I don't know why some of the all-kit weapons are so bad, or the VSS, which I like despite it being terrible, but they are. And SMGs are awesome.
Oh, smgs are awesome up close but some people prefer a bit ranged punch and the G3 is a popular choice. At least half of the engineer kits i picked up included a G3. Can't be that bad if that many people bother to bring one with them. I find it strange that a weapon thats already that popular gets improved.
ACSIS on
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CarbonFireSee youin the countryRegistered Userregular
edited May 2010
Or perhaps the reason half of the kits you're finding contain G3s is because the SMG engineers aren't dying and leaving their kits laying around ;-)
Regardless, you seem convinced of the G3's superiority, so have at it. I guess we'll just suffer with much weaker weapons going against the G3 master race.
Who was that other guy, the one who couldn't for the life of him read stat sheets or understand when one number is bigger than another? The G3 is trash, regardless of what you try to tell yourself.
Heroes definitely counts, it's the only thing beside BC2 I have registered, and I've got a garand.
I honestly have no fucking idea how to get the garand then and I've been trying for such a long time.
It was a little wonky for the first couple weeks after I had veteran rank. I had the garand, then I didn't, then I did again. I think someone else said they emailed customer support or something and they fixed it, you could try that if it's been awhile and no results.
The spray value are spread added to the weapon with each shot from the hip and sighted.
The recoil value are the weapon's sights jumping around with each shot when sighted.
"kick" is the angle increase with each shot.
Higher "Amp" means a stronger kick based on the "Kick" number.
(probably multiplied in some way, more is bad generally speaking)
According to the chart from the first link:
SMG base spray value ranges from 0.3 to 0.45 (most models around 0.4)
SMG kick value from 6.0 to 30.0 (the UZI kicks like a mule, most models are around roughly 15 kick but there are two notable exceptions)
SMG amp value ranges from 0.3 to 0.6 (most models around 0.5)
Damage is around 12ish with one notable exception up close.
The G3:
spray: 1 (again this is not a fast firing weapon, the recovery catches up with that 3.0 per second)
kick: 7 (consideraly below usual SMGs[15] with two exceptions, the AKS-74U [6] and the UMP [7])
amp: 0.8 (slightly above the 0.5 average of SMGs but the UZI and the PP 2000 are considerably below that, unfortunately those two have an exorbitant "kick" value [30 and 18])
SMGs deal their damage up close (some 20) and at range they do around 12-16 damage.
The G3 deals 20 up close and 19,5 at range (a 0,5 dropoff - go figure)
And the G3 has more range than any SMG.
I am not telling you the values are incorrect.
I am telling you: if you are not planning to unload the gun directly into your opponents face the G3 is a quite formidable choice. Especially at range this gun is superior to ANY smg and not just because of its longer reach. If you want to shoot that opponent in the other building in the head this is the better weapon. If you want to chase in and unload a clip into his face then it clearly isn't.
Heroes definitely counts, it's the only thing beside BC2 I have registered, and I've got a garand.
I honestly have no fucking idea how to get the garand then and I've been trying for such a long time.
If you can't get a game to register, hop onto their live chat and tell them about the problem. It was literally a 30 second fix for them. They were like "I need to change a setting on your accout. Ok now look at it."
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Especially at range this gun is superior to ANY smg and not just because of its longer reach.
The problem is kick and amp are recoil not accuracy, they move the sights but have little effect if you're only single or burst firing. The G3 and the SMGs have the same range, just different damage during it, so there is no longer reach. The recovery is universal, SMGs in burst fire also benefit from it while landing several shots on the target. At range, they can still kill faster, and easier with optics, and they're better up close even though the G3 does more damage because of their fire rate and twice as accurate hip firing, plus suppressor for keeping you hidden.
I wasn't being sarcastic when I said use what you like, but the G3 is by no means a premier weapon. I like the VSS even though I think it's terrible.
SMGs are good at range? That seems a little counter-intuitive...(new to the game, don't yell at me)
It's not intuitive, but when standing still and aiming, the first shot out of any primary gun except the F2000 is perfectly accurate. Burst firing SMGs works well because they add little per shot and fire quickly, but bursts or single shots work well with most weapons because of that first shot thing. There's not many things you want to rambo with unless you're up close and personal.
Be aware, if you try to use the internet chat thing to get EA Support to fix your veteran status, the chat thingy seems to only work in Internet Explorer.
Once I managed to get the chat thingy working, it only took a couple minutes to fix it.
The G3 and the SMGs have the same range, just different damage during it, so there is no longer reach.
Firing a gun with a 0,5 damage drop off in single fire and bursting with something wich looses 6-8 damage at relatively close distances AND throws your aim off and deals less damage generally is kinda a big difference.
The recovery is universal, SMGs in burst fire also benefit from it while landing several shots on the target.
Absolutely. SMGs also benefit from it. But since you are firing a lot more bullets you are not benefiting AS MUCH from it - or in other words... you need more recovery.
At range, they can still kill faster, and easier with optics, and they're better up close even though the G3 does more damage because of their fire rate and twice as accurate hip firing, plus suppressor for keeping you hidden.
If you hit with all bullets - wich gets difficult at range at 2/3 or 1/2 damage in bursts.
I wasn't being sarcastic when I said use what you like, but the G3 is by no means a premier weapon. I like the VSS even though I think it's terrible.
No offence taken but if you pick up engineer kits you got at least every second time a G3 in your hands... and that makes is a favorite choice. Favourite choice as in "used by a lot of people". I don't think they pick this weapon out of some odd affliction. Rather i belive it simply works for them better than SMGs.
It's not intuitive, but when standing still and aiming, the first shot out of any primary gun except the F2000 is perfectly accurate. Burst firing SMGs works well because they add little per shot and fire quickly, but bursts or single shots work well with most weapons because of that first shot thing. There's not many things you want to rambo with unless you're up close and personal.
Pretty much all my kits have the Saiga right now. Only classes where I'm using the class weapon are Medic and Recon when I wanna snipe and not be a Jihad Shotgun Shrub.
hailthefish on
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SenshiBALLING OUT OF CONTROLWavefrontRegistered Userregular
Pretty much all my kits have the Saiga right now. Only classes where I'm using the class weapon are Medic and Recon when I wanna snipe and not be a Jihad Shotgun Shrub.
Works pretty well with medics. You get a lot close encounters. Of course there is also the M60.
Honestly, the recoil on a burst isn't much of an issue except maybe the uzi, and the recovery time isn't very different considering the the relative accuracy.
No offence taken but if you pick up engineer kits you got at least every second time a G3 in your hands... and that makes is a favorite choice. Favourite choice as in "used by a lot of people". I don't think they pick this weapon out of some odd affliction. Rather i belive it simply works for them better than SMGs.
The G3 is used a lot amongst the all-kits, but even counting use by all classes, 5 of the 7 SMGs have more time spent with them and there's more many more SMG kills overall. Those are pre-patch stats (witness the depressingly high M60 bar), but the G3 was stronger pre-patch. I haven't really noticed lots of G3s on engies, though that may just be because that I don't switch kits very often unless I'm out of ammo.
Saigas are popular shotguns. Personally I think I have better luck with the 870 as far as unslugged goes, though - shotguns always seem pretty wonky to me. My saigas shoot pixie dust and saigas fired at me shoot cannonballs.
The G3 and the SMGs have the same range, just different damage during it, so there is no longer reach.
Firing a gun with a 0,5 damage drop off in single fire and bursting with something wich looses 6-8 damage at relatively close distances AND throws your aim off and deals less damage generally is kinda a big difference.
The recovery is universal, SMGs in burst fire also benefit from it while landing several shots on the target.
Absolutely. SMGs also benefit from it. But since you are firing a lot more bullets you are not benefiting AS MUCH from it - or in other words... you need more recovery.
