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[MAG] New Patch - Maps neutral - MAG ruined FOREVER?

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Posts

  • MalechaiMalechai Registered User regular
    edited August 2010
    B...b...but the arguement was that Raven sucked and were horrible to play alongside!
    My vote is for valour as well. Kp5= awesome sauce.
    Com on shark, ONE OF US, ONE OF US!

    We got time to debate this we still need to wait for the lower level players to catch up. Don't want another fractured vetting that realy hurt the clan in the past.

    Time to put away Baldurs gate and knock off some rust. Anyone else playing right now?

    Malechai on
    sig5ez4.jpg
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    God dammit...why'd I even suggest this...lol.


    Then again, I'd probably enjoy Valor more than SVER. I wanna crack open those OP maps like eggs again (or die trying)!

    Worst comes to worst...I hope they get that extra character thing working soon.

    SteadiestShark on
    GT/PSN: SteadiestShark
  • BastableBastable Registered User regular
    edited August 2010
    Man really we want to split the clan again?

    Bastable on
    Philippe about the tactical deployment of german Kradschützen during the battle of Kursk:
    "I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."

  • VanderbrentVanderbrent Registered User regular
    edited August 2010
    Bastable wrote: »
    Man really we want to split the clan again?

    No we don't. It's just a thought experiment. We can still wait awhile for people to catch up.

    Vanderbrent on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited August 2010
    I don't mind switching, I've been wanting to change PSN ID anyway.

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • MalechaiMalechai Registered User regular
    edited August 2010
    Beltaine wrote: »
    I don't mind switching, I've been wanting to change PSN ID anyway.

    Well what we are talking about is keeping your psn name the same hitting level 60 and vetting. With happy hour and directives giving you 200% exp should take long to get there.

    Malechai on
    sig5ez4.jpg
  • PBC-66PBC-66 Registered User regular
    edited August 2010
    Beltaine wrote: »
    I don't mind switching, I've been wanting to change PSN ID anyway.


    Apperantly you can reset PSN name without losing your current profile, you just have to call PSN customer service and they can change your "Nick name" on the current email.

    (although i havent done this myself its worth a try)

    PBC-66 on
    | PSN: PBC-66 |
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    PBC-66 wrote: »
    Beltaine wrote: »
    I don't mind switching, I've been wanting to change PSN ID anyway.


    Apperantly you can reset PSN name without losing your current profile, you just have to call PSN customer service and they can change your "Nick name" on the current email.

    (although i havent done this myself its worth a try)

    Sonuvabytch. I tried to have my name changed a couple years back, and it was no dice. I ended up just creating a new one...

    Craptastic-J on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited August 2010
    I would do that, but my current email address goes away at the end of the month. Switched ISPs.

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • AddaAdda LondonRegistered User regular
    edited August 2010
    http://blog.mag.com/blog/2010/08/mag-moves-plus-our-new-beta-program/

    I might play some more if we all play the beta from next week instead :D

    Adda on
    steam_sig.png
    I want to know more PA people on Twitter.
  • MalechaiMalechai Registered User regular
    edited August 2010
    That looks preaty hot. Though realy I wish if they were going to be adding move support to the game they would add KB/M support too.

    Malechai on
    sig5ez4.jpg
  • RoxtarRoxtar Registered User regular
    edited August 2010
    Well I did my own splitting off on the quest for gold and just finished Valor and started Raven. I would really, really, REALLY suggest against going Valor. Raven is bad currently but not that bad IMHO. Valor was absolute poopycock.

    Roxtar on
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    Holy wang, I'm interested as hell in this beta thing.


    Extra character slots?:

    http://www.youtube.com/watch?v=P3ALwKeSEYs

    SteadiestShark on
    GT/PSN: SteadiestShark
  • SpannerXSpannerX Registered User regular
    edited August 2010
    Well, got stuck in Dwarf Fortress for a few days there, bad idea. :) I'm going to grind today, after I do some chores outside (wash cars, windows, siding, blah).

    SpannerX on
    PSN: spannerx1970
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited August 2010
    Played my double XP hour doing directives and gained 5 levels.

