As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[PLANETSIDE II] - Stupid Sexy Vanu [~LAUNCH IN 1 DAY~]

1737476787996

Posts

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    your weapons eventually get locked if you kill too many friendlies in a short amount of time. It's fairly forgiving though, because of how often random TKs happen in big firefights.

    also while it will lock the weapons, it won't kick you out of a vehicle you're piloting, so you can continue to run people over.

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • EnigEnig a.k.a. Ansatz Registered User regular
    Should be much more severe in warpgates, imo. It's not like there is going to be stray fire there as there would be on the battle field.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
    Echo
  • übergeekübergeek Sector 2814Registered User regular
    The best part is both of the two servers they opened are full, complete with their population and empire caps. Then, they send out more invites and give us more keys to invite more people who can't play because there's 2 whole servers, one of which is on the other side of the world. Plus still no word on if the optimizations went in, and apparently the new continent is covered in fog, and people who found the option to turn it off are being silenced because it's "fun" to not be able to see what is shooting at you a hundred or two yards out.

    camo_sig.png
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    What server are we playing on?

    JtgVX0H.png
  • DirtyboyDirtyboy Registered User regular
    It's too bad they don't normally allow you to turn the fog off because the game looks great when you do (with a large performance hit).

    Video of me playing where I turn the fog off during tech test:

    http://www.youtube.com/watch?v=rdlH6uLOQ-0&feature=player_detailpage#t=125s

  • EnigEnig a.k.a. Ansatz Registered User regular
    edited October 2012
    I wouldn't say it looks better in all situations. At night time or in a cold climate, the fog makes sense. I think in the day time the fog is a bit much sometimes though.

    Edit: Although, it doesn't seem as bad? Been a while since I played. It seems clearer out of the sandy area.

    Enig on
    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    how do you get rid of the fog?

    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • wakkawawakkawa Registered User regular
    The game is currently unplayable right now.

  • übergeekübergeek Sector 2814Registered User regular
    Yeah, something that people claim to have been active all along, but I just noticed, is that everything renders through walls and the ground. To test it, I got on the second floor of the warpgate building. Looked up, over 60 FPS, look down at all the people, 20 FPS. Go to the ground floor and repeat, 60 FPS looking into the floor or ceiling. Everything on the level, FPS crawls. I'm also not noticing any optimizations for Intel dual cores even though that's what people are claiming went in since the AMD people got the shaft. wakkawa is right, this is less playable then before.

    Also, that fog, I got to see it instead of reading about it. It's kinda stupid how the haze is -everywhere-, impyling it's really cold but no breath or exhaust even though that's probably implemented. So it's just one hazy mess

    camo_sig.png
  • emp123emp123 Registered User regular
    Alright, I havent played in a while but now Im gunna give it a go since theyve released a new continent.

    Im currently downloading about 5GB from a launcher Ive been using for quite some time. Am I downloading the right stuff or do I have to download a new launcher? If it matters Ive received like 2 emails since the last time I played telling me about game updates or something. I didnt really pay attention to them since I wasnt really playing.

  • EnigEnig a.k.a. Ansatz Registered User regular
    Same launcher is fine. It's just downloading all the patch stuff.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • emp123emp123 Registered User regular
    Alright, just wanted to make sure I wasnt wasting my time downloading 5GBs just to find out I was downloading shit for a previous build.

  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    I am still stuck looking after my grandfather. I am hoping to get some quality time with the new patch tomorrow. I RDP'd in today to download the patch so I am going to be ready to rock once I get home. Other than performance issues for some and TKing issues at time, is there any glaring flaws? You can spam the join button to get in if the server is full.

    steam_sig.png
  • AyulinAyulin Registered User regular
    I'm kind of surprised they didn't just go with what PS1 did: weapons are locked in warp gates. That and also introducing pain fields to spawn rooms instead of just making it impossible to deploy engineer turrets there - could have even done both. Can the engine just not handle these things?

    steam_sig.png
  • emp123emp123 Registered User regular
    edited October 2012
    Okay, both servers are full but I assume most of you guys are NC on the US server?

    EDIT: Doesnt matter, I made 3 guys on the US server:
    TheClap08
    TheClapV
    TheClapTR

    emp123 on
  • emp123emp123 Registered User regular
    And Im in...

    Do you get points for repairing/healing people yet?

    Also, 3 consoles to get to the new continent? Lame.

    Also also, fuck those assholes who just chuck grenades at the spawn tubes/continent changers.

  • emp123emp123 Registered User regular
    Welp, went 12-28 with a sniper rifle. I like to think that most of my deaths were TKs or me vs a tank but that may or may not be true.

    I wish knifing a dude did more damage.

  • wakkawawakkawa Registered User regular
    How are you even playing? I get like 15 second delay in lag.

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    Do any of you fine folks have an extra beta key running around? I would appreciate it so much.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • TheExAmTheExAm Gerrymandered your districts Registered User regular
    Restart the client, that'll fix it. It's a bug.

    6Jx6HOg.png
    Battlemans: DiscoCabbage | Elite: Dangerous: Aleksandr Khabaj
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    wakkawa wrote: »
    How are you even playing? I get like 15 second delay in lag.

    Even with everything cranked to max I get smooth framerates so no idea.

    Also, just got done playing with a group of guys and it was a lot of fun loading up a galaxy and just dropping into a base and fucking shit up. We also helped defend a base on the new continent and that was fun too, though that fog is ridiculous.

    JtgVX0H.png
  • EchoEcho ski-bap ba-dapModerator mod
    Ayulin wrote: »
    Ayulin wrote: »
    I'm kind of surprised they didn't just go with what PS1 did: weapons are locked in warp gates. That and also introducing pain fields to spawn rooms instead of just making it impossible to deploy engineer turrets there - could have even done both. Can the engine just not handle these things?

