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Posts

  • mynameisguidomynameisguido Registered User regular
    edited June 2010
    Couscous wrote: »
    Remember though that they are discontinuing the Arcade. Just like the Core clear out years ago and the old Pro clear out this is a cut designed to clear out stock of an old model.

    I do wonder what the $199 model will be. Small HD and no wireless? Wireless and no HD? Neither, just slim?

    175 MB of memory is required so an HDD is likely. NXE takes up 128 MB, doesn't it?

    I have no clue what model mine is, but the 360 I have had a bit of internal memory in it (it's how I was able to switch the data from the 20 Gig to the 120 Gig without having to buy a transfer cable).

    So I imagine that NXE would fit on that internal memory.

    mynameisguido on
    steam_sig.png
  • CouscousCouscous Registered User regular
    edited June 2010
    "Obviously, we stay connected to what's going on in the communities so we're not ignorant that there's a very vocal minority out there that has some very strong feelings," said Tippl. "Whenever you become #1 in any industry, you automatically get a target painted on your back. You've got to be able to live with that."
    Which is why Activision only receives half as much hate as Nintendo... oh wait.

    Couscous on
  • CouscousCouscous Registered User regular
    edited June 2010
    The current arcade has 256MB of internal memory. They would have to at least increase the memory.
    Edit: I think they just increased the memory to 512 MB so that still should work.

    Couscous on
  • Cameron_TalleyCameron_Talley Registered User regular
    edited June 2010
    Couscous wrote: »
    "Obviously, we stay connected to what's going on in the communities so we're not ignorant that there's a very vocal minority out there that has some very strong feelings," said Tippl. "Whenever you become #1 in any industry, you automatically get a target painted on your back. You've got to be able to live with that."
    Which is why Activision only receives half as much hate as Nintendo... oh wait.

    Well Honestly I know a lot of people that still identify Nintendo with "Kiddy" games and have major hate for the system..

    Cameron_Talley on
    Switch Friend Code: SW-4598-4278-8875
    3DS Friend Code: 0404-6826-4588 PM if you add.
  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2010
    The 32X was released in mid-November 1994 in North America for US$159, Japan on December 3, 1994 for ¥16,800, and Europe in January 1995 for £170 / DM400.

    The Sega 32X can only be used in conjunction with a Mega Drive/Genesis system. It is inserted into the system like a standard game cartridge, although it does require its own separate power supply and a cable linking it to the Genesis.

    The 32X was primarily envisioned as a system which would extend the life of the Sega Mega Drive/Genesis and provide revenue while the installed userbase of the Sega Saturn slowly grew.

    For many years prior to the 32X, console makers promised devices like the 32X (for consoles such as the ColecoVision, Intellivision II, and some Atari systems) that would extend and enhance the original system. Sega's 32X effort lacked the software titles and 3D capabilities the gaming community demanded; the add-on technology represented a dead end, ultimately punishing early adopters. Ignorant of the idea that console systems' primary strength is in standardization, Sega had created three different platforms (the Sega Mega Drive, and the Mega-CD/Sega CD and the 32X add-ons) all under the same banner, stealing valuable shelf space from itself and confusing both vendors and consumers in the process. The entire episode demonstrated that producing such add-ons is likely to have detrimental effects on a system's brand marketing strategy.

    Spooky.

    lowlylowlycook on
    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • SpoitSpoit *twitch twitch* Registered User regular
    edited June 2010
    Zerokku wrote: »
    Ruins wrote: »
    Algertman wrote: »
    If I was heading Nintendo I would release that thing on Black Friday in the US.

    I'm not American so don't know a whole lot about Black Friday, but isn't it all about massive sales? People are always talking about the discounts they got in Black Friday sales. Surely if they released the 3DS then, people would be expecting it to be dirt cheap, and wouldn't want to pay $200-250 or whatever it is. I think they'd be better off aiming for christmas purchases, but I guess that's not a whole lot later anyway.
    Black Friday is the first real day of Christmas shopping in the US. It kind of starts off the holiday season for us.

    Pretty much. Even without sales, its the biggest shopping day of the year.

    I thought that title was now held by the last Weekend before Christmas?

    Black Friday is never about sales. Sure, there are some deals. Black Friday is about creating a bunch of hype based on $30 flat screen TVs (which they have 3 of in the store), and getting huge masses of people into your store to buy other, more expensive things.