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited August 2010
    So I'm half considering sucking it up and installing 3.2.1 and its equally disdainful cousin 3.4.1 and whatever horrors sony has pushed since then and getting back into this game. . .

    what faction is the main group playing currently?

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • MalechaiMalechai Registered User regular
    edited August 2010
    We are currently sver but for how much longer who knows. The majority of the community has forgotten how to win and it's starting to become annoying. In other news only 693 more sniper kills and I can start using a real weapon again. I'm actualy starting to get to the point where I can pick my shots better, becomming more patient. Would be easier with a full squad of merchs again with you guys at least I don't have to worry about some one not knowing what to do or grabbing a jeep and doing laps around the letters.

    Malechai on
    sig5ez4.jpg
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    Malechai wrote: »
    We are currently sver but for how much longer who knows. The majority of the community has forgotten how to win and it's starting to become annoying. In other news only 693 more sniper kills and I can start using a real weapon again. I'm actualy starting to get to the point where I can pick my shots better, becomming more patient. Would be easier with a full squad of merchs again with you guys at least I don't have to worry about some one not knowing what to do or grabbing a jeep and doing laps around the letters.

    I bet you could get a lot of vehicular homicides that way...I'm about halfway to that medal, hmmm. We should do that next time we have a full squad, every merch just go and steal another platoons humvee and drive around the letters, 8 slaughter-trucks keeping the letters free of enemy pedestrians.

    Also Mal, I struggled up to about 350 kills with the tier 2 and 3 snipers. I had tried the tier 1 hip fire method before and it didn't work, but I went back to it at about the 350 kill mark. I got used to it pretty quick, my kills per round doubled and the pain (time) was cut in half. Just go tier 1, silencer, foregrip, stock scope and use it like a shotgun. Might work for you, it helped me.

    Craptastic-J on
  • MalechaiMalechai Registered User regular
    edited August 2010
    Malechai wrote: »
    We are currently sver but for how much longer who knows. The majority of the community has forgotten how to win and it's starting to become annoying. In other news only 693 more sniper kills and I can start using a real weapon again. I'm actualy starting to get to the point where I can pick my shots better, becomming more patient. Would be easier with a full squad of merchs again with you guys at least I don't have to worry about some one not knowing what to do or grabbing a jeep and doing laps around the letters.

    I bet you could get a lot of vehicular homicides that way...I'm about halfway to that medal, hmmm. We should do that next time we have a full squad, every merch just go and steal another platoons humvee and drive around the letters, 8 slaughter-trucks keeping the letters free of enemy pedestrians.

    Also Mal, I struggled up to about 350 kills with the tier 2 and 3 snipers. I had tried the tier 1 hip fire method before and it didn't work, but I went back to it at about the 350 kill mark. I got used to it pretty quick, my kills per round doubled and the pain (time) was cut in half. Just go tier 1, silencer, foregrip, stock scope and use it like a shotgun. Might work for you, it helped me.

    I have one loadout like that it kinda works. But I've found that I tend to have better results using the teir 2 with a bipod and the variable power scope and just counter sniper and pick off runners. Problem with that is depending on the quality of my squadies I get frustrated at the failure and go back to the teir 1 with grip method and get slaughtered.

    Malechai on
    sig5ez4.jpg
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    Malechai wrote: »
    Malechai wrote: »
    We are currently sver but for how much longer who knows. The majority of the community has forgotten how to win and it's starting to become annoying. In other news only 693 more sniper kills and I can start using a real weapon again. I'm actualy starting to get to the point where I can pick my shots better, becomming more patient. Would be easier with a full squad of merchs again with you guys at least I don't have to worry about some one not knowing what to do or grabbing a jeep and doing laps around the letters.

    I bet you could get a lot of vehicular homicides that way...I'm about halfway to that medal, hmmm. We should do that next time we have a full squad, every merch just go and steal another platoons humvee and drive around the letters, 8 slaughter-trucks keeping the letters free of enemy pedestrians.

