It occurs to me: does any Roguelike have a basilisk or something that turns you to stone for examining them? Because I'd totally expect somebody to have said at some point, "you know, looking at stuff is TOO SAFE..."
There is a basilisk here.
You have turned to stone!
You die.
If you're blind and try to examine a cockatrice corpse without gloves ("You reach down and feel something on the floor..."), you'll be in for a wonderful surprise.
In Ragnarok you can wield a cockatrice (and i think basilisks if you're strong enough) as weapons, but without gloves or petrification immunity it's not a good idea. It also gives you useless statues instead of useful lootable corpses.
In Ragnarok you can wield a cockatrice (and i think basilisks if you're strong enough) as weapons, but without gloves or petrification immunity it's not a good idea. It also gives you useless statues instead of useful lootable corpses.
You can do this in Nethack, too.
Nethack has all sorts of fun cockatrice-related deaths. All of the following will kill you:
- While not wearing boots, kick a cockatrice corpse;
- While wielding a cockatrice corpse as a weapon, somehow lose your gloves (e.g. by overenchantment);
- While wielding a cockatrice corpse as a weapon, fall into a pit trap or trip and fall down the stairs;
- While standing on a cockatrice corpse and not wearing gloves, inspect the current tile;
- While blind and not wearing gloves, walk over a cockatrice corpse (being blind, naturally you'll "feel" your way around);
- While not wearing a helmet, throw a cockatrice corpse directly up
I'm not doing too hot at Crawl either, but certainly better than I was at Nethack.
Last night I was disappointed to see an altar of Trogg on the other side of a wall of flame I was pretty sure would kill me. From the looks I thought he might be a god actually useful to my assassin.
Then 30 seconds later I found the Ecumenical Temple
I had a good game going with actually having a god and a +0 +4 dagger of venom, then I went down to level 4 right in the middle of some named mobs slave band. They rocked my world.
As an Assassin, your most important tool are Needles of Curare. They slow the target and apply a very strong poison; save them for Ogres and certain named monsters (Sigmund, Pikel, etc).
I think I heard somewhere that eggs in Nethack can sometimes be cockatrice eggs and the game won't be so good as to tell you so.
I have never played Nethack for more than 30 seconds so maybe there aren't eggs at all.
These are really fun actually. If you polymorph yourself into a cockatrice, lay an egg (you have to be female), and then bag them they are emergency grenades basically. Seeing as how stoning will kill near anything, you have an escape plan for tough times.
Although it sucks if you eat an egg that is lying around that turns out to be a cockatrice egg. This is why you always carry a lizard corpse in nethack. Always.
are lizard corpses like clay lumps in Ragnarok? eat em while you're stoning and you get fixed up? I don't remember if corpses rot in nethack.
.
Yeah, that is their purpose. Corpses do rot in nethack with a few exceptions; notably lichen (nice source of emergency food, but they are heavy compared to rations) and lizard corpses (so you don't get boned by cockatrice).
Holy shit, Stone Soup rewards me every time I start with just more and more interesting starting rooms. This time, I got basically a gallery of monsters. Awesome monsters!
Also, level 1 and I found a ring of invisibility. How many times can I activate it and how long does it last?
Or is it all random?
FUUUUUUCK! Orc wizard got me on level 2. So stupid. Turns out I had a wand of disintegration as well. Sloppy.
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
You can activate it as many times as you want, it warns you right before it's going to turn off. Not sure exactly how long it lasts.
Invisibility in Crawl is functionally a gigantic buff to your stealth rating, which is negated by things that can see invisible. Things will try to fight back once you make them aware you are there somewhere.
Holy shit, Stone Soup rewards me every time I start with just more and more interesting starting rooms. This time, I got basically a gallery of monsters. Awesome monsters!
I started there, too - a bunch of dragons and draconians behind glass, all screeching and yelling and trying to breathe on me.
Items that give you abilities (such as levitation, invis, blink, teleport, and enrage) can be used in the abilities screen by hitting "a". Invis does make you glow, so don't overuse it.
Heh, I was being attack by a bunch of orcs and a wizard and started randomly drinking potions and reading scrolls to try and survive. One scroll made me glow, the next potion made me invisible. Did the glowing negate that?
Also, my complaint about food is fixed! In my current game I found a necklace of the gourmand.
Also yeah, the starting rooms are neat. I was given one in my current game that was completely surrounded by deep water. You had to go down a level and come back up another staircase to explore the outer parts of the first level.
Dungeon Crawl Stone Soup version 0.6.0 character file.
5690 Razor the Prestidigitator (level 10, -15/52 HPs)
Began as a Spriggan Assassin on May 20, 2010.
Was a Priest of Okawaru.
Demolished by an ogre
... wielding a +0,+1 dire flail of protection
(20 damage)
... on Level 11 of the Dungeon.
The game lasted 00:49:22 (15880 turns).
Razor the Prestidigitator (SpAs) Turns: 15880, Time: 00:49:22
HP -15/52 AC 7 Str 8 Exp: 10/7065 (1356), need: 3022
MP 19/19 EV 22 Int 15 God: Okawaru [***...]
Gold 745 SH 0 Dex 18 Spells: 2 memorised, 8 levels left
Res.Fire : + . . See Invis. : + a - +3,+2 dagger (venom)
Res.Cold : . . . Warding : . u - +1 orc robe
Life Prot.: . . . Conserve : . (shield restricted)
Res.Poison: . Res.Corr. : . (helmet restricted)
Res.Elec. : . Clarity : . F - +0 cloak
Spirit.Shd: . (gloves unavailable)
Sust.Abil.: . Rnd.Telep. : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . f - ring of protection from fire
Saprovore : . . . Ctrl.Flight: . e - ring of invisibility
@: very quick, quite resistant to hostile enchantments, very
stealthy
A: unfitting armour, herbivore 3, slow metabolism 3, speed 3, see
invisible, AC +3, Int +1, Dex -1
a: Might, Renounce Religion, Evoke Invisibility
You were on level 11 of the Dungeon.