    Frankly, anytime from Black Friday to before Christmas would be find to launch in.

    I doubt that the manufacturing costs for the DSi are that much more than the lite. And let's face it, unless they vastly oversupply, it'll be sold out all holliday season anyway (if they release it in the holliday season)

    Spoit on
    steam_sig.png
  • CouscousCouscous Registered User regular
    edited June 2010
    Now we just need Microsoft to make a version of Sony's retarded 360/PS3 comparison except with Move/Kinect.
    image5b355d.png

    Couscous on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited June 2010
    Why did you highlight "it does require its own power supply."? Does one of the new fangled things about to be released require its own power?

    Dr Mario Kart on
  • Cameron_TalleyCameron_Talley Registered User regular
    edited June 2010
    Why did you highlight "it does require its own power supply."? Does one of the new fangled things about to be released require its own power?

    If you don't have a new 360S then yes, Kinect does require its own power.

    Cameron_Talley on
    Switch Friend Code: SW-4598-4278-8875
    3DS Friend Code: 0404-6826-4588 PM if you add.
  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited June 2010
    The 32X was released in mid-November 1994 in North America for US$159, Japan on December 3, 1994 for ¥16,800, and Europe in January 1995 for £170 / DM400.

    The Sega 32X can only be used in conjunction with a Mega Drive/Genesis system. It is inserted into the system like a standard game cartridge, although it does require its own separate power supply and a cable linking it to the Genesis.

    The 32X was primarily envisioned as a system which would extend the life of the Sega Mega Drive/Genesis and provide revenue while the installed userbase of the Sega Saturn slowly grew.

    For many years prior to the 32X, console makers promised devices like the 32X (for consoles such as the ColecoVision, Intellivision II, and some Atari systems) that would extend and enhance the original system. Sega's 32X effort lacked the software titles and 3D capabilities the gaming community demanded; the add-on technology represented a dead end, ultimately punishing early adopters. Ignorant of the idea that console systems' primary strength is in standardization, Sega had created three different platforms (the Sega Mega Drive, and the Mega-CD/Sega CD and the 32X add-ons) all under the same banner, stealing valuable shelf space from itself and confusing both vendors and consumers in the process. The entire episode demonstrated that producing such add-ons is likely to have detrimental effects on a system's brand marketing strategy.

    Spooky.

    Retarded dogs at this point understand that after-market accessories only ever sell to a fraction of the user base. But for some reason, console makers still have it in their heads that doing this shit five years into the life span will reinvigorate the brand, and sell millions of units.

    Bionic Monkey on
    sig_megas_armed.jpg
  • CouscousCouscous Registered User regular
    edited June 2010
    Why did you highlight "it does require its own power supply."? Does one of the new fangled things about to be released require its own power?

    It does if you don't have a 360 S. It is why it comes with a power supply cable.
    http://www.joystiq.com/2010/06/14/original-xbox-360-requires-separate-power-for-kinect/
    Planning on buying a Kinect this November? If you've got one of those ... not-so-Slim Xbox 360s, then you're gonna need some extra power outlets, as Microsoft tells us that older Xbox consoles will need a separate power supply for the motion controller add-on. While new, less opulent 360s will be able to support the Kinect without any external wattage, older consoles will require a power outlet for the device to work.

    One is included according to the MS store.
    Kinect sensor for Xbox 360
    Power supply cable
    User's manual
    Wi-Fi extension cable
    On the bright side, they weren't stupid enough to require you to buy it separately.

    Couscous on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited June 2010
    If you don't have a new 360S then yes, Kinect does require its own power.
    I did not know this!

    Dr Mario Kart on
  • CouscousCouscous Registered User regular
    edited June 2010
    Retarded dogs at this point understand that after-market accessories only ever sell to a fraction of the user base. But for some reason, console makers still have it in their heads that doing this shit five years into the life span will reinvigorate the brand, and sell millions of units.
    Nintendo has somehow figures to make a lot of money off of them. Of course, MS isn't bundling any accessory-sellers with the Kinect like M+ or the WiiFit. Nintendo also doesn't seem to expect third parties to flock to their accessories. With the exception of the WiiFit, they are also cheap. The M+ is also now bundled with all Wiis. Considering the price of the Kinect, MS is unlikely to do that anytime soon.

    Edit: Has MS ever explained what the Wi-Fi extension cable is?

