got together with some of the PA hockey folks and we punched some bears. Also holed up in a bar and let the bounty skyrocket.. got mine high enough to get named "Public Enemy" and got an avatar unlock for it.
I recently started GTA4 and am mid way through the game. This is just feels way more than GTA on horses.
You got an avatar unlock for public enemy? We were holed up in the Armadillo saloon for about two hours last night and none of us got it.
I did spend a bit of time playing with Leitner and Daemon earlier today and managed to get the Most Wanted achievement that we were going for all of last night, though. It's hairy as hell - ten minutes is just enough time for some players to catch up to you and kill you just before you escape. Almost happened to me, definitely happened to Daemon.
If anyone wants to posse up right now I would totally do that.
Willeth on
@vgreminders - Don't miss out on timed events in gaming! @gamefacts - Totally and utterly true gaming facts on the regular!
There had better be some goddamn way to tell what I'm missing.
Rockstar Social Club. There's literally a big honking map with all the places in the game marked, telling you whether or not you've found them yet.
Seriously. Rockstar Social Club. Join it. It will answer every single question you have about the game. It will tell you EXACTLY what you have left to do to get 100%.
Is it working now?
A few days ago it refused to let me link my account.
EDIT: It lets me link my gamertag now but I still can't change any of my profile settings.
So I just finished the third mission for Seth, woah interesting guy. I never thought a western would be this cool. Im hunting deer, herding horses, and exploring...weird. I cant wait for the co-op DLC.
So I just finished the third mission for Seth, woah interesting guy. I never thought a western would be this cool. Im hunting deer, herding horses, and exploring...weird. I cant wait for the co-op DLC.
I *love* the way they channel Gollum for his character.
SammyF on
0
David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
edited May 2010
Found out two things today.
1) I can't tell the difference between a cougar and a wolf at night.
2) You can kill a cougar with the knife, but that doesn't make it a good idea.
Maybe for the remainder of this iteration of the RDR thread we can all agree that everyone here has the capacity to completely take anything out of context in a cheap and immature attempt to make something sound stupid so that the replying individual feels irrationally smarter or better about himself? That way, no one will feel like it's necessary to demonstrate his ability to the rest of the folks posting in this thread.
Don't worry, man -- people can see right through this when it happens. You didn't need to defend yourself.
I've been guilty of this too -- it's easy to forget that people are smart and that just because someone implies something doesn't make it obviously true or obviously false. (I would've had a much easier junior high and high school experience in the late 80's and early 90's if I had learned that lesson much easier in life. I was an easy mark.)
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Also, would really love to know when the second area opens up. I've just finished seth's quest and it seems like I'm still on tutorial stuff around 6-8 hours or so in. I love wandering around too much.
I know you weren't really saying "still on tutorial stuff" like it's a bad thing, but something bugged me a bit and I wanted to share:
Extending player learning through the entire length of a game isn't really a bad thing. Think about a Zelda game: you're getting new items with new game mechanics, and then facing gating puzzles that teach you how to use them, all the way through to nearly the end of the game.
Then again, Zelda items don't usually introduce new interface or control elements, so the feel is different. I don't know if that's a design deficiency on the part of RDR that they can't make their new gameplay elements without requiring new interfaces or control methods. I'm not terribly offended by learning a new way to control a new game mechanic.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
got together with some of the PA hockey folks and we punched some bears. Also holed up in a bar and let the bounty skyrocket.. got mine high enough to get named "Public Enemy" and got an avatar unlock for it.
I recently started GTA4 and am mid way through the game. This is just feels way more than GTA on horses.
You got an avatar unlock for public enemy? We were holed up in the Armadillo saloon for about two hours last night and none of us got it.
I did spend a bit of time playing with Leitner and Daemon earlier today and managed to get the Most Wanted achievement that we were going for all of last night, though. It's hairy as hell - ten minutes is just enough time for some players to catch up to you and kill you just before you escape. Almost happened to me, definitely happened to Daemon.
If anyone wants to posse up right now I would totally do that.
I just assumed it was for my bounty as it unlocked right as I broke the $1000 mark. As my bounty was going up I set a goal for myself of $1000, but my posse started to get bored and wanted to leave, so at $900 something I just ran out into the street killing like mad. Got the last bit just before I died. my unlock was a sombrero.
could have been for something else though, maybe time based, or killing x number of lawmen. ???
