Orc:1 | Noticed Aehb's ghost
33864 | Orc:1 | Defeated Aehb's ghost
33894 | Orc:1 | Received a gift from Okawaru
33994 | Orc:1 | Found a roughly hewn altar of Beogh.
34061 | Orc:2 | Noticed Jozef
34461 | Orc:2 | Defeated Erolcha
34482 | Orc:3 | Noticed Norbert
34525 | Orc:2 | Defeated Norbert
34525 | Orc:2 | Reached XP level 14. HP: 85/127 MP: 9/9
34743 | Orc:4 | Entered Level 4 of the Orcish Mines
35274 | Orc:4 | Noticed an iron troll
35293 | Orc:4 | Reached XP level 13. HP: 120/120 MP: 8/8
36067 | Orc:4 | Defeated an iron troll
36670 | Orc:4 | Received a gift from Okawaru
37403 | Orc:3 | Found a staircase to the Elven Halls.
38241 | Orc:1 | Defeated Jozef
39556 | Lair:2 | Lost mutation: You have talons in place of feet.
39862 | D:12 | Noticed Josephine
39878 | D:12 | Defeated Josephine
39910 | D:12 | Noticed a troll skeleton
39910 | D:12 | Noticed a griffon skeleton
39925 | D:12 | Defeated a troll skeleton
39942 | D:12 | Defeated a griffon skeleton
40050 | D:12 | Noticed Psyche
40062 | D:12 | Defeated Psyche
40321 | D:12 | Reached XP level 14. HP: 95/127 MP: 9/9
40745 | D:12 | Found a staircase to the Hive.
41230 | Hive:1 | Entered Level 1 of the Hive
41438 | Hive:1 | Received a gift from Okawaru
41646 | Hive:2 | Entered Level 2 of the Hive
41655 | Hive:2 | Reached skill 5 in Dodging
43625 | Hive:2 | Got a vibrating cloak
43677 | Hive:2 | Identified the +3 cloak of Flash (You found it on level 2 of the Hive)
44178 | Hive:2 | Received a gift from Okawaru
44816 | Hive:2 | Got a black book
44817 | Hive:2 | Identified the Grimoire of Vitriolic Transmutation (You found it on level 2 of the Hive)
46000 | D:13 | Received a gift from Okawaru
46001 | D:13 | Found Riuwn's Magical Wand Boutique.
47279 | D:14 | Noticed a deep troll
47291 | D:14 | Defeated a deep troll
47300 | D:14 | Found a staircase to the Vaults.
47403 | D:14 | Found a roughly hewn altar of Beogh.
47555 | D:14 | Noticed a freezing wraith
47555 | D:14 | Noticed a freezing wraith
47564 | D:14 | Noticed a freezing wraith
47570 | D:14 | Defeated a freezing wraith
47570 | D:14 | Defeated a freezing wraith
47571 | D:14 | Defeated a freezing wraith
49069 | Lair:3 | Reached skill 1 in Stabbing
49201 | Snake:1 | Entered Level 1 of the Snake Pit
49806 | Snake:1 | Found Wuhanamp's Magic Scroll Boutique.
49818 | Snake:1 | Bought a scroll of remove curse for 57 gold pieces
49818 | Snake:1 | Bought a scroll of identify for 38 gold pieces
49818 | Snake:1 | Bought a scroll of identify for 38 gold pieces
49819 | Snake:1 | Bought a scroll of remove curse for 57 gold pieces
49819 | Snake:1 | Bought a scroll of teleportation for 57 gold pieces
50161 | Snake:2 | Noticed Azrael
50163 | Snake:2 | Noticed Agnes
50163 | Snake:2 | Reached skill 17 in Maces & Flails
50201 | Snake:2 | Defeated Azrael
50222 | Snake:2 | Defeated Agnes
50279 | Snake:2 | Reached XP level 15. HP: 55/134 MP: 9/9
50842 | Snake:2 | Found a blossoming altar of Fedhas.
50947 | Snake:2 | Found Mystrimuy's Magic Scroll Boutique.
50953 | Snake:2 | Noticed Nessos
50957 | Snake:2 | Reached skill 1 in Invocations
51172 | Snake:2 | Defeated Nessos
51220 | Snake:2 | Bought a scroll of teleportation for 33 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of identify for 22 gold pieces
51220 | Snake:2 | Bought a scroll of enchant weapon I for 52 gold pieces
51220 | Snake:2 | Bought a scroll of teleportation for 33 gold pieces
51441 | Snake:2 | You fall through a shaft!
51442 | Snake:3 | Noticed Erica
51456 | Snake:3 | Defeated Erica
51826 | Snake:3 | Reached skill 15 in Shields
52472 | Snake:3 | Reached skill 1 in Evocations
54063 | Snake:4 | Received a gift from Okawaru
54085 | Snake:4 | Got a shimmering ring mail
54096 | Snake:4 | Identified the +2 ring mail of Happiness (You found it on level 4 of the Snake Pit)
54569 | Snake:5 | Entered Level 5 of the Snake Pit
55280 | Snake:5 | HP: 5/137 [greater naga/flail (26)]
56360 | Snake:5 | Noticed Louise
56510 | Snake:5 | You are cast into the Abyss!
56510 | Snake:5 | Cast into the Abyss (Louise)
56510 | Abyss | Entered The Abyss
56755 | Abyss | Noticed a naga warrior
56812 | Abyss | Noticed a black draconian monk
57055 | Abyss | Noticed a green ugly thing
57058 | Abyss | Noticed a wood golem
57121 | Abyss | Defeated a wood golem
57138 | Abyss | Noticed a green ugly thing
57155 | Abyss | Noticed a soul eater
57404 | Snake:5 | You pass through the gate.
58038 | Snake:5 | Found Ahakhi's Book Emporium.
58754 | Snake:5 | Noticed Donald
58831 | Snake:5 | Defeated Louise
58966 | Snake:5 | Reached skill 18 in Maces & Flails
59196 | Snake:5 | Defeated Donald
59196 | Snake:5 | Reached XP level 16. HP: 105/144 MP: 12/12
59594 | Snake:5 | Noticed Kirke
60026 | Snake:5 | HP: 7/144 [poison]
60031 | Snake:5 | HP: 4/144 [poison]
60034 | Snake:5 | HP: 1/144 [poison]
60037 | Snake:5 | Succumbed to poison
Joseph the mercinary zapped my berserker dwarf with something and turned him into.... into...
A vegetarian
The top end nagas are really really nasty. You should stay away from the bottom level of snake pit until you are a higher level and have cleared some other stuff out.
I've done it a few times.
I think my idea of a roguelike is completely different than the sort this thread is suffering, but whatever. :P
Edit: Just died to a pair of orc priests; it was another Necronomicon rofl
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Like this thing.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
The scariest phrase I've ever read in a roguelike to date.
"The hound comes down the stairs."
If enemies can chase me between levels now, it's all over. Roguelike enemies were always like Ed-209; stairs were my only defense!
Oh, totally. Xom loves me. He calls me me his "Teddy Bear."
And then he summons demons to rape me horribly.
It's a little game we play.