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[WoW] [Chat]tlenet 2.0

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Posts

  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2010
    Is that the case? I remember hearing that Shadow DPS is difficult.

    Nerdgasmic on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    Nerdgasmic wrote: »
    Is that the case? I remember hearing that Shadow DPS is difficult.

    I think that other guy was referring to just DoTing things up and letting them die while levelling, not in terms of ease of play in a raid environment. No class is hard to DPS with in a raid, but Shadow Priest is not even close to being the most mindless.

    Joshmvii on
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited June 2010
    Imo, arcane mages can be so mindless. Spam ABx4, arcane missile if it procs, back to spamming AB.

    Beyond Normal on
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  • korodullinkorodullin What. SCRegistered User regular
    edited June 2010
    Fairchild wrote: »
    Let's face it, Shadow Priest is the ultimate press-three-buttons-and-the-mob-dies class. Yawneroo.

    Three? My good sir, I only have to hit two while soloing, which are Vampiric Touch and SW:P. Wish I could sub out VT for Devouring Plague, but DP can only be on one target.

    korodullin on
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  • initiatefailureinitiatefailure Registered User regular
    edited June 2010
    Devouring plague will take me from full to half health in pvp if i can't cloak it off or be near a healer. that seems way to strong for a hit it and forget it spell

    initiatefailure on
  • korodullinkorodullin What. SCRegistered User regular
    edited June 2010
    It also heals the Priest who cast it, and with talents does some instant damage on top of the DoT.

    Yeah, it's a pretty rough spell.

    I think maybe the DoT should be weaker and the heal stronger.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    Also, as predicted/hoped for in the Paladin thread, it seems 1H Tank Weapons are no more.
    Question? Will there still be tank weapons since Defense as a stat is going away?

    We will still make weapons with Stamina and perhaps hit on them. They may not be as valuable as tanking weapons are today without defense, but that's probably not a bad thing. We won't make a ton of them in any case since half the tank classes don't want them.

    shryke on
  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    That's such an ambiguous answer. It doesn't even say there won't be tank weapons, it just says not having defense on them will make them less desirable as tank weapons. That could just mean fast tank weapons that have stam/hit/dodge/expertise.

    I mean, dps 1 handers already have stam and hit on them, so why not just say "Warriors and Paladins will use STR 1h DPS weapons." Unless of course that's not the plan. Either way that wasn't a clear answer to the question. It sounds like he's saying there will be fast 1 handers with stam/hit on them, but not very many, and the shield tanks might use STR 1 handers instead. If that's the case they'd have to put enough dodge/parry/armor/proc to outweigh the threat you'd gain from going with a slow dps weapon, or nobody would use them anyway.

    Joshmvii on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    Joshmvii wrote: »
    Who wrote that response? That's such an ambiguous answer. It doesn't even say there won't be tank weapons, it just says not having defense on them will make them less desirable as tank weapons. That could just mean fast tank weapons that have stam/hit/dodge/expertise.

    I mean, dps 1 handers already have stam and hit on them, so why not just say "Warriors and Paladins will use STR 1h DPS weapons." Unless of course that's not the plan. Either way that wasn't a clear answer to the question.

    GC did and you can read the rest of the thread which makes it pretty damn clear: http://blue.mmo-champion.com/t/25626573044/strength-1-handed-weapons-in-4-0/

    Like here:
    There will be Strength, Agi and Int one-handers in Cataclysm.

    He said this, and someone asked "So no tank weapons?" and his response was "Well, there will be weapons with Stamina and Hit still. Not many though.".

    So yeah, essentially there will be no tank weapons. It's fairly clear.

    shryke on
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited June 2010
    Fairchild wrote: »
    Let's face it, Shadow Priest is the ultimate press-three-buttons-and-the-mob-dies class. Yawneroo.

    ahahahahaha silly goose

    Naphtali on
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  • JoshmviiJoshmvii Registered User regular
    edited June 2010
    The 'there will be strength, agi, and int one handers in cataclysm' comment seemed to be in the context of talking about dps weapons, then when he was specifically asked about if there would still be tank weapons now that defense is gone he still didn't say no specific tank weapons. He didn't say anything about weapons not having dodge/parry/bonus armor/procs on them yet.