With Zelda games, though, the hand holding tapers off and pretty much disappears, and there's much more of a separation between the "new player tutorial" phase of the game (Kokiri Forest until Hyrule Field in Ocarina of Time, for example) and the "Actually really playing the game" phase, whereas with R*, the hand holding stays at a fairly steady pace and there's no clear line of when you're actually playing the 'real game' versus 'the tutorial level'.
Edit: Truckasaurus, the sombrero is for shooting off hats, I think.
got together with some of the PA hockey folks and we punched some bears. Also holed up in a bar and let the bounty skyrocket.. got mine high enough to get named "Public Enemy" and got an avatar unlock for it.
I recently started GTA4 and am mid way through the game. This is just feels way more than GTA on horses.
You got an avatar unlock for public enemy? We were holed up in the Armadillo saloon for about two hours last night and none of us got it.
I did spend a bit of time playing with Leitner and Daemon earlier today and managed to get the Most Wanted achievement that we were going for all of last night, though. It's hairy as hell - ten minutes is just enough time for some players to catch up to you and kill you just before you escape. Almost happened to me, definitely happened to Daemon.
If anyone wants to posse up right now I would totally do that.
I just assumed it was for my bounty as it unlocked right as I broke the $1000 mark. As my bounty was going up I set a goal for myself of $1000, but my posse started to get bored and wanted to leave, so at $900 something I just ran out into the street killing like mad. Got the last bit just before I died. my unlock was a sombrero.
could have been for something else though, maybe time based, or killing x number of lawmen. ???
The avatar sombrero unlock is for shooting a dudes hat off without killing him
Finely lost my first horse due a cougar attack near Pleasance House. I put two slugs in him, skinned and took his paw. Called for the backup horse, bam, another cougar killing. Shoot, skin, repeat. Call horsey the third, same damn thing. The second I mount the horse, it gets gutted.
Yes, I tried a fourth time. Lets just say I ended up walking out of there with another cougar pelt. 4 horses, 4 cougar trophies.
Go to them. There will be someone just outside the hideout who you can talk to the start the quest proper/get your reward.
And I believe you have to have completed the hangout in the story mode.
Cheers fellas!
Also, I'm in the camp that doesn't like the main characters voice acting. Its the same guy from Lost and Damned and I didn't like him neither. Atleast, they sound a hell of a lot alike.
Big Classy on
0
AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited May 2010
Damn this game is really good. Enjoying it so much.
So what do the deeds do? I've yet to buy one, though I have only one of the 3-star horses to break. Do they cause the horse to spawn or something?
Whenever you select it from the satchel, assuming you don't have that breed of horse already, that breed comes running to you and is your new steed. I think if you already have that one as a steed that nothing happens.
Horse on demand.
EDIT: I'm not sure if any other shotgun does it, but running into someone with the Semi-automatic and pulling the trigger is vicious.
With Zelda games, though, the hand holding tapers off and pretty much disappears, and there's much more of a separation between the "new player tutorial" phase of the game (Kokiri Forest until Hyrule Field in Ocarina of Time, for example) and the "Actually really playing the game" phase, whereas with R*, the hand holding stays at a fairly steady pace and there's no clear line of when you're actually playing the 'real game' versus 'the tutorial level'.
Edit: Truckasaurus, the sombrero is for shooting off hats, I think.
I think I was arguing that even in Zelda when you get the hookshot late in the game, there are player training exercises in the form of "gating" where there is a challenge you must accomplish or else you can't proceed, but the game doesn't explicitly tell you what buttons to press or how to use the device.
After reading what you wrote I think my argument was flawed though. I still believe that player learning is constant throughout most of a game, but explicit "see this situation? you should react this way" handholding is different. One suggests a solution and lets player trial-and-error provide the learning; the other explicitly teaches and demands player obedience.
The comparison with Zelda was not a good one. RDR has to do more work to teach its interface because they have a lot of different context-sensitive interface things to teach -- they don't just have a bunch of items and a use-item button.
