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I'm finally going to play Oblivion! What should I download first?
It's been sitting in its case for like six months and I've got some time on my hands so I figure why not.
Which mods do I want and how does modding Oblivion work and how can I not fuck everything up and also please keep in mind that I'll be doing all of this on the 15" 2.66 GHz Core 2 Duo MacBook Pro under Windows 7. So if some graphics mod requires four video cards and 1 kW PSU, it's probably just going to end up pissing me off.
Also I didn't see an Oblivion thread in the first three pages of search results, but if I'm retarded and just missed it, give me a damned link.
IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
Consider a mod that changes how levelling and stat gain works. I used a mod that made it so that gaining levels in skills would instantly nudge your stats up, instead of having to wait for a level up and making sure that before that point you sufficiently level up non-primary skills. From what I hear the normal levelling system sucked, and I'm glad that I never had to care about it.
Unique Landscapes is pretty cool compared to how agonizingly bland vanilla Tamriel is, but as a warning, the NPCs it adds are at quality par of vanilla Oblivion (triply vomit worthy if you're using TNR) and the indoor lighting on the buildings it adds is quite shitty. Like, fullbright shitty. I haven't gone into one with All Natural's Real Lights activated, so I don't know if that will fix it or not. Somehow I doubt it.
As far as interfaces go, I prefer the DarkUI version of DarNified UI. DarN UI books also have to be activated with Wrye Bash, so be aware of that if you actually care about that particular feature (it's not important). And be aware that the in-game config tab doesn't save settings, so you have to manually edit the config file if you don't like the defaults (instructions in the readme). Also, you should know that Qarl's Texture Pack eats a lot of VRAM. A lot. If you're using any other visual mods that are going to need some extra VRAM (like RAEVWD) and you don't have around a gig of it, the reduced version would be a good idea. You still need the original QTP3, though, and the patch for UOP 3.2 compatibility. As a final note, for the love of God use OMOD installs wherever you can if you do not you will lose your mind and you need it for smart making!
It also has the added bonus of not having "Oblivion" in the thread title, the first thing I would search. I've been considering another play through for awhile now. Haven't gotten around to it yet, but that mod list in the quote should prove useful when I do. My last (only?) run was mod-free, and Fallout 3 has shown me that mods can go a long way towards making a game more playable/enjoyable.
When I recently reinstalled Oblivion, I found the Something Awful page useful. Its got a fairly idiot proof guide to what the hell is going on and what you need to do.
I'd agree with that list of essentials there. But really, I think the best approach is to install those then just try the game out. Find out what you like and what you don't. From there, you have a better idea what to search for, since pretty much whatever issue you may have, someone's addressed it in a mod.
Posts
Edit:This post may be particularly beneficial.
Thanks for that quote and the link!
CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH