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[Starcraft 2 Beta] Retail release on July 27th! T-minus 90 days!

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Posts

  • MaratastikMaratastik Just call me Mara, please! Registered User regular
    edited May 2010
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard (clueless) gives back moving shot*

    Us: o_O

    Maratastik on
  • TrusTrus Registered User regular
    edited May 2010
    Olorin wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard gives back moving shot*

    Us: o_O

    It's more that they gave it to one unit and only one unit

    Trus on
    qFN53.png
  • StreltsyStreltsy Registered User regular
    edited May 2010
    Olorin wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard gives back moving shot*

    Us: o_O

    Nuh uh, cool kids were: :)

    Anyways, phoenixes are pretty pitiful vs most air units anyways.

    They're really like a floating probe* - 10 damage a shot to anything that's not light.

    *Probes are pretty actually beastly, so maybe more like an SCV.

    Streltsy on
    410239-1.png
  • TheStigTheStig Registered User regular
    edited May 2010
    Streltsy wrote: »
    Olorin wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard gives back moving shot*

    Us: o_O

    Nuh uh, cool kids were: :)

    Anyways, phoenixes are pretty pitiful vs most air units anyways.

    They're really like a floating probe* - 10 damage a shot to anything that's not light.

    *Probes are pretty actually beastly, so maybe more like an SCV.

    Muta micro got a buff as well. Not as significant though.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • ShensShens Portland, ORRegistered User regular
    edited May 2010
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this

    That isn't even the micro people were talking about. It was more of a gliding attack they were talking about. This is just fucking crazy. It is essentially auto attack while moving from what I am seeing.

    Shens on
  • undeinPiratundeinPirat Registered User regular
    edited May 2010
    Shens wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this

    That isn't even the micro people were talking about. It was more of a gliding attack they were talking about. This is just fucking crazy. It is essentially auto attack while moving from what I am seeing.

    right but i'm assuming blizzard put this in because of the recent shitstorms about not having any moving shot esque micro present in sc2

    but then again, assumptions!

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • MaratastikMaratastik Just call me Mara, please! Registered User regular
    edited May 2010
    Trus wrote: »
    Olorin wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard gives back moving shot*

    Us: o_O

    It's more that they gave it to one unit and only one unit

    Yeah, that too.

    Also, to clarify I'm not ridiculing people who wanted moving shot back as I also find this change ridiculous. I was more commenting on the fact that blizzard clearly had no idea what people meant by moving shot.

    Maratastik on
  • PotatoNinjaPotatoNinja Fake Gamer Goat Registered User regular
    edited May 2010
    They need to give this buff to Hellions. It would be glorious.

    OOOOOR they could make reapers come out later or something and give them an upgrade to shoot while mooving. MWA HA HA!

    Ultralisks should be able to burrow while moving. It would be an upgrade. We'd call it "bowling."

    PotatoNinja on
    Two goats enter, one car leaves
  • TheStigTheStig Registered User regular
    edited May 2010
    It wasn't moving shot people wanted necessarily, it was micro making a difference in air battle, instead of it just being click -> move -> attack. This change addresses that at I think it looks really fun.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • StreltsyStreltsy Registered User regular
    edited May 2010
    Nah, I'm pretty sure it's just like BW micro, they removed the glide and with that units can move while attacking just like before:

    I hope this isn't just a joke that they'll remove next patch, I could see them doing that.

    Streltsy on
    410239-1.png
  • DaebunzDaebunz Registered User regular
    edited May 2010
    So I snagged a beta key yesterday because I wanted to try this out, and after a couple matches today I have some questions.

    1. Can you change the hotkeys? I'd love for move camera to be something other than the arrow keys but it didn't seem like I could.

    2. I rarely play RTS games, so this going to be an excersize in frustration like those initial matches were? I'm pretty convinced RTS just isn't my kind of game, but I wanted to give it a fair shake.

    I was using zerg, but past get resources, make a spawning pool, and get some zerglings out I wasn't really sure what to do.

    Daebunz on
    mxcyxf26lgaj.jpg
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2010
    TheStig wrote: »
    It wasn't moving shot people wanted necessarily, it was micro making a difference in air battle, instead of it just being click -> move -> attack. This change addresses that at I think it looks really fun.

    I don't see what Muta will be able to do about this though. Because Pheonix's are faster and now they can shoot while moving as well?