You worshipped Okawaru.
Okawaru was greatly pleased with you.
You were not hungry.
You visited 2 branches of the dungeon, and saw 12 of its levels.
You collected 695 gold pieces.
Inventory:
Hand weapons
a - a +3,+2 dagger of venom (weapon)
c - a +1,+3 dagger of draining (quivered)
d - a +0,+0 blowgun
Missiles
n - 14 poisoned +2 needles
v - 8 curare-tipped +4 elven needles
Armour
u - a +1 orcish robe (worn)
F - a +0 cloak (worn)
Magical devices
g - a wand of frost (8)
D - a wand of cold (9)
I - a wand of enslavement (3)
Scrolls
k - a scroll of identify
t - a scroll of teleportation
w - 2 scrolls of remove curse
R - a scroll of detect curse
Jewellery
e - a ring of invisibility (left hand)
f - a ring of protection from fire (right hand)
K - an uncursed ring of protection from cold
Potions
h - a potion of might
j - a potion of heal wounds
q - 2 potions of speed
B - 2 potions of resistance
E - 2 potions of healing
S - a potion of agility
Magical staves
b - a -1 rod of destruction [ice] (14/14)
(You found it on level 8 of the Dungeon)
i - a +2 rod of destruction [fire] (11/11)
(You found it on level 11 of the Dungeon)
You had 1356 experience left.
Skills:
+ Level 4 Fighting
- Level 7 Short Blades
- Level 6 Slings
- Level 5 Throwing
- Level 6 Dodging
- Level 7 Stealth
+ Level 7 Stabbing
+ Level 6 Traps & Doors
+ Level 1 Spellcasting
- Level 1 Poison Magic
+ Level 8 Evocations
You had 8 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level
a - Sting Pois/Conj #.... Good 1
b - Cure Poison Pois #......... Good 2
Dungeon Overview and Level Annotations
Branches:
Dungeon (11/27) Temple (1/1) D:6 Orc (0/4) D:11
Lair: D:8-13 Hive: D:11-16
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:11: ([
Innate Abilities, Weirdness & Mutations
Your body does not fit into most forms of armour.
You are a herbivore.
You need consume almost no food.
You cover ground extremely quickly.
You have supernaturally acute eyesight.
Your mind is acute (Int +1).
You are partially covered in thick black scales (AC +3, Dex -1).
Message History
The ogre hits you with a glowing dire flail!
* * * LOW HITPOINT WARNING * * *
The ogre hits you with a glowing dire flail!
* * * LOW HITPOINT WARNING * * *
You can move again.
The ogre hits you with a glowing dire flail!
You die...
#####..#..
.......#.....
.......#......
...............
..$...$.........
........$..G....
..\.>.\.......a.
................
[email protected]
................
.....###........
.....#########..
...(......# #..
..........# #..
..........####..
#.#.............
#.#.............
You could see an [COLOR="Lime"][B]ogre,[/B][/COLOR] a giant ant (sleeping) and a [COLOR="Lime"][B]giant eyeball.[/B][/COLOR]
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Razor, the Spriggan Assassin, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 1/1
137 | D:1 | Reached XP level 2. HP: 9/13 MP: 2/3
943 | D:1 | Reached skill 5 in Stealth
1040 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/5
1464 | D:2 | Found a snail-covered altar of Cheibriados.
1974 | D:2 | Reached XP level 4. HP: 15/21 MP: 6/7
3075 | D:3 | Reached skill 5 in Stabbing
3511 | D:3 | Reached XP level 5. HP: 15/27 MP: 8/9
3992 | D:4 | Found a deep blue altar of Sif Muna.
4441 | D:4 | Reached XP level 6. HP: 24/31 MP: 10/11
4598 | D:4 | Noticed Sigmund
4610 | D:4 | Defeated Sigmund
4843 | D:4 | Got a fine sling
4844 | D:4 | Identified the cursed +4,+3 sling "Spiderslayer" (You took it off a kobold on level 4 of the Dungeon)
5110 | D:5 | Entered Level 5 of the Dungeon
5515 | D:5 | Reached skill 5 in Short Blades
5617 | D:5 | Reached skill 1 in Slings
5618 | D:5 | Reached XP level 7. HP: 24/35 MP: 12/13
5791 | D:5 | Reached skill 5 in Slings
5908 | D:5 | Found a glowing golden altar of the Shining One.
6453 | D:5 | Reached skill 1 in Spellcasting
6795 | D:5 | Reached skill 1 in Traps & Doors
7012 | D:6 | Reached skill 1 in Evocations
7136 | D:6 | Reached skill 5 in Throwing
7296 | D:6 | Reached XP level 8. HP: 17/40 MP: 15/17
7504 | D:6 | Reached skill 6 in Short Blades
7704 | D:6 | Found a staircase to the Ecumenical Temple.
7710 | Temple | Entered the Ecumenical Temple
7910 | Temple | Became a worshipper of Warmaster Okawaru
8032 | D:6 | Found a deep blue altar of Sif Muna.
8539 | D:7 | Found a blossoming altar of Fedhas.