At range, they can still kill faster, and easier with optics, and they're better up close even though the G3 does more damage because of their fire rate and twice as accurate hip firing, plus suppressor for keeping you hidden.
If you hit with all bullets - wich gets difficult at range at 2/3 or 1/2 damage in bursts.
I wasn't being sarcastic when I said use what you like, but the G3 is by no means a premier weapon. I like the VSS even though I think it's terrible.
No offence taken but if you pick up engineer kits you got at least every second time a G3 in your hands... and that makes is a favorite choice. Favourite choice as in "used by a lot of people". I don't think they pick this weapon out of some odd affliction. Rather i belive it simply works for them better than SMGs.
It's not intuitive, but when standing still and aiming, the first shot out of any primary gun except the F2000 is perfectly accurate. Burst firing SMGs works well because they add little per shot and fire quickly, but bursts or single shots work well with most weapons because of that first shot thing. There's not many things you want to rambo with unless you're up close and personal.
Yes, there's not enough semen on the spreadsheets.
Er, what? Who are you again?
Anyway, to ask people whose opinions matter, what are the feelings on straight rush playlists versus mixed (Rush/Conq) lists? Too many people jumping ship between rounds or is it a nice change of pace?
Sladvan on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Posts
I guess it finally picked up my PSN account link for BC1 then.
For me it was just unlocked one day.
It seemed like everyone got it that day.
All the details in the game are screwy.
Yeah it would. Unfortunately smgs lack accuracy and the high ROF coupled with low damage means you have to spray and so you throw your aim off.
That is true, yes.
Oh, yeah. Up close smgs are terrific, sure. The G3 is more mid to high range.
Up close if you unload it in the face of an opponent yes. But the knive kills even faster - of course you need to be REALLY close for that
Totally. Also you burn trough that ammo rather quickly.
Oh, smgs are awesome up close but some people prefer a bit ranged punch and the G3 is a popular choice. At least half of the engineer kits i picked up included a G3. Can't be that bad if that many people bother to bring one with them. I find it strange that a weapon thats already that popular gets improved.
Regardless, you seem convinced of the G3's superiority, so have at it. I guess we'll just suffer with much weaker weapons going against the G3 master race.
Who was that other guy, the one who couldn't for the life of him read stat sheets or understand when one number is bigger than another? The G3 is trash, regardless of what you try to tell yourself.
Listen, you can believe what you want, but the G3 is strictly less accurate than any SMG, and SMGs kill faster at any range (Goomba). These are numbers from the game, opinion doesn't change them.
But use whatever you like!
It was a little wonky for the first couple weeks after I had veteran rank. I had the garand, then I didn't, then I did again. I think someone else said they emailed customer support or something and they fixed it, you could try that if it's been awhile and no results.
No offence, but i can read:
The spray value are spread added to the weapon with each shot from the hip and sighted.
The recoil value are the weapon's sights jumping around with each shot when sighted.
"kick" is the angle increase with each shot.
Higher "Amp" means a stronger kick based on the "Kick" number.
(probably multiplied in some way, more is bad generally speaking)
According to the chart from the first link:
SMG base spray value ranges from 0.3 to 0.45 (most models around 0.4)
SMG kick value from 6.0 to 30.0 (the UZI kicks like a mule, most models are around roughly 15 kick but there are two notable exceptions)
SMG amp value ranges from 0.3 to 0.6 (most models around 0.5)
Damage is around 12ish with one notable exception up close.
The G3:
spray: 1 (again this is not a fast firing weapon, the recovery catches up with that 3.0 per second)
kick: 7 (consideraly below usual SMGs[15] with two exceptions, the AKS-74U [6] and the UMP [7])
amp: 0.8 (slightly above the 0.5 average of SMGs but the UZI and the PP 2000 are considerably below that, unfortunately those two have an exorbitant "kick" value [30 and 18])
SMGs deal their damage up close (some 20) and at range they do around 12-16 damage.
The G3 deals 20 up close and 19,5 at range (a 0,5 dropoff - go figure)
And the G3 has more range than any SMG.