    Also Mal, I struggled up to about 350 kills with the tier 2 and 3 snipers. I had tried the tier 1 hip fire method before and it didn't work, but I went back to it at about the 350 kill mark. I got used to it pretty quick, my kills per round doubled and the pain (time) was cut in half. Just go tier 1, silencer, foregrip, stock scope and use it like a shotgun. Might work for you, it helped me.

    I have one loadout like that it kinda works. But I've found that I tend to have better results using the teir 2 with a bipod and the variable power scope and just counter sniper and pick off runners. Problem with that is depending on the quality of my squadies I get frustrated at the failure and go back to the teir 1 with grip method and get slaughtered.

    Yah, understandable. I tended to do better with the traditional sniper/counter snipe method when my squaddies were good, and I mean holding a position and watching my back type of thing. When they were bad I was usually just better off trying to get behind the red dots and hipfire them.

    Make sure you knock out those paratroop kills too. I got stuck doing that for about 60 kills past my thousand, pain in the ass. I have noticed I kinda miss the long range diversity I had with the sniper scope. I might need to respec into AR's to get that back, cause getting thrashed from 40 meters away because I have a shotgun is getting less and less fun

    Craptastic-J on
  • PBC-66PBC-66 Registered User regular
    edited August 2010
    MAG “Moves,” Plus Our New Beta Program
    posted by Jeremy Dunham, August 17, 2010 11:15 am

    If you’re a fan of our massive 256-player first-person shooter, MAG, then today’s news should be of great interest to you.

    Truth be told, we have so many tremendous revisions coming to our “ever-changing global war” that it’s almost impossible to tell you about everything we have planned in a single article… but we have to begin somewhere, and we’re starting with PlayStation Move!

    That’s right, later this Autumn MAG will offer full compatibility with the PlayStation Move! This added support means that users have another way to experience the most ambitious first-person shooter out there. Pinpoint accuracy and easy access to all of the game’s mechanics ensure that players of any type — be they hardened veterans or new recruits — can enjoy a shooting experience unlike any other.

    But PlayStation Move support isn’t all we’re working on. Because our upcoming content is so important to the game and its future, we want your assistance to make sure we get it right! With that notion in mind we’re pleased to announce that, one week from today on August 24, we’re inviting existing MAG owners to take part in the all-new MAG Beta program!


    Raven, SVER and Valor chill on Silverback Ridge.

    What are you going to play and test, you ask? How about the oft-demanded “Clan Deploy” feature that allows clan leaders to choose any game type and queue up to 128 clan members for matches as a team? Sure, that’s a great start but we’re also bringing in a brand-new Skill tree system that improves how our character customization system works — complete with new skills and new abilities. What’s more is that we’re introducing an in-game economy system that allows users to earn “Credit Points” by completing objectives, finishing missions, and killing enemies. They can then spend those points to purchase new weapons and gear.

    MAG Beta testers will also have the opportunity to try out our upcoming DLC game-type, “Escalation,” well before it becomes available. The most frenetic MAG game mode yet, Escalation offers three brand-new faction-neutral maps with never-before-seen environments that pit a total of 96 players from all three PMCs against each other simultaneously. For the first time ever, Raven, Valor and SVER will be on a single map going after the same objectives at the same time. It’s complete insanity and a whole lot of fun, and we can’t wait for you to try it out. As an added bonus, we’re including nine all-new weapons that add even more firepower to your already-sweet arsenal as well.


    Radiant Barrens is hot!

    That’s not all, of course, as we have plenty of other surprises in store for the new MAG Beta program that we haven’t mentioned yet — like the beta’s ability to support multiple character slots so that players can check out each PMC — but some things are best left for you to discover on your own.

    To participate in the new MAG beta, all you have to do is download the client software from the PlayStation Store when it becomes available next week, insert your MAG disc into the PlayStation 3, sign-in to the beta client and… BOOM! You’re good to go. Reminder: You must have the MAG disc in your PS3 in order for the new beta client to work.

