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Posts

  • ButtcleftButtcleft Registered User regular
    edited June 2010
    ShadowofVT wrote: »
    How about a MiniGun that shoots MiniGuns so you can say 'Sup Dawg' when you shoot your MiniGun?

    All I could think of when you said this is....
    Rocket-propelled chainsaw!
    chainsawz.jpg

    the teeth on that chain saw are pointing the wrong way, Chainsaw chains don't spin clockwise from that perspective like the teeth are suggesting.

    Buttcleft on
  • The Fourth EstateThe Fourth Estate Registered User regular
    edited June 2010
    Buttcleft wrote: »
    Dispatch from the Department Of Homeland Ideas.

    The Master Blaster

    This is a harness that is built by the engineer, That when picked up by the Heavy allows the Engie to mount the heavy like the eponymous movie figure, with a -15% speed penalty

    While the Heavy runs around killing mans with boolets, the engineer expends metal to build a micro-dispenser on the heavies shoulder to keep them both supplied with metal so the engie can upgrade The Master Blaster harness to level 2 and 3.

    Level 2 Master Blaster Harness brings two additional gatling guns up over the heavies shoulders, increasing his firepower significantly at the cost of an additional -5% speed penalty.

    Level 3 Master Blaster Harness brings with it a health buff for the Heavy and his Engineer, adding +50hp to the engineer and +100hp to the heavy. It also adds the level 3 sentry rocket launcher to the heavies head, and allows the engineer the ability to shoot his weapons independently of the Harness Guns and the Heavy. Unfortunately this has an additional speed penalty for the heavy of -10%, reducing his total speed by -30%

    But who needs speed when you are The Master Blaster, a walking death machine of death?

    As a sniper, I approve of this idea.

    The Fourth Estate on
    steam_sig.png
  • Hey YouHey You Registered User regular
    edited June 2010
    UEAKCrash wrote: »
    Most original idea on TF2maps ever!

    TRAINGRID

    Wow, that's not even half as cool of a name.

    I'm a little pissed off at how this guy still thinks his work is original.

    He was like, yeah, I looked at the screens of trainwreck, never downloaded it... dur dur dur, I'm from tf2maps.. dur dur dur, so it must be different...

    Hey You on
  • PatboyXPatboyX Registered User regular
    edited June 2010
    The response seems to be "no, this is original and designed in 12 seconds."

    PatboyX on
    "lenny bruce is not afraid..."
    brush1rt1.jpg
  • RamiRami Registered User regular
    edited June 2010
    http://steampowered.com/status/tf2/tf2_stats.php

    Doesn't take a genius to guess that heavy will top everything. Highest points and kills. Second highest assists and captures.

    Minigun: highest damage over the longest distance.

    I mean, shit isn't even close. Heavy is ~30 points ahead of the closest class (ignoring medic since they're obviously pocketing the heavies) in points and kills per hour. The rest of the classes are all close together.

    But hey, heavy is still the third least played class (because it's dull as fuck) so obviously we better not nerf their absurd power level.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited June 2010
    when the engineer puts it on the heavy, does he go

    "WHO RUNS BARTERTOWN?"

    and then the heavy goes

    "MASTA BLASTA RUNS BARTERTOWN"

    nealcm on
    19ZUtIw.png
  • PatboyXPatboyX Registered User regular
    edited June 2010
    I have noticed that I see Heavy doing better than I remember. Heavy used to walk into a room and everyone would turn on him and down he goes.
    Now he just mows everyone down on their way out the door.

    PatboyX on
    "lenny bruce is not afraid..."
    brush1rt1.jpg
  • Hockey JohnstonHockey Johnston Registered User regular
    edited June 2010
    Love Heavy. So glad he got buffed.

    Hockey Johnston on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited June 2010
    What was the buff for the heavy? I've been playing him for the last 2 hours and managed to gun down 9 enemies in one spinup of my minigun before I ran out of ammo at one point (hid on the captured comtrol point and gunned down everyone who ran past).

    Definatley seems overpowered, but I must admit, hopping sideways around a corner with the minigun revving to come face to face with 4 enemies and mowing them down mercliessley is pretty fun. I think he should be made even slower or easier to kill.

    Hotlead Junkie on
    tf2_sig.png
  • Hey YouHey You Registered User regular
    edited June 2010
    PMAvers wrote: »
    xzzy wrote: »
    Fisbus updated his 7 point CP map:

    http://www.fpsbanana.com/maps/119087

    Nice, was wondering what he was up to. Wonder if we're going to be getting Quickstep anytime soon too.

