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You know Scottsman, I don't have to say "I think" every time I type out an opinion. And you don't have to say "opinions LOL" every time you disagree with me. It is possible for us to coexist peacefully.
This isn't about you or me. (:winky:) it's about opinion in general. Just because YOU didn't like War3 does NOT mean it wasn't a worthy follow-up, doesn't mean it's not like as StarCraft, and doesn't mean my point (About Blizzard not making a new game because they feel it won't live up to an older game is hogwash) is invalidated.
This isn't a thread about whether or not WarCraft III was a good or bad game, or even a better or worse game than War2 or StarCraft. It's a discussion about Blizzard's future endevors, and while this may sound blunt, you're opinion isn't really relevant to that particular discussion, which is what I mean by Opinions LOL. Unless of course your a CEO or something at Blizzard and you just never told me.
Why didn't you tell me?1?!?
Anywho, now if War3 was a critical failure, than I could see THAT being relevent to the particular discussion you replied to. (If you're curious, it got a 92 on Metacritic whereas SC got a 88. But IIRC, SC got a bum rap because people were all "SPRITES LOL" when SC was compared to TA.)
You know Scottsman, I don't have to say "I think" every time I type out an opinion. And you don't have to say "opinions LOL" every time you disagree with me. It is possible for us to coexist peacefully.
I'm not sure if it's intentional, but your posts pretty much scream "ONLY MY OPINIONS MATTER!". Deciding that a discussion should only include the parts of the subject you decide are important isn't likelly to spawn any healty debate.
Personally, I couldn't care less about the basic multiplayer of a possible Starcraft 2, as long as the single player story and gameplay is gold, and the possibilities for custom mapping is endless.
If Starcraft II were coming out in 2008, we'd have heard about it in like, 2004.
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
I was trying to say that an opinion, something based on personal perspective, is an opinion whether or not you say "I think". So obviously it's just my opinion when I say that Warcraft 3's base multiplayer game is poopy.
This is a pretty retarded way for us to derail this thread, and Scottsman basically said he'd like me to stop talking about whether I liked Warcraft 3 here, so I will leave it at that.
If Starcraft II were coming out in 2008, we'd have heard about it in like, 2004.
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
...and yet they made a big fuss about World of Warcraft for years before it came out.
I don't really want to get into an argument about Blizzard's marketing strategies or whatever, I'm just saying it seems unlikely to me that a company that has historically announced games half a decade ahead of time would suddenly keep their mouths shut entirely.
The last time I was genuinely surprised about a major game announcement was when Valve announced Half-Life 2.
If Starcraft II were coming out in 2008, we'd have heard about it in like, 2004.
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
...and yet they made a big fuss about World of Warcraft for years before it came out.
And most recently all the details of the expansion such as new races.
I was trying to say that an opinion, something based on personal perspective, is an opinion whether or not you say "I think". So obviously it's just my opinion when I say that Warcraft 3's base multiplayer game is poopy.
This is a pretty retarded way for us to derail this thread, and Scottsman basically said he'd like me to stop talking about whether I liked Warcraft 3 here, so I will leave it at that.
It's not so much that I don't want to to talk about that, it's just that I didn't see how it was a relevant talking point to the discussion you replied to, which is why I kept saying "Opinions LOL" like a dick.
If i was the man in charge of making starcraft 2, I'd probably be too scared to even start.
People said the same exact things about Warcraft III. Didn't stop Blizzard.
We've heard a few unnamed Blizzard sources quoted as saying they're "too afraid to mess with the perfect balance in Starcraft", right? I think it is stopping them from putting out SC2. Warcraft 2 was a great game and it was tough to follow, but it's not a national pastime like Starcraft is.
If Starcraft II were coming out in 2008, we'd have heard about it in like, 2004.
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
...and yet they made a big fuss about World of Warcraft for years before it came out.
I don't really want to get into an argument about Blizzard's marketing strategies or whatever, I'm just saying it seems unlikely to me that a company that has historically announced games half a decade ahead of time would suddenly keep their mouths shut entirely.
The last time I was genuinely surprised about a game announcement was when Valve announced Half-Life 2.