    Didn't they say they were going to add pain fields?

  • AyulinAyulin Registered User regular
    Echo wrote: »
    Ayulin wrote: »
    Ayulin wrote: »
    I'm kind of surprised they didn't just go with what PS1 did: weapons are locked in warp gates. That and also introducing pain fields to spawn rooms instead of just making it impossible to deploy engineer turrets there - could have even done both. Can the engine just not handle these things?

    Didn't they say they were going to add pain fields?

    Yeah, they did. Not sure if it's in already, but that was the thought I had: why not just make it so engineer turrets can't be deployed in spawn rooms? Admittedly pain fields are much more effective at stopping camping, but there's no harm doing both (prevents "friendly" spawn camping too).

    steam_sig.png
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    I should be back home at around 3pm today. I hope you guys will be getting on too.

    steam_sig.png
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    So what faction is the PA faction?

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • übergeekübergeek Sector 2814Registered User regular
    edited October 2012
    MagicPrime wrote: »
    So what faction is the PA faction?

    NC again probably. I'm not bothering until they open the East servers back up, and fix the framerate problems this introduced, my framerate went down yet again instead of up.

    übergeek on
    camo_sig.png
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    MagicPrime wrote: »
    So what faction is the PA faction?

    I'm Vanu

    JtgVX0H.png
  • ScosglenScosglen Registered User regular
    How do you deploy those automatic sentry turrets? I looked in the engineer cert tree and didn't see anything that gave you AI turrets.

  • MarauderMarauder Registered User regular
    I got curbstomped when I logged in Saturday morning as NC, took a reaver out and was immediately set on by a pack of at LEAST 20 scythes. After that (and NC still held a good third of the map) I switched to Vanu. Over the next hour, there proceeded to be the biggest zerg raping I have ever seen in this game. I got a similar pic as above....

    VSBitches.png

    We were literally ringing in BOTH enemy warpgates, with no hope of them breaking out. Burster maxes and skyguards were cutting down anything that flew, and magriders plus about 100+ heavy inf rockets obliterated anything that rolled out of the shield. I felt bad and logged out.

    What is troubling, is that this state of affairs lasted almost an hour, and even with a +72 worldwide auraxium gain, I received roughly 500 Aurax during that hour....with complete continent domination and an hour of play. Definitely not happy with the nerf to that resource gain.

    Also, love how patch notes say cert gain is down again, but prices are also down.....but now reflex sights cost over double what they did before? Yeah, some things got cheaper, but other more useful stuff got WAAAY higher.

    Proabably will definitely buy Alpha squad, mainly because its 2/3 of what BF3 costs, and comes with 12 unlocks which I dont have to use SC or Aurax for. But they really need to get their F2P revenue model settled before this goes Open beta or theres going to be a lot of gnashing of teeth.

  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    Man, there are only 2 servers open right now and the US one is getting really really laggy.

    steam_sig.png
  • Subucula TertiaSubucula Tertia Registered User regular
    I keep meaning to get back to playing, but 1) huge patches, and 2) Borderlands 2.

    Also, grading undergrad papers...

    steam_sig.png
  • DanWeinoDanWeino Registered User regular
    I can't connect to anything, been trying for ages. This sucks.


    steam_sig.png
  • MarauderMarauder Registered User regular
    This, ladies and gents, is known as a Stress Test. They're trying to overload the servers on purpose to test load balancing and population caps. Be patient, and remember that you're in a closed beta. They did advertise that servers would be condensed, they didnt explicitly call it a stress test, because then who would want to log in during it, defeating the purpose.

    It especially sucks for me because I've always gotten shit ping from the "West" servers here in Florida, and that was before this. But still gonna queue up and hammer on the server.

  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    So i tried this out, and the default air controls are almost impossible to manage.

    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
    Subucula Tertia
  • EnigEnig a.k.a. Ansatz Registered User regular
    The only part I don't like is that there is no analog control for yaw. I don't really need analog control for roll. Hope they allow different control schemes as options.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • AiserouAiserou Registered User regular
    Playing with Hexus's crew was pretty much the most awesome thing I've ever seen in a video game. Totally different game than just playing with a few people.

    Two thumbs up, highly recommended, will group again.

    That_Guy
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    Yeah, Hexus runs a pretty tight squad. He needs to work on his delegation a little bit once the platoon starts getting really large, but he is doing a better job than I could.

    steam_sig.png
  • VoranthVoranth MI NOMBRE, POR CIERTO ES DONTÉ!Registered User regular
    Being a part of large organized outfits and platoons were easily the best part of PS1. You really felt like you were a part of something, and that you were making a difference on the map. Planning and executing big operations that won your empire the continent would give your outfit server-wide recognition.

    Watching people zerg around solo as if they`re just playing Team Deathmatch is almost a little depressing.

    camo_sig2.png
    PS4: Voranth
  • EchoEcho ski-bap ba-dapModerator mod
    edited October 2012
    Voranth wrote: »
    Watching people zerg around solo as if they`re just playing Team Deathmatch is almost a little depressing.

    Hopping into public squads isn't much better, it just means you get an airlift to the area and then play TDM there.

    Echo on
  • EnigEnig a.k.a. Ansatz Registered User regular
    edited October 2012
    Organized stuff is great, but even when you are just part of the random infantry it is so great to battle across the terrain, taking cover, storming ridges, seeing tanks roll in for support, or aircraft wings going overhead.

    With the new, more defensible bases, you get that "siege" feeling too, with the fun added dynamic of enemies with jump-jets. Get on the turrets and blow up some enemies, keep your shields up, etc etc.

    Starting to feel like PlanetSide again. Well, it's getting there, at least..

    Enig on
    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
This discussion has been closed.