But then again, I think it's fine for a game to do a little more interface-teaching -- even halfway or more through the game -- and then go back to one of the more traditional learn-or-fail / trial-and-error / gating types of challenge. I haven't finished enough of the game to know if this is true for RDR, but I think it should be true of games that stay fun.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Some thoughts, after beating the story missions (this means spoilers - don't bitch at me because you can't stop yourself from clicking the button):
I loved the way the game built to the ending. Someone earlier mentioned that finishing the side missions and challenges as Jack just feels wrong, and I have to agree, but I find that's to the game's credit. John Marston is a likable guy. He's honest, witty, and is just trying to save his family. The game does an excellent job cultivating him and making us feel a connection to him. He's the character I was waiting for R* to give us - he's not a psychopath or ghetto gangbanger, but a relatively normal guy trying to make up for his past.
The missions before his death served as the perfect way to deliver the stomach punch. Here he is, John Marston husband and father, trying to save his ranch and enjoy the life he always dreamed of having. And he did have a few meaningful moments of peace and happiness. And then it was all ripped away.
I dunno if anyone else has done this, but revisiting the ranch at night is both sad and a bit eerie. The lights are on in the house, but the entire ranch is empty. In a nice little detail, you can only save your game in Jack's room. The emptiness is palpable, making me wish there was a way to have Jack find a girlfriend, or a group of guys to go hunting with.
Kudos for R* and their creation of John, one of the few video game characters I actually cared about.
I hope there's an expansion or two in the works. I'd love to have more to do in the Eastern and Northern portions of the map. Maybe do some more with Bonnie and her dad.
Finally, in a completely unrelated question, are there any hot springs or geysers anywhere on the map?
Nightslyr on
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
I just finished getting cleaned out at high stakes poker. I had actually doubled up and busted one of my competitors out, then the last guy seemed to have a fucking horseshoe up his ass. I swear to god, any time I saw his cards he had a full house, straight or flush. I beat him out on two big hands, once with a straight and the other with three of a kind, but I was seriously getting pretty pissed at his luck.
fsmith1 on
0
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
Well this is bullshit, I just ran into *another* duel where I could not simply shoot the gun out of the guy's hand. It seems like this is a common occurrence for quest related duels.
Don't know if anyone addressed this yet, but any stranger or story duel must be fatal, and often they are of such high skill that you have to take more than one shot.
Lights Camera Action spoiler:
You have to disarm the actor that's playing at being a real gunslinger
NEO|Phyte on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I just finished getting cleaned out at high stakes poker. I had actually doubled up and busted one of my competitors out, then the last guy seemed to have a fucking horseshoe up his ass. I swear to god, any time I saw his cards he had a full house, straight or flush. I beat him out on two big hands, once with a straight and the other with three of a kind, but I was seriously getting pretty pissed at his luck.
This was my experience with Herbert Moon in Armadillo. I'd have really good hands, and like a bunch of times in a row he'd have flushes or straights or something else ridiculous.
Then there was this guy in Mexico who I had down to like 100 chips and then he'd constantly get hands where he'd have the exact same face card as me, but a better kicker. It happened several times, but when it happened two times in a row on big hands I got really annoyed. What are the fucking chances of that happening?
I just finished getting cleaned out at high stakes poker. I had actually doubled up and busted one of my competitors out, then the last guy seemed to have a fucking horseshoe up his ass. I swear to god, any time I saw his cards he had a full house, straight or flush. I beat him out on two big hands, once with a straight and the other with three of a kind, but I was seriously getting pretty pissed at his luck.
He was probably cheating. You should have shot him, just to be sure he wasn't cheating.
I just finished getting cleaned out at high stakes poker. I had actually doubled up and busted one of my competitors out, then the last guy seemed to have a fucking horseshoe up his ass. I swear to god, any time I saw his cards he had a full house, straight or flush. I beat him out on two big hands, once with a straight and the other with three of a kind, but I was seriously getting pretty pissed at his luck.
He was probably cheating. You should have shot him, just to be sure he wasn't cheating.
I wish they had added in an extra layer of depth to the game, like in Bullshit where you can accuse others of cheating. Then it's not murder, it's an issue of honor.
Has anyone else noticed the horrible awesome wounds people get in their heads when you shoot them?
I just saw a guy ontop of a hooker with a knife outside the saloon. Shot him in the face and there were just chunks of his skull and brain hanging out the back of his head, as he slumped forward off the wooden deck and bent over into the sand. Then the blood started seeping from it.
