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Street Fighter: Demon Armageddon, coolest ultra.

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Posts

  • KinderpartyKinderparty Registered User regular
    edited May 2010
    Well that would be one reason that they tried to get SSF4 added to the roster. They would've also gone for the crossover titles like Marvel 3 if they'd gotten the deal.

    But damn... I enjoyed the interview with MLG's CEO. He basically just came out and addressed all the complete nonsense about them being evil. MLG isn't going to destroy the heart of anything. The NFL didn't destroy the heart of football. It's not like playing backyard games of football ever got worse because of the NFL. The competitive scene surely got better because there was structure, commentating, and consistency.

    Not that the MLG is anywhere close to the professionalism as the NFL, but they're not going to get any better without trying.

    Kinderparty on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    Heck. I'm surprised people are still playing Vegas. SSF4 could have been put there.

    Dragkonias on
  • Page-Page- Registered User regular
    edited May 2010
    There's a whole lot more money in FPS and RTS than there is in fighting games, even the old ones. DotA is still pulling $5-10k pots in Europe.

    Regarding Soul Calibur 4: There's still an offline scene, though activity depends on where you live. Online as well, but it was never good -- and never going to be good in my, and many other people's, opinion. If you get a good connection it's playable, but it's not a substitute for offline. It's not even close, really.

    At this point everyone's just waiting for Soul Calibur 5 to be announced.

    Page- on
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  • SkutSkutSkutSkut Registered User regular
    edited May 2010
    If it's anything like their halo scene they'd probably had had stupid arbitrary rules for it like no ultras, no counters, no focus attacks or something dumb. :P

    Or character bans.

    SkutSkut on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    Page- wrote: »
    If you get a good connection it's playable

    No it isn't, don't lie to the boy.

    Dragkonias on
  • Page-Page- Registered User regular
    edited May 2010
    It's as "playable" as any other online fighting game. I make no judgment, just reporting what I've been told.

    Page- on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    Yeah. Well, I've actually played it and other online games have shown that it can be better than it is(much better). So, it's playing in the sense that when you can connect to an online server but that's it.

    Dragkonias on
  • SivrajSivraj Registered User regular
    edited May 2010
    Dragkonias wrote: »
    Halo, as always. Did they drop Smash?

    wiki says they did.

    Basically.

    Halo, CoD, GoW, and RSV...

    Not much variety as far as genres go.

    I could have sworn they had World of Warcraft PvP (3v3).

    Sivraj on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    It isn't unusual for gaming tourneys to have a good deal of side-events so I wouldn't doubt it.

    Dragkonias on
  • Page-Page- Registered User regular
    edited May 2010
    I've spent too much time playing all sorts of fighting games at arcades and offline, and too much time playing PC FPS online. My opinions are coloured, and probably beyond the point of being salvageable.

    Page- on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    Page- wrote: »
    I've spent too much time playing all sorts of fighting games at arcades and offline, and too much time playing PC FPS online. My opinions are coloured, and probably beyond the point of being salvageable.

    I know. I do agree with you that online play will never be as good as offline(for numerous reasons), just not as critical of online play as you are.

    Dragkonias on
  • aBlankaBlank Registered User regular
    edited May 2010
    the idea of "competitive" World of Warcraft makes me giggle.

    aBlank on
  • DaSniper91DaSniper91 Registered User regular
    edited May 2010
    Goddamn getting Seth through arcade mode on hard was tough. Seth vs Seth was a nightmare.

    DaSniper91 on
  • LoveIsUnityLoveIsUnity Registered User regular
    edited May 2010
    Seth seems to be either really easy or really hard when I face him in arcade mode. I beat it on hardest yesterday, and Seth beat me twice, but the third time I fought him I won in 15 seconds. I certainly didn't become awesome between matches, and I didn't change my character, so I have no idea why this happened.

    LoveIsUnity on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited May 2010
    aBlank wrote: »
    the idea of "competitive" World of Warcraft makes me giggle.

    Talk to someone who actually does that stuff.

    I mean it is funny, but surprising how much work they put into that stuff.

    Dragkonias on
  • aBlankaBlank Registered User regular
    edited May 2010
    Seth seems to be either really easy or really hard when I face him in arcade mode. I beat it on hardest yesterday, and Seth beat me twice, but the third time I fought him I won in 15 seconds. I certainly didn't become awesome between matches, and I didn't change my character, so I have no idea why this happened.

    Like all the computer AI characters, all you have to do is figure out his "trick" and how to get around it. I basically use 2 methods:

    Long distance method. Basically stand about where you start the match or slightly further back than that away from Seth, and the moment he chucks a boom/throws stretchy limbs/tandems you jump and hit him in the face, then sweep or combo.