    Just ran around in it, its definatly an improvement of the last. It should be interesting to see how 7 points plays out. Brush work and detail is dead on as well. I really wouldn't mind seeing this come up in rotation on more than one server and "try" to give it a real chance over the next couple of weeks.

    Hey You on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited June 2010
    WHERE

    IS

    ENGINEER UPDAET

    RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

    EDIT: Also those stats have to be wrong, SMG as second most damaging weapon? WAT

    damagedealtofalldamage.png

    surrealitycheck on
    obF2Wuw.png
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited June 2010
    I've recently been playing again with SC2 gone and I just don't like the natascha heavy. I've had pyros pinned in front of me but they still live way too long and it does absolute shit damage at any sort of range

    Sasha will always be my rumbling lover

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited June 2010
    WHERE

    IS

    ENGINEER UPDAET

    RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

    I don't know but I'm definatley going spy when it comes out. Only gonna focus on destroying buildings and stabbing engies.

    Hotlead Junkie on
    tf2_sig.png
  • BlindPsychicBlindPsychic Registered User regular
    edited June 2010
    Those damage stats have been broken for a loooooooong time

    BlindPsychic on
  • FightTestFightTest Registered User regular
    edited June 2010
    What about a minigun that shoots props but the props are scouts and they hide from pyros. That sounds pretty fun.

    I play like 90% prophunt lately. I find it soothing.

    FightTest on
    MOBA DOTA.
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited June 2010
    I've recently been playing again with SC2 gone and I just don't like the natascha heavy. I've had pyros pinned in front of me but they still live way too long and it does absolute shit damage at any sort of range

    Sasha will always be my rumbling lover
    But Sasha sounds so meek compared to Natascha. How can you say no to that BUDDABUDDABUDDABUDDA?

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited June 2010
    I want an engineer Man-a-pult. Can build and aim it anywhere and it launches freindlies to the spot it's aimed at. Kind of like a one way teleport, but it would be great for getting freindlies behind enemy lines, great for raining explosves down on enemies and generally I just want to see a heavy screaming "IIINNCOOOMMMIIINNNNGGGG!!!" as he flies in the air, revving his chaingun, arcing towards the enemy front lines.

    EDIT: also good for launching engies to spots otherwise unacsessable to them so they can build sentries there.

    EDIT2: Natascha is a filthy wore, Sasha is all you need. A good heavy doesn't let his targets escape when they appear in front of his gun anyway, plus it's useless for other heavies, sentry buildings, plus Sasha is much better for an ubercharge.

    EDIT3: and as for the weakness of the pyro, a stronger airblast would really help out, one that pushes things back much more, has a wider cone of force to catch more enemies/rockets in and one you can use to 'rocket jump' with. Would really give the pyro some much needed manouverability. Plus it would be cool to injure any enemies that get thrown back far enough and hit a wall, kind of like horizontal falling damage.

    Hotlead Junkie on
    tf2_sig.png
  • Hey YouHey You Registered User regular
    edited June 2010
    This could be interesting? TC/PLR... (wip)

    I know it's to somewhat flawed play-modes, but maybe two wrongs make a right.

    Hey You on
  • SithDrummerSithDrummer Registered User regular
    edited June 2010
    SkutSkut wrote: »
    A minigun that shoots hotdogs. Alt fire would be the heavy puts it on the ground and fires it with his foot into his mouth to eat delicious high speed hotdogs.
    This takes the demoman-heavy rape picture to new levels

    p.s.
    A good heavy doesn't let his targets escape when they appear in front of his gun anyway
    *rolleyes* plenty of times this is in the other player's hands, but you get to take it away from him at virtually no cost by using natascha

    p.p.s.
    Sasha is much better for an ubercharge
    you're wrong here too

    SithDrummer on
  • ButtcleftButtcleft Registered User regular
    edited June 2010
    Natascha is the best minigun.

    Those who disagree can be slowed down to .0001mph and riddled full of boolets.

    Buttcleft on
  • Hey YouHey You Registered User regular
    edited June 2010
    I'm throwing together a quick test on the Zissou server to check out these maps below. Going to test at like 5 PM eastern today or something around then. Looking for 1 more map to add to this list.

    pl_goldrock_gulch

    pl_mesa_b1

    CP Blazewalk

    Hey You on
  • xzzyxzzy Registered User regular
    edited June 2010
    Hey You wrote: »
    UEAKCrash wrote: »
    Most original idea on TF2maps ever!

    TRAINGRID

    Wow, that's not even half as cool of a name.

    I'm a little pissed off at how this guy still thinks his work is original.

