I've been fighting the same guy for the past half an hour now. The same guy with about 3000 more BP/PP than me, and I don't feel I'm learning anything new, but it's the only match I can get, because I keep getting bloody "Unable to join session". This ain't fun or educational.
Have you tried hosting? Usually if I can't get in by joining, hosting gets me an opponent in short order.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
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DunxcoShould get a suitNever skips breakfastRegistered Userregular
I've been fighting the same guy for the past half an hour now. The same guy with about 3000 more BP/PP than me, and I don't feel I'm learning anything new, but it's the only match I can get, because I keep getting bloody "Unable to join session". This ain't fun or educational.
Have you tried hosting? Usually if I can't get in by joining, hosting gets me an opponent in short order.
Yeah, and it's slightly better now, not much. Just bummed that I'm trying to get good with Cody and Blanka and I'm getting thrown into people who're much better than me. Talk about a brick wall. I know, going up against someone better than you is a good learning exercise, but the same Balrog for half an hour was just immensely boring.
Also, try the other modes. Nobody in Ranked? Try Endless.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
There were so many of those guys in SF4 and now they've moved on to Super it seems. I don't know if they just fell asleep or what, but it's pretty annoying.
"Sit in lobbies and don't do anything"? What does that even mean? Do you join the game and they just never hit the "ready" button to start the match?
Even better is when they join your game and then just sit there without hitting ready. I don't know if they're just distracted or if this a new, really really dull form of griefing.
Yeah, I'd much rather have the ultra mechanic as opposed to keepaway games for the first 20 seconds of a round, whiffing normals for meter.
Ultras are fine, get over it. It's not like ultras rob you of the ability to completely murder an opponent. It's just another tool.
You do realize you can't whiff normals to build meter in SF4, right? Or were you trying to compare SF4 to 3s or something? Because I do agree, whiffing normals to build meter was stupid in past SF games... but that doesn't make the ultra mechanic any better.
And what's with the 'get over it' comment? Maybe I'm just reading way more into it, but why are you so opposed to me discussing this mechanic?
RE unsane:
It's not a game design flaw it's a player flaw.
IMO, it's both. The game however encourages this with:
1- psychic computer AI that "teaches" new players to random (read mash) out ultra at the most random of times.
2- invulnerability frames on 'combo-able' ultras (edit, I'm not against 'punish ultras with say... fireball immunity, or upper-body immunity, etc)
3- building of ultra meter not by being aggressive/winning but getting hit/FA absorbing (side note: I'm not saying ultras should be built the same as super meter, just the way that meter is gained is flawed)
4- crazy huge damage for a single right 'guess' (coming from a turbo background, I have little problem with high damage it's just not proportional to the rest of your moves at all.)
5- generous 4-frame+ reversal windows that make reversal ultras easy to get out
Someone mentioned supers. You're lucky to get 1 super in a 3 round match... less if your character has useful EX moves or FADC's. Not all that comparable.
I'm just tired of the same argument over and over about a mechanic in a game that obviously isn't going anywhere. Ultras are here to stay in Super, and arguing about whether or not they are "good" is ultimately pointless. Until the next SF sequel, anyway. I was referring to 3s with the whiffing normals.
And you are reading too much into it, I remember we had a similar discussion that had each of us thinking the other person was insulting/insulted by the other party. I think you and me tend to "have a bad connection" on this forum.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
And you are reading too much into it, I remember we had a similar discussion that had each of us thinking the other person was insulting/insulted by the other party. I think you and me tend to "have a bad connection" on this forum.
Yeah, we don't vibe on forums at all -_-
Anyway, I know it's 'pointless' in that it's here to stay. I don't think it's any less worthy of discussion than any of the other topics we discuss here though.
aBlank on
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
And you are reading too much into it, I remember we had a similar discussion that had each of us thinking the other person was insulting/insulted by the other party. I think you and me tend to "have a bad connection" on this forum.
Yeah, we don't vibe on forums at all -_-
Anyway, I know it's 'pointless' in that it's here to stay. I don't think it's any less worthy of discussion than any of the other topics we discuss here though.
Sorry, it's probably that I spend a LOT of time on forums, due to having a large amount of downtime at work with which to read. And so I probably see this argument a lot more than the regular player.
Also, I'm probably more sensitive to it here than on srk. On srk I can avoid the thread altogether, here there is just the one thread.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I don't have a problem with the ultra mechanic, but I really, really wish supers were more valuable in this game.
Pretty much. Maybe it's because I play as Blanka and burn every EX I have on cannonballs to avoid all those Hadokens, but geez I wish I could use my special more often.
I don't have a problem with the ultra mechanic, but I really, really wish supers were more valuable in this game.
