I'm guessing that's the reason our items all have set prices or maybe our zero-sum system is the oddball when it comes to the way most people know dkp
Zero-sum works well because the person with the most points will win. It allows you to focus on getting an item but doesn't let you clean up if you're a well situated raider. Well situated raiders will be using their points later in the raid, while newbie raiders will be using them on the beginning stuff that only they'd want.
Does your system reset their points if they "take" items if no one wants them? We've had people, like mages, go "Oh I'll take that for my offspec." Let's be serious, I know certain mage specs use certain types of stats, but when the piece of gear is an upgrade in every way, that's not an offspec roll.
Loathe @ that.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Usually it's legit offspecs. The only case where a dps has had an offspec since i've been back after the semester ending was my combat rogue getting the daggers from prof and BQ for mut. I mean we'd rather give people items than DE them all and as far as I know no one's tried to abuse that.
I'm not sure what you mean by points reset though? Like meaning offspec items don't cost dkp?
Nah, like main spec rolls, if no one wants the item and the person doesn't care if they get it, but would is after something in particular when the piece is a clear upgrade, what do you do?
The proverbial "That's an upgrade, but I'm after item from boss X because it's cool looking and I'm a recruit/newguy/general goose, so I'll take that for an offspec roll so I don't waste points, or use my roll"
Edit: Do you force them to eat the roll and take the point hit, or just ignore it, and let them roll on the thing at the end (Even though they won't win it anyway because of lack of points). I guess.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I'm trying to think back because we're pretty much at the point where we almost need to down Sindy and LK to move on to heroic mode just so people can get upgrades and if people need upgrades it's usually just one or two specific pieces.
But I think that as long as it's replacing the item you have in that slot it's considered a need. If you can show the ML that it's just a sidegrade that you're going to use for an offspec then I think the ML would let them join the offspec roll for it. I'm not really sure. I can't think of a specific time where it came up that i can remember at least. Chalk that up to good class composition between armor types or smart raiders who've been around long enough to know the system or something i don't know
We had an issue where a boomkin was just rolling on everything under the sun. And after 2 weeks of not winning anything for his many specs, apparently, he gquit saying he guesses he won't fit in here.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
People will prob have issues with me saying this.. but I like GDKP the best. Everyone wins in the end. Everyone will get something. If you cant afford something, eventually you will. Im not seeing a downside to it right now.
Im not sure why its not more widespread.. trust issues with one person holding all the money? People think its too expensive? You can go in with 500 gold and win something. Usually there is a fair mix of people that just go into it for money and people who go into it for the upgrades. And even if you dont make much money, usually these runs do progress further than standard runs because its beneficial for everyone to progress as far as possible and heres a big one, STAY TILL THE END.
People will prob have issues with me saying this.. but I like GDKP the best. Everyone wins in the end. Everyone will get something. If you cant afford something, eventually you will. Im not seeing a downside to it right now.
I'm a big fan of the concept.
They only downside would be a progression wipe night.
Gnutson on
Erai - Operative <--Imperial Double Agent--> Sniper - Eari
SW:Tor - Tao - Kryatt Dragon Server
People will prob have issues with me saying this.. but I like GDKP the best. Everyone wins in the end. Everyone will get something. If you cant afford something, eventually you will. Im not seeing a downside to it right now.
I'm a big fan of the concept.
They only downside would be a progression wipe night.
Its no different than any other progression wipe tho. I guess you would accumulate more dkp for sticking around, but here everyone would stick around. You wipe, you wipe. You still have the money regardless. In a reg dkp you would only have dkp points. Here at least you leave with 2k+ gold at a min. Tho i also think the general attitude and players that want to do a gdkp run would be more in the hardcore category than usual, due to the fact that the more A list players you bring the more everyone benefits.
GDKP is an amazing system for PuGs, that has no place as a guild's loot system IMO. It's just not a system that's conducive to the way loot should be done in a guild. I used to have a guild that had a hunter that was a big AH player/farmer, etc., and he had 100k+ gold all the time. None of the other hunters in the guild would've ever gotten anything if the guild used that system. DKP, Loot Council, Suicide Kings, main spec 100 off spec 1000 and everybody gets one item until other people get something, any of these systems can work if the people in the guild are receptive to it, but I just can't fathom GDKP working for a guild's main loot system.