8588 | D:7 | Reached XP level 7. HP: 28/36 MP: 15/15
8589 | D:7 | Reached XP level 8. HP: 30/40 MP: 16/17
9090 | D:8 | Acquired Okawaru's first power
9119 | D:8 | Noticed Prince Ribbit
9174 | D:8 | Defeated Prince Ribbit
9645 | D:8 | Noticed Pikel
9705 | D:8 | Reached skill 5 in Dodging
9707 | D:8 | Defeated Pikel
9707 | D:8 | Reached XP level 9. HP: 37/46 MP: 16/18
10251 | D:9 | Reached skill 7 in Stealth
10341 | D:9 | Learned a level 1 spell: Sting
10345 | D:9 | Learned a level 2 spell: Cure Poison
10587 | D:9 | Reached skill 5 in Evocations
11247 | D:9 | Noticed a slime creature
11247 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
11248 | D:9 | Found a glowing golden altar of the Shining One.
11279 | D:9 | Defeated a slime creature
11645 | D:9 | Reached XP level 10. HP: 48/52 MP: 17/19
12205 | D:10 | Entered Level 10 of the Dungeon
13184 | D:10 | Reached skill 5 in Traps & Doors
14361 | Temple | Gained mutation: Your mind is acute (Int +1).
14361 | Temple | Gained mutation: You are partially covered in thick black scales (AC +3, Dex -1).
14964 | D:11 | Noticed an orc skeleton
14964 | D:11 | Defeated an orc skeleton
14968 | D:11 | Noticed Josephine
14968 | D:11 | Noticed a giant frog skeleton
14968 | D:11 | Noticed a giant frog skeleton
14979 | D:11 | Reached XP level 9. HP: 33/47 MP: 18/19
15259 | D:11 | Defeated Josephine
15259 | D:11 | Reached XP level 10. HP: 34/52 MP: 19/19
15532 | D:11 | Reached skill 1 in Poison Magic
15549 | D:11 | Reached skill 8 in Evocations
15795 | D:11 | Found Shraoshrim's Weapon Boutique.
15800 | D:11 | Found a staircase to the Orcish Mines.
15805 | D:11 | Found Pharyiby's Armour Boutique.
15880 | D:11 | Demolished by an ogre
Ring of Invisibility was actually the first ring I found this time. Two Rods of Destruction, Young Poisoner's Handbook (the perfect beginning spellbook for a Spriggan Assassin), plenty of good potions, plenty of good scrolls (had some Enchant Armors in my stash and a Recharge), good weapons, had just found two shops...
Saw a sleeping Ogre, snuck up on him to stab him, a Giant Eyeball came into view and paralyzed me, the Ogre woke up and bashed the shit out of me. End of game.
I'll play another 50 spriggan assassins before finding that combo of gear again.
I switched crawl onto a new netbook but I'm having a couple weird problems.
Seems to run only in fullscreen, how do I switch this?
Also, more importantly, everytime I die the game closes, then boots up with my character alive and saved at the start of the floor. I don't want to cheat Crawl, why are you trying to make me? How can I fix this?
I suppose you could remove the delete permission from the files in the saves folder, but that might cause problems later on if needs to remove any of those files for non-death reasons.
I'm running it off of a external harddrive on Windows 7. It must have seomthing to do with protections because any game save overwrites the run fine, but dying just results in your save not being deleted, non-roguelike style.
Hurray, finally got my second ascension in Crawl, a Spriggan Venom Mage.
Dungeon Crawl Stone Soup version 0.6.0 character file.
1592929 Savant the Archmage (level 27, 124/124 HPs)
Began as a Spriggan Venom Mage on May 21, 2010.
Was the Champion of Vehumet.
Escaped with the Orb
... and 4 runes (of 4 types) on May 22, 2010!
The game lasted 12:24:52 (169741 turns).
Savant the Archmage (Spriggan Venom Mage) Turns: 169741, Time: 12:24:52
HP 124/124 AC 12 Str 8 Exp: 27/1917320 (1)
MP 48/50 EV 37 Int 25 God: Vehumet [******]
Gold 4539 SH 17 Dex 19 Spells: 19 memorised, 5 levels left
Res.Fire : + + . See Invis. : + n - +8 elf short sword (speed)
Res.Cold : + + . Warding : . I - +4 robe {rF+}
Life Prot.: . . . Conserve : + W - +3 elf buckler {rC+}
Res.Poison: + Res.Corr. : + x - +3 wizard hat "Xyckodoac" {rElec rC+}
Res.Elec. : + Clarity : . b - +2 cloak {rCorr, Cons}
Spirit.Shd: . (gloves unavailable)
Sust.Abil.: . Rnd.Telep. : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: + U - amulet "Waodupn" {cFly rElec}
Res.Rott. : . Levitation : + a - ring of teleport control
Saprovore : . . . Ctrl.Flight: + J - ring of the Clouds {rF+ EV+3 Dex+2 Acc+2 S
@: deflect missiles (expiring), flying, very slightly glowing, very quick, incredibly resistant to hostile enchantments, incredibly
stealthy
A: unfitting armour, poison resistance, herbivore 3, slow metabolism 3, speed 3, see invisible
a: Renounce Religion
You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were very full.
You visited 14 branches of the dungeon, and saw 85 of its levels.
You visited 2 Labyrinths.
You visited 1 bazaar.
You visited 1 portal chamber: trove.
You collected 9330 gold pieces.
You spent 4631 gold pieces at shops.
You used 180 gold pieces for miscellaneous purposes.
Inventory:
Hand weapons
n - a +8,+8 elven short sword of speed (weapon)
Armour
b - a +2 cloak of preservation (worn)
x - the +3 wizard hat "Xyckodoac" (worn) {rElec rC+}
(You bought it in a shop on level 12 of the Dungeon)
It protects you from cold.