Some characters have amazing supers. Most of the characters just happen to have great EX moves as well.
I mean, more valuable compared to everything else. If you're building up super, you forego all EX moves and FADCs, so I would have hoped the payoff would be more valuable.
1- psychic computer AI that "teaches" new players to random (read mash) out ultra at the most random of times.
I run into this so many times. Maybe it's because I have a low BP (about 1.5k or so) but you're trying to read your opponent, learning what makes him tick, how he answers back to what you do. Then out of nowhere, bam, wake up Ultra in Round 3.
Bwah?
I really REALLY hate when I eat a random wake up Ultra.
1- psychic computer AI that "teaches" new players to random (read mash) out ultra at the most random of times.
I run into this so many times. Maybe it's because I have a low BP (about 1.5k or so) but you're trying to read your opponent, learning what makes him tick, how he answers back to what you do. Then out of nowhere, bam, wake up Ultra in Round 3.
Bwah?
I really REALLY hate when I eat a random wake up Ultra.
The round three wake up Ultra
You've experienced it the past 18 matches, the last thing you'd expect is for somebody else to do it!
Wake up Shenigans are essential.. Even total flowcharts will learn that they do not need to do anything on wakeup to reset the situation.
If a guy does a lot of srks, or random ultras, or wakeup ultras, you still need to apply pressure. If not your giving up the advantage of the knockdown i nthe first place.
StokedUp on
[SIGPIC][/SIGPIC]
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655 Uploaded SC2 Replays
Wake up Shenigans are essential.. Even total flowcharts will learn that they do not need to do anything on wakeup to reset the situation.
If a guy does a lot of srks, or random ultras, or wakeup ultras, you still need to apply pressure. If not your giving up the advantage of the knockdown i nthe first place.
Usually if it's apparent they're a scrub, I will still easily beat them without risking eating a wakeup super/ultra to the face
There is absolutely nothing more infuriating than losing to a stupid motherfucker because you were trying to get all fancy
Wake up Shenigans are essential.. Even total flowcharts will learn that they do not need to do anything on wakeup to reset the situation.
If a guy does a lot of srks, or random ultras, or wakeup ultras, you still need to apply pressure. If not your giving up the advantage of the knockdown i nthe first place.
dunno if you heard me over mic, but you can only do cannon spikes (regular) jumping forward. Not sure if you were trying to do it jumping back/neutral, but it doesn't work unless it's EX.
So this dude is trying to insist that our local ranbats be character locked. His reasoning is because "the Japanese do it".
The Japanese also do single elim tourneys. I guess EVO should swap to that too?
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I bet he is gay for the PS3 too. Character locked tournaments make sense every once and a while, but if you are really trying to use your ranbat to actually improve for a tournament (American Tournaments I guess), then you should be using Evo rules essentially, since pretty much everyone else does. Locking yourself to one character sounds great, but at the same time, Counter-picking and the like is a large part of American tournaments. Not preparing yourself for that can really lead to problems.
Also, most people just pick one character anyway so it isn't that big of a deal to worry about.
FuriousJodo on
FuriousJodo on Twitch/PSN/XBL/Whatever else
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
edited June 2010
While I think there's a certain manliness in sticking to one character against all odds and matchups, there's no way I would ever argue that any event ever should force you to stick to one guy. The object is to reward the person who is the best Street Fighter player, not add additional rules so the guy doesn't get counterpicked against. It's a stupid thing to do.
ChaosHat is correct, all locking characters does is potentially protect those who wouldn't be winning anyway. If you know a character well enough that you are comfortable using them in tournament play, you should be able to use them.
It also encourages use of only characters that have no really bad matchups. No one is going to ever win with cammy because they are sure to run into at least one zangief, let him switch and actually make it a contest.
Personally, I think you should be forced to change your character after every win. Prove you aren't some one-trick pony who can only own with 1-2 characters.
MNC Dover on
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Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Outside of teams or ironman, character lock is dumbtarded. And I say that as someone who rarely switches characters in tourneys even if I know the matchup will be horrible. It's just that I really, really hate mirrors.
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Have you tried hosting? Usually if I can't get in by joining, hosting gets me an opponent in short order.
Yeah, and it's slightly better now, not much. Just bummed that I'm trying to get good with Cody and Blanka and I'm getting thrown into people who're much better than me. Talk about a brick wall. I know, going up against someone better than you is a good learning exercise, but the same Balrog for half an hour was just immensely boring.
Thankfully a lot of PA dudes play this game and I run into you duders fairly often.
There were so many of those guys in SF4 and now they've moved on to Super it seems. I don't know if they just fell asleep or what, but it's pretty annoying.
edit: New Mortal Kombat still looks terrible. ugh
Even better is when they join your game and then just sit there without hitting ready. I don't know if they're just distracted or if this a new, really really dull form of griefing.
