Aaaaand all is now right with the world. I guess. Time will tell if Boon & co. can actually make an MK game with a good combat system this time and not rely on the ultraviolence factor.
They haven't for the last 18 years. Why start now?
Hey, they're bound to get it right sooner or later!:P Even if they keep it simple like Capcom's been doing with SFIV, as long as they move away from the clunky controls and dash-n'-dial-a-combo stuff, it's a step in the right direction.
I'm relatively positive SFIV is the opposite of simple, but it's a long and complicated off topic talk. Ask someone in the SFIV thread if you want to know why ... or just be confused by a ton of lingo the average person has never encountered.
I did notice in the trailer every stage seemed to be a 3D version of one from MK2. That gives me a lot of hope that they're going to try and make it like that one. (i.e. the best one)
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited June 2010
The timing of these trailer releases can't be coincidence.
I agree with what the director said about keeping MK dark and brutal. The original games had some pretty bleak stuff going on.
Aaaaand all is now right with the world. I guess. Time will tell if Boon & co. can actually make an MK game with a good combat system this time and not rely on the ultraviolence factor.
They haven't for the last 18 years. Why start now?
Hey, they're bound to get it right sooner or later!:P Even if they keep it simple like Capcom's been doing with SFIV, as long as they move away from the clunky controls and dash-n'-dial-a-combo stuff, it's a step in the right direction.
I'm relatively positive SFIV is the opposite of simple, but it's a long and complicated off topic talk. Ask someone in the SFIV thread if you want to know why ... or just be confused by a ton of lingo the average person has never encountered.
I did notice in the trailer every stage seemed to be a 3D version of one from MK2. That gives me a lot of hope that they're going to try and make it like that one. (i.e. the best one)
At it's core SF IV's still Street Fighter, and I was able to have a good time with it using just my cumulative experience with the series; it's as deep as you want it to be, yeah, but I don't subscribe to the tournament-play depth mentality of learning fighting games in general. The little stuff they added like the Focus Attacks and cancels are nice to have, but not integral to the system (like, say, SF III's parries and their frame-perfect timing). But yeah, off-topic. I'm just hoping the MK team can put some more meat on the game's bones.
Ditto. Frankly I'd label it the best of the series. The fatalities weren't as goofy as those found in Deadly Alliance and it brought my favorite character Baraka back into the mix. Even the little action RPGish minigame wasn't bad. MK II is a close second, but MK: D will always be tops for me.
The new game is apparently being made by Ed Boon (co-creator of the franchise), so hopefully it'll be at least as enjoyable as MK: D.
Halfmex on
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Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
After watching that game trailer, I can't help but sigh and shake my head.
I wish my expectations in life were so depressingly low that I could look forward to that, but I can't.
Have you not played any of the recent mortal kombat games? If not go do it. That's how your expectations can be that low.
I have. You're absolutely right.
My body rejected them like a virus. My eyes began to hurt, my fingers stopped working, and the desire to play anything even associated with Ed Boon withered like an erection suddenly broken by a popped blood vessel.
It simply flopped over and went limp. No other words can describe it.
Bring on the movie. The upcoming "game" is just a waste of time that's almost insulting.
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited June 2010
I've often wondered about this; what is it about the 3D MKs that turn some MK fans off so much? It can't be the visuals, can it? I mean MK I-UMK3 were garbage, visually. Let's be honest, we were all there for the fatalities. Fun games, certainly, but the visuals were awful. I'm not saying the 3D versions are any kind of visual accomplishment either, but they're a damned sight better than the digitized photo garbage that the pre-3D ones were.
I'm not decrying the 3D haters here at all, hate on, I'm just curious as to the specifics of said hate.
Halfmex on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited June 2010
What exactly is wrong with the new trailer? It looks better than any MK I've seen in years. And it's 2D!
I've often wondered about this; what is it about the 3D MKs that turn some MK fans off so much? It can't be the visuals, can it? I mean MK I-UMK3 were garbage, visually. Let's be honest, we were all there for the fatalities. Fun games, certainly, but the visuals were awful. I'm not saying the 3D versions are any kind of visual accomplishment either, but they're a damned sight better than the digitized photo garbage that the pre-3D ones were.