So, could anyone help me with completeing the Bollard Twin outfit. I'm only missing the piece that says " search Thieve's Landing". Where do I find it? I've already purchased the outfit scrap from the tailor.
So, could anyone help me with completeing the Bollard Twin outfit. I'm only missing the piece that says " search Thieve's Landing". Where do I find it? I've already purchased the outfit scrap from the tailor.
Open the gate on the right as soon as you enter the town. Go to the back and stay along the back of the building (between the building and water/dock). There may be a second gate that you have to open before you see the dock. Go up the staircase and inside the room at the top, it is in a chest there.
So, could anyone help me with completeing the Bollard Twin outfit. I'm only missing the piece that says " search Thieve's Landing". Where do I find it? I've already purchased the outfit scrap from the tailor.
It's in a chest inside the huge warehouse next to the general store. I believe in the upstairs office.
I think I may have encountered a bug, Mexico act spoilers.
At the final mission, I started off in the duel against the soldier to rescue Reyes, and I completely missed how the girl freedom fighter died. I don't think I hit any buttons, anyone else encouter this?
Made it to Act III, the 1911 is godly.
Also, the quest I know you is the BEST IN THE GAME. Quest and endgame SPOILERS people.
A perfect mix of Pale Rider and a perfect foreshadowing Marston's death. He got to meet his very own grim reaper, or even GOD Hisself, and the actions you take during his quest very much define Marston's morality. Does Marston really deserve redemption after all the blood he's shed? I think this quest, and how you deal with it, answers it perfectly. I haven't confirmed it myself, but some players say the exact spot you meet the Stranger the third time is where Marston is burried, and during the final shootout he can be seen watching events play out.
So, could anyone help me with completeing the Bollard Twin outfit. I'm only missing the piece that says " search Thieve's Landing". Where do I find it? I've already purchased the outfit scrap from the tailor.
Have you done the mission where you have a big shootout in the building there?
Go to that room where the hostage was being held where you drop in from the roof. In that room there's a chest.
Posts
You got an avatar unlock for public enemy? We were holed up in the Armadillo saloon for about two hours last night and none of us got it.
I did spend a bit of time playing with Leitner and Daemon earlier today and managed to get the Most Wanted achievement that we were going for all of last night, though. It's hairy as hell - ten minutes is just enough time for some players to catch up to you and kill you just before you escape. Almost happened to me, definitely happened to Daemon.
If anyone wants to posse up right now I would totally do that.
@gamefacts - Totally and utterly true gaming facts on the regular!
Is it working now?
A few days ago it refused to let me link my account.
EDIT: It lets me link my gamertag now but I still can't change any of my profile settings.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
It does, it's the track exodus in America. Track # 14 to be exact. This is the special edition soundtrack you download off their site.
Image by Sharpwriter on deviantart.com
PSN:Missing_a_legg
1) I can't tell the difference between a cougar and a wolf at night.
2) You can kill a cougar with the knife, but that doesn't make it a good idea.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
I've been guilty of this too -- it's easy to forget that people are smart and that just because someone implies something doesn't make it obviously true or obviously false. (I would've had a much easier junior high and high school experience in the late 80's and early 90's if I had learned that lesson much easier in life. I was an easy mark.)
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Extending player learning through the entire length of a game isn't really a bad thing. Think about a Zelda game: you're getting new items with new game mechanics, and then facing gating puzzles that teach you how to use them, all the way through to nearly the end of the game.
Then again, Zelda items don't usually introduce new interface or control elements, so the feel is different. I don't know if that's a design deficiency on the part of RDR that they can't make their new gameplay elements without requiring new interfaces or control methods. I'm not terribly offended by learning a new way to control a new game mechanic.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Their names are Minos, Rhadamanthus and Aeacus.
I'm playing high stakes poker in Blackwater to celebrate my achievements.
I just assumed it was for my bounty as it unlocked right as I broke the $1000 mark. As my bounty was going up I set a goal for myself of $1000, but my posse started to get bored and wanted to leave, so at $900 something I just ran out into the street killing like mad. Got the last bit just before I died. my unlock was a sombrero.
could have been for something else though, maybe time based, or killing x number of lawmen. ???
Steam
XBOX
Edit: Truckasaurus, the sombrero is for shooting off hats, I think.