I hit A and B in quick succession just in case they don't realize they've joined a lobby, and that usually works
When it doesn't, I look at their Gamertag, block all communications so I don't see them again, and kick them from the room
You do realize you can't whiff normals to build meter in SF4, right? Or were you trying to compare SF4 to 3s or something? Because I do agree, whiffing normals to build meter was stupid in past SF games... but that doesn't make the ultra mechanic any better.
And what's with the 'get over it' comment? Maybe I'm just reading way more into it, but why are you so opposed to me discussing this mechanic?
RE unsane:
IMO, it's both. The game however encourages this with:
1- psychic computer AI that "teaches" new players to random (read mash) out ultra at the most random of times.
2- invulnerability frames on 'combo-able' ultras (edit, I'm not against 'punish ultras with say... fireball immunity, or upper-body immunity, etc)
3- building of ultra meter not by being aggressive/winning but getting hit/FA absorbing (side note: I'm not saying ultras should be built the same as super meter, just the way that meter is gained is flawed)
4- crazy huge damage for a single right 'guess' (coming from a turbo background, I have little problem with high damage it's just not proportional to the rest of your moves at all.)
5- generous 4-frame+ reversal windows that make reversal ultras easy to get out
Someone mentioned supers. You're lucky to get 1 super in a 3 round match... less if your character has useful EX moves or FADC's. Not all that comparable.
I'm just tired of the same argument over and over about a mechanic in a game that obviously isn't going anywhere. Ultras are here to stay in Super, and arguing about whether or not they are "good" is ultimately pointless. Until the next SF sequel, anyway. I was referring to 3s with the whiffing normals.
And you are reading too much into it, I remember we had a similar discussion that had each of us thinking the other person was insulting/insulted by the other party. I think you and me tend to "have a bad connection" on this forum.
Yeah, we don't vibe on forums at all -_-
Anyway, I know it's 'pointless' in that it's here to stay. I don't think it's any less worthy of discussion than any of the other topics we discuss here though.
Sorry, it's probably that I spend a LOT of time on forums, due to having a large amount of downtime at work with which to read. And so I probably see this argument a lot more than the regular player.
Also, I'm probably more sensitive to it here than on srk. On srk I can avoid the thread altogether, here there is just the one thread.
GT: Tanky the Tank
Black: 1377 6749 7425
So much fun, although your all going to hate me now
I hate you
Some characters have amazing supers. Most of the characters just happen to have great EX moves as well.
Pretty much. Maybe it's because I play as Blanka and burn every EX I have on cannonballs to avoid all those Hadokens, but geez I wish I could use my special more often.
I mean, more valuable compared to everything else. If you're building up super, you forego all EX moves and FADCs, so I would have hoped the payoff would be more valuable.
GT: Tanky the Tank
Black: 1377 6749 7425
I run into this so many times. Maybe it's because I have a low BP (about 1.5k or so) but you're trying to read your opponent, learning what makes him tick, how he answers back to what you do. Then out of nowhere, bam, wake up Ultra in Round 3.
Bwah?
I really REALLY hate when I eat a random wake up Ultra.
The round three wake up Ultra
You've experienced it the past 18 matches, the last thing you'd expect is for somebody else to do it!
I eat them a lot too
If I know somebody is capable of doing a wake up ultra at all, I don't do wake up shenanigans
Typically I'll stay just inside their ultra range and try to bait it out or block, ready to tech a throw attempt
If a guy does a lot of srks, or random ultras, or wakeup ultras, you still need to apply pressure. If not your giving up the advantage of the knockdown i nthe first place.
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
Usually if it's apparent they're a scrub, I will still easily beat them without risking eating a wakeup super/ultra to the face
There is absolutely nothing more infuriating than losing to a stupid motherfucker because you were trying to get all fancy
If i dumb myself down, then ill go into the next match thinking ill have to do the same thing.
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
dunno if you heard me over mic, but you can only do cannon spikes (regular) jumping forward. Not sure if you were trying to do it jumping back/neutral, but it doesn't work unless it's EX.
Yeah, there's definitely that
If you're going for C to Shining C like I am, though, it pays to be careful, and that's probably what got me into the cautious mindset
Every once in a while I switch to Cammy to wreck some dude's shit and not get too used to giving up an advantage in the name of caution
The Japanese also do single elim tourneys. I guess EVO should swap to that too?
Tell him the ranbats aren't going to be character locked and if he doesn't like it he can go cry into his body pillow tonight.
Also, most people just pick one character anyway so it isn't that big of a deal to worry about.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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We all know this means nothing in the long run, but for shits and giggles, who does he play? Who would he be locked in with, if you know?
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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