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Monster Hunter 3 - Giant Sand Whale sighted!

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Posts

  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User regular
    edited May 2010
    charles wrote: »
    Hey all, just wanted to reiterate proper hunting etiquette that was mentioned in the opening post. I think it's common courtesy and just an all-around good idea to LEAVE THE TAIL CARVE ALONE until the monster zones, is sleeping, or is otherwise incapacitated.

    Last night, I was running with a group that consisted of two players who, during every quest, tried to carve tails immediately after they were severed. It was really frustrating to see such rookie moves from hunters ranked 25+.

    First off, the tail stays there and won't disappear for the duration of the quest until it's over. Second, you'll be leaving yourself wide open for an attack if you carve the tail while the monster is still there; not once, but TWICE I saw this happen to fellow party members where they hunched over for the carve and then got knocked on their asses because they thought they could sneak in the carve. Your time is spent better dodging attacks or contributing with attacks rather than leaving yourself open to get rolled on during a carve like that.

    Apologies for venting, but it's just something all hunters should be aware of. Don't be greedy and support the team!

    /rant
    Hey, elitist silly goose! Gamefaqs is over there. This isn't common monster hunter "etiquette", nor it should be. Sure, they may be opening themselves up for an attack, but some folks are trying to get their carves in so when you inevitably fail the mission, they'll at least get something from it other than wasted time.

    It takes all of 6 seconds to carve a tail. If you think you should be going around dictating how people should be spending 6 seconds of their game time, then maybe you should take a step back.

    Tails in Tri do NOT stay for the duration of the quest if you are hunting multiple monsters (Double Trouble, for example). They dissolve when the boss monster dissolves, and in Tri, boss monsters dissolve fairly quickly after they are killed/captured. Many tail carves (and body carves!) are lost this way. Capture quests only give you 20 seconds to carve the tail after the capture, which may not be enough time.

    On a side note, hunter rank means absolutely nothing in terms of experience. Any silly goose can get boosted to any hunter rank in all Monster Hunter games.
    Mugaaz wrote: »
    Hahnsoo1 wrote: »
    OtakuD00D wrote: »
    That sounds pretty cool, but it seems to be far more fitting for say, Gravios/Basarios/Uragaan rather than Tigrex.
    You've fought Tigrex, right? It's well-known for its trample attack. In fact, the trample train is its signature attack, and it can do it up to three times in a row without stopping, changing directions at the end of each trample. Gravios and Basarios do not trample.

    Trample damage usually refers to damage you take from monsters feet that doesn't cause any stagger animation on your character. Gravios in particular did quite a bit of trample damage in previous versions.
    Semantics, I think, which are different between hunting groups. In our hunting group (and most of the folks I've played with online), we call it "nick damage", not trample. It feels more like a Trample when you are steamrolled by a Tigrex anyhow.

    Hahnsoo1 on
    CSPOhhO.png
  • lionheart_mlionheart_m Registered User regular
    edited May 2010
    TheBana wrote: »
    I can't help but feel guilty when I join the city at HR 0 and everyone is doing HR40+ quests.

    D:

    There we go. I don't know, I'm so obsessed with the offline right now that I can't will myself to log in. I should be doing rank 5 quests right now but I became obsessed with the Quru set and now I'm obsessing over the Barroth set. But Lagi is just around the corner and those weapons and armor look so nifty.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • MugaazMugaaz Registered User regular
    edited May 2010
    Last I heard, capture and kill yield the same amount of items when you count carves + quest rewards. The thing is, if you capture it you get a chance to get the special carves. For instance, Face Smashing Rewards without smashing its face.

    Not quite. You turn carves into quest rewards. Quest rewards sometimes include some of the items you can get from breaking certain parts, but that's coincidental. As always, consult the wiki for exact values.

    Mugaaz on
  • TheBanaTheBana Registered User regular
    edited May 2010
    TheBana wrote: »
    I can't help but feel guilty when I join the city at HR 0 and everyone is doing HR40+ quests.