I'm not decrying the 3D haters here at all, hate on, I'm just curious as to the specifics of said hate.
The game play is actually much worse. I guess if you're just smashing buttons and doing specials you might not notice it. But seriously, it's pretty terrible.
I'm not even what I would consider a particularly skilled fighting game player (even though I love the genre) and I can notice it.
I mean I don't really feel like going into it in any detail. If you liked the game then it doesn't matter what anyone else thinks. They remain pretty popular even without the larger fighting game community accepting the series. The developers have obviously dropped the idea of trying to please people like them in any way at all.
In all honesty nostalgia is pretty much fueling my excitement for this. As I mentioned before MK2 is what got me into fighting games, but I was pretty little back then. I might end up hating this too. But if they're at least going back to what I remember enjoying I'm going to try and stay optimistic.
Edit: I mean fuck ... my damn GT is a mortal kombat reference. I keep getting the games as gifts from my relatives who think I still love them so I'm going to get this one whether I want it or not. I'm going to stay optimistic damn it.
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Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
Let's be honest, we were all there for the fatalities.
Many years later, that hasn't changed one cotton-picking bit.
Decent graphics don't really do much. I can find better looking textures and models attached to games that are actually good.
Stiff animations, "omgbrutal" finishing moves, a pathetic combat system, and bloated, uninteresting game modes that are nothing more than inconvenient distractions...
If somebody likes the games these days, all the more power to them. Games are about having a fun and memorable experience and if you can manage to extract that sort of thing out of the MK franchise, I'm not going to look down on that.
I just don't see the point anymore, no matter how hard I try, and trying to find any single, enjoyable thing in this boiling mountain of molten turds just results in a headache.
-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
edited June 2010
I too hope it just goes back to what made the originals great. If they don't try to make it ultra-competitive, I really don't care either (honestly, it's pointless trying to dethrone Street Fighter anymore... it's like WoW. You can make a game in the genre many times better, and people will still go back to Street Fighter).
Make it 2D, put in a decent amount of fighters and a working fighting system - preferably not that abusable, and give us some awesome fatalities that don't require 3 months practice to pull off (I hated that so much - having a 15 button input for a fatality that required blocking at various points in the sequence was utterly horrible).
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited June 2010
To be sure, the MK series was never anything really spectacular. The fatalities were all it ever really had going for it and that's not really changed much. I did enjoy the attempt to inject some actual fighting styles into it for MK: D rather than punch high/punch low/whee, but it was never going to challenge the greats of the genre. Still, like a summer blockbuster, it's dumb fun (for me at least). I don't have to worry about frame tech rolls on a jumpback relapse or whatever the fuck goes on in high level fighters. I punch a guy, his head may or may not detach from his body, I giggle.
It's the Totinos Party Pizza of fighting games. No substance or quality to speak of, but every so often, you just crave it.
Halfmex on
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Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
The visuals of the 3d MK games past MK4 were really, really bad, even compared to other games at the time. And not just graphically; the animations were godawful.
But yeah, the gameplay was bad as well. Probably the least thought out combo system I have ever seen in fighting games. And the different fighting styles did nothing. They were either just a different way of doing the exact same thing, or you had to switch between them just to get the moves you wanted. Pure gimmick.
not that it will ever happen, but I'd like to see an MK game with an art style similar to SF4
i just think itd work pretty damn well
also, the reason i think most people hate the 3D games is that theres no flow to the kombat. each move is its own distinct block, like a LEGO
no, more like a mega blok. you can tell where a move ends and begins, as even in the combos there is this gap or something between them. and moving on each plane is very... orthogonal, like IAM MOVING FORWARD...now BACKWARD...now AWAY FROM THE SCREEN... NOW I AM JUMPING
but i say this as a fan in general
Joolander on
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AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
edited June 2010
The trailer for the new game has a distinct lack of Scorpion.
As if he wouldn't be in it. Hah.
AbsoluteZero on
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
The trailer for the new game has a distinct lack of Scorpion.
As if he wouldn't be in it. Hah.