    Couscous on
  • mutantmagnetmutantmagnet Registered User regular
    edited June 2010
    So it's $150. This is not a barrier for people who would be impressed by titles like "Dance Central" or "Your Shape." "Rock Band" and "Wiifit" already proved high prices for software and a peripheral are manageable.

    The real issue for Microsoft is that they are really late to try and compete with the cheaper alternatives. As a result Kinect will underperform from whatever estimates they have.

    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck

    Oy vey

    mutantmagnet on
  • DritzDritz CanadaRegistered User regular
    edited June 2010
    Couscous wrote: »
    Dritz wrote: »
    I could see Kinect enjoying some success even at that price point. It probably won't move new consoles but existing owners (who don't have a Wii) might buy one so the console is more inclusive to the rest of the family.

    Existing teenagers and young adults who will somehow already have started raising a nuclear family?

    Well I'm not sure. Just trying to envision a world were Kinect could succeed with the existing install base. I know quite a few people round here have families and if all you have is a XBox 360 you might consider getting Kinect for them rather than a Wii.

    The only way I can see $150 working is if it is sold to existing console owners. Even then it could be quite the battle. WM+ was only a $20 upgrade, was included with a fairly popular game, and even that hasn't seen wide adoption.

    Dritz on
    There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
  • CouscousCouscous Registered User regular
    edited June 2010
    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck
    Never do this. Ever.

    Don't say another Goddamn word. Up until now, I've been polite. If you say anything else - word one - I will kill myself. And when my tainted spirit finds its destination, I will topple the master of that dark place. From my black throne, I will lash together a machine of bone and blood, and fueled by my hatred for you this fear engine will bore a hole between this world and that one. When it begins, you will hear the sound of children screaming - as though from a great distance. A smoking orb of nothing will grow above your bed, and from it will emerge a thousand starving crows. As I slip through the widening maw in my new form, you will catch only a glimpse of my radiance before you are incinerated. Then as tears of bubbling pitch stream down my face, my dark work will begin. I will open one of my six mouths, and I will sing the song that ends the Earth.

    sony_chart1.jpg
    20060914.jpg

    Couscous on
  • AnteCantelopeAnteCantelope Registered User regular
    edited June 2010
    Couscous wrote: »
    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck
    Never do this. Ever.

    Really? Saying that something is significantly more expensive than its competition is a pretty fair criticism.

    AnteCantelope on
  • mutantmagnetmutantmagnet Registered User regular
    edited June 2010
    Couscous wrote: »
    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck
    Never do this. Ever.

    Don't say another Goddamn word. Up until now, I've been polite.

    Instead of being polite how about you back up your rhetoric.

    When I shop for items I do a rough analysis of opportunity costs. Not everyone does it but when the asking price for an entry Kinect is at the minimum $300 for families who don't have an 360 already I have a hard time believing no one wouldn't make similar considerations. $300 is a lot of money for a console especially when an alternative exists at $200.

    Microsoft's campaign clearly shows they want this to be a mass market item. They'll underperform and only get those who like the prestige of buying more expensive tech or have enough experience with the limitations of the Wiimote interface through other owners to be willing to stomache the $100 premium.

    Unfortunately the latter will be pissed if it turns out to be true Kinect can only support 2 people for full body tracking and Kinect's issues with people sitting down haven't been resolved at launch.

    mutantmagnet on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Couscous wrote: »
    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck
    Never do this. Ever.

    Really? Saying that something is significantly more expensive than its competition is a pretty fair criticism.

    There's an entire spectrum of experiences that would need to be compared. There are things one can do that the other can't. There are things they can both do.

    Worse, I don't think you thought much about the conversation you're trying to start. Do you really want the next several pages to consist of price comparisons for each of these combinations? Then people debate about which of those scenarios matter and which don't.

    Or if people don't take the bait and explain all of these comparisons in boring detail, some idiot will come by and say "you have to provide a counterexample or else I win the argument!"

    It's pushy and annoying. You shouldn't do it. It doesn't lead anywhere useful, except for the small subset of users who were curious "I wonder what it costs to play this specific game?"

    mspencer on
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  • mutantmagnetmutantmagnet Registered User regular
    edited June 2010
    mspencer wrote: »
    Couscous wrote: »
    $300 Kinect + ArcadeBox (Your Shape Not Included) == Wii + Wii Sports Resort + WiiFit+
    OR$300 Kinect + ArcadeBox (Dance Central not included [two player limit]{won't be avialble this Christmas}) == Wii + Wii Sports Resort + Just Dance 2 [8 player limit {realistically 4}(will be available before Christmas] + Wiimote&Nunchuck
    Never do this. Ever.