    Short distance method. Obtain some sort of knockdown on seth, then stand about a character length away from him. There's a good chance he'll use his 20hit back kick. Block it, and punish... the recovery is garbage.

    You can also jab spam him out of any blocked focus attack into a combo or nothing. Guys with chain jabs (like makato) that I have no idea how to play, I would just hit him with like 3-4 jabs then stop and he'd reversal with the 20 hit kick, and then I'd do some easy combo (fierce -> hayate).

    He's also very easy to land (most) ultras against too because he *REALLY* likes to press buttons. Like if you do the short distance method, and he doesn't do the back kick, just random ultra after he does whatever he did and you'll beat out a tandem or some other random move.

    Beat him with everyone on hardest for the title... honestly wasn't that bad. Psychic Ken is probably the worst character. Asshole will DP everything. Also, I think it's hilarious how they made Honda AI play super-turtle style. He'll down back you so fucking hard it's insane. Very frustrating when you don't know how to play a given character (my completing skill-less makato vrs AI honda was incredibly frustrating).

    aBlank on
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited May 2010
    Sivraj wrote: »
    Dragkonias wrote: »
    Halo, as always. Did they drop Smash?

    wiki says they did.

    Basically.

    Halo, CoD, GoW, and RSV...

    Not much variety as far as genres go.

    I could have sworn they had World of Warcraft PvP (3v3).

    Smash is being brought back in the form of Brawl this year, and they're also picking up Tekken 6 as well.

    The current line-up is:

    Halo 3
    World of Warcraft (Arenas, 3v3 format)
    Tekken 6
    Super Smash Bros. Brawl
    *Call of Duty: Modern Warfare 2*

    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • LoveIsUnityLoveIsUnity Registered User regular
    edited May 2010
    Yeah, I mainly play Cammy, and that's who I beat hardest with. He seems to start the fight with the Dhalsim arms, to which I do her j.hp c.hp s.hp combo, which really, really messes him up. Good call on the 20 hit kick...

    LoveIsUnity on
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  • T-boltT-bolt Registered User regular
    edited May 2010
    so

    PS3 Ranbat

    Wednesday nights (and Thursday for make ups?) at 9 EST

    We have about 16 people I think as it stands. It seems like having the bracket divided into groups of 4 then the points leaders from those groups go on to a single four person group and the points leader is the winner or if there is a tie the winner of the tie is the winner.

    Sooound good?
    You might want to ask Chaoshat how he's been running his. I think the people who make it out of the pools/round robin should go into a singe or double elimination bracket. IMO of course, you're the guy running it. :)

    T-bolt on
  • ValiantheartValiantheart Registered User regular
    edited May 2010
    T-bolt wrote: »
    so

    PS3 Ranbat

    Wednesday nights (and Thursday for make ups?) at 9 EST

    We have about 16 people I think as it stands. It seems like having the bracket divided into groups of 4 then the points leaders from those groups go on to a single four person group and the points leader is the winner or if there is a tie the winner of the tie is the winner.

    Sooound good?
    You might want to ask Chaoshat how he's been running his. I think the people who make it out of the pools/round robin should go into a singe or double elimination bracket. IMO of course, you're the guy running it. :)

    Also, what are the rules? Same character all night, play who you want and when, randoms only etc etc. Is it 2 of 3 or one match etc.

    Valiantheart on
    PSN: Valiant_heart PC: Valiantheart99
  • LittleKeyLittleKey Registered User regular
    edited May 2010
    About SCIV... everyone who said the online was terrible is correct. I have a pretty good internet connection, but SCIV was basically turn-based. I can't wait for SCV so I can bust out the ol' Siegfried again. Oh and Bloody Roar was absolutely amazing, I played the first and second ones and the pixelated blood was just so, so awesome.

    LittleKey on
    oblivion-1.jpg
  • TaramoorTaramoor Storyteller Registered User regular
    edited May 2010
    Just finished getting Cody up to C-Rank.

    Now I feel dirty because he was really a lot of fun and I'm thinking about investing more time into learning him.

    Taramoor on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited May 2010
    I did really well with Ken getting him up to C rank but ... no. Just no.

    joshofalltrades on
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited May 2010
    Why feel dirty?

    He didn't turn out to be SUPER's "Ken" like everybody thought, so learn away.

    Interestingly, Dudley was SUPER's "Ken" last night. Ran into 7 Dudleys in 10 fights.

    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • CaenemCaenem Sarasota, FLRegistered User regular
    edited May 2010
    There any active streams going right now? Have some time to kill and don't have access to the tv

    Caenem on
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  • DasUberEdwardDasUberEdward Registered User regular
    edited June 2010
    Well this is no good. My usual SIXAXIS is miles away from my house and I need to start practicing again because I have become super rusty. I worry that if I start playing on a dual shock things will get all weiiiird.