Well, he wasn't in the original MK3. They put him back in for Ultimate.
I'm pretty sure at some point Boone said as long as he was in charge of Mortal Kombat Sub-Zero and Scorpion would be in every one made.
It pretty much goes without saying though.
Funny, since MK3 was one of his...
For MK3, Midway was angry over the actor who played Scorpion and Johnny Cage filming for another game, and blocked them from the first version of it. Fun Fact: That game was never actually released
elliotw2 on
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
The trailer for the new game has a distinct lack of Scorpion.
As if he wouldn't be in it. Hah.
Well, he wasn't in the original MK3. They put him back in for Ultimate.
I'm pretty sure at some point Boone said as long as he was in charge of Mortal Kombat Sub-Zero and Scorpion would be in every one made.
It pretty much goes without saying though.
Funny, since MK3 was one of his...
For MK3, Midway was angry over the actor who played Scorpion and Johnny Cage filming for another game, and blocked them from the first version of it. Fun Fact: That game was never actually released
MK3 was never released? Shit, might want to tell the people that played it. I know I played it. Wasn't released on many consoles though, only the Mega Drive, SNES and PSX.
-Loki- on
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Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
They fired him for appearing in an ad for another game called Bloodstorm in Johnny Cage costume. That game was released so I don't know what you're thinking of.
Ryan sent out a few tweets via (@JeriLRyan) about the Mortal Kombat trailer :
It's not a game trailer. Actually was made for the director to sell WB on his vision for a reimagined MK film.
I did it as a favor to a friend. No idea yet what WB's reaction to it was. And I'm not sure how you can contact WB...
to push them to make it. But you guys are resourceful...! ;-)
Cade on
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
They fired him for appearing in an ad for another game called Bloodstorm in Johnny Cage costume. That game was released so I don't know what you're thinking of.
That was actually the guy who played Scorpion's younger brother. The two of them did film for Tattoo Assassins, which is the unreleased game. The one who was Scorpion still works for Ed Boon, doing all the motion capture work for the MK games
The trailer for the new game has a distinct lack of Scorpion.
As if he wouldn't be in it. Hah.
Well, he wasn't in the original MK3. They put him back in for Ultimate.
I'm pretty sure at some point Boone said as long as he was in charge of Mortal Kombat Sub-Zero and Scorpion would be in every one made.
It pretty much goes without saying though.
I'd like to add that the logo for NetherRealm Studios, the company making MK games now, is a silhouette of Scorpion. So it seems unlikely they'd leave him out.
Posts
I'm relatively positive SFIV is the opposite of simple, but it's a long and complicated off topic talk. Ask someone in the SFIV thread if you want to know why ... or just be confused by a ton of lingo the average person has never encountered.
I did notice in the trailer every stage seemed to be a 3D version of one from MK2. That gives me a lot of hope that they're going to try and make it like that one. (i.e. the best one)
I agree with what the director said about keeping MK dark and brutal. The original games had some pretty bleak stuff going on.
The game trailer was nice too. A return to form!
At it's core SF IV's still Street Fighter, and I was able to have a good time with it using just my cumulative experience with the series; it's as deep as you want it to be, yeah, but I don't subscribe to the tournament-play depth mentality of learning fighting games in general. The little stuff they added like the Focus Attacks and cancels are nice to have, but not integral to the system (like, say, SF III's parries and their frame-perfect timing). But yeah, off-topic. I'm just hoping the MK team can put some more meat on the game's bones.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Hmmm. Wow.
Honestly?
This is the sort of thing that makes a man consider a second console. In my humble opinion.
Which trailer?
The gritty live action one?
Or the videogame one that looks like every other mortal kombat game?
If it's the Live Action one, know that it has nothing to do with the upcoming game.
Leslie Chow's #1 in The Hangover = Scorpion.
Sold.
The Raid
I wish my expectations in life were so depressingly low that I could look forward to that, but I can't.
Have you not played any of the recent mortal kombat games? If not go do it. That's how your expectations can be that low.
The new game is apparently being made by Ed Boon (co-creator of the franchise), so hopefully it'll be at least as enjoyable as MK: D.
I have. You're absolutely right.