    D:

    There we go. I don't know, I'm so obsessed with the offline right now that I can't will myself to log in. I should be doing rank 5 quests right now but I became obsessed with the Quru set and now I'm obsessing over the Barroth set. But Lagi is just around the corner and those weapons and armor look so nifty.

    At least you'll have a headstart gear-wise when you start. Early quests will be a breeze.

    TheBana on
    Monster Hunter Tri - TheBana/FZVK6U; Skype - TheBana84;
  • hatedinamericahatedinamerica Registered User regular
    edited May 2010
    Hahnsoo1 wrote: »
    charles wrote: »
    Hey all, just wanted to reiterate proper hunting etiquette that was mentioned in the opening post. I think it's common courtesy and just an all-around good idea to LEAVE THE TAIL CARVE ALONE until the monster zones, is sleeping, or is otherwise incapacitated.

    Last night, I was running with a group that consisted of two players who, during every quest, tried to carve tails immediately after they were severed. It was really frustrating to see such rookie moves from hunters ranked 25+.

    First off, the tail stays there and won't disappear for the duration of the quest until it's over. Second, you'll be leaving yourself wide open for an attack if you carve the tail while the monster is still there; not once, but TWICE I saw this happen to fellow party members where they hunched over for the carve and then got knocked on their asses because they thought they could sneak in the carve. Your time is spent better dodging attacks or contributing with attacks rather than leaving yourself open to get rolled on during a carve like that.

    Apologies for venting, but it's just something all hunters should be aware of. Don't be greedy and support the team!

    /rant
    Hey, elitist silly goose! Gamefaqs is over there. This isn't common monster hunter "etiquette", nor it should be. Sure, they may be opening themselves up for an attack, but some folks are trying to get their carves in so when you inevitably fail the mission, they'll at least get something from it other than wasted time.

    It takes all of 6 seconds to carve a tail. If you think you should be going around dictating how people should be spending 6 seconds of their game time, then maybe you should take a step back.

    Tails in Tri do NOT stay for the duration of the quest if you are hunting multiple monsters (Double Trouble, for example). They dissolve when the boss monster dissolves, and in Tri, boss monsters dissolve fairly quickly after they are killed/captured. Many tail carves (and body carves!) are lost this way. Capture quests only give you 20 seconds to carve the tail after the capture, which may not be enough time.

    amen, brother.

    hatedinamerica on
  • Best AmericaBest America __BANNED USERS regular
    edited May 2010
    Enlong wrote: »
    Oh yeah. Gunning. I may have to try that out again once I have the funds for a full set of gunner armor.

    Lord knows I keep getting ammo from the blue boxes...
    I built my gun last night, I'm gonna have the armor for it tonight hopefully. It's a gun designed with the intent of doing nothing other than firing multiple Clust/WyvernFire 3 at point-blank range. I have no idea if this is at all an effective notion, but I'm at least resigned to how badass it is going to feel.

    Best America on
    right you got it
  • fencatfencat Registered User regular
    edited May 2010
    Sorry was planning to be on a bit. But roommate has hogged TV which is fair I guess as I always hog it otherwise... anyway if he disapears I'll be on right away.

    fencat on
    steam_sig.png
  • thepizzaelementalthepizzaelemental Registered User regular
    edited May 2010
    So maybe it's not common Monster Hunter etiquette to leave the tails for later, but I think we can all agree that watching another hunter eat an attack because he's too busy carving is really frustrating. Let's just agree that you should be aware of what the Hell is going on around you before going for the carve. Carving while the monster is standing idly and roaring, or, better yet, limping to the next zone, is acceptable. You know, the same kinds of situations that are safe to sharpen or eat. It is NOT acceptable to run over and get your carve when Barroth is raging and steaming RIGHT OVER THERE and looking to thrash the crap out of anything in its sight. Keep yourself safe first and foremost, the tail will wait at least until the monster leaves the zone or falls over dead.

    thepizzaelemental on
    MH3: B77AE9 - Natou
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited May 2010
    Man, I get the complete opposite impression from the Switch-Axe. I can't get a feel for the sword portion.
    I love that little forward hop with a stab, followed by the big overhead swing. Great for covering ground and hitting something as it turns before hopping to the side and avoiding the inevitable charge.

