No, that is where you are wrong. You don't have time to solve everybody's little problems while Saren is busy trying to destroy the universe. You also want to minimize the amount of filthy aliens on your crew, so the renegade cop gets ignored and the unstable krogan gets killed when he dares to question your command. The rachni don't deserve to exist, and the council is nothing more than a well-orchestrated sham. Shiala is an obvious threat and is not to be trusted. If any human must be sacrificed on Virmire, it should be the one you cannot tap. Default Shepard is the hero the galaxy needs.
Tali's ME1 character quest does just kind of fall in your lap though. I was going on along and then Admiral Hackkett calls me up and says "yo dude, so there's like, a lot of Geth building bases in a sector. It'd be super swell if you could like, go blow them up - or something"
And I was all "Geth? Yeah I kill them. Rock on brother."
And then I did that and at the end there was all that data and I was like "hey isn't this the type of thing Quarians are into?"
electricitylikesme on
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CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
No, that is where you are wrong. You don't have time to solve everybody's little problems while Saren is busy trying to destroy the universe. You also want to minimize the amount of filthy aliens on your crew, so the renegade cop gets ignored and the unstable krogan gets killed when he dares to question your command. The rachni don't deserve to exist, and the council is nothing more than a well-orchestrated sham. Shiala is an obvious threat and is not to be trusted. If any human must be sacrificed on Virmire, it should be the one you cannot tap. Default Shepard is the hero the galaxy needs.
Tali's ME1 character quest does just kind of fall in your lap though. I was going on along and then Admiral Hackkett calls me up and says "yo dude, so there's like, a lot of Geth building bases in a sector. It'd be super swell if you could like, go blow them up - or something"
And I was all "Geth? Yeah I kill them. Rock on brother."
And then I did that and at the end there was all that data and I was like "hey isn't this the type of thing Quarians are into?"
you know who could handle those geth
the alliance military
it doesn't have to be ONE SPECTRE or FULL ARMADA, send in some special ops guys like the Corsairs to handle it. Jacob had Eden Prime experience.
Quick, simple question. Should I play this with Mouse+Keyboard or a 360 controller? I played ME1 with the M+K, but it seems that ME2 is really much more of a cover 3rd person shooter, and usually those games work best with controllers. Also the mouse sensitivity seems a wee bit high by default. What do you guys recommend?
Cobaltred on
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
edited May 2010
I played it fine with keyboard and mouse. I always recommend mouse and keyboard for any shooter, cover based or not.
Hey, so, I just downloaded ME1 from Steam, but it...won't start. There's no error or anything that pops up - the game simply isn't loading after the Steam launcher says the game is starting, as if my computer isn't recognizing the action. I'm on Windows 7 64-bit, i3 processor.
Any suggestions?
Graviija on
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
edited May 2010
Just throwing it out there, but do you have the 32bit compatibility mode thingy installed?
Hey, so, I just downloaded ME1 from Steam, but it...won't start. There's no error or anything that pops up - the game simply isn't loading after the Steam launcher says the game is starting, as if my computer isn't recognizing the action. I'm on Windows 7 64-bit, i3 processor.
Any suggestions?
I had a similar problem - it was solved in a patch. But off steam it should be pre patched. Just try updating it (can you manually update on steam?). For me, it was not having 64bit compatibility out of the box.
What's a good extra weapon choice for an engineer? I'm guessing with the locust it's not worth going assault rifles, so sniper rifle or shotgun?
There is only one answer to this: go Viper. I love it and it fits like a glove on the engineer.
Is the viper the fast firing sniper rifle? I don't know why but I did not like that gun.
Yep and it's just the shit. I imagine it's a taste issue, some snipers prefer the bigger damage of the "other one" (I never use it so I don't remember it's name), and it does suit the cloaking ability better, I'm such a shit shot that the Viper is better for me as you can spray targets full of metal with a scope. What could be better.
No, that is where you are wrong. You don't have time to solve everybody's little problems while Saren is busy trying to destroy the universe. You also want to minimize the amount of filthy aliens on your crew, so the renegade cop gets ignored and the unstable krogan gets killed when he dares to question your command. The rachni don't deserve to exist, and the council is nothing more than a well-orchestrated sham. Shiala is an obvious threat and is not to be trusted. If any human must be sacrificed on Virmire, it should be the one you cannot tap. Default Shepard is the hero the galaxy needs.
Tali's ME1 character quest does just kind of fall in your lap though. I was going on along and then Admiral Hackkett calls me up and says "yo dude, so there's like, a lot of Geth building bases in a sector. It'd be super swell if you could like, go blow them up - or something"
And I was all "Geth? Yeah I kill them. Rock on brother."
And then I did that and at the end there was all that data and I was like "hey isn't this the type of thing Quarians are into?"
