Joshmvii wrote: »
As long as SW:TOR is even a decent game and can keep the initial subscribers it will break a million subscribers in the first year, almost guaranteed. SW:TOR is an entirely different beast, because it's an established IP that people love, and it's made by a company with very dedicated fans. Just like Blizzard got first time MMOers from Diablo, SWTOR will get veterans and also first time MMO players who will actually play an MMO with a story. Go look at how many copies sold of KotOR, Mass Effect 1 and 2, and Dragon Age, and you'll have a pretty good idea of how many people are going to be buying SW:TOR.
Poketpixie wrote: »
Instead of losing a house with all your personal items how about after you save the village it becomes a quest hub? Perhaps you gain status with them, access to better items, and can even build the village up and make it larger. If it were wiped out you wouldn't lose any of your gear or personal items but you would feel kind of attached to it after building it up.