    I usually only switch into the sword when I'm looking for an opportunity to use elemental discharge, or if I'm attacking something I know the axe would bounce off of. (I'm looking at you, Uragaan)

    Maddoc on
    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
  • EnlongEnlong Registered User regular
    edited May 2010
    Enlong wrote: »
    Oh yeah. Gunning. I may have to try that out again once I have the funds for a full set of gunner armor.

    Lord knows I keep getting ammo from the blue boxes...
    I built my gun last night, I'm gonna have the armor for it tonight hopefully. It's a gun designed with the intent of doing nothing other than firing multiple Clust/WyvernFire 3 at point-blank range. I have no idea if this is at all an effective notion, but I'm at least resigned to how badass it is going to feel.

    Nice. Yeah my first experience with my (medium) Bowgun was a bad one. It is not a good idea to go after your first Great Jaggi with an experimental weapon.

    But once I have enough armor for the gunner side, and enough items for the pouch, things should go well.

    Hm. question. What's better in an armor? High defense or elemental resistances?

    Most of my stuff is large defense but with minuses to resistance, though I recently crafted a Rhenalopos Cap instead of a Helm because of the resistances (excuse my tangent, but "cap"? The thing looks like a freaking diving helmet)

    Enlong on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited May 2010
    So maybe it's not common Monster Hunter etiquette to leave the tails for later, but I think we can all agree that watching another hunter eat an attack because he's too busy carving is really frustrating. Let's just agree that you should be aware of what the Hell is going on around you before going for the carve. Carving while the monster is standing idly and roaring, or, better yet, limping to the next zone, is acceptable. You know, the same kinds of situations that are safe to sharpen or eat. It is NOT acceptable to run over and get your carve when Barroth is raging and steaming RIGHT OVER THERE and looking to thrash the crap out of anything in its sight. Keep yourself safe first and foremost, the tail will wait at least until the monster leaves the zone or falls over dead.

    That's the skill of the hunter though not really about any type of etiquette.

    Also, If a player eats an attack, why does it matter again? I'm not saying people shouldn't strive to never get hit. . .But I don't see it happening.

    People make mistakes, misread and eat an attack. I know I was having an off night last time I played and caused one wipe myself. Things just happen.

    I'm not saying it's not annoying with people being pants on head stupid but that's more along the lines of people attacking Gobul while you're saying in chat that you're trying to fish him out or them using barrel bombs and calling themselves suicide bombers (I've both happen to me, same person.)

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • MugaazMugaaz Registered User regular
    edited May 2010
    Enlong wrote: »
    Enlong wrote: »
    Oh yeah. Gunning. I may have to try that out again once I have the funds for a full set of gunner armor.

    Lord knows I keep getting ammo from the blue boxes...
    I built my gun last night, I'm gonna have the armor for it tonight hopefully. It's a gun designed with the intent of doing nothing other than firing multiple Clust/WyvernFire 3 at point-blank range. I have no idea if this is at all an effective notion, but I'm at least resigned to how badass it is going to feel.

    Nice. Yeah my first experience with my (medium) Bowgun was a bad one. It is not a good idea to go after your first Great Jaggi with an experimental weapon.

    But once I have enough armor for the gunner side, and enough items for the pouch, things should go well.

    Hm. question. What's better in an armor? High defense or elemental resistances?

    Most of my stuff is large defense but with minuses to resistance, though I recently crafted a Rhenalopos Cap instead of a Helm because of the resistances (excuse my tangent, but "cap"? The thing looks like a freaking diving helmet)

    Elemental resistance is always worthless unless your resistance is negative and the enemy you are facing has a strong elemental attack. In this game that basically means only Rathalos' jump back fireball, and maybe Lagiacrus' thunder charge. Alatreon's breath maybe with a large negative, haven't tested it. Deviljoe's breath attack even with -20 resistance is not even close to fatal.

    Mugaaz on
  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited May 2010
    Entaru wrote: »
    So maybe it's not common Monster Hunter etiquette to leave the tails for later, but I think we can all agree that watching another hunter eat an attack because he's too busy carving is really frustrating. Let's just agree that you should be aware of what the Hell is going on around you before going for the carve. Carving while the monster is standing idly and roaring, or, better yet, limping to the next zone, is acceptable. You know, the same kinds of situations that are safe to sharpen or eat. It is NOT acceptable to run over and get your carve when Barroth is raging and steaming RIGHT OVER THERE and looking to thrash the crap out of anything in its sight. Keep yourself safe first and foremost, the tail will wait at least until the monster leaves the zone or falls over dead.

    That's the skill of the hunter though not really about any type of etiquette.

    Also, If a player eats an attack, why does it matter again? I'm not saying people shouldn't strive to never get hit. . .But I don't see it happening.

    People make mistakes, misread and eat an attack. I know I was having an off night last time I played and caused one wipe myself. Things just happen.

    I'm not saying it's not annoying with people being pants on head stupid but that's more along the lines of people attacking Gobul while you're saying in chat that you're trying to fish him out or them using barrel bombs and calling themselves suicide bombers (I've both happen to me, same person.)

    Honestly, if I don't mind eating an attack to get a carve in so I don't forget about it/it doesn't disappear, I will happily. Of course, I won't do it stupidly if I know it's going to be a serious hit that could kill, but for gods sake, I fully enjoy having all 4 hunters hunker down and carve off of a tail, while angry beasty decides to bowl us all over in one fell swoop. I laugh. If someone dies from it, I'd be upset, but then I'd get over it because I'm having fun any ways and they probably learned a lesson from it. Well, hopefully they did.

    If it doesn't affect you (loss of life/zenny), then you shouldn't care.

    MonkeyConQueso on
    PSN : Aubvry ;; WiiU/XBL/Steam : MonkeyConQueso ;; 3DS FC : 4553-9982-3786
    Destiny! : Warlock - Titan - Hunter
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited May 2010
    I carve tails during combat because if I don't it was a ruby and we all die.

    Of course if I do carve it, it's a scale+ and we don't die.

    So really, by carving the tail I am influencing causality toward a successful quest. You should all be thanking me.

    Maddoc on
    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited May 2010
    Maddoc wrote: »
    I carve tails during combat because if I don't it was a ruby and we all die.

    Of course if I do carve it, it's a scale+ and we don't die.

    So really, by carving the tail I am influencing causality toward a successful quest. You should all be thanking me.

    ^^ This

    E: Of course, if it is a Ruby, then prepare for the possible "Connection Lost! 11674!"

    MonkeyConQueso on
    PSN : Aubvry ;; WiiU/XBL/Steam : MonkeyConQueso ;; 3DS FC : 4553-9982-3786
    Destiny! : Warlock - Titan - Hunter
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2010
    Just carve when you are certain you can get way with it.

    For example, as soon as the tail drops is not a good time. You will probably get charged.

    DeMoN on
    Steam id : Toxic Cizzle
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  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited May 2010
    Maddoc wrote: »
    I carve tails during combat because if I don't it was a ruby and we all die.

    Of course if I do carve it, it's a scale+ and we don't die.

    So really, by carving the tail I am influencing causality toward a successful quest. You should all be thanking me.

    ^^ This

    E: Of course, if it is a Ruby, then prepare for the possible "Connection Lost! 11674!"

    The game knows!

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • MugaazMugaaz Registered User regular
    edited May 2010
    Ran Deviljoe 8 times last night, 15 times in total, zero gems.

    Ran Los + Ian once, one los plate, one ruby from each in quest rewards, 4 conq seals.

    Go figure?

    Mugaaz on
  • B:LB:L I've done worse. Registered User regular
    edited May 2010
    Mugaaz wrote: »
    Ran Deviljoe 8 times last night, 15 times in total, zero gems.

    Ran Los + Ian once, one los plate, one ruby from each in quest rewards, 4 conq seals.

    Go figure?
    It'll be easier to farm Joe gems on the 6/18 event quest, but that's a ways away.

    B:L on
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  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited May 2010
    Entaru wrote: »
    The game knows!

    Lime'd

    MonkeyConQueso on
    PSN : Aubvry ;; WiiU/XBL/Steam : MonkeyConQueso ;; 3DS FC : 4553-9982-3786
    Destiny! : Warlock - Titan - Hunter
  • MugaazMugaaz Registered User regular
    edited May 2010
    B:L wrote: »
    Mugaaz wrote: »
    Ran Deviljoe 8 times last night, 15 times in total, zero gems.

    Ran Los + Ian once, one los plate, one ruby from each in quest rewards, 4 conq seals.

    Go figure?
    It'll be easier to farm Joe gems on the 6/18 event quest, but that's a ways away.

    I've got 2 quests left in the entire game as is. I'm not gonna last that long. Gonna try for a bit more then I'll be done.

    Mugaaz on
  • PikaPuffPikaPuff Registered User regular
    edited May 2010
    When a tail comes off, if you have the right weapon, you can carve it while the monster falls over, gets up, and roars. No, mr switch axe/hammer dude, you're gonna get smacked.

    and if i have enough def, i don't mind getting hit while carving the tail. that's one attack not directed at my teammates that I can easily take, especially since i'm usually 300+ def doing two star missions

    PikaPuff on
    jCyyTSo.png
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited May 2010
    Hahnsoo1 wrote: »
    OtakuD00D wrote: »
    That sounds pretty cool, but it seems to be far more fitting for say, Gravios/Basarios/Uragaan rather than Tigrex.
    You've fought Tigrex, right? It's well-known for its trample attack. In fact, the trample train is its signature attack, and it can do it up to three times in a row without stopping, changing directions at the end of each trample. Gravios and Basarios do not trample.

    Yeah. That' felt more like he's just rushing and mauling you, not downright trampling you like other monsters do. Good point, though.

    Besides. It has a ton of attacks already. having another recharge attack could be cool though.

    OtakuD00D on
    makosig.jpg
  • EnlongEnlong Registered User regular
    edited May 2010
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Enlong on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited May 2010
    That's a good question. A wild Qurupeco summoned a Rathian once, a creature that otherwise hasn't shown up in the game. I was just tooling around looking for shrooms, I should have gone toe-to-toe if there's nothing to lose.

    Delzhand on
  • TheBanaTheBana Registered User regular
    edited May 2010
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    I think you lose anything you've gathered, could be wrong though, never died on a Mogi Hunt.

    TheBana on
    Monster Hunter Tri - TheBana/FZVK6U; Skype - TheBana84;
  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited May 2010
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    MonkeyConQueso on
    PSN : Aubvry ;; WiiU/XBL/Steam : MonkeyConQueso ;; 3DS FC : 4553-9982-3786
    Destiny! : Warlock - Titan - Hunter
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited May 2010
    Ok I'm definitely playing today, I don't know what my code is but my character is Satsu. I'll be logging in in about 40 minutes.

    Never played online, total newb here.

    Satsumomo on
  • EnlongEnlong Registered User regular
    edited May 2010
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    Enlong on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited May 2010
    Enlong wrote: »
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    If I understand it right, each time you beat a monster in offline, that monster has a chance to show up in your Moga Woods.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • flammiebcflammiebc Registered User regular
    edited May 2010
    Mugaaz wrote: »

    Elemental resistance is always worthless unless your resistance is negative and the enemy you are facing has a strong elemental attack. In this game that basically means only Rathalos' jump back fireball, and maybe Lagiacrus' thunder charge. Alatreon's breath maybe with a large negative, haven't tested it. Deviljoe's breath attack even with -20 resistance is not even close to fatal.