GDKP is an amazing system for PuGs, that has no place as a guild's loot system IMO. It's just not a system that's conducive to the way loot should be done in a guild. I used to have a guild that had a hunter that was a big AH player/farmer, etc., and he had 100k+ gold all the time. None of the other hunters in the guild would've ever gotten anything if the guild used that system. DKP, Loot Council, Suicide Kings, main spec 100 off spec 1000 and everybody gets one item until other people get something, any of these systems can work if the people in the guild are receptive to it, but I just can't fathom GDKP working for a guild's main loot system.
If you get down to it, the absolute best system for a guildm especially progression is really a totally unbiased loot council. Whoever will benefit the most from the item gets it regardless of if they won 8 things today or nothing in 3 months.
But unless your the hardest of hard cores or the best of friends that probably is never going to work.
Gnutson on
Erai - Operative <--Imperial Double Agent--> Sniper - Eari
SW:Tor - Tao - Kryatt Dragon Server
0
reVerseAttack and Dethrone GodRegistered Userregular
edited May 2010
Ha ha, "unbiased", when there's humans involved. Priceless.
The only way that would work if there was some program that calculated how much any piece will improve the person's DPS, and the person who gets the most DPS gain from the item gets it. Of course, with this system, hybrids would never get loot.
Ha ha, "unbiased", when there's humans involved. Priceless.
The only way that would work if there was some program that calculated how much any piece will improve the person's DPS, and the person who gets the most DPS gain from the item gets it. Of course, with this system, hybrids would never get loot.
Didn't say it was realistic, just best
Gnutson on
Erai - Operative <--Imperial Double Agent--> Sniper - Eari
SW:Tor - Tao - Kryatt Dragon Server
GDKP is an amazing system for PuGs, that has no place as a guild's loot system IMO. It's just not a system that's conducive to the way loot should be done in a guild. I used to have a guild that had a hunter that was a big AH player/farmer, etc., and he had 100k+ gold all the time. None of the other hunters in the guild would've ever gotten anything if the guild used that system. DKP, Loot Council, Suicide Kings, main spec 100 off spec 1000 and everybody gets one item until other people get something, any of these systems can work if the people in the guild are receptive to it, but I just can't fathom GDKP working for a guild's main loot system.
If you get down to it, the absolute best system for a guildm especially progression is really a totally unbiased loot council. Whoever will benefit the most from the item gets it regardless of if they won 8 things today or nothing in 3 months.
But unless your the hardest of hard cores or the best of friends that probably is never going to work.
If you can't trust officers to take silent bids and not cheat the system, what makes you think you can trust them in a loot council?
Really, the answer to the best loot system is: Whatever works for you. My guild does silent bids, we don't have cheating and it works wonderfully for us. Other guilds do free rolls, and it works well for them. Yet others do loot councils. I wouldn't expect any of them to suddenly switch to the system we use and be happy with it, and by the same token I wouldn't expect my guild to suddenly swap to a Loot Council and be okay with it either.
Ooo so i updated my authenticator and i can now bid and stuff on the remote AH. So a big thank you to everyone that suggested that. 25 transaction limit tho.. is small. I dont remember but is that the limit for the full program as well. Kinda need to get used to scanning the AH without Auctionator, but its setup pretty damn well. Just hoped it had a break down for price per single unit when things are in stacks.
I hit the transaction limit today, and I believe it said 200 is going to be the upper limit for the pay service.
RedDawn on
0
reVerseAttack and Dethrone GodRegistered Userregular
Real people are biased, but I'd like to think some people are biased towards rewards that will help the raid/progression over their other reasons. It's a stretch, though.
You'd be surprised, a lot of people can be unbiased, even in positions of power.
Maybe in the magical fairyland of wonder and amazement. Real people are biased.
In Europe, I guess. Real people can be unbiased if they want to be. Just like, in you know, a video game for people I have absolutely no reason to lie or cheat too. Even if my best friend played he'd have to play by the rules too. I guess being a jackass helps immensely in being unbiased.
I could give two shits if my best friend rolls on DBW, but if they're a paladin fuck them.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
GDKP is an amazing system for PuGs, that has no place as a guild's loot system IMO. It's just not a system that's conducive to the way loot should be done in a guild. I used to have a guild that had a hunter that was a big AH player/farmer, etc., and he had 100k+ gold all the time. None of the other hunters in the guild would've ever gotten anything if the guild used that system. DKP, Loot Council, Suicide Kings, main spec 100 off spec 1000 and everybody gets one item until other people get something, any of these systems can work if the people in the guild are receptive to it, but I just can't fathom GDKP working for a guild's main loot system.
If you get down to it, the absolute best system for a guildm especially progression is really a totally unbiased loot council. Whoever will benefit the most from the item gets it regardless of if they won 8 things today or nothing in 3 months.
But unless your the hardest of hard cores or the best of friends that probably is never going to work.
If you can't trust officers to take silent bids and not cheat the system, what makes you think you can trust them in a loot council?
Really, the answer to the best loot system is: Whatever works for you. My guild does silent bids, we don't have cheating and it works wonderfully for us. Other guilds do free rolls, and it works well for them. Yet others do loot councils. I wouldn't expect any of them to suddenly switch to the system we use and be happy with it, and by the same token I wouldn't expect my guild to suddenly swap to a Loot Council and be okay with it either.
Because it's transparent. At that point everyone can see if there if someone if screwing with the system.
But your right, whatever works best for the majority for your 10 to 40 people in the end is the best system.
Gnutson on
Erai - Operative <--Imperial Double Agent--> Sniper - Eari
SW:Tor - Tao - Kryatt Dragon Server
No, Mr. ICC-geared Priest, me Nitro Boosting ahead of you a bit to smack a 900 HP zombie in Heroic Culling of Fucking Stratholme to keep my Divine Plea up does not mean I do not want to be healed. Nor does me saying "I can usually survive against trash long enough for you to catch up, don't worry."
No, standing there and not healing me through three packs of trash spawns does not prove your point.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
No, Mr. ICC-geared Priest, me Nitro Boosting ahead of you a bit to smack a 900 HP zombie in Heroic Culling of Fucking Stratholme to keep my Divine Plea up does not mean I do not want to be healed. Nor does me saying "I can usually survive against trash long enough for you to catch up, don't worry."
No, standing there and not healing me through three packs of trash spawns does not prove your point.
Reminds me of my reg UK on my Shaman this morning. Get almost to the last boss and the tank, who was very good I must admit, tanks a dragon pack but does not turn the dragon around. The DK, who was very annoying I must admit, tells the tank something to the effect of "LOL n00b tank u needz tu trn Drgag0nz away!" We get to the platform with the last boss and the tank says "ok you tank then". The tank (WAR btw) and DK start bickering and the tanks is going on about how good he is and how he knew the dragons did not hit hard so we were in no immediate danger. I promptly say that if the DK tanks I am not healing and we can all just disband now and call it. They settle down and we finish no problem. It shouldnt surprise me but the amount of ego invested in this game is stunning sometime.
By the way, the tank did not turn the boss around during phase 2 and the DK and ret pally ate it during the jump/slam whatever it was called. I dropped group without rezzing anyone. Figured they could take it up with the tank.
Oh god, I hate healers that get mad at you for running ahead of them just based on principle. When I'm tanking heroics I always try to go as fast as I can, while being sensitive to the possibility of a newly 80 healer and watching the healer's mana. If I see the healer is really geared I will always try to go ahead, knowing that if I get to half health or something they can fill me right up as they catch up, and I'm always ready to pop shield wall if needed.
The problem is, just like there are some tanks that think they are a special flower because they tank stuff, there are healers that feel like if you run ahead of them you are disrespecting them. It's laughable, but hey, assholes are assholes, they come in many flavors, and every one of them will leave a bad taste in your mouth.
I have no problem with a quick pace as a healer. My biggest pet peeve are tanks that start as soon as they zone in. My laptop is a little old(er) at this point and it takes me a min to zone in and be able to get up and running. I have had so many near misses with tanks as I am zoning in and their health is at < 30% with a pack of elites on them. Sorry my computer sucks. You should maybe have some patience.
I have no problem with a quick pace as a healer. My biggest pet peeve are tanks that start as soon as they zone in. My laptop is a little old(er) at this point and it takes me a min to zone in and be able to get up and running. I have had so many near misses with tanks as I am zoning in and their health is at < 30% with a pack of elites on them. Sorry my computer sucks. You should maybe have some patience.