I am not telling you the values are incorrect.
I am telling you: if you are not planning to unload the gun directly into your opponents face the G3 is a quite formidable choice. Especially at range this gun is superior to ANY smg and not just because of its longer reach. If you want to shoot that opponent in the other building in the head this is the better weapon. If you want to chase in and unload a clip into his face then it clearly isn't.
If you can't get a game to register, hop onto their live chat and tell them about the problem. It was literally a 30 second fix for them. They were like "I need to change a setting on your accout. Ok now look at it."
I tried to get into Vent too, but wasn't able to get it working for some reason. Oh well, next time. Thanks for the games!
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
The problem is kick and amp are recoil not accuracy, they move the sights but have little effect if you're only single or burst firing. The G3 and the SMGs have the same range, just different damage during it, so there is no longer reach. The recovery is universal, SMGs in burst fire also benefit from it while landing several shots on the target. At range, they can still kill faster, and easier with optics, and they're better up close even though the G3 does more damage because of their fire rate and twice as accurate hip firing, plus suppressor for keeping you hidden.
I wasn't being sarcastic when I said use what you like, but the G3 is by no means a premier weapon. I like the VSS even though I think it's terrible.
It's not intuitive, but when standing still and aiming, the first shot out of any primary gun except the F2000 is perfectly accurate. Burst firing SMGs works well because they add little per shot and fire quickly, but bursts or single shots work well with most weapons because of that first shot thing. There's not many things you want to rambo with unless you're up close and personal.
Can't quit this game! Haven't enjoyed a shooter more in a long time.
is to use the slug shotgun so you don't need a second
Once I managed to get the chat thingy working, it only took a couple minutes to fix it.
Hopefully I'll be using the rifle that won the war soon.
Gavin.
Firing a gun with a 0,5 damage drop off in single fire and bursting with something wich looses 6-8 damage at relatively close distances AND throws your aim off and deals less damage generally is kinda a big difference.
Absolutely. SMGs also benefit from it. But since you are firing a lot more bullets you are not benefiting AS MUCH from it - or in other words... you need more recovery.
If you hit with all bullets - wich gets difficult at range at 2/3 or 1/2 damage in bursts.
No offence taken but if you pick up engineer kits you got at least every second time a G3 in your hands... and that makes is a favorite choice. Favourite choice as in "used by a lot of people". I don't think they pick this weapon out of some odd affliction. Rather i belive it simply works for them better than SMGs.
Saiga
that is all
Works pretty well with medics. You get a lot close encounters. Of course there is also the M60.
I use the 9A-91, because I like crappy Russian weapons with shallow mags.
And the XM8C.
Just went 28-5 with the garand and c4.
Lining up c4 at choke points, then flanking the enemy team to seal the deal was amazing.
I think I killed 3 guys with 1 c4 trap, all of them lined up in a bush.
The G3 is used a lot amongst the all-kits, but even counting use by all classes, 5 of the 7 SMGs have more time spent with them and there's more many more SMG kills overall. Those are pre-patch stats (witness the depressingly high M60 bar), but the G3 was stronger pre-patch. I haven't really noticed lots of G3s on engies, though that may just be because that I don't switch kits very often unless I'm out of ammo.
Saigas are popular shotguns. Personally I think I have better luck with the 870 as far as unslugged goes, though - shotguns always seem pretty wonky to me. My saigas shoot pixie dust and saigas fired at me shoot cannonballs.
But you weren't the guy that blew up 2 bradleys with one C4 trap
I felt so bad being a victim of that.
I wish Goomba was here.
Er, what? Who are you again?
Anyway, to ask people whose opinions matter, what are the feelings on straight rush playlists versus mixed (Rush/Conq) lists? Too many people jumping ship between rounds or is it a nice change of pace?
Edit: Can't wait for the 360 patch. It's so soon!
Have dice made mention of fixing the M1 stats yet?
kpop appreciation station i also like to tweet some