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I might not be the one who should start this thread since I don't actually own the game, but I was wondering what people who have played it think? The reviews are somewhat lackluster, but you can attach a number to anything and it doesn't mean jack. Is it worth 60 bucks? Is it even fun? How does it compare to games like X3 or Homeworld? Inquiring mind wants to know.
Minds, not mind, as I too am looking to pick this game up tomorrow. Mostly I'll be using it for multiplayer, just as I and a few friends used to play Armada and then Armada 2 over the LAN. I'm staying down at a friend's place tomorrow night with my pc and I was thinking of picking up the game before I head down.
Impressions from PA'ers would be nice.
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
From what I understand, the PC version is inferior to the 360 version, as it seems they designed the interface and control schemes for the 360 and shoe horned in the keyboard and mouse controls for the PC version. I have only played the 360 version, so perhaps someone else can speak to this better.
As far as opnions go for the 360 version, it's easier for me to just link you to the thread over at 360 arcadians than do a long write up here. The genreal concensus for the 360 version is that it is pretty good. Multiplayer is a lot of fun, but could stand to have a patch for it to resolve some performance issues.
Unfortunatlely I found the game too complicated to really enjoy. Splitting your fleet and sending ships off on individual missions was far more difficult then it needed to be. The combat itself was slow, which I expected, but it was very difficult to maintain targets.
YMMV. Perhaps I was looking for Colony Wars and got Homeworld light.
And Scott Bakula may be the worst voice actor ever.
I just got this yesterday and I like it. It's not what you would think of when you say 'Starship battles' but more like a squad based game. You have up to four ships in a HUGE map and you have to escort other ships, destroy bases, scan planets, defend points, etc. You can hotswap between ships too to take direct control of what they're doing. I haven't really gotten down how to give orders to the other ships, but I'm getting the hang of it. I do have to say, it is a pretty difficult game. Fun, but hard.
It makes me mad to see games like this retail for $40 on the PC, but for $60 on the 360. I know it's the norm for games to be $60 on the 360, but c'mon.
Shooter Mcgavin on
0
SixCaches Tweets in the mainframe cyberhexRegistered Userregular
edited January 2007
I've had a lot of fun with this game, especially the multiplayer matches we've had. Good fun.
Single player is pretty meh. Multiplayer is a blast.
The controls were ass. I had trouble stay locked on to an enemy, and actually firing at them.
It had a lot of potential, and it was pretty, but i think i played it for 45 minutes and gave up, because the controls were just too shitty.
and huge chunks of the plot were missing.
I don't remember who it was, but I remember someone here making a comment before the game was released and his prediction turned out to be dead on (though it was more a comment about Bethesda games in general than Legacy itself)
I bought it anyway, because I liked Armada II when a lot of others didn't. And, after several gaming sessions with a friend, I'm very disappointed. The game has promise, and you can see how fun it could be - but no. It's utterly, utterly broken as of now. Maybe after the third patch is released, I might go back to it...
Rohan on
...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.
I played it all the way through, but just to finish the story. The story was good, but they cut tons of it out. The controls are absolutely horrid, and the game is buggy to all hell. The often can't maintain a lock on enemy ships, as it will just disappear, thus causing the camera to stop following them. There are too many bugs here to list. If they had improved the controls, finished the game, fixed the bugs, and didn't cut all the ship modifications it may have not sucked.
Don't buy it.
Cronus on
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
I've been playing the S.P. campaign off and on since I got this for my 360 for Christmas. I can't vouch for Live play, but as far as S.P., honestly, I think it can be fun in short bursts, particularly if you're a fan of S.T. and looking for something new outside of FPSs, Racers or RPGs.
The 360 doesn't exactly have an extensive line of space combat (or even aerial combat) titles, so this is a fun game to pop in for an hour or two until some developer decides to get their asses in gear and finally deliver a proper TIE vs. X-Wing or Imperial Navy vs. Rebel Fleet MMO combat game (I'm looking at you, LucasArts :x )
You do have to get used to the control scheme, but I personally think it's managable--just don't expect a pick-up-and-play shooter. I'd have to say what's worse than the problems already listed is the complete lack of mid-point saves or checkpoints. Some of these missions can last up to a fucking hour or more, and if you blow your mission goals or asplode your ships after 60+ minutes of play, it's back to the beginning of the level again. I found this to be much more troublesome than any of the other problems listed above.