WoW was announced before the decision (if the rumour is accurate) to "shut the fuckup" was made. After the cat was out of the bag, they're really wasn't a reason to quit talking about it. Especially since they thought they would have it out sooner. (WoW even went through a minor recreation like War3 did. Originally there was only to be six races, and the graphics looked even MORE cartoonish)
It's considered (by fans) to be the reason that, even though we've heard from a dozen places that D3 was being made since 2001, we haven't heard any official announcements on the matter. By the time they got something to show, they decided to keep quiet until they were sure they had a somewhat finalized core game.
starcraft is so incredibly well balanced i am actually pretty miffed Bliz copped out in some regards to balancing WoW
like giving each side the same classes now - in spite of storyline or uniqueness
Deusfaux on
0
Nova_CI have the needThe need for speedRegistered Userregular
edited January 2007
I saw both Diablo 2 and Warcraft III as lead-ups to World of Warcraft. They knew that WoW was either going to make them richer than god or hit them in the face with a canoe paddle.
This is pure conjecture, but I see Diablo 2 as them starting to work with character development along different classes. Attempting to divide types of gameplay along very specific lines while keeping all the action in a single environment. Basically, RPG character development to a level they hadn't really done.
WarIII was basically a big, huge advertisement for World of Warcraft. Not to disparage the game as it replaced Starcraft as my RTS of choice for co-op play (Except for team games on The Hunters map), but it was totally overshadowed by the announcement of the MMO to follow it.
If we're to see a World of Starcraft, I'd imagine we'll see a Starcraft 2 or a Starcraft: Ghost type thing first, to energize the fanbase and attempt to nail down aspects of the gameplay beforehand.
If i was the man in charge of making starcraft 2, I'd probably be too scared to even start.
People said the same exact things about Warcraft III. Didn't stop Blizzard.
We've heard a few unnamed Blizzard sources quoted as saying they're "too afraid to mess with the perfect balance in Starcraft", right? I think it is stopping them from putting out SC2. Warcraft 2 was a great game and it was tough to follow, but it's not a national pastime like Starcraft is.
It makes sense to follow up StarCraft at least financially, but I imagine that we will not see it for many years and it will be a huge example of one of those "when its done" games. Also i assume that it will be one of those games that everyone and their mom upgrades their system for. Hopefully it is currently in development, and hopefully it will take a long time so they can get the bugs out.
After the release of d2, WCIII and WoW, to me it seems logical that they might want to work in a Sci-Fi setting
According to Blizzard, SC: Ghost was supposed to bridge the gap between SC and SC2. "course then it got cancled, like Warcraft Adventures before it, which was supposed to bridge the gap between War2 and War3.
Here's a fun fact not pertinant to the discussion. Originally Blizzard was going to make a new midieval IP for their up and coming MMO, but sometime during early development they realized they already had a prefectly viable IP and thus the game became WoW.
I wish they had gone with a new IP. I have no interest in playing any MMORPG that follows the current formula, which is kind of a drag, since I loved following the Warcraft storyline as it progressed from game to game. I can't do that anymore.
If i was the man in charge of making starcraft 2, I'd probably be too scared to even start.
People said the same exact things about Warcraft III. Didn't stop Blizzard.
We've heard a few unnamed Blizzard sources quoted as saying they're "too afraid to mess with the perfect balance in Starcraft", right? I think it is stopping them from putting out SC2. Warcraft 2 was a great game and it was tough to follow, but it's not a national pastime like Starcraft is.
It makes sense to follow up StarCraft at least financially, but I imagine that we will not see it for many years and it will be a huge example of one of those "when its done" games. Also i assume that it will be one of those games that everyone and their mom upgrades their system for. Hopefully it is currently in development, and hopefully it will take a long time so they can get the bugs out.
After the release of d2, WCIII and WoW, to me it seems logical that they might want to work in a Sci-Fi setting
Captain: Yeah, that is an issue I keep hearing, but ultimately I don't think that would deter Blizzard from making SC2. The worst that could happen is that it sells average and SC retains it's marketshare in Korea. Blizzard would still make money both ways. Though I could see them taking forever to make SCII in order to try and get the korean market to switch over.
Akilae: Keep in mind that they've had three and a half years to be working on SOMETHING. It's quite possible they're already pretty far along in development.
I wish they had gone with a new IP. I have no interest in playing any MMORPG that follows the current formula, which is kind of a drag, since I loved following the Warcraft storyline as it progressed from game to game. I can't do that anymore.
If it had been a new IP, I guarrentee it would suffer from the same or similar problems as WoW did as far as being formulaic. It's the nature of MMORPG's and Blizzard. Blizzard takes what exists and refines the hell out of it.