    Looks like it's sticking to massing hydras every game hurr hurr.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • TheStigTheStig Registered User regular
    edited May 2010
    Aegeri wrote: »
    TheStig wrote: »
    It wasn't moving shot people wanted necessarily, it was micro making a difference in air battle, instead of it just being click -> move -> attack. This change addresses that at I think it looks really fun.

    I don't see what Muta will be able to do about this though. Because Pheonix's are faster and now they can shoot while moving as well?

    Looks like it's sticking to massing hydras every game hurr hurr.

    Yeah, they basically killed my infestor build with this patch too. Oh well, back to fast expand into attack-move roach/hydra.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • rtsrts Registered User regular
    edited May 2010
    They certainly haven't been encouraging more diverse strategies and unit compositions with these patches. I think it's nice to see the phoenix not be a piece of crap though.

    rts on
    skype: rtschutter
  • TheStigTheStig Registered User regular
    edited May 2010
    Zerg are basically patch 1 with shittier roaches, broodlords, hydras and infestors now.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited May 2010
    TheStig wrote: »
    Streltsy wrote: »
    Olorin wrote: »
    "give us back our micro!!!!!"

    ughhhhh

    why did they do this


    It's kind of hilarious if you think about it...

    Us: "Give us back moving shot!"

    *Blizzard gives back moving shot*

    Us: o_O

    Nuh uh, cool kids were: :)

    Anyways, phoenixes are pretty pitiful vs most air units anyways.

    They're really like a floating probe* - 10 damage a shot to anything that's not light.

    *Probes are pretty actually beastly, so maybe more like an SCV.

    Muta micro got a buff as well. Not as significant though.

    did it? I don't see anything regarding mutalisks

    SuMa.Lustre on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited May 2010
    The Phoenix has always been a gimmick unit (Lift being it's only real use), and the worst of the AA fighter style units. Now it's actually viable as an AA fighter craft, but still gets out ranged by vikings.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • StreltsyStreltsy Registered User regular
    edited May 2010
    Ok, I take back what I said. This isn't like BW, it has to be a joke.

    You don't have to hold position or patrol to get the phoenixes to fire on the move, they just do it. You don't even have to attack move, they just auto-attack anything that comes within range.

    Streltsy on
    410239-1.png
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2010
    TheStig wrote: »
    Zerg are basically patch 1 with shittier roaches, broodlords, hydras and infestors now.

    And don't forget nerfing spore crawlers.

    I mean, that is totally insult to injury.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • TheStigTheStig Registered User regular
    edited May 2010
    Aegeri wrote: »
    TheStig wrote: »
    Zerg are basically patch 1 with shittier roaches, broodlords, hydras and infestors now.

    And don't forget nerfing spore crawlers.

    I mean, that is totally insult to injury.

    Yeah, before I was like. "well zerg t1 AA blows, but at least I can move my spores around"
    I guess blizzard thought t1 zerg AA was too good?

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • ArkanArkan Registered User regular
    edited May 2010
    givin' away a beta key to the person who can write the best starcraft-related haiku



    why? I dunno

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • RendRend Registered User regular
    edited May 2010
    Arkan wrote: »
    givin' away a beta key to the person who can write the best starcraft-related haiku



    why? I dunno

    Blizzard, what the Hell?
    Those units did not need buffed.
    Now my race just sucks.

    Rend on
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    edited May 2010
    So... no custom map publishing?

    Lord_Asmodeus on
    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited May 2010
    Arkan wrote: »
    givin' away a beta key to the person who can write the best starcraft-related haiku



    why? I dunno

    Starcraft 2 is here,
    All sequels are always good,
    Except Spiderman.

    Corehealer on
    488W936.png
  • ArkanArkan Registered User regular
    edited May 2010
    PM them to me, I mean

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • kimekime Queen of Blades Registered User regular
    edited May 2010
    Arkan wrote: »
    PM them to me, I mean
    Then we don't get to hear!

    Anyone wanna play some games?

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • DebaserZbsDebaserZbs Registered User regular
    edited May 2010
    So according to the patch notes, ultralisk damage has been increased from 18 to 25. Does that mean they are useful now??

    DebaserZbs on
  • JamesKeenanJamesKeenan Registered User regular
    edited May 2010
    So Thor ground damage didn't really change at all, but they'll be more effective against Zerg now. (Getting destroyed because you shoot A zerglings every two seconds? Painful.)

