As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[BSG] Battlestar Galactica: Pegasus! All this has happened before...

1356723

Posts

  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Well, shows what I know. Apollo remembered to yell at one of the nuggets on his way out and has a wingman.

    Also, remember that all plays have to be publicly stated in the thread. I.E. the number of cards you play.

    Capfalcon on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Baltar will contribute...

    when it's his turn.

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • antheremantherem Registered User regular
    edited June 2010
    Officer Dualla, will you be helping the disaster crew on the Hangar Deck? I'd like to have somewhere to land when I arrive...
    As it's my turn I declare last. But I'm definitely in favor of the hangar deck not being broken when I get there...

    antherem on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    I'll contribute two cards.

    Maximus on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    1 card from the good Doctor.

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • The LawThe Law Registered User
    edited June 2010
    1 card For a lot

    The Law on
  • Gene ParmesanGene Parmesan Registered User regular
    edited June 2010
    Sorry, whats that turn order?

    Gene Parmesan on
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited June 2010
    You're up

    Phyphor on
  • Gene ParmesanGene Parmesan Registered User regular
    edited June 2010
    1 card from me then

    Gene Parmesan on
  • antheremantherem Registered User regular
    edited June 2010
    Faster than a speeding Raider, my 2 cards will join the crisis.

    antherem on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Baltar continues to run blood samples through the Cylon detector, while sometimes pausing to have sex with a figment of his imagination.
    Check, check... this thing on?

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Hangar Accident
    Diff 10
    Tac/Pil/Eng
    Pass - No effect
    7+ -1 Pop
    Fail -1 pop and damage
    Activate Heavy Raiders
    Jump Prep

    CONTRIBUTIONS
    antherem - Helo (2 Cards)
    Maximus - Dee (2 Cards)
    TheMadjai - Baltar (1 Card)
    The Law - Apollo (1 Cards)
    Phyphor - Tigh (0 Cards)
    Gene Parmesan - Tyrol (1 Cards)

    For
    ENG 1 - Repair
    ENG 2 - Repair
    ENG 5 - Scientific Research
    Tac 2 - Launch Scout
    Tac 2 - Launch Scout
    PIL 1 - Evasive Maneuvers
    PIL 2 - Evasive Maneuvers
    PIL 5 - Run Interference


    AGAINST
    TRE 1 - God's Plan

    And nothing happens on Galactica, to everyone's delight. However, the Basestar decides to take the kid gloves off and sends out a Heavy Raider.

    Capfalcon on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Dradis

    1:00 - Empty
    3:00 – Civ A, Civ B
    5:00 – Viper (APOLLO), Viper
    7:00 - Viper
    9:00 - Basestar, Raider x 3, Heavy Raider
    11:00 - Empty

    Fleet Status

    Food
    07/15 - - Vipers: 3 Active, 5 in Reserve, 0 Damaged
    Fuel
    08/15 - - Raptors: 4 in Reserve
    Morale---- 09/15 - - Jump Preparation: 1/5 (Cannot Jump)
    Population 10/15 - - Cylon Boarding: None
    Galactica Damage - - 0/6
    Pegasus Damage - - - 0/4
    Nukes held in the arsenal: 2

    Distance travelled: 0

    Turn order:
    antherem - Helo (3 Cards)
    Maximus - Dee (6 Cards)
    TheMadjai - Baltar (2 Cards)
    The Law - Apollo (2 Cards)
    Phyphor - Tigh (3 Cards)
    Gene Parmesan - Tyrol (2 Cards)

    Lost in Time and Space
    Helo

    Galactica (0/6 Damage)
    FTL Control
    Weapons Control
    Command - Tigh
    Communications - Dee
    Admiral’s Quarters
    Research Lab - Baltar
    Hangar Deck - Chief
    Armory
    Sickbay
    Brig

    Colonial One
    Press Room
    President’s Office
    Administration

    Pegaus (0/4 Damage)
    Pegasus CiC
    Airlock
    Main Batteries
    Engine Room

    Piloting
    Apollo (5 O'Clock)

    Cylon Locations
    Caprica
    Cylon Fleet
    Human Fleet -
    Resurrection Ship

    1.Receive Skills – Dee receives hand
    2.Movement Step -
    3.Action Step -
    4.Crisis Step -
    5.Activate Cylon Ships Step -
    6.Prepare for Jump Step -


    Well, Dee. You’re in your Comms chair, and there’s a crisis in the fleet. In other news, it’s a Friday afternoon. What are you doing?