However...
the game is buggy to all hell. The often can't maintain a lock on enemy ships, as it will just disappear, thus causing the camera to stop following them
I'm still early in the game with Archer and taking on the Romulans. I've seen this happen and assumed I was dealing with cloaking ships. Please tell me that's the case and that this isn't an actual bug that plagues the entiregame, including Borg cubes blinking out of existence and reappearing behind my fleet.
If you're not a fan of S.T. or if you prefer a faster pace to your games, avoid it. If you love slower, cruiser-style space combat and can quote weapon stats from StarFleet manuals, you'll probably dig it.
NexusSix on
REASON - Version 1.0B7 Gatling type 3 mm hypervelocity railgun system
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
I bought it because it is Star Trek.
I sold it because it wasn't very fun. I beat the single-player, which was short, but never hit up multiplayer. I know a lot of Arcadians love the multiplayer but I didn't like the controls enough to keep it for multi.
I'd recommend renting this one before buying it.
Accualt on
0
Triple BBastard of the NorthMARegistered Userregular
edited January 2007
I played the 360 version and was incredibly disappointed. It just doesn't feel like I figured it should have felt. The controls suck cock even on the 360, it's not just PC users that got shafted there. It's just not a fun game, I don't know. And this is coming from something of a Star Trek fanboy.
Posts
Impressions from PA'ers would be nice.
Nothing's forgotten, nothing is ever forgotten
As far as opnions go for the 360 version, it's easier for me to just link you to the thread over at 360 arcadians than do a long write up here. The genreal concensus for the 360 version is that it is pretty good. Multiplayer is a lot of fun, but could stand to have a patch for it to resolve some performance issues.
I don't think my heart can take anymore.
So i just stay clear.
Unfortunatlely I found the game too complicated to really enjoy. Splitting your fleet and sending ships off on individual missions was far more difficult then it needed to be. The combat itself was slow, which I expected, but it was very difficult to maintain targets.
YMMV. Perhaps I was looking for Colony Wars and got Homeworld light.
And Scott Bakula may be the worst voice actor ever.
Single player is pretty meh. Multiplayer is a blast.
Fixed.
As for the game itself, it was very boring. I am a Trek fan, but even if you place a boring game in the Trek world, it is still boring.
The controls were ass. I had trouble stay locked on to an enemy, and actually firing at them.
It had a lot of potential, and it was pretty, but i think i played it for 45 minutes and gave up, because the controls were just too shitty.
Check out my band, click the banner.
and huge chunks of the plot were missing.
I don't remember who it was, but I remember someone here making a comment before the game was released and his prediction turned out to be dead on (though it was more a comment about Bethesda games in general than Legacy itself)
"pretty, but plays like ass"
Enlist in Star Citizen! Citizenship must be earned!
Nothing's forgotten, nothing is ever forgotten
On the PC at least.
Don't buy it.
"Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
The 360 doesn't exactly have an extensive line of space combat (or even aerial combat) titles, so this is a fun game to pop in for an hour or two until some developer decides to get their asses in gear and finally deliver a proper TIE vs. X-Wing or Imperial Navy vs. Rebel Fleet MMO combat game (I'm looking at you, LucasArts :x )
You do have to get used to the control scheme, but I personally think it's managable--just don't expect a pick-up-and-play shooter. I'd have to say what's worse than the problems already listed is the complete lack of mid-point saves or checkpoints. Some of these missions can last up to a fucking hour or more, and if you blow your mission goals or asplode your ships after 60+ minutes of play, it's back to the beginning of the level again. I found this to be much more troublesome than any of the other problems listed above.
However...
I'm still early in the game with Archer and taking on the Romulans. I've seen this happen and assumed I was dealing with cloaking ships. Please tell me that's the case and that this isn't an actual bug that plagues the entiregame, including Borg cubes blinking out of existence and reappearing behind my fleet.
If you're not a fan of S.T. or if you prefer a faster pace to your games, avoid it. If you love slower, cruiser-style space combat and can quote weapon stats from StarFleet manuals, you'll probably dig it.
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
I sold it because it wasn't very fun. I beat the single-player, which was short, but never hit up multiplayer. I know a lot of Arcadians love the multiplayer but I didn't like the controls enough to keep it for multi.
I'd recommend renting this one before buying it.
or...i dunno...issue a patch that does more than just fix minor shit I never noticed anyway?
still blows my mind how the game looks infinitely better by just turning the brightness down to 1/2
Enlist in Star Citizen! Citizenship must be earned!
Fixed.
Too bad, I was looking forward to a decent Star Trek game.