The avatar sombrero unlock is for shooting a dudes hat off without killing him
Finely lost my first horse due a cougar attack near Pleasance House. I put two slugs in him, skinned and took his paw. Called for the backup horse, bam, another cougar killing. Shoot, skin, repeat. Call horsey the third, same damn thing. The second I mount the horse, it gets gutted.
Yes, I tried a fourth time. Lets just say I ended up walking out of there with another cougar pelt. 4 horses, 4 cougar trophies.
I miss my horse.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Also, I'm in the camp that doesn't like the main characters voice acting. Its the same guy from Lost and Damned and I didn't like him neither. Atleast, they sound a hell of a lot alike.
Whenever you select it from the satchel, assuming you don't have that breed of horse already, that breed comes running to you and is your new steed. I think if you already have that one as a steed that nothing happens.
Horse on demand.
EDIT: I'm not sure if any other shotgun does it, but running into someone with the Semi-automatic and pulling the trigger is vicious.
[strike] I want to saddle you.
Saddle on you.
Saddle with you. [/strike]
Be in the same saddle as you as free roam is played.
After reading what you wrote I think my argument was flawed though. I still believe that player learning is constant throughout most of a game, but explicit "see this situation? you should react this way" handholding is different. One suggests a solution and lets player trial-and-error provide the learning; the other explicitly teaches and demands player obedience.
The comparison with Zelda was not a good one. RDR has to do more work to teach its interface because they have a lot of different context-sensitive interface things to teach -- they don't just have a bunch of items and a use-item button.
But then again, I think it's fine for a game to do a little more interface-teaching -- even halfway or more through the game -- and then go back to one of the more traditional learn-or-fail / trial-and-error / gating types of challenge. I haven't finished enough of the game to know if this is true for RDR, but I think it should be true of games that stay fun.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Good times all around.
The missions before his death served as the perfect way to deliver the stomach punch. Here he is, John Marston husband and father, trying to save his ranch and enjoy the life he always dreamed of having. And he did have a few meaningful moments of peace and happiness. And then it was all ripped away.
I dunno if anyone else has done this, but revisiting the ranch at night is both sad and a bit eerie. The lights are on in the house, but the entire ranch is empty. In a nice little detail, you can only save your game in Jack's room. The emptiness is palpable, making me wish there was a way to have Jack find a girlfriend, or a group of guys to go hunting with.
Kudos for R* and their creation of John, one of the few video game characters I actually cared about.
I hope there's an expansion or two in the works. I'd love to have more to do in the Eastern and Northern portions of the map. Maybe do some more with Bonnie and her dad.
Finally, in a completely unrelated question, are there any hot springs or geysers anywhere on the map?
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Warframe/Steam: NFyt
Sorry I lost connection after the second match.
Good times though.
This was my experience with Herbert Moon in Armadillo. I'd have really good hands, and like a bunch of times in a row he'd have flushes or straights or something else ridiculous.
Then there was this guy in Mexico who I had down to like 100 chips and then he'd constantly get hands where he'd have the exact same face card as me, but a better kicker. It happened several times, but when it happened two times in a row on big hands I got really annoyed. What are the fucking chances of that happening?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
He was probably cheating. You should have shot him, just to be sure he wasn't cheating.
I wish they had added in an extra layer of depth to the game, like in Bullshit where you can accuse others of cheating. Then it's not murder, it's an issue of honor.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I've never been able to cheat in poker. It's too damn hard to keep that cursor centered.
Well, if you get caught cheating and win the duel, you've got one less person to play against at the table.
Of course, you already lost your buy in money, so it's not like in Casino Royale where Bond just comes back to the table all non-chalant.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I just saw a guy ontop of a hooker with a knife outside the saloon. Shot him in the face and there were just chunks of his skull and brain hanging out the back of his head, as he slumped forward off the wooden deck and bent over into the sand. Then the blood started seeping from it.
And the blood pools glisten in the sun.
It's fucking brutal.
I hope that's right, it's how I remember it.
Made it to Act III, the 1911 is godly.
Also, the quest I know you is the BEST IN THE GAME. Quest and endgame SPOILERS people.
Have you done the mission where you have a big shootout in the building there?
I just went from 1 to 8 in around 4 hideouts and a few challenges. I have barely scraped the surface of both aspects of this game and I am loving it.