    Capfalcon on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    SDDD, alright, I'll head to Weapons Control and Fire on the basestar.

    Maximus on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    1d8 = 7! Hit! Basestar can't fire anymore!


    As Dee gives instructions to the Galactica's guns, she overhears a Raptor Pilot saying that he won't go out into this firestorm to scout for water. As a ranking officer, she could remind him of his duty. On the other hand, he has a point. If the raptor goes out in this mess, it might not make it back...

    Scouting for Water
    Diff 9
    Tac/Pil
    CURRENT PLAYER CHOOSES
    PASS: +1 Food
    FAIL: -1 fuel and destroy a raptor
    --OR--
    -1 food
    Activate Raiders
    Jump Prep

    1.Receive Skills – Dee receives hand
    2.Movement Step - Move to Weapons Control
    3.Action Step - Activate Weapons Control
    4.Crisis Step - Scouting for Water
    5.Activate Cylon Ships Step -
    6.Prepare for Jump Step -

    Capfalcon on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    Since Food is our lowest I say, "Get the Frak out there, and find us some damn water, before I space you!!"

    Maximus on
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited June 2010
    Well Dee, I hope you have a good plan in mind. I can help a little
    We really can't afford to lose fuel. Destiny is a little against us I think

    Phyphor on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    I can help alot with this so I am confident.

    Maximus on
  • antheremantherem Registered User regular
    edited June 2010
    I can help as well.
    At least there's one fewer treachery card in there!

    antherem on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Baltar is neither a strategist or a pilot. He will continue to do science until his raptor leaves for Colonial One.

    0 cards

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    Should I use a Guts and Intiative?

    Maximus on
  • antheremantherem Registered User regular
    edited June 2010
    Maximus wrote: »
    Should I use a Guts and Intiative?
    I think we can handle this in a non-Reckless fashion. Besides, there's still a Treachery card in there that could punch us in the face if we make the check Reckless.

    ETA:
    Oh wait, THAT Guts and Initiative, the one that makes you immune to Destiny. Doesn't seem necessary but now is as good a time as any to use it, I suppose.

    antherem on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    On a side note, I edited the crisis results. One of the ENG 2 was a PIL 1.

    Capfalcon on
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited June 2010
    Well, destiny is even more against us now...

    As for G&I, I think it might be a good idea. Even if we draw the other treachery card, the only one that can really hurt us badly is By Your Command, the rest are manageable. If we draw it (1 of 10) and if that was the other tre card (20%)

    Phyphor on
  • Gene ParmesanGene Parmesan Registered User regular
    edited June 2010
    I cannot help. Good luck nuggets!

    Gene Parmesan on
  • The LawThe Law Registered User
    edited June 2010
    Yea I got nothing O Cards

    The Law on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Dee plays Tac 2 Guts and Initative.
    The Destiny Deck adds no cards.
    The check is now Reckless.


    Scouting for water
    Diff 9
    Tac/Pil

    Destiny Deck (0 cards)
    TheMadjai - Baltar (0 Cards)
    The Law - Apollo (0 Cards)
    Phyphor - Tigh (? Cards)
    Gene Parmesan - Tyrol (0 Cards)
    antherem - Helo (? Cards)
    Maximus - Dee (? Cards)

    Capfalcon on
  • antheremantherem Registered User regular
    edited June 2010
    1 card to help the raptor find some water.

    antherem on
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited June 2010
    1 card

    I thought it was a diff 9 check?

    Phyphor on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    And you'd be right. My bad.

    Capfalcon on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    2 Cards

    Maximus on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Crisis Results:

    Tac 2: Guts and Initative Played!


