Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I used to play Ragnarok Online. I quite liked it, but the severe grind (amongst other things) got on my nerves and I stopped playing. Thing is, one of the things I liked most about it was the homunculus system: the Alchemist class could create a pet that followed them around and fought for them, and whose AI was completely programmable.
By "programmable" I don't mean there was a window with tick boxes that said things like "attack on sight" or "heal when below [ ]% hp"... I mean you had to open up notepad and write that shit from scratch in LUA. The default AI was intentionally made stupid, inconvenient, and prone to committing ban-worthy acts to encourage you to reprogram it. Can't program? Haha, let's hope someone who does has posted their AI for download on a fansite somewhere, noob!
It was awesome. I learnt a great deal about programming thanks to that system, though I quit the game in frustration long before I got the chance to tackle a rather ambitious project: an AI that could learn, akin to the Creature from Black and White. I doubt I could have achieved it, but I wanted to try! And I still do!
So my question is, H/A, are there any other games featuring a pet whose AI can be (legally) programmed from scratch?
While you eat, let's have a conversation about the nature of consent.