It insulates you from electricity.
I - a +4 robe of fire resistance (worn)
W - a +3 elven buckler of cold resistance (worn)
Magical devices
h - a wand of disintegration (8)
q - a wand of paralysis (7)
u - a wand of teleportation (4)
Comestibles
j - 2 honeycombs
T - a royal jelly
Scrolls
d - a scroll of recharging
e - a scroll of holy word
f - 5 scrolls of blinking
o - 2 scrolls of identify
t - 5 scrolls of fear
z - 7 scrolls of fog
B - 5 scrolls of teleportation
Y - 3 scrolls of remove curse
Jewellery
a - a ring of teleport control (right hand)
c - an uncursed amulet of resist mutation
p - an uncursed ring of protection from fire
r - an uncursed amulet of warding
E - the ring "Awitzuw" {SustAb AC+5 Str+3}
(You found it on level 7 of the Elven Halls)
[ring of sustain abilities]
It affects your AC (+5).
It affects your strength (+3).
G - the amulet of Coward {Spirit MR AC+1 EV+4 Dam-3}
(You found it in a treasure trove)
[amulet of guardian spirit]
It affects your AC (+1).
It affects your evasion (+4).
It affects your damage-dealing abilities (-3).
It increases your resistance to enchantments.
H - the ring of Shadows {+Inv rN+ EV+4 Acc-3 SInv Stlth+}
(You bought it in a shop on level 4 of the Dungeon)
[ring of invisibility]
It affects your evasion (+4).
It affects your accuracy (-3).
It protects you from negative energy.
It enhances your eyesight.
It makes you much more stealthy.
J - the ring of the Clouds (left hand) {rF+ EV+3 Dex+2 Acc+2 Stlth+}
(You found it on level 7 of the Elven Halls)
[ring of protection from fire]
It affects your evasion (+3).
It affects your dexterity (+2).
It affects your accuracy (+2).
It makes you much more stealthy.
U - the amulet "Waodupn" (around neck) {cFly rElec}
(You found it on level 7 of the Elven Halls)
[amulet of controlled flight]
It insulates you from electricity.
Z - the ring of Ving {rPois rN+ Stlth}
(You found it on level 7 of the Elven Halls)
[ring of poison resistance]
It protects you from negative energy.
It makes you more stealthy.
Potions
g - 2 potions of brilliance
k - 2 potions of heal wounds
s - 5 potions of healing
w - 3 potions of resistance
D - a potion of restore abilities
Q - a potion of might
R - 2 potions of agility
S - a potion of speed
Orbs of Power
l - the Orb of Zot
Miscellaneous
i - the horn of Geryon
m - a silver rune of Zot
v - a serpentine rune of Zot
y - a decaying rune of Zot
M - a slimy rune of Zot
You had 1 experience left.
Skills:
+ Level 7 Fighting
- Level 9 Short Blades
+ Level 2 Throwing
+ Level 1 Armour
+ Level 19 Dodging
+ Level 18 Stealth
- Level 8 Stabbing
- Level 2 Shields
+ Level 12 Traps & Doors
* Level 27 Spellcasting
+ Level 24 Conjurations
+ Level 14 Enchantments
+ Level 1 Summonings
+ Level 2 Translocations
+ Level 5 Fire Magic
+ Level 14 Air Magic
+ Level 16 Poison Magic
+ Level 6 Evocations
You had 5 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level
a - Sting Pois/Conj ##### Perfect 1
b - Repel Missiles Air/Ench ########.. Perfect 2
c - Mephitic Cloud Pois/Air/Conj ########.. Perfect 3
d - Venom Bolt Pois/Conj ########.. Perfect 5
e - Levitation Air/Ench ########.. Perfect 2
f - Iskenderun's Mystic Conj ######### Perfect 4
g - Sticky Flame Fire/Conj ########. Excellent 4
h - Abjuration Summ ######.... Excellent 3
i - Apportation Tloc ######.... Excellent 1
j - Cure Poison Pois ########.. Perfect 2
k - Blink Tloc N/A Excellent 2
l - Airstrike Air ########.. Excellent 4
m - Orb of Destruction Conj #########. Excellent 7
n - Deflect Missiles Air/Ench ########.. Excellent 6
o - Haste Ench ########.. Excellent 6
p - Poisonous Cloud Pois/Air/Conj ########.. Excellent 6
q - Conjure Ball Lightni Air/Conj ########.. Excellent 7
t - Poison Arrow Pois/Conj ########.. Excellent 6
L - Selective Amnesia Ench N/A Excellent 4
I had a bit of an interesting time on Zot:5. Despite me being decently careful for traps and having a high traps and doors skill, I blundered onto a teleport trap, which set me down in the orb vault next to some rather unfriendly orb guardians and orbs of fire. I basically had to chug one of everything in terms of consumables running around trying to get teleports off to get me out of there.
Also, Orb of Destruction is really powerful, but you can run into some snags using it. If you try to shoot it down a long 1-width corridor, a lot of the time it will smack into the wall and blow it up. I also had a fun time where I was dancing with an orb of fire a bit firing orbs of destruction at it, one of them flew past it, circled around trying to follow it, and hit me in the face. I lost somewhere around a third or a half of my health to my own orb.
I also had a fun time where I was dancing with an orb of fire a bit firing orbs of destruction at it, one of them flew past it, circled around trying to follow it, and hit me in the face. I lost somewhere around a third or a half of my health to my own orb.
I managed to do this to an NPC, wanna say it was Boris. Straight out of Hunt for Red October.
"You arrogant ass, you've killed us!" A second time in Boris's case.