I wish they had gone with a new IP. I have no interest in playing any MMORPG that follows the current formula, which is kind of a drag, since I loved following the Warcraft storyline as it progressed from game to game. I can't do that anymore.
If it had been a new IP, I guarrentee it would suffer from the same or similar problems as WoW did as far as being formulaic. It's the nature of MMORPG's and Blizzard. Blizzard takes what exists and refines the hell out of it.
Yeah, true.
Still, I'm more sad about not being connected to the Warcraft universe than anything. Blizzard creates fun worlds.
All I could think whenever I played WoW during my short stint was "this is Diablo 3 with races added and no sockets." And now there are even sockets!
So I guess what I'm saying is who cares what the IP is. I didn't know anything about the WC universe before WoW and I still don't really know much, but it didn't matter because I wasn't playing WoW, I was playing Diablo 3.
I wish they had gone with a new IP. I have no interest in playing any MMORPG that follows the current formula, which is kind of a drag, since I loved following the Warcraft storyline as it progressed from game to game. I can't do that anymore.
If it had been a new IP, I guarrentee it would suffer from the same or similar problems as WoW did as far as being formulaic. It's the nature of MMORPG's and Blizzard. Blizzard takes what exists and refines the hell out of it.
Yeah, true.
Still, I'm more sad about not being connected to the Warcraft universe than anything. Blizzard creates fun worlds.
Indeed. WoW pretty much slaughtered my enthusiasm for the Warcraft universe. One of hte main reasons why I detest the idea of an SC MMO.
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
MrIamMe on
0
SirUltimosDon't talk, Rusty. Just paint.Registered Userregular
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I do not understand this post.
My face was like o_O the whole time I was reading it.
If Starcraft II were coming out in 2008, we'd have heard about it in like, 2004.
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
...and yet they made a big fuss about World of Warcraft for years before it came out.
And most recently all the details of the expansion such as new races.
So I guess they have absolutely nothing in the pipelines now except WoW, by that reasoning. I find that hard to believe.
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I do not understand this post.
Well if they can pretty much steal the eldar, space marines, and tyranids, then why not just goto the horses mouth directly eh?
Now, im not knocking starcraft in the least, i love the game. But I still cant fathom why games workshop didn't sue the pants off of Blizzard for the blatant ripoff.
This would be one reason why Blizzard wouldn't develop a necromunda mmo. Although the idea is awesome. But man, when GW insists on a fantasy mmo over the 40k license, I don't think it will ever happen.
I really wish blizzard and games workshop teamed up and gave us
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I do not understand this post.
Well if they can pretty much steal the eldar, space marines, and tyranids, then why not just goto the horses mouth directly eh?
Now, im not knocking starcraft in the least, i love the game. But I still cant fathom why games workshop didn't sue the pants off of Blizzard for the blatant ripoff.
This would be one reason why Blizzard wouldn't develop a necromunda mmo. Although the idea is awesome. But man, when GW insists on a fantasy mmo over the 40k license, I don't think it will ever happen.
I think GW tried to get royalties over something of Blizzard's, maybe Warcraft. Nothing Blizzard has done is very original. But I'm guessing GW hasn't won because their shit isn't either. All this shit has existed in some form in sci-fi of the past.
Forgive my earlier ramblings - its over 40 degrees celcius here, which for you americans is roughly halfway to water boiling temp.
Basically necromunda would suit MMO play quite well. You have a small squad of about 5-10 models that you use in a 3d fighting environment.
Each battle has lasting effects on your character and his equipment. XP is earned, levels are represented through new feats (abilities, skills etc).
Basically a juve is someone with no training at all. Massive negatives to hit etc, and him killing someone as well armoured as his opponent is like a brand new level 1 guy in an mmo taking out a top level non-afk character.
The game lends itself VERY well to a online game model, myth style especially.
This would be one reason why Blizzard wouldn't develop a necromunda mmo. Although the idea is awesome. But man, when GW insists on a fantasy mmo over the 40k license, I don't think it will ever happen.
40k doesn't work as a traditional MMO (with freely-roaming characters), without restricting to something like Necromunda or Gorkamorka... which then loses half the stuff that makes the setting appealing and fails to leverage the license.
Personally, WoW is the only Blizzard game I've ever gotten into on any sort of long-term basis. The other games are quality, but don't appeal to me.
edit: it's always been less the story and more the look. The big shoulderpads, spikes, and exaggerated skull-laden thing was unique to GW at one point.