    GC has a way of talking about one aspect of the conversation(Is there going to be defense on them? No it's going away) without actually being clear about if the other tank stats will show up on weapons or not.

    If the idea was for the shield tanks to use 1h dps weapons he would've never needed to say there won't be that many of them, bla bla. He could've just said you're going to use the same weapons as frost DKs and 1h fury warriors. Still not clear, though I do hope that's really what he means, because at this point the value we get from a little dodge or parry on a tank weapon is so miniscule that it would just be more fun to use those DPS weapons and just hit harder.

    Joshmvii on
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    edited June 2010
    korodullin wrote: »
    Three? My good sir, I only have to hit two while soloing, which are Vampiric Touch and SW:P. Wish I could sub out VT for Devouring Plague, but DP can only be on one target.
    I stand corrected. Wasn't Devouring Plague an Undead-only Priest ability at one time ?

    Fairchild on
  • KagliciousKaglicious Registered User regular
    edited June 2010
    Fairchild wrote: »
    korodullin wrote: »
    Three? My good sir, I only have to hit two while soloing, which are Vampiric Touch and SW:P. Wish I could sub out VT for Devouring Plague, but DP can only be on one target.
    I stand corrected. Wasn't Devouring Plague an Undead-only Priest ability at one time ?

    Indeed it was!

    Kaglicious on
  • shrykeshryke Member of the Beast Registered User regular
    edited June 2010
    Joshmvii wrote: »
    The 'there will be strength, agi, and int one handers in cataclysm' comment seemed to be in the context of talking about dps weapons, then when he was specifically asked about if there would still be tank weapons now that defense is gone he still didn't say no specific tank weapons. He didn't say anything about weapons not having dodge/parry/bonus armor/procs on them yet.

    GC has a way of talking about one aspect of the conversation(Is there going to be defense on them? No it's going away) without actually being clear about if the other tank stats will show up on weapons or not.

    If the idea was for the shield tanks to use 1h dps weapons he would've never needed to say there won't be that many of them, bla bla. He could've just said you're going to use the same weapons as frost DKs and 1h fury warriors. Still not clear, though I do hope that's really what he means, because at this point the value we get from a little dodge or parry on a tank weapon is so miniscule that it would just be more fun to use those DPS weapons and just hit harder.

    Alright, whatever you wanna believe.

    When asked directly about tank weapons, he said "There will be ones with Stam and maybe Hit on them".

    If there were gonna be ones with defensive stats, he would have brought it up when directly asked about tank weapons.

    shryke on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2010
    I wish they'd kept all of the priest racials and made them standard for all races.

    Nerdgasmic on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited June 2010
    Nerdgasmic wrote: »
    I wish they'd kept all of the priest racials and made them standard for all races.

    Starshards, psiupsiupsiu, watch my DPS soaaaaaar!

    reVerse on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2010
    I just want Shadowguard.

    Nerdgasmic on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited June 2010
    I can't hear you, I'm channeling Starshards.

    reVerse on
  • PirusuPirusu Pierce Registered User regular
    edited June 2010
    Channeled? Psh. It was totally fire and forget and it was great.

    Pirusu on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited June 2010
    I rolled a dwarf priest in vanilla just so I could start raiding at any damn time I pleased.

    It worked too. I applied to the 2nd raiding guild on the server (who were just starting naxx) with only 2 ZG and 1 MC epic and got in. Got geared to 5/8 t2 in like 3 resets of BWL.

    SanderJK on
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  • NeylaNeyla Registered User regular
    edited June 2010
    SanderJK wrote: »
    I rolled a dwarf priest in vanilla just so I could start raiding at any damn time I pleased.