    Amazingly, today’s announcement only scratches the surface of what’s planned for MAG’s future. That’s why we’re updating the Official MAG Blog constantly over the next few weeks with new and more detailed information of what you can look forward to. We’re even holding a special edition of our popular Zipline Podcast this Friday that will answer your questions about our future plans with special guest, Zipper Game Director Seth Luisi (if you have a question for the podcast, post it here)!

    As always, the entire team at Zipper Interactive would like to thank you, our fans, for your feedback, loyalty and enthusiasm. Your continued support is what makes MAG what it is today, and it’s what inspires us to to make it better.

    PBC-66 on
    | PSN: PBC-66 |
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    ^

    Already been stated, PBC. :P

    I'm not sure if it's worth faction jumping now - since the beta will have extra character slots. :)

    SteadiestShark on
    GT/PSN: SteadiestShark
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    PBC-66 wrote: »
    MAG “Moves,” Plus Our New Beta Program
    posted by Jeremy Dunham, August 17, 2010 11:15 am

    How's Valor working out so far?

    Craptastic-J on
  • PBC-66PBC-66 Registered User regular
    edited August 2010
    ABSOLUTLEY Abysmal!!!!! Their all a bunch of punk ass Kids, I've completley stopped attempting to be any kind of a leader to these Maggots, the ones where i did attempt at leading them iv been Vote kicked as both SL and PL so thats it im done with them! im gona be a grunt from here on in Valor, oh and im seriously thinking of TKing everyone i can see in the name of S.V.E.R!

    PBC-66 on
    | PSN: PBC-66 |
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    Wait, PBC - were you still in Valor or did you jump the gun and vet ahead of us?

    Also, I told you so - fuck Valor. :P

    SteadiestShark on
    GT/PSN: SteadiestShark
  • PBC-66PBC-66 Registered User regular
    edited August 2010
    Wait, PBC - were you still in Valor or did you jump the gun and vet ahead of us?

    Also, I told you so - fuck Valor. :P

    Jummped the gun thinking, "Hey i like the guns, ill just have fun until the rest 'O' the guys show up"

    WELL ITS NOT FUN AT ALL! I still like the guns though!

    PBC-66 on
    | PSN: PBC-66 |
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    PBC-66 wrote: »
    Wait, PBC - were you still in Valor or did you jump the gun and vet ahead of us?

    Also, I told you so - fuck Valor. :P

    Jummped the gun thinking, "Hey i like the guns, ill just have fun until the rest 'O' the guys show up"

    WELL ITS NOT FUN AT ALL! I still like the guns though!

    Maybe that's the place to knock out those "selfish" medals than. Running dudes over and going solo commando behind enemy lines to take out assets. Wonder if it'd be good to kill transport vehicles as well since they continuously get rolled on acquisition defense, you'd have plenty of targets

    Craptastic-J on
  • EvilMonkeyEvilMonkey Registered User regular
    edited August 2010
    PBC-66 wrote: »
    ABSOLUTLEY Abysmal!!!!! Their all a bunch of punk ass Kids, I've completley stopped attempting to be any kind of a leader to these Maggots, the ones where i did attempt at leading them iv been Vote kicked as both SL and PL so thats it im done with them! im gona be a grunt from here on in Valor, oh and im seriously thinking of TKing everyone i can see in the name of S.V.E.R!
    I was wondering why you stopped pinging me to play :P

    EvilMonkey on
    [PSN: SciencePiggy] [Steam]
  • PBC-66PBC-66 Registered User regular
    edited August 2010
    EvilMonkey wrote: »
    PBC-66 wrote: »
    ABSOLUTLEY Abysmal!!!!! Their all a bunch of punk ass Kids, I've completley stopped attempting to be any kind of a leader to these Maggots, the ones where i did attempt at leading them iv been Vote kicked as both SL and PL so thats it im done with them! im gona be a grunt from here on in Valor, oh and im seriously thinking of TKing everyone i can see in the name of S.V.E.R!
    I was wondering why you stopped pinging me to play :P


    Im racing through it as fast as possible, already level 24ish or so. I'll prolly vet back in a week or so, god damn the pubbies

    PBC-66 on
    | PSN: PBC-66 |
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    Well, when this beta hits - you better believe I'm making a Raven dude and winning some for those guys. :D

    SteadiestShark on
    GT/PSN: SteadiestShark
  • RoxtarRoxtar Registered User regular
    edited August 2010
    PBC-66 wrote: »
    MAG “Moves,” Plus Our New Beta Program
    posted by Jeremy Dunham, August 17, 2010 11:15 am

    If you’re a fan of our massive 256-player first-person shooter, MAG, then today’s news should be of great interest to you.