    I really would like to start the ran bat Wednesday but I am not sure if that is enough time for everyone. I'll talk to Chaoshat about how his was ran and try to set something up that is reasonable.

    DasUberEdward on
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  • KrisKris Registered User regular
    edited June 2010
    For those of you who don't follow Frame Advantage on Facebook, sabyul posted this today:
    sabyul wrote:
    For those of you that didn't know, GPX Gaming has been behind the scenes at many a tournament with FADC, and MLG hired me personally as a commentator for Tekken 6. I know both of these organizations well.

    Most likely, the people that would be reading this love coverage of their favorite game. Haunts from iPlayWinner.com did an amazing job with covering Super Norcal Regionals, putting on this great show for nothing in return. The community wants more of this, right?

    The fact of the matter is, it's just so hard. Haunts and I talk almost every day about stream stuff, and how difficult and thankless it is for no almost tangible benefit. We put our money and time on the line just to give the community something they think they deserve, and we put our reputation on the same line as the internet at the venue.

    Obviously, we all have day jobs. It doesn't matter if you're FADC or Team Spooky or Level|Up or what, this stuff costs money. So we all take off work to try to give you guys something.

    It's so tiresome. How fun do you think it was for me to spend my vacation days at Seasons' Beatings 4, only to find that the venue wasn't going to give me an ethernet jack?

    Major League Gaming wanted to step up to the plate. MLG would have made the awesome streams the full-time responsibility of their employees. MLG is the only entity that sees that coverage of this game as important enough to pay the tech crew behind the scenes a yearly salary to make sure it's amazing.

    The whole reason behind providing live streams and coverage was not to become the end-all be-all of fighting game coverage-- it was to get corporate America to notice, and put money and manpower into it. We succeeded, but the community failed.

    The unwarranted hate that MLG gets from the community is laughable. So many self-righteous, prejudiced gamers think it's their duty to stay blindly in hatred of Halo and Call of Duty.

    It just doesn't make sense. Look at MLG T6: who's the man behind everything? Is it some Halo or Madden player? No, it's Filthie Rich, a known and upstanding member of the community. He and I have worked so hard to give to the community through MLG.

    Filthie hand-made enough custom PS3 controllers for everyone at the tournament so that T6 Orlando didn't have a single wireless PS3 controller issue. The only way people can devote that much time and energy into something is when the rest of the work is taken care of by professionals.

    "Professional" is the name of the game. I've been tournaments that have been delayed for hours. I've been to tournaments where games were delayed for an entire day. But only at MLG have I worked at a tournament that ended ahead of schedule.

    But I guess the fighting community doesn't deserve the amount of work we put into this. They reject gifts offered to them, because they'd rather see rag-tag streams by worn-out 1-man websites trying to fly around the country on their own expense to give a free service.

    All the Street Fighter media guys say the same thing-- "I really hope we can make Street Fighter blow up into something huge." Maybe the community will agree someday.

    Sebiel Rhee
    True fighting game enthusiast

    Kris on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited June 2010
    I don't really understand the hate for MLG. They put out quality material for the most part and I have watched their stuff for tons of different games now. We really do need someone like them to step in if we really want our scene to be recognized like any of those others.

    FuriousJodo on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2010
    Yeah. I can't really say I disagree with him.

    Fighting game communities in general are full of people who'd rather just sit and complain than try and get things done, why I tend to just stay away from them for the most part.

    But really, if you want these things to get bigger, work needs to be put into them and I know a lot of people who honestly put a lot of work into trying to get these things moving and are attacked for it. Heck, My brother and I(mostly him) have been trying to get some scene going in our general area and people act like you've got something up your sleeve half the time.

    Dragkonias on
  • DarkMechaDarkMecha The Outer SpaceRegistered User regular
    edited June 2010
    I don't understand any of this stuff about MGL or what they supposedly did wrong really since, honestly I just got into this literally months ago.

    I really REALLY hope SSFIV and the fighting game scene in general can get really big and popular. The more players there are out there, the more chances at some truly great new people coming out of nowhere there are, and the more fun to be had there is!

    The danger I feel that might be a barrier to that, is that the fg scene got very small for awhile (as I understand it), and thus has been mostly composed of the hardcore dudes. Sometimes when that happens, the hardcore get abit jaded and don't really want it to grow beyond they're 'clique' of 'real fg fans'.

    DarkMecha on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2010
    Thing is the fighting game communities tend to get a bad rep because they're split between honestly nice people who have a love for the game(or a love for taking peoples money in the game) and just really big jackasses.

    The jackasses tend to be a lot more vocal, and it makes it look like the entire community is like that. But if you actually go to tournaments and meet people in real life, you'll see that is completely different. I mean you still have jackasses, but they tend to be in the minority.