This is a valid reason to be peeved imo. When I'm tanking on my Paladin I have to bless, so it's easy to make sure I'm waiting up, putting up the right seal, etc. When I'm on my Warrior all I have to do is bloodrage->commanding shout and start to roll, so I have made it a habit to just chill for a second, look at the classes in the group and watch my buffs for fort, mark, blessings, etc. to pop up, then usually say hello in party chat and say "Everybody ready to rock?" or something like that in case somebody was just queued and hit yes but now needs to get a drink of water or something.
Once we get rolling, you better say you need an afk if you want me to slow the pace, but before we start, I'm going to let everybody buff and get their bearings. See the above asshole statement, because it applies to tanks more often than healers.
Love: Excellent run of HFoS this morning, despite melee not running away from Bronjahm when he targets them for the soul-thingie.
Loathe: Running HoR reg last night. Oddly enough, I'm the only one who needs the shield in that group. Someone asks if I'm there for that, and I said, "Yep, but I promise to not leave group." They're happy with that. The shield doesn't drop but the tanking belt does (niiice). Stick it out on the run, get to the second to last group and it's getting pretty tight--DPS really isn't up to snuff it seems. Last wall and there's still one caster up when Arthas smacks us all down. I give some suggestions, say we've got this, get all set up. I ask if we're ready, and they say yes, and I start it again.
Hard crash. My laptop's been running pretty hot lately, and I think something's overheating.
I hope that group didn't think I griefed them, because I was generally really helpful, but damn. I imagine they figured I wasn't when they saw me DC and Arthas just bowl right over me.
Whenever I tank I ask everyone if they are ready. If the healer and 1 DPS say they are, it's go time. If not, I'll wait. I've been pvping a bit lately on my shaman though so when I zone in I usually have no mana so I let them know to give me a second.
The other day this DK got it into their head that they should deathgrip to pull, I let them know that was a bad idea. When they tried it again on hardronox we wiped . They quit doing it and we did fine after that. I wasn't even going slow, it was one pack after another, but I guess they wanted me to pull the whole instance.
Whenever I tank I ask everyone if they are ready. If the healer and 1 DPS say they are, it's go time. If not, I'll wait. I've been pvping a bit lately on my shaman though so when I zone in I usually have no mana so I let them know to give me a second.
The other day this DK got it into their head that they should deathgrip to pull, I let them know that was a bad idea. When they tried it again on hardronox we wiped . They quit doing it and we did fine after that. I wasn't even going slow, it was one pack after another, but I guess they wanted me to pull the whole instance.
Those tanks that think they're awesome because they can do that are usually the same tanks that make a 15 minute instance take 40 minutes. Said tank also doesn't understand that the first set of adds in utgarde keep and old kingdom are much more different than ololslowpace trash in ICC.
Enrage,enrage,enrage,enrage,enrage tank squish. Those enrages coupled with the sunder means a really, really squishy tank.
Or a paladin with 4 spellflingers on him.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Whenever I tank I ask everyone if they are ready. If the healer and 1 DPS say they are, it's go time. If not, I'll wait. I've been pvping a bit lately on my shaman though so when I zone in I usually have no mana so I let them know to give me a second.
The other day this DK got it into their head that they should deathgrip to pull, I let them know that was a bad idea. When they tried it again on hardronox we wiped . They quit doing it and we did fine after that. I wasn't even going slow, it was one pack after another, but I guess they wanted me to pull the whole instance.
Those tanks that think they're awesome because they can do that are usually the same tanks that make a 15 minute instance take 40 minutes. Said tank also doesn't understand that the first set of adds in utgarde keep and old kingdom are much more different than ololslowpace trash in ICC.
Enrage,enrage,enrage,enrage,enrage tank squish. Those enrages coupled with the sunder means a really, really squishy tank.
Or a paladin with 4 spellflingers on him.
But their GS is over 5k! That makes them invincible right?
Healers who don't keep up in H CoT deserve to be beaten to death. Hey guess what moron, this instance doesn't move at your slow-ass preferred pace.
Lo and behold, after I slowboated my way around the place to keep said bitchy healer placated (the DK guildmate he was with was almost certainly gearing up an off-spec and could probably tank at the drop of a vote-kick. I wanted the shield from there, so I played along. Naturally it didn't drop), we managed to down the optional boss with a scant three minutes remaining, instead of the usual 12+.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I'd rather do it in 20 and be safe than 15 and be quick and risk a wipe. I think we can all appreciate that. I mean jesus christ, heaven forbid someone wait another 5 minutes before running in circles around dalaran waiting for another queue to pop.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Healers who don't keep up in H CoT deserve to be beaten to death. Hey guess what moron, this instance doesn't move at your slow-ass preferred pace.