    Really? Saying that something is significantly more expensive than its competition is a pretty fair criticism.


    It's pushy and annoying. You shouldn't do it. It doesn't lead anywhere useful, except for the small subset of users who were curious "I wonder what it costs to play this specific game?"

    Fair enough on that one specific issue. Looking at from only the perspective of one piece of software is mostly unrealistic. That still doesn't invalidate the concept of opportunity costs or the reality that people make value comparisons. YOu are undervalueing their importance. It doesn't matter if people can't agree on what is more valueable because that it is up to their opinion. It is foolish though to insinuate the inherent steeper cost of the Xbox platform doesn't make Kinect vs Wiimote tech a more challenging proposition for the consumer.

    mutantmagnet on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited June 2010
    It doesnt really matter if Move/Kinect are a success. They would still be a failure. There are as many Balance Boards out there as PS3s, and about half as many Motion+ units.

    You simply cannot suck enough dicks to get meaningful developer support for less than the full install base. Price doesnt matter. Install base doesnt matter. You cant do it with a $20 add-on that is a significant improvement.

    Dr Mario Kart on
  • mutantmagnetmutantmagnet Registered User regular
    edited June 2010
    Good catch on the preorder clause. I'll still run with the assumption this is for all intents the final price because I've never seen preorder prices change and if they ever did it is probably a rare occurrence. More importantly don't forget while MS didn't price the Kinect unit by itself at E3 they did price the Arcade and Kinect bundle as $300.

    We definitely know that much.

    mutantmagnet on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited June 2010
    Couscous wrote: »
    sony_chart1.jpg

    My favorite part of ridiculous price comparison across entire demographics rhetoric like this is, apparently, having a Wii automatically discounts someone from wanting to watch films in the new format, so the additional (let's say) $300 you'd need for a player just doesn't count.

    I don't imagine it's easier to do when we don't even actually have set prices yet.

    Synthesis on
  • OptyOpty Registered User regular
    edited June 2010
    I still don't know why Microsoft bothered putting a damn motor in it so it can follow you around the room. What's the point?

    Opty on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited June 2010
    Opty wrote: »
    I still don't know why Microsoft bothered putting a damn motor in it so it can follow you around the room. What's the point?

    ...what?

    Spoit on
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  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    I guess we'll have to wait and see, huh?

    (I don't know if he meant "there's no point" or "I want someone to tell me what the point is.")

    mspencer on
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  • TommattTommatt Registered User regular
    edited June 2010
    I just think at the end of the day, deciding to cut costs and eliminating the independent processor may be a mistake. Like I've said, I like the tech, and I want to see it succeed or at least hope more people work with it. I just don't think right now they're capable of delivering whats being promised. And they may have lost a little bit of money at first (or maybe butloads) but that processor apparently made it much better.

    Tommatt on
  • agoajagoaj Top Tier One FearRegistered User regular
    edited June 2010
    Opty wrote: »
    I still don't know why Microsoft bothered putting a damn motor in it so it can follow you around the room. What's the point?

    So that it can follow you around
    And let you know when it's lonely.

    agoaj on
    ujav5b9gwj1s.png
  • TommattTommatt Registered User regular
    edited June 2010
    agoaj wrote: »
    Opty wrote: »
    I still don't know why Microsoft bothered putting a damn motor in it so it can follow you around the room. What's the point?

    So that it can follow you around
    And let you know when it's lonely.

    The porn industry could find a way to use that

    Tommatt on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited June 2010
    mspencer wrote: »
    I guess we'll have to wait and see, huh?

    (I don't know if he meant "there's no point" or "I want someone to tell me what the point is.")

    I actually was referring to the part about motors.

    EDIT: Oh yeah, now I understand. For some reason, I was thinking like some demented Roomba-like stalking, not the motion from side to side

    Spoit on
    steam_sig.png
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited June 2010
    Sheep wrote: »
    Don't interrupt the hate-fest with your logic.

    I am pretty sure that if Kinect and Move swapped creators, meaning Sony owned Kinect, etc, GAF would think Kinect was the shit and piss and moan about how Move was just a Wii rip off.