    Dragkonias on
  • Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited June 2010
    I've always loved, and been terrible at, fighting games.

    This is the first one I've been able to learn with any reasonable success. So hopefully a bunch of other not crazy people will hop on and get as not-terrible as I am and we can mediocre-fight until the cows come home.

    Kuribo's Shoe on
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  • Evil MultifariousEvil Multifarious Registered User regular
    edited June 2010
    cody's so boring

    Evil Multifarious on
  • sabyulsabyul Registered User regular
    edited June 2010
    Ah, you guys got here first. well, Yeah. That's how I feel.

    For the record, the community reaction is not the actual setback that's stopping Capcom JP from signing with MLG. I won't go into the ugly details of it, but the guys that have educated guesses are not far off base.

    sabyul on
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  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited June 2010
    Dragkonias wrote: »
    Thing is the fighting game communities tend to get a bad rep because they're split between honestly nice people who have a love for the game(or a love for taking peoples money in the game) and just really big jackasses.

    The jackasses tend to be a lot more vocal, and it makes it look like the entire community is like that. But if you actually go to tournaments and meet people in real life, you'll see that is completely different. I mean you still have jackasses, but they tend to be in the minority.

    Really, most of the top players are quite awesome people from what I understand. Very helpful, talkative, and just like the game. Then you have your players who talk a lot of shit and will hate on someone just because they aren't that great and it's just sad because all they do is hurt the community.

    FuriousJodo on
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  • ValiantheartValiantheart Registered User regular
    edited June 2010
    cody's so boring

    I was steam rolling with Cody. Got to 740 points without a loss. Then i lost the next 9 of 10.

    It was embarrassing. I fought a Vega with almost 6k BPs 4 times and a Ryu with 5k 3 times during my streak. Seriously wth random match generator.

    Valiantheart on
    PSN: Valiant_heart PC: Valiantheart99
  • DasUberEdwardDasUberEdward Registered User regular
    edited June 2010
    I wish the ranked system made sense.

    DasUberEdward on
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  • Page-Page- Registered User regular
    edited June 2010
    Dragkonias wrote: »
    Thing is the fighting game communities tend to get a bad rep because they're split between honestly nice people who have a love for the game(or a love for taking peoples money in the game) and just really big jackasses.

    The jackasses tend to be a lot more vocal, and it makes it look like the entire community is like that. But if you actually go to tournaments and meet people in real life, you'll see that is completely different. I mean you still have jackasses, but they tend to be in the minority.

    Really, most of the top players are quite awesome people from what I understand. Very helpful, talkative, and just like the game. Then you have your players who talk a lot of shit and will hate on someone just because they aren't that great and it's just sad because all they do is hurt the community.

    It depends. Mediocre players who talk a lot of shit hurt everyone, really good players who drive everyone around them to get better help everyone and also have little or nothing to do with the average player. Plus, they're entertaining. With online and the death of arcades I've seen a swelling of the ranks for the former and the latter is disappearing fast.

    The only people I could think of who have legitimate-ish beefs with MLG are FPS players. I don't know what could have set fighting game players off; the two groups don't interact that often.

    Either that or they're having flashbacks to the Championship Gaming Series and how horrifying that was.

    Page- on
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  • WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    edited June 2010
    This sounds a tad bit morbid, but I kinda miss the beat up faces of opponents when they lose. I wonder if a committee vetoes this kinds of things.

    Wearingglasses on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2010
    Page- wrote: »
    Dragkonias wrote: »
    Thing is the fighting game communities tend to get a bad rep because they're split between honestly nice people who have a love for the game(or a love for taking peoples money in the game) and just really big jackasses.

    The jackasses tend to be a lot more vocal, and it makes it look like the entire community is like that. But if you actually go to tournaments and meet people in real life, you'll see that is completely different. I mean you still have jackasses, but they tend to be in the minority.

    Really, most of the top players are quite awesome people from what I understand. Very helpful, talkative, and just like the game. Then you have your players who talk a lot of shit and will hate on someone just because they aren't that great and it's just sad because all they do is hurt the community.

    It depends. Mediocre players who talk a lot of shit hurt everyone, really good players who drive everyone around them to get better help everyone and also have little or nothing to do with the average player. Plus, they're entertaining. With online and the death of arcades I've seen a swelling of the ranks for the former and the latter is disappearing fast.

    The only people I could think of who have legitimate-ish beefs with MLG are FPS players. I don't know what could have set fighting game players off; the two groups don't interact that often.

    Either that or they're having flashbacks to the Championship Gaming Series and how horrifying that was.

    From what I seen, more times than not its just "These guys play games we don't play! They suck!" mentality more than anything.

    You know Gaylo and all that.

    Dragkonias on
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