Lo and behold, after I slowboated my way around the place to keep said bitchy healer placated (the DK guildmate he was with was almost certainly gearing up an off-spec and could probably tank at the drop of a vote-kick. I wanted the shield from there, so I played along. Naturally it didn't drop), we managed to down the optional boss with a scant three minutes remaining, instead of the usual 12+.
I remember hitting it with like.. 1 and having to actually drag it back to Arthas so you had more time to kill it before it ported.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I've done that before with my Priest as well. You just kind of have to know what groups you can go fast with and which ones you should probably take your time with. That CoS group was the former, but the healer wanted it to be the latter.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Posts
Zero-sum works well because the person with the most points will win. It allows you to focus on getting an item but doesn't let you clean up if you're a well situated raider. Well situated raiders will be using their points later in the raid, while newbie raiders will be using them on the beginning stuff that only they'd want.
Does your system reset their points if they "take" items if no one wants them? We've had people, like mages, go "Oh I'll take that for my offspec." Let's be serious, I know certain mage specs use certain types of stats, but when the piece of gear is an upgrade in every way, that's not an offspec roll.
Loathe @ that.
I'm not sure what you mean by points reset though? Like meaning offspec items don't cost dkp?
The proverbial "That's an upgrade, but I'm after item from boss X because it's cool looking and I'm a recruit/newguy/general goose, so I'll take that for an offspec roll so I don't waste points, or use my roll"
Edit: Do you force them to eat the roll and take the point hit, or just ignore it, and let them roll on the thing at the end (Even though they won't win it anyway because of lack of points). I guess.
But I think that as long as it's replacing the item you have in that slot it's considered a need. If you can show the ML that it's just a sidegrade that you're going to use for an offspec then I think the ML would let them join the offspec roll for it. I'm not really sure. I can't think of a specific time where it came up that i can remember at least. Chalk that up to good class composition between armor types or smart raiders who've been around long enough to know the system or something i don't know
I'm a big fan of the concept.
They only downside would be a progression wipe night.
SW:Tor - Tao - Kryatt Dragon Server
Its no different than any other progression wipe tho. I guess you would accumulate more dkp for sticking around, but here everyone would stick around. You wipe, you wipe. You still have the money regardless. In a reg dkp you would only have dkp points. Here at least you leave with 2k+ gold at a min. Tho i also think the general attitude and players that want to do a gdkp run would be more in the hardcore category than usual, due to the fact that the more A list players you bring the more everyone benefits.
Hate:
Slipperfeet are horrible.
You really shouldn't display that helm until you have the shoulders and legs to go with it, rofl. You look insanely bizarre. :P
If you get down to it, the absolute best system for a guildm especially progression is really a totally unbiased loot council. Whoever will benefit the most from the item gets it regardless of if they won 8 things today or nothing in 3 months.
But unless your the hardest of hard cores or the best of friends that probably is never going to work.
SW:Tor - Tao - Kryatt Dragon Server
The only way that would work if there was some program that calculated how much any piece will improve the person's DPS, and the person who gets the most DPS gain from the item gets it. Of course, with this system, hybrids would never get loot.
Didn't say it was realistic, just best
SW:Tor - Tao - Kryatt Dragon Server
If you can't trust officers to take silent bids and not cheat the system, what makes you think you can trust them in a loot council?
Really, the answer to the best loot system is: Whatever works for you. My guild does silent bids, we don't have cheating and it works wonderfully for us. Other guilds do free rolls, and it works well for them. Yet others do loot councils. I wouldn't expect any of them to suddenly switch to the system we use and be happy with it, and by the same token I wouldn't expect my guild to suddenly swap to a Loot Council and be okay with it either.
I hit the transaction limit today, and I believe it said 200 is going to be the upper limit for the pay service.
Maybe in the magical fairyland of wonder and amazement. Real people are biased.
In Europe, I guess. Real people can be unbiased if they want to be. Just like, in you know, a video game for people I have absolutely no reason to lie or cheat too. Even if my best friend played he'd have to play by the rules too. I guess being a jackass helps immensely in being unbiased.