I think the problem with Tali's side quest (and the reason defaultShep didn't do it) is because
you need to land the Mako on FIVE separate planets, drive round, kill Geth outside, kill Geth inside bases.... well the last bit is fun but there's all the Mako driving stuff.
I actually like the Mako Anyone else noticed that you get about 4x the XP for killing things without it though?
Leinna on
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
edited May 2010
Yep. It's a good way to bump up your XP if you're shooting for level 59 in one time through (or maybe even 60, though I never did manage that).
I don't think I'll ever play ME1 through with the same char twice, it's too long! :P The highest I've managed is level 53. That was without Pinnacle Station, but it sucked on insanity as everything was too tough. Next playthrough I'm going through on normal difficulty - hopefully Pinnacle station will be less awful.
Leinna on
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
edited May 2010
Pinnacle Station sucks on any difficulty. It's just over faster on Casual.
Orca on
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
edited May 2010
The problems with Pinnacle Station are several-fold: it highlights the combat without even the barest hint of a plot behind it, and the combat isn't all that wonderful; the way the enemies are teleported in makes for lame, immersion-breaking combat; the constant negative commentary makes it downright unpleasant to play, especially when you're trying and failing to make it through a particular scenario; the environments are all small and contained; the time-limited scenarios frequently feature enemies that you either can't kill fast enough or just simply don't spawn enough enemies to continue playing on the higher difficulties; enemies come with radically different health, and there's no way to tell at the outset which one's which (this is particularly nasty on one of the Volcanic ones); the combination of enemies teleporting in with mass numbers of enemies each with immunity makes Arnhem's mission positively punishing on Insanity, and a pain in the ass on just about any difficulty.
If you absolutely must have the XP and can't stand the thought of giving Pinnacle Station a miss, use the cheat console to give yourself and your allies the cheat gun and armor. Or better yet, use the cheat console to give yourself the equivalent XP and don't play Pinnacle Station.
The problems with Pinnacle Station are several-fold: it highlights the combat without even the barest hint of a plot behind it, and the combat isn't all that wonderful; the way the enemies are teleported in makes for lame, immersion-breaking combat; the constant negative commentary makes it downright unpleasant to play, especially when you're trying and failing to make it through a particular scenario; the environments are all small and contained; the time-limited scenarios frequently feature enemies that you either can't kill fast enough or just simply don't spawn enough enemies to continue playing on the higher difficulties; enemies come with radically different health, and there's no way to tell at the outset which one's which (this is particularly nasty on one of the Volcanic ones); the combination of enemies teleporting in with mass numbers of enemies each with immunity makes Arnhem's mission positively punishing on Insanity, and a pain in the ass on just about any difficulty.
If you absolutely must have the XP and can't stand the thought of giving Pinnacle Station a miss, use the cheat console to give yourself and your allies the cheat gun and armor. Or better yet, use the cheat console to give yourself the equivalent XP and don't play Pinnacle Station.
funnily enough, i'd actually appreciate a combat sim in mass effect 2, like a holodeck or some shit, because i adore the combat in me2
hell they practically have one already in the board room where you talk to the illusive man
i really like the combat, plus it would be extra cool to tinker with weapons in mordin's lab and swap out armour pieces in your cabin and see how it all works in a combat sim
funnily enough, i'd actually appreciate a combat sim in mass effect 2, like a holodeck or some shit, because i adore the combat in me2
hell they practically have one already in the board room where you talk to the illusive man
i really like the combat, plus it would be extra cool to tinker with weapons in mordin's lab and swap out armour pieces in your cabin and see how it all works in a combat sim
Properly done I would like to see this as well. Eg something akin to the end of Kasumi's mission, but in a larger environment, and none of this spawning in from nowhere crap. Actually, even Kasumi's end-thing is kind of a pain since there's so much cover that she tends to stick to the exposed bits and get chopped to pieces unless you're careful with her...but it generally works out ok.
The thing is, it has to be fun. Pinnacle Station was the epitome of not fun.
Orca on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited May 2010
I only played Pinnacle for the apartment. That's why whenever I went there I would just throw the game on casual and power through.
Not to change the topic or anything, but I'm doing my second ME2 playthrough now, and I'm at the very beginning and I'm wondering
How to Shep and Jacob not notice that
Wilson is a traitor
immediately? He's alone...in a room full of dead bodies...claiming he was shot by mechs that he killed...with no dead mechs.
Shepard had just risen up from the dead, so his thought processes probably weren't working very well. There is a possibility of brain readjustment to all the new sensory information coming to him. In addition to this he had just heard about what had happened to his friends and the ship, and that he had been dead for two years. He probably had a lot to think about and couldn't pick up the strangeness of the situation. If you remember, they had to make all sorts of tests for his memories and intelligence. In addition, depending on your Shepard, he is a fighter, not a thinker.