Somehow I screwed up my save file in Crawl I think. It won't let me wield any weapons other than what I've got. Rather, it will, but as soon as I swap between weapon sets, it resets it. Which is annoying since I found a +4/+4 blowgun, but every time I switch back to my melee set, it reequips my +0/+0 one. If I drop the lesser one, it just empties that weapon slot when I switch, so I'd have to re-equip and re-quiver every time I switch between weapons. It does that for the other weapon set as well, but I rarely change weapons in that one.
Anyone know what I screwed up? I was save-scumming, so I don't know if I somehow copied or didn't copy a file I should have.
Somehow I screwed up my save file in Crawl I think. It won't let me wield any weapons other than what I've got. Rather, it will, but as soon as I swap between weapon sets, it resets it. Which is annoying since I found a +4/+4 blowgun, but every time I switch back to my melee set, it reequips my +0/+0 one. If I drop the lesser one, it just empties that weapon slot when I switch, so I'd have to re-equip and re-quiver every time I switch between weapons. It does that for the other weapon set as well, but I rarely change weapons in that one.
Anyone know what I screwed up? I was save-scumming, so I don't know if I somehow copied or didn't copy a file I should have.
The whole program is so small I save-scummed by just copying the entire Crawl folder :P
A ziggurat is a death trap filled with treasure. 27 floors of small rooms filled with various monsters, with a load of treasure at the exit of each floor. You can run into fun stuff like angels and Pandemonium lords inside.
Somehow I screwed up my save file in Crawl I think. It won't let me wield any weapons other than what I've got. Rather, it will, but as soon as I swap between weapon sets, it resets it. Which is annoying since I found a +4/+4 blowgun, but every time I switch back to my melee set, it reequips my +0/+0 one. If I drop the lesser one, it just empties that weapon slot when I switch, so I'd have to re-equip and re-quiver every time I switch between weapons. It does that for the other weapon set as well, but I rarely change weapons in that one.
Anyone know what I screwed up? I was save-scumming, so I don't know if I somehow copied or didn't copy a file I should have.
You need to press = to reassign the letters for your weapons. The quick switch changes between 'a' and 'b'.
Arg! The game has never gone this well! I'm level 10 on dungeon 9 with an almost full inventory of stuff... but I still have my original armor and shield, and only a crappy -1 orcish war axe to fight with...
EDIT: Forgot to mention, the thing which keeps me alive is, I think, one +4 ring of protection and one +4 ring of slaying that I got at around level 1-2...
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
Posts
There is a basilisk here.
You have turned to stone!
You die.
kinda
not really
Nethack has all sorts of fun cockatrice-related deaths. All of the following will kill you:
- While not wearing boots, kick a cockatrice corpse;
- While wielding a cockatrice corpse as a weapon, somehow lose your gloves (e.g. by overenchantment);
- While wielding a cockatrice corpse as a weapon, fall into a pit trap or trip and fall down the stairs;
- While standing on a cockatrice corpse and not wearing gloves, inspect the current tile;
- While blind and not wearing gloves, walk over a cockatrice corpse (being blind, naturally you'll "feel" your way around);
- While not wearing a helmet, throw a cockatrice corpse directly up
I have never played Nethack for more than 30 seconds so maybe there aren't eggs at all.
I'm not doing too hot at Crawl either, but certainly better than I was at Nethack.
Last night I was disappointed to see an altar of Trogg on the other side of a wall of flame I was pretty sure would kill me. From the looks I thought he might be a god actually useful to my assassin.
Then 30 seconds later I found the Ecumenical Temple
I had a good game going with actually having a god and a +0 +4 dagger of venom, then I went down to level 4 right in the middle of some named mobs slave band. They rocked my world.
What race are you playing as Assassin?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
These are really fun actually. If you polymorph yourself into a cockatrice, lay an egg (you have to be female), and then bag them they are emergency grenades basically. Seeing as how stoning will kill near anything, you have an escape plan for tough times.
Although it sucks if you eat an egg that is lying around that turns out to be a cockatrice egg. This is why you always carry a lizard corpse in nethack. Always.
Also, I hate food in Dungeon Crawl. I chop up something, and I'm never hungry enough to eat any of it until after it rots. Terrible timing.
Yeah, that is their purpose. Corpses do rot in nethack with a few exceptions; notably lichen (nice source of emergency food, but they are heavy compared to rations) and lizard corpses (so you don't get boned by cockatrice).
Also, level 1 and I found a ring of invisibility. How many times can I activate it and how long does it last?
Or is it all random?
FUUUUUUCK! Orc wizard got me on level 2. So stupid. Turns out I had a wand of disintegration as well. Sloppy.
Invisibility in Crawl is functionally a gigantic buff to your stealth rating, which is negated by things that can see invisible. Things will try to fight back once you make them aware you are there somewhere.
Put it on, and then you can evoke it with... "v', methinks. It's capital V to evoke something you're holding.
It'll last a short while then wear off; you need Evocations skill to do it successfully and probably for it to last longer.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I started there, too - a bunch of dragons and draconians behind glass, all screeching and yelling and trying to breathe on me.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Also, my complaint about food is fixed! In my current game I found a necklace of the gourmand.
Also yeah, the starting rooms are neat. I was given one in my current game that was completely surrounded by deep water. You had to go down a level and come back up another staircase to explore the outer parts of the first level.