    He was like, yeah, I looked at the screens of trainwreck, never downloaded it... dur dur dur, I'm from tf2maps.. dur dur dur, so it must be different...

    Yeah it's lame, but about what one can expect out of tf2maps.

    I take solace in the fact that trainwreck has actually turned into a decent map (those videos tdot posted were a rarity where red had all three wins), while traingrid will never be anything but a joke.

    I just need to buckle down and finish the damn thing.

    Do his trains clip through each other? I might decompile his and see if he fixed that problem. :)

    xzzy on
  • undeinPiratundeinPirat Registered User regular
    edited June 2010
    also he based it off of grid which is shit in map form

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • Hey YouHey You Registered User regular
    edited June 2010
    Yeah, i pretty much called him out to download the damn map and stop talking about shit he doesn't know anything about. He hasn't responded yet.

    God I had those bastards over there.
    so much

    Hey You on
  • TheySlashThemTheySlashThem Registered User regular
    edited June 2010
    Hey You wrote: »
    This could be interesting? TC/PLR... (wip)

    I know it's to somewhat flawed play-modes, but maybe two wrongs make a right.

    YES

    THIS IS WHAT I WANT

    TheySlashThem on
  • PaladinPaladin Registered User regular
    edited June 2010
    can we please have a slow train map


    like, engineer can build a level 3 sentry slow

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • xzzyxzzy Registered User regular
    edited June 2010
    Hey You wrote: »
    Yeah, i pretty much called him out to download the damn map and stop talking about shit he doesn't know anything about. He hasn't responded yet.

    God I had those bastards over there.
    so much

    To be honest, there really aren't enough trains in the current release. I've been trying to narrow in on the perfect amount of trains, most people playing the newest one say it's not quite enough.

    xzzy on
  • Ginger MijangoGinger Mijango Don't you open that Trap Door!Registered User regular
    edited June 2010
    You need a large train to travel through the point vertically.

    Ginger Mijango on
  • ButtcleftButtcleft Registered User regular
    edited June 2010
    You need a large train to travel through the point vertically.

    Little Chew Chew Rocket

    Buttcleft on
  • xzzyxzzy Registered User regular
    edited June 2010
    Perhaps the control point is in fact covering a missile tube, and when the round ends, the tube opens up and launches a train missile.

    xzzy on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited June 2010
    xzzy wrote: »
    Perhaps the control point is in fact covering a missile tube, and when the round ends, the tube opens up and launches a train missile.

    this

    definitely do this

    nealcm on
    19ZUtIw.png
  • PatboyXPatboyX Registered User regular
    edited June 2010
    Buttcleft wrote: »
    You need a large train to travel through the point vertically.

    Little Chew Chew Rocket

    What was the HONC map with the CP on the train?
    That map was pretty awesome too.

    PatboyX on
    "lenny bruce is not afraid..."
    brush1rt1.jpg
  • undeinPiratundeinPirat Registered User regular
    edited June 2010
    KING

    OF

    THE

    TRAIIIIIIIN

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • CarnarvonCarnarvon Registered User regular
    edited June 2010
    KING

    OF

    THE

    TRAIIIIIIIN

    Quite possibly the worst map I've ever played.

    Worse than 'cp_steel', and I would chop off my dick to erase that map from existence.

    Carnarvon on
  • undeinPiratundeinPirat Registered User regular
    edited June 2010
    Carnarvon wrote: »
    KING

    OF

    THE

    TRAIIIIIIIN

    Quite possibly the worst map I've ever played.

    Worse than cp_steel bad.

    this is quite possibly the worst post i've ever read.

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited June 2010
    nope, its the worst post you've ever read

    the math checks out

    nealcm on
    19ZUtIw.png
  • SladvanSladvan Registered User regular
    edited June 2010
    cp_steel is a bastion of creativity and balance in a world of mediocrity.

    Sladvan on
    ken2.png
  • RamiRami Registered User regular
    edited June 2010
    Steel is pretty good.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • Hey YouHey You Registered User regular
    edited June 2010
    Hey You wrote: »
    I'm throwing together a quick test on the Zissou server to check out these maps below. Going to test at like 5 PM eastern today or something around then. Looking for 1 more map to add to this list.

    pl_goldrock_gulch

    pl_mesa_b1

    CP Blazewalk

    The server is set up for this now.

    Jump on the Zissou and check out these maps with me.

    Hey You on
  • ButtcleftButtcleft Registered User regular
    edited June 2010
    king of the train is the best map and we need to play it as soon as my computer is not crippletarded

    Buttcleft on
This discussion has been closed.