Of note:
Faster planet scanning
Fixed where you could exploit infinite talent points
Can someone post those? Can't see them from work. I hope they fixed a lot of the more serious bugs, like the sound cutting out during the Samara loyalty mission...
I never knew about this infinite talents points thing though. Didn't need it anyway
IIRC, when you pick "Dominate" as your bonus skill, you get an extra talent point for it than with any other bonus skills. I think it had something to do with continuously picking that.
Posts
Oh god, that's beautiful.
Tali's ME1 character quest does just kind of fall in your lap though. I was going on along and then Admiral Hackkett calls me up and says "yo dude, so there's like, a lot of Geth building bases in a sector. It'd be super swell if you could like, go blow them up - or something"
And I was all "Geth? Yeah I kill them. Rock on brother."
And then I did that and at the end there was all that data and I was like "hey isn't this the type of thing Quarians are into?"
you know who could handle those geth
the alliance military
it doesn't have to be ONE SPECTRE or FULL ARMADA, send in some special ops guys like the Corsairs to handle it. Jacob had Eden Prime experience.
Well, if they didn't ask you to do all that stuff, the game would be pretty boring.
Seconded. Goddam fine rifle.
definitely go kbam. it works well.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Any suggestions?
either's good, but i can see sniper rifles fitting into the engineer strategy (such as it is) a bit easier
i mean you already have cryo blast for short range encounters
i guess you could use shotguns, they might be handy in situations where you got husk rushes and not enough cryo/incinerate between them
There is only one answer to this: go Viper. I love it and it fits like a glove on the engineer.
I had a similar problem - it was solved in a patch. But off steam it should be pre patched. Just try updating it (can you manually update on steam?). For me, it was not having 64bit compatibility out of the box.
Is the viper the fast firing sniper rifle? I don't know why but I did not like that gun.
Yep and it's just the shit. I imagine it's a taste issue, some snipers prefer the bigger damage of the "other one" (I never use it so I don't remember it's name), and it does suit the cloaking ability better, I'm such a shit shot that the Viper is better for me as you can spray targets full of metal with a scope. What could be better.
edit out mouse acceleration in the ini file
I think the problem with Tali's side quest (and the reason defaultShep didn't do it) is because
I actually like the Mako
If you absolutely must have the XP and can't stand the thought of giving Pinnacle Station a miss, use the cheat console to give yourself and your allies the cheat gun and armor. Or better yet, use the cheat console to give yourself the equivalent XP and don't play Pinnacle Station.
I'm pretty sure 60 in one go is impossible without using one of the save/load glitches.
except for the survival scenarios. turn the difficulty up for those or else it gets really irritating taking forever to die.
funnily enough, i'd actually appreciate a combat sim in mass effect 2, like a holodeck or some shit, because i adore the combat in me2
hell they practically have one already in the board room where you talk to the illusive man
i really like the combat, plus it would be extra cool to tinker with weapons in mordin's lab and swap out armour pieces in your cabin and see how it all works in a combat sim
How to Shep and Jacob not notice that
Properly done I would like to see this as well. Eg something akin to the end of Kasumi's mission, but in a larger environment, and none of this spawning in from nowhere crap. Actually, even Kasumi's end-thing is kind of a pain since there's so much cover that she tends to stick to the exposed bits and get chopped to pieces unless you're careful with her...but it generally works out ok.
The thing is, it has to be fun. Pinnacle Station was the epitome of not fun.
List of changes: http://social.bioware.com/forum/1/topic/129/index/2637694
Of note:
Faster planet scanning
Fixed where you could exploit infinite talent points
Shepard had just risen up from the dead, so his thought processes probably weren't working very well. There is a possibility of brain readjustment to all the new sensory information coming to him. In addition to this he had just heard about what had happened to his friends and the ship, and that he had been dead for two years. He probably had a lot to think about and couldn't pick up the strangeness of the situation. If you remember, they had to make all sorts of tests for his memories and intelligence. In addition, depending on your Shepard, he is a fighter, not a thinker.
Jacob is a Cerberus operative.
YES
FUCK YOU
BOYCOTT FOREVER
Awesome. Too bad I've just 1030/1030 the game and won't need to scan anymore planets.
Seriously that is cool that you guys listened to the excessive bitching from everyone about the scanning.
I never knew about this infinite talents points thing though. Didn't need it anyway
Xbox Live: Kunohara
Why do you spit in the faces of the noble PC owning ubermenschen?
Can someone post those? Can't see them from work. I hope they fixed a lot of the more serious bugs, like the sound cutting out during the Samara loyalty mission...
IIRC, when you pick "Dominate" as your bonus skill, you get an extra talent point for it than with any other bonus skills. I think it had something to do with continuously picking that.