    Agnak's sweeping rage beam with -20 res, however, is a whole different story :)

    Thanks to pika (and a few others), got my GS set complete last night. No sharpness +1, but capture expert, good luck, sharpener, crit draw, and fast charge, and sitting just under 300 def (add 20 after jaggi hat quest rolls around again). Drawback is it requires a 3 slot weapon; so basically only vulcamagnon works with it.

    flammiebc on
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  • jothkijothki Registered User regular
    edited May 2010
    Enlong wrote: »
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    Royal Ludroth, Rathian, Lagi, and Rathalos can all show up too, once you beat them.

    It isn't that bad, you just need to be aware of what you might be facing. Check the forecasts, and don't hunt things you don't expect to easily beat.

    jothki on
  • MugaazMugaaz Registered User regular
    edited May 2010
    flammiebc wrote: »
    Mugaaz wrote: »

    Elemental resistance is always worthless unless your resistance is negative and the enemy you are facing has a strong elemental attack. In this game that basically means only Rathalos' jump back fireball, and maybe Lagiacrus' thunder charge. Alatreon's breath maybe with a large negative, haven't tested it. Deviljoe's breath attack even with -20 resistance is not even close to fatal.

    Agnak's sweeping rage beam with -20 res, however, is a whole different story :)

    Thanks to pika (and a few others), got my GS set complete last night. No sharpness +1, but capture expert, good luck, sharpener, crit draw, and fast charge, and sitting just under 300 def (add 20 after jaggi hat quest rolls around again). Drawback is it requires a 3 slot weapon; so basically only vulcamagnon works with it.

    I didn't list agnak's sweeping beam or Rathian's AoE because...man if you get hit by these I think you deserve to die.

    Mugaaz on
  • yalborapyalborap Registered User regular
    edited May 2010
    Booya, just took down the Royal Ludroth. He managed to make me faint once, but I finished him off.

    yalborap on
  • ZyrxilZyrxil Registered User regular
    edited May 2010
    Entaru wrote: »
    Enlong wrote: »
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    If I understand it right, each time you beat a monster in offline, that monster has a chance to show up in your Moga Woods.
    No, not every monster, only the monsters that show up in quests in the Deserted Island, so only Great Jaggi, Qurupeco, Royal Ludros, Rathian, Lagriacrus, and Rathalos. The Moga Forecast will show which ones are present during each day. Note that it only shows which ones are immediately there when you go into the Woods, there is still a chance for one or more of them to spawn if you kill everything and stick around a long time. Also, Great Jaggis tend to respawn very very fast if you kill one.

    Zyrxil on
  • MonkeyConQuesoMonkeyConQueso No more MH Claw Happy handsRegistered User regular
    edited May 2010
    Enlong wrote: »
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    Yes/No

    Yes in that as you progress in the offline mode, monsters you've recently defeated will start showing up in Moga Woods. Not all the monsters will show up though. I think it's just the following:

    Great Jaggi
    Qurupeco
    Royal Ludroth
    Lagiarcus
    Rathian
    Rathalos

    So, you beat Royal Ludroth, and Junior will say something like "Oh, Look who's showed up in the woods!". Then it's possible that he'll show up randomly after the pre-determined monsters. The pre-determined monsters are the ones listed in the "Hunt Forecast". Those show up. Period. Usually at the same time, although in different locations.

    Also, as a rule of thumb, if you find yourself having issues with 2 monsters in a non-arena fight...run away :D Seriously! Paintball both of them, and get to a different zone. Wait for them to split up, and tackle them one at a time.

    E: Seriously beat'ed. Yay for work distractions!