    It worked too. I applied to the 2nd raiding guild on the server (who were just starting naxx) with only 2 ZG and 1 MC epic and got in. Got geared to 5/8 t2 in like 3 resets of BWL.

    I remember MC raids being cancelled because the one dwarf priest we had couldn't make it... Man i dont miss those days.
    Naphtali wrote:
    Fairchild wrote:
    Let's face it, Shadow Priest is the ultimate press-three-buttons-and-the-mob-dies class. Yawneroo.

    ahahahahaha silly goose

    Lime'd for great truth.

    Neyla on
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  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited June 2010
    Stance dancing was the best part of Horde raiding.

    Naphtali on
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  • initiatefailureinitiatefailure Registered User regular
    edited June 2010
    What class abilities where tied to race?

    initiatefailure on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited June 2010
    Naphtali wrote: »
    Stance dancing was the best part of Horde raiding.

    And here I thought it was WF totem.

    Grundlestiltskin on
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  • captainkcaptaink TexasRegistered User regular
    edited June 2010
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    captaink on
  • EndEnd Registered User regular
    edited June 2010
    What class abilities where tied to race?

    Priests and Paladins were the only ones, but neither is the case anymore. Priests had different spells to add "racial religion" flavor, and Blood Elves had a different seal. In both cases, the differences tended to have large ramifications.

    I guess shaman have different names for bloodlust, but that's superficial.

    End on
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  • NobodyNobody Registered User regular
    edited June 2010
    captaink wrote: »
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    You forgot the best part: When they introduced Draenei and Blood Elves Horde was hoping to finally get a race with Fear Ward for raiding.

    Instead they gave it to Draenei so that Alliance had two races with it, and Blood Elves got some silly "munch a random buff for a little bit of mana" ability.

    But we were told not to worry, since Fear wasn't going to be a part of the end game in TBC.

    Nobody on
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    edited June 2010
    captaink wrote: »
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    Also when BC hit, the priest racials were spread around a little. So Draenei were the second race to get Fear Ward. And when they finally gave Fear Ward to the Horde, too, they nerfed it to the ground.


    It's one of the great topics in the "Alliance-vs-Horde, who is more favored by Blizzard?"-flamewars.

    Grobian on
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  • EndEnd Registered User regular
    edited June 2010
    Nobody wrote: »
    Instead they gave it to Draenei so that Alliance had two races with it, and Blood Elves got some silly "munch a random buff for a little bit of mana" ability.

    But we were told not to worry, since Fear wasn't going to be a part of the end game in TBC.

    That was sooooo stupid.

    What the fuck.

    I guess munching on magic kinda makes sense for Blood Elves, but that was just a poor racial class spell.

    On the plus side, we had less fights with fear. But somehow, we still had some fights with fear! Gahhh.

    End on
    I wish that someway, somehow, that I could save every one of us
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  • TomantaTomanta Registered User regular
    edited June 2010
    Grobian wrote: »
    captaink wrote: »
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    Also when BC hit, the priest racials were spread around a little. So Draenei were the second race to get Fear Ward. And when they finally gave Fear Ward to the Horde, too, they nerfed it to the ground.


    It's one of the great topics in the "Alliance-vs-Horde, who is more favored by Blizzard?"-flamewars.

    Clearly undead and their OP racial abilities. Nerf WOTF!

    What's that, Humans get the ability now, too?. Ok then.

    Tomanta on
  • BuddiesBuddies Registered User regular
    edited June 2010
    Tomanta wrote: »
    Grobian wrote: »
    captaink wrote: »
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    Also when BC hit, the priest racials were spread around a little. So Draenei were the second race to get Fear Ward. And when they finally gave Fear Ward to the Horde, too, they nerfed it to the ground.


    It's one of the great topics in the "Alliance-vs-Horde, who is more favored by Blizzard?"-flamewars.

    Clearly undead and their OP racial abilities. Nerf WOTF!

    What's that, Humans get a supped up version of the ability now?. Ok then.