Morskittar on
0
Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
edited January 2007
I still maintain that a 40k MMO would in nearly every likelyhood either be a horrible, horrible raping of the background ("Kharn the Betrayer group LF Eldar Ranger or SM Apothecary!" nightmare scenario), or use too little of the background (Gorkamorka Online! Orks are awesome, but just orks is too little).
Posts
However, I ALSO hope that they could prove me wrong.
En Taro Adun!
That's the way Blizzard is.
Hell, PA has a World of Warcraft comic from like 2001.
This isn't about you or me. (:winky:) it's about opinion in general. Just because YOU didn't like War3 does NOT mean it wasn't a worthy follow-up, doesn't mean it's not like as StarCraft, and doesn't mean my point (About Blizzard not making a new game because they feel it won't live up to an older game is hogwash) is invalidated.
This isn't a thread about whether or not WarCraft III was a good or bad game, or even a better or worse game than War2 or StarCraft. It's a discussion about Blizzard's future endevors, and while this may sound blunt, you're opinion isn't really relevant to that particular discussion, which is what I mean by Opinions LOL. Unless of course your a CEO or something at Blizzard and you just never told me.
Why didn't you tell me?1?!?
Anywho, now if War3 was a critical failure, than I could see THAT being relevent to the particular discussion you replied to. (If you're curious, it got a 92 on Metacritic whereas SC got a 88. But IIRC, SC got a bum rap because people were all "SPRITES LOL" when SC was compared to TA.)
I'm not sure if it's intentional, but your posts pretty much scream "ONLY MY OPINIONS MATTER!". Deciding that a discussion should only include the parts of the subject you decide are important isn't likelly to spawn any healty debate.
Personally, I couldn't care less about the basic multiplayer of a possible Starcraft 2, as long as the single player story and gameplay is gold, and the possibilities for custom mapping is endless.
The current hubbub is that after what happened with War3 (Where the original concept they revealed as a Roleplaying Stategy game got turned into a more traditional RTS with some RP elements) Blizzard has decided to shut the fuck up about their games until they're nearing release.
This is a pretty retarded way for us to derail this thread, and Scottsman basically said he'd like me to stop talking about whether I liked Warcraft 3 here, so I will leave it at that.
I don't really want to get into an argument about Blizzard's marketing strategies or whatever, I'm just saying it seems unlikely to me that a company that has historically announced games half a decade ahead of time would suddenly keep their mouths shut entirely.
The last time I was genuinely surprised about a major game announcement was when Valve announced Half-Life 2.
Resolve the campaign, put in one or two more units per race, and I'll be satisfied for another decade.
It's not so much that I don't want to to talk about that, it's just that I didn't see how it was a relevant talking point to the discussion you replied to, which is why I kept saying "Opinions LOL" like a dick.
Sorry.
We've heard a few unnamed Blizzard sources quoted as saying they're "too afraid to mess with the perfect balance in Starcraft", right? I think it is stopping them from putting out SC2. Warcraft 2 was a great game and it was tough to follow, but it's not a national pastime like Starcraft is.
WoW was announced before the decision (if the rumour is accurate) to "shut the fuckup" was made. After the cat was out of the bag, they're really wasn't a reason to quit talking about it. Especially since they thought they would have it out sooner. (WoW even went through a minor recreation like War3 did. Originally there was only to be six races, and the graphics looked even MORE cartoonish)
It's considered (by fans) to be the reason that, even though we've heard from a dozen places that D3 was being made since 2001, we haven't heard any official announcements on the matter. By the time they got something to show, they decided to keep quiet until they were sure they had a somewhat finalized core game.
like giving each side the same classes now - in spite of storyline or uniqueness
This is pure conjecture, but I see Diablo 2 as them starting to work with character development along different classes. Attempting to divide types of gameplay along very specific lines while keeping all the action in a single environment. Basically, RPG character development to a level they hadn't really done.
WarIII was basically a big, huge advertisement for World of Warcraft. Not to disparage the game as it replaced Starcraft as my RTS of choice for co-op play (Except for team games on The Hunters map), but it was totally overshadowed by the announcement of the MMO to follow it.
If we're to see a World of Starcraft, I'd imagine we'll see a Starcraft 2 or a Starcraft: Ghost type thing first, to energize the fanbase and attempt to nail down aspects of the gameplay beforehand.