Dungeon Crawl Stone Soup version 0.6.0 character file. 5690 Razor the Prestidigitator (level 10, -15/52 HPs) Began as a Spriggan Assassin on May 20, 2010. Was a Priest of Okawaru. Demolished by an ogre ... wielding a +0,+1 dire flail of protection (20 damage) ... on Level 11 of the Dungeon. The game lasted 00:49:22 (15880 turns). Razor the Prestidigitator (SpAs) Turns: 15880, Time: 00:49:22 HP -15/52 AC 7 Str 8 Exp: 10/7065 (1356), need: 3022 MP 19/19 EV 22 Int 15 God: Okawaru [***...] Gold 745 SH 0 Dex 18 Spells: 2 memorised, 8 levels left Res.Fire : + . . See Invis. : + a - +3,+2 dagger (venom) Res.Cold : . . . Warding : . u - +1 orc robe Life Prot.: . . . Conserve : . (shield restricted) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . F - +0 cloak Spirit.Shd: . (gloves unavailable) Sust.Abil.: . Rnd.Telep. : . (boots unavailable) Res.Mut. : . Ctrl.Telep.: . (no amulet) Res.Rott. : . Levitation : . f - ring of protection from fire Saprovore : . . . Ctrl.Flight: . e - ring of invisibility @: very quick, quite resistant to hostile enchantments, very stealthy A: unfitting armour, herbivore 3, slow metabolism 3, speed 3, see invisible, AC +3, Int +1, Dex -1 a: Might, Renounce Religion, Evoke Invisibility You were on level 11 of the Dungeon. You worshipped Okawaru. Okawaru was greatly pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 695 gold pieces. Inventory: Hand weapons a - a +3,+2 dagger of venom (weapon) c - a +1,+3 dagger of draining (quivered) d - a +0,+0 blowgun Missiles n - 14 poisoned +2 needles v - 8 curare-tipped +4 elven needles Armour u - a +1 orcish robe (worn) F - a +0 cloak (worn) Magical devices g - a wand of frost (8) D - a wand of cold (9) I - a wand of enslavement (3) Scrolls k - a scroll of identify t - a scroll of teleportation w - 2 scrolls of remove curse R - a scroll of detect curse Jewellery e - a ring of invisibility (left hand) f - a ring of protection from fire (right hand) K - an uncursed ring of protection from cold Potions h - a potion of might j - a potion of heal wounds q - 2 potions of speed B - 2 potions of resistance E - 2 potions of healing S - a potion of agility Magical staves b - a -1 rod of destruction [ice] (14/14) (You found it on level 8 of the Dungeon) i - a +2 rod of destruction [fire] (11/11) (You found it on level 11 of the Dungeon) You had 1356 experience left. Skills: + Level 4 Fighting - Level 7 Short Blades - Level 6 Slings - Level 5 Throwing - Level 6 Dodging - Level 7 Stealth + Level 7 Stabbing + Level 6 Traps & Doors + Level 1 Spellcasting - Level 1 Poison Magic + Level 8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Success Level a - Sting Pois/Conj #.... Good 1 b - Cure Poison Pois #......... Good 2 Dungeon Overview and Level Annotations Branches: Dungeon (11/27) Temple (1/1) D:6 Orc (0/4) D:11 Lair: D:8-13 Hive: D:11-16 Altars: Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Shops: D:11: ([ Innate Abilities, Weirdness & Mutations Your body does not fit into most forms of armour. You are a herbivore. You need consume almost no food. You cover ground extremely quickly. You have supernaturally acute eyesight. Your mind is acute (Int +1). You are partially covered in thick black scales (AC +3, Dex -1). Message History The ogre hits you with a glowing dire flail! * * * LOW HITPOINT WARNING * * * The ogre hits you with a glowing dire flail! * * * LOW HITPOINT WARNING * * * You can move again. The ogre hits you with a glowing dire flail! You die... #####..#.. .......#..... .......#...... ............... ..$...$......... ........$..G.... ..\.>.\.......a. ................ [email protected] ................ .....###........ .....#########.. ...(......# #.. ..........# #.. ..........####.. #.#............. #.#............. You could see an [COLOR="Lime"][B]ogre,[/B][/COLOR] a giant ant (sleeping) and a [COLOR="Lime"][B]giant eyeball.[/B][/COLOR] Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Razor, the Spriggan Assassin, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 9/13 MP: 2/3 943 | D:1 | Reached skill 5 in Stealth 1040 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/5 1464 | D:2 | Found a snail-covered altar of Cheibriados. 1974 | D:2 | Reached XP level 4. HP: 15/21 MP: 6/7 3075 | D:3 | Reached skill 5 in Stabbing 3511 | D:3 | Reached XP level 5. HP: 15/27 MP: 8/9 3992 | D:4 | Found a deep blue altar of Sif Muna. 4441 | D:4 | Reached XP level 6. HP: 24/31 MP: 10/11 4598 | D:4 | Noticed Sigmund 4610 | D:4 | Defeated Sigmund 4843 | D:4 | Got a fine sling 4844 | D:4 | Identified the cursed +4,+3 sling "Spiderslayer" (You took it off a kobold on level 4 of the Dungeon) 5110 | D:5 | Entered Level 5 of the Dungeon 5515 | D:5 | Reached skill 5 in Short Blades 5617 | D:5 | Reached skill 1 in Slings 5618 | D:5 | Reached XP level 7. HP: 24/35 MP: 12/13 5791 | D:5 | Reached skill 5 in Slings 5908 | D:5 | Found a glowing golden altar of the Shining One. 6453 | D:5 | Reached skill 1 in Spellcasting 6795 | D:5 | Reached skill 1 in Traps & Doors 7012 | D:6 | Reached skill 1 in Evocations 7136 | D:6 | Reached skill 5 in Throwing 7296 | D:6 | Reached XP level 8. HP: 17/40 MP: 15/17 7504 | D:6 | Reached skill 6 in Short Blades 7704 | D:6 | Found a staircase to the Ecumenical Temple. 7710 | Temple | Entered the Ecumenical Temple 7910 | Temple | Became a worshipper of Warmaster Okawaru 8032 | D:6 | Found a deep blue altar of Sif Muna. 8539 | D:7 | Found a blossoming altar of Fedhas. 8588 | D:7 | Reached XP level 7. HP: 28/36 MP: 15/15 8589 | D:7 | Reached XP level 8. HP: 30/40 MP: 16/17 9090 | D:8 | Acquired Okawaru's first power 9119 | D:8 | Noticed Prince Ribbit 9174 | D:8 | Defeated Prince Ribbit 9645 | D:8 | Noticed Pikel 9705 | D:8 | Reached skill 5 in Dodging 9707 | D:8 | Defeated Pikel 9707 | D:8 | Reached XP level 9. HP: 37/46 MP: 16/18 10251 | D:9 | Reached skill 7 in Stealth 10341 | D:9 | Learned a level 1 spell: Sting 10345 | D:9 | Learned a level 2 spell: Cure Poison 10587 | D:9 | Reached skill 5 in Evocations 11247 | D:9 | Noticed a slime creature 11247 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 11248 | D:9 | Found a glowing golden altar of the Shining One. 11279 | D:9 | Defeated a slime creature 11645 | D:9 | Reached XP level 10. HP: 48/52 MP: 17/19 12205 | D:10 | Entered Level 10 of the Dungeon 13184 | D:10 | Reached skill 5 in Traps & Doors 14361 | Temple | Gained mutation: Your mind is acute (Int +1). 14361 | Temple | Gained mutation: You are partially covered in thick black scales (AC +3, Dex -1). 14964 | D:11 | Noticed an orc skeleton 14964 | D:11 | Defeated an orc skeleton 14968 | D:11 | Noticed Josephine 14968 | D:11 | Noticed a giant frog skeleton 14968 | D:11 | Noticed a giant frog skeleton 14979 | D:11 | Reached XP level 9. HP: 33/47 MP: 18/19 15259 | D:11 | Defeated Josephine 15259 | D:11 | Reached XP level 10. HP: 34/52 MP: 19/19 15532 | D:11 | Reached skill 1 in Poison Magic 15549 | D:11 | Reached skill 8 in Evocations 15795 | D:11 | Found Shraoshrim's Weapon Boutique. 15800 | D:11 | Found a staircase to the Orcish Mines. 15805 | D:11 | Found Pharyiby's Armour Boutique. 15880 | D:11 | Demolished by an ogreRing of Invisibility was actually the first ring I found this time. Two Rods of Destruction, Young Poisoner's Handbook (the perfect beginning spellbook for a Spriggan Assassin), plenty of good potions, plenty of good scrolls (had some Enchant Armors in my stash and a Recharge), good weapons, had just found two shops...
Saw a sleeping Ogre, snuck up on him to stab him, a Giant Eyeball came into view and paralyzed me, the Ogre woke up and bashed the shit out of me. End of game.
I'll play another 50 spriggan assassins before finding that combo of gear again.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Seems to run only in fullscreen, how do I switch this?
Also, more importantly, everytime I die the game closes, then boots up with my character alive and saved at the start of the floor. I don't want to cheat Crawl, why are you trying to make me? How can I fix this?
Dungeon Crawl Stone Soup version 0.6.0 character file. 1592929 Savant the Archmage (level 27, 124/124 HPs) Began as a Spriggan Venom Mage on May 21, 2010. Was the Champion of Vehumet. Escaped with the Orb ... and 4 runes (of 4 types) on May 22, 2010! The game lasted 12:24:52 (169741 turns). Savant the Archmage (Spriggan Venom Mage) Turns: 169741, Time: 12:24:52 HP 124/124 AC 12 Str 8 Exp: 27/1917320 (1) MP 48/50 EV 37 Int 25 God: Vehumet [******] Gold 4539 SH 17 Dex 19 Spells: 19 memorised, 5 levels left Res.Fire : + + . See Invis. : + n - +8 elf short sword (speed) Res.Cold : + + . Warding : . I - +4 robe {rF+} Life Prot.: . . . Conserve : + W - +3 elf buckler {rC+} Res.Poison: + Res.Corr. : + x - +3 wizard hat "Xyckodoac" {rElec rC+} Res.Elec. : + Clarity : . b - +2 cloak {rCorr, Cons} Spirit.Shd: . (gloves unavailable) Sust.Abil.: . Rnd.Telep. : . (boots unavailable) Res.Mut. : . Ctrl.Telep.: + U - amulet "Waodupn" {cFly rElec} Res.Rott. : . Levitation : + a - ring of teleport control Saprovore : . . . Ctrl.Flight: + J - ring of the Clouds {rF+ EV+3 Dex+2 Acc+2 S @: deflect missiles (expiring), flying, very slightly glowing, very quick, incredibly resistant to hostile enchantments, incredibly stealthy A: unfitting armour, poison resistance, herbivore 3, slow metabolism 3, speed 3, see invisible a: Renounce Religion You escaped. You worshipped Vehumet. Vehumet was exalted by your worship. You were very full. You visited 14 branches of the dungeon, and saw 85 of its levels. You visited 2 Labyrinths. You visited 1 bazaar. You visited 1 portal chamber: trove. You collected 9330 gold pieces. You spent 4631 gold pieces at shops. You used 180 gold pieces for miscellaneous purposes. Inventory: Hand weapons n - a +8,+8 elven short sword of speed (weapon) Armour b - a +2 cloak of preservation (worn) x - the +3 wizard hat "Xyckodoac" (worn) {rElec rC+} (You bought it in a shop on level 12 of the Dungeon) It protects you from cold. It insulates you from electricity. I - a +4 robe of fire resistance (worn) W - a +3 elven buckler of cold resistance (worn) Magical devices h - a wand of disintegration (8) q - a wand of paralysis (7) u - a wand of teleportation (4) Comestibles j - 2 honeycombs T - a royal jelly Scrolls d - a scroll of recharging e - a scroll of holy word f - 5 scrolls of blinking o - 2 scrolls of identify t - 5 scrolls of fear z - 7 scrolls of fog B - 5 scrolls of teleportation Y - 3 scrolls of remove curse Jewellery a - a ring of teleport control (right hand) c - an uncursed amulet of resist mutation p - an uncursed ring of protection from fire r - an uncursed amulet of warding E - the ring "Awitzuw" {SustAb AC+5 Str+3} (You found it on level 7 of the Elven Halls) [ring of sustain abilities] It affects your AC (+5). It affects your strength (+3). G - the amulet of Coward {Spirit MR AC+1 EV+4 Dam-3} (You found it in a treasure trove) [amulet of guardian spirit] It affects your AC (+1). It affects your evasion (+4). It affects your damage-dealing abilities (-3). It increases your resistance to enchantments. H - the ring of Shadows {+Inv rN+ EV+4 Acc-3 SInv Stlth+} (You bought it in a shop on level 4 of the Dungeon) [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-3). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. J - the ring of the Clouds (left hand) {rF+ EV+3 Dex+2 Acc+2 Stlth+} (You found it on level 7 of the Elven Halls) [ring of protection from fire] It affects your evasion (+3). It affects your dexterity (+2). It affects your accuracy (+2). It makes you much more stealthy. U - the amulet "Waodupn" (around neck) {cFly rElec} (You found it on level 7 of the Elven Halls) [amulet of controlled flight] It insulates you from electricity. Z - the ring of Ving {rPois rN+ Stlth} (You found it on level 7 of the Elven Halls) [ring of poison resistance] It protects you from negative energy. It makes you more stealthy. Potions g - 2 potions of brilliance k - 2 potions of heal wounds s - 5 potions of healing w - 3 potions of resistance D - a potion of restore abilities Q - a potion of might R - 2 potions of agility S - a potion of speed Orbs of Power l - the Orb of Zot Miscellaneous i - the horn of Geryon m - a silver rune of Zot v - a serpentine rune of Zot y - a decaying rune of Zot M - a slimy rune of Zot You had 1 experience left. Skills: + Level 7 Fighting - Level 9 Short Blades + Level 2 Throwing + Level 1 Armour + Level 19 Dodging + Level 18 Stealth - Level 8 Stabbing - Level 2 Shields + Level 12 Traps & Doors * Level 27 Spellcasting + Level 24 Conjurations + Level 14 Enchantments + Level 1 Summonings + Level 2 Translocations + Level 5 Fire Magic + Level 14 Air Magic + Level 16 Poison Magic + Level 6 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Success Level a - Sting Pois/Conj ##### Perfect 1 b - Repel Missiles Air/Ench ########.. Perfect 2 c - Mephitic Cloud Pois/Air/Conj ########.. Perfect 3 d - Venom Bolt Pois/Conj ########.. Perfect 5 e - Levitation Air/Ench ########.. Perfect 2 f - Iskenderun's Mystic Conj ######### Perfect 4 g - Sticky Flame Fire/Conj ########. Excellent 4 h - Abjuration Summ ######.... Excellent 3 i - Apportation Tloc ######.... Excellent 1 j - Cure Poison Pois ########.. Perfect 2 k - Blink Tloc N/A Excellent 2 l - Airstrike Air ########.. Excellent 4 m - Orb of Destruction Conj #########. Excellent 7 n - Deflect Missiles Air/Ench ########.. Excellent 6 o - Haste Ench ########.. Excellent 6 p - Poisonous Cloud Pois/Air/Conj ########.. Excellent 6 q - Conjure Ball Lightni Air/Conj ########.. Excellent 7 t - Poison Arrow Pois/Conj ########.. Excellent 6 L - Selective Amnesia Ench N/A Excellent 4I had a bit of an interesting time on Zot:5. Despite me being decently careful for traps and having a high traps and doors skill, I blundered onto a teleport trap, which set me down in the orb vault next to some rather unfriendly orb guardians and orbs of fire. I basically had to chug one of everything in terms of consumables running around trying to get teleports off to get me out of there.
Also, Orb of Destruction is really powerful, but you can run into some snags using it. If you try to shoot it down a long 1-width corridor, a lot of the time it will smack into the wall and blow it up. I also had a fun time where I was dancing with an orb of fire a bit firing orbs of destruction at it, one of them flew past it, circled around trying to follow it, and hit me in the face. I lost somewhere around a third or a half of my health to my own orb.
Look at that shit. So many zot traps.
Summoned demons are pretty dang sweet in here, though.
I managed to do this to an NPC, wanna say it was Boris. Straight out of Hunt for Red October.
"You arrogant ass, you've killed us!" A second time in Boris's case.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Anyone know what I screwed up? I was save-scumming, so I don't know if I somehow copied or didn't copy a file I should have.
The whole program is so small I save-scummed by just copying the entire Crawl folder :P
You need to press = to reassign the letters for your weapons. The quick switch changes between 'a' and 'b'.
EDIT: Forgot to mention, the thing which keeps me alive is, I think, one +4 ring of protection and one +4 ring of slaying that I got at around level 1-2...