    Buddies on
  • kaleeditykaleedity Sometimes science is more art than science Registered User regular
    edited June 2010
    End wrote: »
    Nobody wrote: »
    Instead they gave it to Draenei so that Alliance had two races with it, and Blood Elves got some silly "munch a random buff for a little bit of mana" ability.

    But we were told not to worry, since Fear wasn't going to be a part of the end game in TBC.

    That was sooooo stupid.

    What the fuck.

    I guess munching on magic kinda makes sense for Blood Elves, but that was just a poor racial class spell.

    On the plus side, we had less fights with fear. But somehow, we still had some fights with fear! Gahhh.

    the best part was the hardest boss in the first raid you could do?

    fear-based encounter

    kaleedity on
  • initiatefailureinitiatefailure Registered User regular
    edited June 2010
    Tomanta wrote: »
    Grobian wrote: »
    captaink wrote: »
    What class abilities where tied to race?

    Just priest ones. Dwarves got Fear Ward, far and away the best one for vanilla raiding. Horde players hated it forever.

    Also when BC hit, the priest racials were spread around a little. So Draenei were the second race to get Fear Ward. And when they finally gave Fear Ward to the Horde, too, they nerfed it to the ground.


    It's one of the great topics in the "Alliance-vs-Horde, who is more favored by Blizzard?"-flamewars.

    Clearly undead and their OP racial abilities. Nerf WOTF!

    What's that, Humans get the ability now, too?. Ok then.

    Naw they still nerfed it for us. I'm sad to this day. It's like punishing a child by taking his toy away from him and giving it to the kid all the other kids know is the goosiest troublemaker in the playground but who sucks up to the parents who think hes just precious.

    initiatefailure on
  • DecomposeyDecomposey Registered User regular
    edited June 2010
    Fear ward. Pffft. We don't need no stinking fear ward. We can dance if we want to, we can leave your fears behind.

    In fact, few weeks ago one of my raids priests put fearward on me as I went to pull one of the dragons before Sindra. I told him I was INSULTED by the implication that I needed fearward.

    Fear ward is for silly geese.

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • NobodyNobody Registered User regular
    edited June 2010
    Decomposey wrote: »
    Fear ward. Pffft. We don't need no stinking fear ward. We can dance if we want to, we can leave your fears behind.

    In fact, few weeks ago one of my raids priests put fearward on me as I went to pull one of the dragons before Sindra. I told him I was INSULTED by the implication that I needed fearward.

    Fear ward is for silly geese.

    Says the person playing the undead (wotf) warrior (stance dance). :P

    Nobody on
  • initiatefailureinitiatefailure Registered User regular
    edited June 2010
    How did we do nightbane? just a warrior stance dancing and a tremor totem on cd? God that fight... god damn

    initiatefailure on
  • Mobile-DMobile-D Registered User regular
    edited June 2010
    How did we do nightbane? just a warrior stance dancing and a tremor totem on cd? God that fight... god damn

    As a druid tanking Nightbane, a PVP trinket was a must.

    Mobile-D on
  • DecomposeyDecomposey Registered User regular
    edited June 2010
    Nobody wrote: »
    Decomposey wrote: »
    Fear ward. Pffft. We don't need no stinking fear ward. We can dance if we want to, we can leave your fears behind.

    In fact, few weeks ago one of my raids priests put fearward on me as I went to pull one of the dragons before Sindra. I told him I was INSULTED by the implication that I needed fearward.

    Fear ward is for silly geese.

    Says the person playing the undead (wotf) warrior (stance dance). :P

    Crazy like a FOX! :lol:

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • ExistentialSoundandFuryExistentialSoundandFury Registered User regular
    edited June 2010
    Pretty sure you don't need to switch stances to use Berserker Rage anymore, at least I know prot doesn't.

    ExistentialSoundandFury on
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  • AngryAngry The glory I had witnessed was just a sleight of handRegistered User regular
    edited June 2010
    zerker rage isn't stance limited anymore.

    Angry on
This discussion has been closed.