It makes sense to follow up StarCraft at least financially, but I imagine that we will not see it for many years and it will be a huge example of one of those "when its done" games. Also i assume that it will be one of those games that everyone and their mom upgrades their system for. Hopefully it is currently in development, and hopefully it will take a long time so they can get the bugs out.
After the release of d2, WCIII and WoW, to me it seems logical that they might want to work in a Sci-Fi setting
Here's a fun fact not pertinant to the discussion. Originally Blizzard was going to make a new midieval IP for their up and coming MMO, but sometime during early development they realized they already had a prefectly viable IP and thus the game became WoW.
I often wonder what this new IP would have been.
Captain: Yeah, that is an issue I keep hearing, but ultimately I don't think that would deter Blizzard from making SC2. The worst that could happen is that it sells average and SC retains it's marketshare in Korea. Blizzard would still make money both ways. Though I could see them taking forever to make SCII in order to try and get the korean market to switch over.
Akilae: Keep in mind that they've had three and a half years to be working on SOMETHING. It's quite possible they're already pretty far along in development.
If it had been a new IP, I guarrentee it would suffer from the same or similar problems as WoW did as far as being formulaic. It's the nature of MMORPG's and Blizzard. Blizzard takes what exists and refines the hell out of it.
at least my girlfriend lives quite far away
That said, i wouldn't be terribly interested in a new medieval IP as I crave some more hot sci fi action
Still, I'm more sad about not being connected to the Warcraft universe than anything. Blizzard creates fun worlds.
So I guess what I'm saying is who cares what the IP is. I didn't know anything about the WC universe before WoW and I still don't really know much, but it didn't matter because I wasn't playing WoW, I was playing Diablo 3.
Indeed. WoW pretty much slaughtered my enthusiasm for the Warcraft universe. One of hte main reasons why I detest the idea of an SC MMO.
Project Revolution has shown me that 3D graphics work just fine for SC (I mean, hell, all the sprites in SC were originally 3D models anyway. )
http://www.wc3campaigns.net/revolution/gallery.php?act=ent&id=74
NECROMUNDA: Online.
I would never, ever see the light of day. Especially if they kept the random shit that happens in town.
Hell I remember one time a juve joined my group, and went to town. His dad arrived and tried to take him home, and the dad has some pretty awesome gear.
Not only did the juve with las pistol one shot a ganger at max range, he did it to a much stronger character. That juve killed so much shit with his dad's plasma pistol.
I do not understand this post.
It's for him and someone else. maybe.
My face was like o_O the whole time I was reading it.
Games Workshop only has so many properties.
Craft Bowl?
Mordcraft?
Craftfleet Gothcraft?
:twisted:
Sniping aside, there's a link between the two companies that could hint as to what's being worked on. Maybe.
Well if they can pretty much steal the eldar, space marines, and tyranids, then why not just goto the horses mouth directly eh?
Now, im not knocking starcraft in the least, i love the game. But I still cant fathom why games workshop didn't sue the pants off of Blizzard for the blatant ripoff.
This would be one reason why Blizzard wouldn't develop a necromunda mmo. Although the idea is awesome. But man, when GW insists on a fantasy mmo over the 40k license, I don't think it will ever happen.
Basically necromunda would suit MMO play quite well. You have a small squad of about 5-10 models that you use in a 3d fighting environment.
Each battle has lasting effects on your character and his equipment. XP is earned, levels are represented through new feats (abilities, skills etc).
Basically a juve is someone with no training at all. Massive negatives to hit etc, and him killing someone as well armoured as his opponent is like a brand new level 1 guy in an mmo taking out a top level non-afk character.
The game lends itself VERY well to a online game model, myth style especially.
40k doesn't work as a traditional MMO (with freely-roaming characters), without restricting to something like Necromunda or Gorkamorka... which then loses half the stuff that makes the setting appealing and fails to leverage the license.
Personally, WoW is the only Blizzard game I've ever gotten into on any sort of long-term basis. The other games are quality, but don't appeal to me.
edit: it's always been less the story and more the look. The big shoulderpads, spikes, and exaggerated skull-laden thing was unique to GW at one point.
Edit: Hi5 Morskittar!
Chess.
\m/
It's a catch 22; you can't do 40k without da Boyz and Space Marines, but you can't do a traditional MMORPG with Space Marines or da Boyz.
'Course, I'm dreading the moment WAR sports the "LFM wite tower teclis run. need choas sorceror or shaman no blak orcs plz"