The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
I thought it was time to throw the RTS lovers a bone. Welcome "End of Nations" to the scene.
Official Description:
End of Nations brings real-time strategy (RTS) and massively multiplayer online (MMO) games together for a gaming experience that is a revolutionary leap forward.
End of Nations takes place on an unprecedented scale, where your strategy on and off the battlefield can mean the difference between victory and defeat.
Play solo or team up with thousands of gamers to combat the Order of Nations as you develop your Commander class and grow your forces.
Quickly join the battle and deploy units, weapons, and technologies you've acquired through combat experience, manufacturing, and research to fully realize the strategic possibilities of deploying a constantly evolving army.
Watch as the geopolitical map of the persistent world changes with each battle, and increase the influence you and your allies have with each victory.
End of Nations thrusts you into a world where your enemy today could be your ally tomorrow.
Key Features
Cooperate & Conquer: Team up with legions of fellow Commanders and take part in a game-wide cooperative effort on a massive scale. Complete large-scale missions and experience true camaraderie on the battlefield as you campaign against a foe too great for any one Commander to handle.
Persistent RTS Action: Whenever you want, engage in ongoing conflicts where you can join, leave, and play in a massive persistent world. Take on the Order of Nations independently or with a group of other Commanders; or clash with rival Commanders in faction-versus-faction battles.
Command Through the Ranks: Battle alongside both new recruits and veteran commanders, where every shot fired, mission completed, and battle won will grant your Commander experience points. Increase your rank, unlock new units and abilities, and expand your headquarters over time.
Design the Perfect Strategy: Whether you hand-pick individual units from the battalions you’ve acquired, or deploy entire battalion sets for their powerful bonus abilities, you can design the perfect battlefield strategy from a vast array of unit combinations.
Posts
*straps on a hard hat*
I'm ready.
That's what I thought of.
If done well this could be interesting.
F2P just means it'll be cash shop customers dominating free play people, so I hope there's some kind of fee.