    Truth be told, we have so many tremendous revisions coming to our “ever-changing global war” that it’s almost impossible to tell you about everything we have planned in a single article… but we have to begin somewhere, and we’re starting with PlayStation Move!

    That’s right, later this Autumn MAG will offer full compatibility with the PlayStation Move! This added support means that users have another way to experience the most ambitious first-person shooter out there. Pinpoint accuracy and easy access to all of the game’s mechanics ensure that players of any type — be they hardened veterans or new recruits — can enjoy a shooting experience unlike any other.

    But PlayStation Move support isn’t all we’re working on. Because our upcoming content is so important to the game and its future, we want your assistance to make sure we get it right! With that notion in mind we’re pleased to announce that, one week from today on August 24, we’re inviting existing MAG owners to take part in the all-new MAG Beta program!


    Raven, SVER and Valor chill on Silverback Ridge.

    What are you going to play and test, you ask? How about the oft-demanded “Clan Deploy” feature that allows clan leaders to choose any game type and queue up to 128 clan members for matches as a team? Sure, that’s a great start but we’re also bringing in a brand-new Skill tree system that improves how our character customization system works — complete with new skills and new abilities. What’s more is that we’re introducing an in-game economy system that allows users to earn “Credit Points” by completing objectives, finishing missions, and killing enemies. They can then spend those points to purchase new weapons and gear.

    MAG Beta testers will also have the opportunity to try out our upcoming DLC game-type, “Escalation,” well before it becomes available. The most frenetic MAG game mode yet, Escalation offers three brand-new faction-neutral maps with never-before-seen environments that pit a total of 96 players from all three PMCs against each other simultaneously. For the first time ever, Raven, Valor and SVER will be on a single map going after the same objectives at the same time. It’s complete insanity and a whole lot of fun, and we can’t wait for you to try it out. As an added bonus, we’re including nine all-new weapons that add even more firepower to your already-sweet arsenal as well.


    Radiant Barrens is hot!

    That’s not all, of course, as we have plenty of other surprises in store for the new MAG Beta program that we haven’t mentioned yet — like the beta’s ability to support multiple character slots so that players can check out each PMC — but some things are best left for you to discover on your own.

    To participate in the new MAG beta, all you have to do is download the client software from the PlayStation Store when it becomes available next week, insert your MAG disc into the PlayStation 3, sign-in to the beta client and… BOOM! You’re good to go. Reminder: You must have the MAG disc in your PS3 in order for the new beta client to work.

    Amazingly, today’s announcement only scratches the surface of what’s planned for MAG’s future. That’s why we’re updating the Official MAG Blog constantly over the next few weeks with new and more detailed information of what you can look forward to. We’re even holding a special edition of our popular Zipline Podcast this Friday that will answer your questions about our future plans with special guest, Zipper Game Director Seth Luisi (if you have a question for the podcast, post it here)!

    As always, the entire team at Zipper Interactive would like to thank you, our fans, for your feedback, loyalty and enthusiasm. Your continued support is what makes MAG what it is today, and it’s what inspires us to to make it better.

    Just WOW if they make the 3 way faction battles work. I dont know if thats been done before with an FPS.

    Roxtar on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited August 2010
    So where the heck is everybody?

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • BastableBastable Registered User regular
    edited August 2010
    on tommrow

    Bastable on
    Philippe about the tactical deployment of german Kradschützen during the battle of Kursk:
    "I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."

  • WulfWulf Disciple of Tzeentch The Void... (New Jersey)Registered User regular
    edited August 2010
    EvilMonkey wrote: »
    If a vet were to happen (which I'm not pushing for because I really don't want to leave anyone behind again) my vote would be for Valor. I'm sorry Shark but my Raven experience was beyond horrible.

