Yeah, Kotor's combat system was a d20 turn based system. It was just really prettied up, but was little more than Neverwinter Nights with lightsabers. ToR, like WoW, will be real time. There will be abilities and "spells" that are instant and can be performed while moving, ect. Only real difference that I've seen so far from videos is that there is no autoattack in ToR.
Kotor's and ToR's combat system will be like night and day.
Given the lack of auto attacks and it often being a generous portion of a lot of classes damage, I'm hoping combat might be more exciting that way. Also when it comes to pvp (even though it isnt a central focus for me), the fights might last longer.
I'm very curious to see how no AA works out in the end.
Meh, I bet most people will simply bind their standard attack and spam it while their main abilities are on cooldown.
But it could be interesting. Have to wait and see I guess.
Mild Confusion on
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
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AlazullYour body is not a temple, it's an amusement park.Enjoy the ride.Registered Userregular
I don't know why people are expecting Bioware to create an innovative combat system. When did they become known for this or expected to do this?
Yeah, I played Kotor. 7 years ago. I expected maybe a little upgrade in the combat department. It doesn't need to be 'innovative', but something at least entertaining would be good. I mean Mass Effect wasn't all that innovative but I found the combat sequences quite fun. Also, ME2 was a very good leap imo over ME in the combat.
I guess I maybe expected too much. I didn't expect it to look exactly the same as kotor. Which it does. I suppose if that's what you were looking for you got what you wanted. So that's cool.
Edit note: After having said that I do agree with Mild Confusion about the narrative being the primary focus and I'm fine with that. I really like what bioware does, and I'm just as interested in that part of the game as I was with combat.
Like most RPGs, SW:TOR looks boring to watch someone else play, but I'm sure it'll be exciting to play yourself. I mean, seriously, you talk about WoW combat like it is the shit and I almost fell asleep watching that video and that was fighting the Liche King (from what I understand, that's pretty new and kind of a big deal).
I'm just saying, until you play it maybe hold off on assuming you know how the combat is going to be?
Alazull on
User name Alazull on Steam, PSN, Nintenders, Epic, etc.
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Commando
Heavy Blaster Cannon
Grenades
Ranged DPS
Vanguard
Blaster Rifle
Energy Shields and Defense
Tank
Smuggler
Scoundrel
Blaster ‘Shot Gun’
Stealth / Medicine
Burst ranged damage or Healing
Gunslinger
Dual Pistols
Quickdraw / Fast Attacks
Ranged DPS
Jedi Knight
Jedi Sentinel
Dual Wield Saber
Saber fighting specialist
Melee DPS
Jedi Guardian
Single Saber / Heavy Armor
Leadership / Party Buffs
Tank
Jedi Consular
Jedi Shadow
Double Bladed Saber
Stealth
Burst melee damage
Jedi Wizard
Single Saber
Powerful Telekinesis / Healing
Ranged Control / Damage or Healing
Bounty Hunter
Powertech
Flamethrower
Defense / Energy Shields
Tank
Mercenary
Dual Wield Guns
Missiles
Ranged DPS
Sith Warrior
Sith Juggernaut
Single Saber / Heavy Armor
Fear and Darkside Auras
Tank
Sith Marauder
Dual Wield Sabers / Armor
Saber fighting specialist
Melee DPS
Imperial Agent
Operative
Blaster Rifle / Energy Blade
Stealth
Burst Ranged damage
Sniper
Sniper Rifle
Cover, Ambush, Orbital Strikes
Ranged DPS
Sith Inquisitor
Sith Sorcerer
Single Saber
Force Lightning / Force Drain
Ranged DPS or Healer
Sith Assassin
Double Bladed Saber
Stealth
Burst Melee DPS
edit. Oh and spaceships.
Meh, I bet most people will simply bind their standard attack and spam it while their main abilities are on cooldown.
But it could be interesting. Have to wait and see I guess.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
No offense dude, but this is silly goosery. http://www.youtube.com/watch?v=j2BaORH-zw0&feature=search I watched that and all this talk of visceral combat seems like just that, talk.
Like most RPGs, SW:TOR looks boring to watch someone else play, but I'm sure it'll be exciting to play yourself. I mean, seriously, you talk about WoW combat like it is the shit and I almost fell asleep watching that video and that was fighting the Liche King (from what I understand, that's pretty new and kind of a big deal).
I'm just saying, until you play it maybe hold off on assuming you know how the combat is going to be?