    MonkeyConQueso on
    PSN : Aubvry ;; WiiU/XBL/Steam : MonkeyConQueso ;; 3DS FC : 4553-9982-3786
    Destiny! : Warlock - Titan - Hunter
  • EnlongEnlong Registered User regular
    edited May 2010
    jothki wrote: »
    Enlong wrote: »
    Enlong wrote: »
    Does getting killed during a Mogi Hunt do anything to you other than resetting your maximum Stamina? I mean, you're not on a mission, so you're not losing reward money...

    Nope, that's it. I usually just die rather than use resources when farming too. Especially if the monster is within one or two zones from the camp.

    Ah cool. Yeah I sometimes feel like a chump using all my resources trying to survive a Mogi Hunt. But seriously, the place is way too deadly right now. I'll be trying to let those ant monsters gather 'shrooms so I can get Monster Fluid, and a Great Jaggi will always show up. It's kind of ridiculous.

    Especially that time I decided to chase down a wounded Great Jaggi, tracked it to the Jaggi Lair where it was sleeping, and lo and behold, a second Great Jaggi joined the battle. I used up a ton of potions and died anyway.

    And now the place is going to be crawling with Qurupecos.

    Do the Mogi Woods just keep getting more and more deadly like this?

    Royal Ludroth, Rathian, Lagi, and Rathalos can all show up too, once you beat them.

    It isn't that bad, you just need to be aware of what you might be facing. Check the forecasts, and don't hunt things you don't expect to easily beat.

    Got it.

    Wait, I thought it was "the" Lagiacrus.

    I mean, I can understand why the game lets you fight more, from a gaming standpoint (people want their crafting materials) but how does this work from a story standpoint?

    (I mean, if Lagiacruses just keep showing up, then the Mogi village's boats are kinda... screwed.)


    edit: yeah I need to have a better grasp on what I can fight and what I can't. I died to those Great Jaggis because, after the first one went down, I made one too many mistakes against the second one. (as in, I did a dodge-leap... into his attack)

    Enlong on
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited May 2010
    It's happened a few times so I just want to put this disclaimer out there... If you pop in to city 36 and you see a Lucivar and an Adam and they are ignoring you I apologize.

    Me and my buddy are working on low level quests and we are playing in the same room as each other so we haven't had our keyboards hooked up and never look at the chat log. Every so often we notice that someone had popped in and asked us what we were working on... and then left when we didn't respond.

    When we get a little higher we will probably be more social! So sorry if that was anyone here!

    DemonStacey on
  • EnlongEnlong Registered User regular
    edited May 2010
    Can you do the online stuff without Wiispeak? Like, is there a virtual keyboard thing for typing messages or something to communicate with?

    Enlong on
  • Blood DriveBlood Drive Registered User regular
    edited May 2010
    Mugaaz wrote: »
    flammiebc wrote: »
    Mugaaz wrote: »

    Elemental resistance is always worthless unless your resistance is negative and the enemy you are facing has a strong elemental attack. In this game that basically means only Rathalos' jump back fireball, and maybe Lagiacrus' thunder charge. Alatreon's breath maybe with a large negative, haven't tested it. Deviljoe's breath attack even with -20 resistance is not even close to fatal.

    Agnak's sweeping rage beam with -20 res, however, is a whole different story :)

    Thanks to pika (and a few others), got my GS set complete last night. No sharpness +1, but capture expert, good luck, sharpener, crit draw, and fast charge, and sitting just under 300 def (add 20 after jaggi hat quest rolls around again). Drawback is it requires a 3 slot weapon; so basically only vulcamagnon works with it.

    I didn't list agnak's sweeping beam or Rathian's AoE because...man if you get hit by these I think you deserve to die.
    So youve never been in the rear of a map chugged a potion only to have the Agn pop up at the exact right time, do a round the house burn with the laser you before you could actually react? Or had someone axe swing you purely by accident into the Rath megaflare? It must be nice to be a precog :P

    Blood Drive on
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