    I'm still on Raven from when we Vetted. I fukkin hate it. FUKKIN HATE! :x

    Wulf on
    Everyone needs a little Chaos!
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010
    Wulf wrote: »
    EvilMonkey wrote: »
    If a vet were to happen (which I'm not pushing for because I really don't want to leave anyone behind again) my vote would be for Valor. I'm sorry Shark but my Raven experience was beyond horrible.

    I'm still on Raven from when we Vetted. I fukkin hate it. FUKKIN HATE! :x

    Those last 10 levels on Raven were brutal, friggin brutal. I almost quit playing, and went stretches of weeks where I couldn't even bring myself to boot up.

    Craptastic-J on
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    Roxtar wrote: »

    Just WOW if they make the 3 way faction battles work. I dont know if thats been done before with an FPS.


    Planetside. :D


    Also, that was BEFORE Raven got map rebalancing - and better players decided to move there from SVER.

    I've been lurking - waiting for times where more than 2 people were playing the game at once. :P

    SteadiestShark on
    GT/PSN: SteadiestShark
  • Craptastic-JCraptastic-J Registered User regular
    edited August 2010

    Also, that was BEFORE Raven got map rebalancing - and better players decided to move there from SVER.

    I've been lurking - waiting for times where more than 2 people were playing the game at once. :P

    Yah, but it was really really bad, it would have to be massive change, and I'm not sure I want to play russian roulette hoping that massive change has taken place. I don't think we've had any more problems attacking Raven on Dom since the patch anyways. They have the contract, but in rounds I've played SVER still usually wins. I think the contract is due to more Raven players playing dom because they think it's "fair" now, than them actually being better at it.

    Also, thanks for letting us singletons suffer with PUBbies:P I tried to play a round last night, but I locked up on the main screen. I was in queue, but I couldn't do anything except watch the queue numbers go up. I gave up and played something else

    Craptastic-J on
  • EvilMonkeyEvilMonkey Registered User regular
    edited August 2010
    Roxtar wrote: »

    Just WOW if they make the 3 way faction battles work. I dont know if thats been done before with an FPS.


    Planetside. :D


    Also, that was BEFORE Raven got map rebalancing - and better players decided to move there from SVER.

    I've been lurking - waiting for times where more than 2 people were playing the game at once. :P
    Raven's map wasn't my problem, it was the spawn snipers. So very many spawn snipers. On offense (in my experience) Valor was stupid always pushing towers rather than bunkers but at least they pushed. Raven would never cross the red line in numbers.

    Admittedly defending on SVER has been made a more enjoyable experience mostly due to the "hidden APC" patch methinks. I'm assuming that also means Raven is pushing harder but that's not saying much :P.

    And just a reminder, if you see me on and want to play some multiplayer (MAG, Uncharted, Rock Band, whatever) then send me a ping. To anyone who still actively plays and doesn't already have me on their friend list then send me an invite.

    EvilMonkey on
    [PSN: SciencePiggy] [Steam]
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited August 2010
    I traded this game off on Goozex a while back, while there were still horrible issues with SVER maps being unbalanced (disarming bombs through doors), and some weapon issues.

    Has the game improved since then?

    MagicPrime on
    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • SteadiestSharkSteadiestShark Registered User regular
    edited August 2010
    MagicPrime wrote: »
    I traded this game off on Goozex a while back, while there were still horrible issues with SVER maps being unbalanced (disarming bombs through doors), and some weapon issues.

    Has the game improved since then?


    Yup, almost all of the BS is now gone.


    As for the Raven improvement - they seem a lot better when facing them, and they must be doing SOMETHING right in Domination, since you don't get any points for a Major Defeat. :P

    I think we're just THAT good...since one squad can make all the difference if we hold a letter for long enough...


    Anyway, why are people still arguing? We're getting extra character slots in this beta on Tuesday!

    SteadiestShark on
    GT/PSN: SteadiestShark
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