I could give two shits if my best friend rolls on DBW, but if they're a paladin fuck them.
Because it's transparent. At that point everyone can see if there if someone if screwing with the system.
But your right, whatever works best for the majority for your 10 to 40 people in the end is the best system.
SW:Tor - Tao - Kryatt Dragon Server
No, standing there and not healing me through three packs of trash spawns does not prove your point.
- The Four Horsemen of the Apocalypse (2017, colorized)
Reminds me of my reg UK on my Shaman this morning. Get almost to the last boss and the tank, who was very good I must admit, tanks a dragon pack but does not turn the dragon around. The DK, who was very annoying I must admit, tells the tank something to the effect of "LOL n00b tank u needz tu trn Drgag0nz away!" We get to the platform with the last boss and the tank says "ok you tank then". The tank (WAR btw) and DK start bickering and the tanks is going on about how good he is and how he knew the dragons did not hit hard so we were in no immediate danger. I promptly say that if the DK tanks I am not healing and we can all just disband now and call it. They settle down and we finish no problem. It shouldnt surprise me but the amount of ego invested in this game is stunning sometime.
By the way, the tank did not turn the boss around during phase 2 and the DK and ret pally ate it during the jump/slam whatever it was called. I dropped group without rezzing anyone. Figured they could take it up with the tank.
The problem is, just like there are some tanks that think they are a special flower because they tank stuff, there are healers that feel like if you run ahead of them you are disrespecting them. It's laughable, but hey, assholes are assholes, they come in many flavors, and every one of them will leave a bad taste in your mouth.
This is a valid reason to be peeved imo. When I'm tanking on my Paladin I have to bless, so it's easy to make sure I'm waiting up, putting up the right seal, etc. When I'm on my Warrior all I have to do is bloodrage->commanding shout and start to roll, so I have made it a habit to just chill for a second, look at the classes in the group and watch my buffs for fort, mark, blessings, etc. to pop up, then usually say hello in party chat and say "Everybody ready to rock?" or something like that in case somebody was just queued and hit yes but now needs to get a drink of water or something.
Once we get rolling, you better say you need an afk if you want me to slow the pace, but before we start, I'm going to let everybody buff and get their bearings. See the above asshole statement, because it applies to tanks more often than healers.
Loathe: Running HoR reg last night. Oddly enough, I'm the only one who needs the shield in that group. Someone asks if I'm there for that, and I said, "Yep, but I promise to not leave group." They're happy with that. The shield doesn't drop but the tanking belt does (niiice). Stick it out on the run, get to the second to last group and it's getting pretty tight--DPS really isn't up to snuff it seems. Last wall and there's still one caster up when Arthas smacks us all down. I give some suggestions, say we've got this, get all set up. I ask if we're ready, and they say yes, and I start it again.
Hard crash. My laptop's been running pretty hot lately, and I think something's overheating.
I hope that group didn't think I griefed them, because I was generally really helpful, but damn. I imagine they figured I wasn't when they saw me DC and Arthas just bowl right over me.
The other day this DK got it into their head that they should deathgrip to pull, I let them know that was a bad idea. When they tried it again on hardronox we wiped . They quit doing it and we did fine after that. I wasn't even going slow, it was one pack after another, but I guess they wanted me to pull the whole instance.
Those tanks that think they're awesome because they can do that are usually the same tanks that make a 15 minute instance take 40 minutes. Said tank also doesn't understand that the first set of adds in utgarde keep and old kingdom are much more different than ololslowpace trash in ICC.
Enrage,enrage,enrage,enrage,enrage tank squish. Those enrages coupled with the sunder means a really, really squishy tank.
Or a paladin with 4 spellflingers on him.
But their GS is over 5k! That makes them invincible right?
Lo and behold, after I slowboated my way around the place to keep said bitchy healer placated (the DK guildmate he was with was almost certainly gearing up an off-spec and could probably tank at the drop of a vote-kick. I wanted the shield from there, so I played along. Naturally it didn't drop), we managed to down the optional boss with a scant three minutes remaining, instead of the usual 12+.
- The Four Horsemen of the Apocalypse (2017, colorized)
I remember hitting it with like.. 1 and having to actually drag it back to Arthas so you had more time to kill it before it ported.
- The Four Horsemen of the Apocalypse (2017, colorized)