My body rejected them like a virus. My eyes began to hurt, my fingers stopped working, and the desire to play anything even associated with Ed Boon withered like an erection suddenly broken by a popped blood vessel.
It simply flopped over and went limp. No other words can describe it.
Bring on the movie. The upcoming "game" is just a waste of time that's almost insulting.
I'm not decrying the 3D haters here at all, hate on, I'm just curious as to the specifics of said hate.
The game play is actually much worse. I guess if you're just smashing buttons and doing specials you might not notice it. But seriously, it's pretty terrible.
I'm not even what I would consider a particularly skilled fighting game player (even though I love the genre) and I can notice it.
I mean I don't really feel like going into it in any detail. If you liked the game then it doesn't matter what anyone else thinks. They remain pretty popular even without the larger fighting game community accepting the series. The developers have obviously dropped the idea of trying to please people like them in any way at all.
In all honesty nostalgia is pretty much fueling my excitement for this. As I mentioned before MK2 is what got me into fighting games, but I was pretty little back then. I might end up hating this too. But if they're at least going back to what I remember enjoying I'm going to try and stay optimistic.
Edit: I mean fuck ... my damn GT is a mortal kombat reference. I keep getting the games as gifts from my relatives who think I still love them so I'm going to get this one whether I want it or not. I'm going to stay optimistic damn it.
Many years later, that hasn't changed one cotton-picking bit.
Decent graphics don't really do much. I can find better looking textures and models attached to games that are actually good.
Stiff animations, "omgbrutal" finishing moves, a pathetic combat system, and bloated, uninteresting game modes that are nothing more than inconvenient distractions...
If somebody likes the games these days, all the more power to them. Games are about having a fun and memorable experience and if you can manage to extract that sort of thing out of the MK franchise, I'm not going to look down on that.
I just don't see the point anymore, no matter how hard I try, and trying to find any single, enjoyable thing in this boiling mountain of molten turds just results in a headache.
Make it 2D, put in a decent amount of fighters and a working fighting system - preferably not that abusable, and give us some awesome fatalities that don't require 3 months practice to pull off (I hated that so much - having a 15 button input for a fatality that required blocking at various points in the sequence was utterly horrible).
It's the Totinos Party Pizza of fighting games. No substance or quality to speak of, but every so often, you just crave it.
But yeah, the gameplay was bad as well. Probably the least thought out combo system I have ever seen in fighting games. And the different fighting styles did nothing. They were either just a different way of doing the exact same thing, or you had to switch between them just to get the moves you wanted. Pure gimmick.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
i just think itd work pretty damn well
also, the reason i think most people hate the 3D games is that theres no flow to the kombat. each move is its own distinct block, like a LEGO
no, more like a mega blok. you can tell where a move ends and begins, as even in the combos there is this gap or something between them. and moving on each plane is very... orthogonal, like IAM MOVING FORWARD...now BACKWARD...now AWAY FROM THE SCREEN... NOW I AM JUMPING
but i say this as a fan in general
As if he wouldn't be in it. Hah.
Well, he wasn't in the original MK3. They put him back in for Ultimate.
I'm pretty sure at some point Boone said as long as he was in charge of Mortal Kombat Sub-Zero and Scorpion would be in every one made.
It pretty much goes without saying though.
Funny, since MK3 was one of his...
It was stated during the 3D mortal kombat era. Since he can't time travel that one remained without Scorpion.
For MK3, Midway was angry over the actor who played Scorpion and Johnny Cage filming for another game, and blocked them from the first version of it. Fun Fact: That game was never actually released
MK3 was never released? Shit, might want to tell the people that played it. I know I played it. Wasn't released on many consoles though, only the Mega Drive, SNES and PSX.
Actually I thought all the ninjas were the same actor.
Link
That was actually the guy who played Scorpion's younger brother. The two of them did film for Tattoo Assassins, which is the unreleased game. The one who was Scorpion still works for Ed Boon, doing all the motion capture work for the MK games
I'd like to add that the logo for NetherRealm Studios, the company making MK games now, is a silhouette of Scorpion. So it seems unlikely they'd leave him out.
Behold!