    Scouting for water
    Diff 9
    Tac/Pil

    Destiny Deck (0 cards)
    TheMadjai - Baltar (0 Cards)
    The Law - Apollo (0 Cards)
    Phyphor - Tigh (1 Cards)
    Gene Parmesan - Tyrol (0 Cards)
    antherem - Helo (1 Cards)
    Maximus - Dee (2 Cards)


    For:
    Tac 2 - Launch Scout
    Tac 2 - Launch Scout
    Tac 4 - Strategic Planning
    Tac 4 - Strategic Planning

    Against:
    None

    Pass! +1 Food!
    Jump Prep
    Raiders Activate

    Dradis

    1:00 - Empty
    3:00 – Civ A, Civ B
    5:00 – Viper (APOLLO), Viper
    7:00 - Viper
    9:00 - Basestar, Heavy Raider
    11:00 - Raider x 3

    Fleet Status

    Food
    08/15 - - Vipers: 3 Active, 5 in Reserve, 0 Damaged
    Fuel
    08/15 - - Raptors: 4 in Reserve
    Morale---- 09/15 - - Jump Preparation: 2/5 (Cannot Jump)
    Population 10/15 - - Cylon Boarding: None
    Galactica Damage - - 0/6
    Pegasus Damage - - - 0/4
    Nukes held in the arsenal: 2

    Distance travelled: 0

    Turn order:
    antherem - Helo (2 Cards)
    Maximus - Dee (3 Cards)
    TheMadjai - Baltar (6 Cards)
    The Law - Apollo (2 Cards)
    Phyphor - Tigh (2 Cards)
    Gene Parmesan - Tyrol (2 Cards)

    Lost in Time and Space
    Helo

    Galactica (0/6 Damage)
    FTL Control
    Weapons Control -Dee
    Command - Tigh
    Communications -
    Admiral’s Quarters
    Research Lab - Baltar
    Hangar Deck - Chief
    Armory
    Sickbay
    Brig

    Colonial One
    Press Room
    President’s Office
    Administration

    Pegaus (0/4 Damage)
    Pegasus CiC
    Airlock
    Main Batteries
    Engine Room

    Piloting
    Apollo (5 O'Clock)

    Cylon Locations
    Caprica
    Cylon Fleet
    Human Fleet -
    Resurrection Ship

    1.Receive Skills – Baltar Receives Hand
    2.Movement Step -
    3.Action Step -
    4.Crisis Step -
    5.Activate Cylon Ships Step -
    6.Prepare for Jump Step -

    Dr. Baltar, your raptor is ready to bring you out of the safe confines of the Battlestar out into the firestorm raging outside.
    Are you ready to leave?

    Capfalcon on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Yes, thank you pilot. Baltar discards Politics 1 - Consolidate Power and moves to the President's office where he will meet with the quorum. (draw Q)

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Continue the meeting (draw again)

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    As soon as President Baltar gets off the Raptor, the Press mobs him, demanding that he reveal the cylon conspirators aboard the Galactica. If things turn much uglier, he may have to give them a name just to save his own skin.

    Witch Hunt

    Diff 10
    Pol/Lea

    Pass: No effect
    6+: -1 morale
    Fail: -1 morale and Current player chooses a character to send to sick bay

    Activate Heavy Raiders
    Jump Prep

    Also, how would Dr. Baltar like to be deluded today?

    Capfalcon on
  • MaximusMaximus Engineer of the Harbinger Engine RoomRegistered User regular
    edited June 2010
    Well I can help alot on this one.

    Maximus on
  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited June 2010
    The Admiral cannot help Dr. Baltar at this time, although he is happy the politicians have left!

    No cards
    Technically, I could help but I'd have to throw both of my cards in and I don't really want to do that right now

    Phyphor on
  • The LawThe Law Registered User
    edited June 2010
    Even though I am out here in a viper I can still shout at people.
    1 Card helping a little

    The Law on
  • TheMadjaiTheMadjai Sir Madjai of SanSan MinnesotaRegistered User regular
    edited June 2010
    Baltar would like do be deluded into thinking he's a good Leader, please. Also, Baltar can help a lot.

    TheMadjai on
    "Yeah, TheMadjai knows whats up." --Lardalish

    CURRENTLY PLAYING:
    Android: Netrunner, Warhammer: Conquest, Star Realms
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited June 2010
    Destiny Deck (2 cards)
    The Law - Apollo (1 Cards)
    Phyphor - Tigh (0 Cards)
    Gene Parmesan - Tyrol (? Cards)
    antherem - Helo (? Cards)
    Maximus - Dee (Orders Recieved)
    TheMadjai - Baltar (Orders Received)

    Capfalcon on
Sign In or Register to comment.