    JamesKeenan on
  • TheStigTheStig Registered User regular
    edited May 2010
    DebaserZbs wrote: »
    So according to the patch notes, ultralisk damage has been increased from 18 to 25. Does that mean they are useful now??

    well, they still clip on everything and get destroyed by the masses of marauders and immortals that are already on the field.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • JamesKeenanJamesKeenan Registered User regular
    edited May 2010
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.

    JamesKeenan on
  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited May 2010
    As soon as I saw they didn't nerf Void Rays I was happy.

    Void Rays can't catch a break.

    Sarksus on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited May 2010
    Well they do slightly more dps with upgrades now as well.

    Ultralisk buff just means it will slaughter tier 1 faster. An ultra without upgrades is a waste of time though. You were probably already upgrading lings if you wanted to go ultras.

    Talith on
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  • JamesKeenanJamesKeenan Registered User regular
    edited May 2010
    Corruptor speed increased from 2.75 to 2.9531


    Uh, what?



    And what the fuck? Corruption was.... What the fuck.

    Corruption was essential. That's just goddamn retarded. Turrets, shit!

    JamesKeenan on
  • TheStigTheStig Registered User regular
    edited May 2010
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.

    this was a colossi nerf, now they can't kite as effectively.

    Before the splash damage was centered on the grid that the unit was standing on, now it's centered on the unit itself.

    also corruption was not essential and the change actually makes them more useful vs armies. And incredibly useful vs BC/Carriers/BL/Thor/Ultra/Colossi

    Imagine a few corruptors tearing into colossi with the corruption on them.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • SlicerSlicer Registered User regular
    edited May 2010
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.

    Actually if you do the math, Colossi do about the same dps now.

    Slicer on
  • JamesKeenanJamesKeenan Registered User regular
    edited May 2010
    I guess I'll take "double energy cost" and "must research" in exchange for being able to infest air units.

    I guess.

    Seems like a shitty exchange though.

    JamesKeenan on
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited May 2010
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.


    It's not a buff...

    before patch, 2 shots melted hydras. After patch, 3 shots melt hydras.

    Before spd 2.2, after 1.65.

    So lets see. What does 2.2x2=? What does 1.65x3=?

    4.4 to 4.95.

    Edit(changed 'cause looked at wrong number, but the overall conclusion still remains)

    Lets take a look at hydra and ling speed. According to this, hydra speed is .83

    http://wiki.teamliquid.net/starcraft2/Hydra#Patch_8_.28version_0.10.0.14803.29.29

    What does that mean? Well now that it takes 4.95secs to kill the hydra, the hydra will always get an extra attack off.
    5.3 attacks vs the now 5.9 attacks

    Couple this with the point where collosi can't run n' gun anymore, and it's a nerf all around, period.

    Lilnoobs on
  • JamesKeenanJamesKeenan Registered User regular
    edited May 2010
    Slicer wrote: »
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.

    Actually if you do the math, Colossi do about the same dps now.

    Yes, in the same way that Thors do the same DPS.

    However, they attack more frequently, which against large armies of weaker units (zerglings)

    They're more effective.




    [edit]: Oh, Lilnoob proved me wrong.

    JamesKeenan on
  • TheStigTheStig Registered User regular
    edited May 2010
    Lilnoobs wrote: »
    I'm not totally understanding the splash damage changes. It used to do splash from.. From the unit? And now it does it from where it attacks? I don't get how this is a big change.



    And fuck the Colossi buff. What the fuck. Colossi already destroyed my 'lings and hydras, and now they can destroy them more. Cool.


    It's not a buff...

    before patch, 2 shots melted hydras. After patch, 3 shots melt hydras.

    Before spd 2.2, after 1.65.

    So lets see. What does 2.2x2=? What does 1.65x3=?

    4.4 to 4.95.

    Lets take a look at hydra and ling speed. According to this, hydra speed is 2.25

    http://wiki.teamliquid.net/starcraft2/Hydra#Patch_8_.28version_0.10.0.14803.29.29

    What does that mean? Well now that it takes 4.95secs to kill the hydra, the hydra will always get an extra attack off.

    Couple this with the point where collosi can't run n' gun anymore, and it's a nerf all around, period.

    Nice! Thanks for breaking it down.

    edit: james you got it backwards. Slower attack speed is better for kiting.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited May 2010
    I guess I'll take "double energy cost" and "must research" in exchange for being able to infest air units.

    I guess.

    Seems like a shitty exchange though.

    i am not too happy with the exchange

    but i will accept making cruisers yamato cannon each other

    nealcm on
    19ZUtIw.png
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