    I haven't seen a ton of love for the Eyetoy there so probably not.
    Brainiac 8 wrote: »
    http://www.joystiq.com/2010/06/21/sly-cooper-collection-nabs-three-platinum-trophies/

    Haha (laughing man)

    Sly Cooper Collection will have 'Move' specific trophies, so for those who are addicted to e-peens you must own a Playstation Move in order to get them all. :lol:

    Fuck... Looks like Move is in my purchasing future... For Heavy Rain, RE5, LBP2 and Killzone 3 of course, as if I'd get that thing for trophies...
    Actually the PS3 and 360 are what, 3-4 generations back in graphics card technology? There's room for improvement. I'd kill for a system where sixty frames per second, 720p was the standard for all games and we're still not quite there.

    As soon as that extra power was provided, some developers would push down the resolution and framerate solely to get more processing power.
    Opty wrote: »
    I still don't know why Microsoft bothered putting a damn motor in it so it can follow you around the room. What's the point?

    The Red Eye of S and a camera that can see you in the dark were apparently not creepy enough.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited June 2010
    enforcing 60fps as a standard would be downright silly, just as silly as this generation's "720p standard wait we only gave you 10MB to work with, have fun!"

    FyreWulff on
  • UncleSporkyUncleSporky Registered User regular
    edited June 2010
    mspencer wrote: »
    Further, it's far too early for these comparisons. We don't know the launch price for Kinect yet, and we don't know what software will be available when it launches.

    Market analysis is one thing, but let's not try to influence peoples' purchasing decisions just yet.

    Microsoft's own store says it's $150.


    But we still don't know how much it will cost!

    UncleSporky on
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  • TommattTommatt Registered User regular
    edited June 2010
    $150 sounds about right. And with move costing what it will for the full experience, its not that bad. Add in 2 player full functionality on the Wii is $100 (2 wii motes + nun chuck. Not including Wii+) it's not that bad. And move for 2 players will be, what, $110? not including eye? But, as a 360 owner, its too steep for my blood. I bought a wii at $250 true, at launch. But as an addon, its different.

    (Like many others who bought it at launch, I was surprised at the sale cost and back log. It was easily available on launch day)

    Tommatt on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited June 2010
    You can use a regular dualshock controller, you don't need to buy the nunchuk addon. Since I apparntly have the eyetoy despite not remembering buying it, or even having anything that ses it for that matter, i'll probably just get it, fr no reason other than HD dead space extraction

    Spoit on
    steam_sig.png
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    mspencer wrote: »
    Further, it's far too early for these comparisons. We don't know the launch price for Kinect yet, and we don't know what software will be available when it launches.

    Market analysis is one thing, but let's not try to influence peoples' purchasing decisions just yet.

    Microsoft's own store says it's $150.


    But we still don't know how much it will cost!

    That's correct. They haven't formally announced the price, except on a store page that says the price may differ between preorder and ship, and which reassures the customer that their Pre-Order Price Guarantee protects them in case the actual price ends up being lower.

    Hopefully soon they'll announce the price. It sounds like they'll probably announce it at $150. But they might not. And if the price ends up being lower, people who preordered on that page won't have to worry. :-)

    Edit: I know you understood this already. I was more explaining for folks who might have glanced at what I wrote, not looked at either of the links and not realized that I linked directly to the Microsoft store page and obviously knew about that store page already, and thus misunderstood what I was saying.

    mspencer on
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  • TommattTommatt Registered User regular
    edited June 2010
    $100 and I'm there

    Tommatt on
  • UncleSporkyUncleSporky Registered User regular
    edited June 2010
    Tommatt wrote: »
    $150 sounds about right. And with move costing what it will for the full experience, its not that bad. Add in 2 player full functionality on the Wii is $100 (2 wii motes + nun chuck. Not including Wii+) it's not that bad. And move for 2 players will be, what, $110? not including eye? But, as a 360 owner, its too steep for my blood. I bought a wii at $250 true, at launch. But as an addon, its different.

    (Like many others who bought it at launch, I was surprised at the sale cost and back log. It was easily available on launch day)

    Yeah, and as was discussed in the last few pages, "not that bad" is really relative. "Not that bad" assumes all three are perfect analogues of each other. But for someone who doesn't own any of the three, would they prefer something slightly less functional with a significant catalog of games to back it up (Wii), something a bit better but without a big catalog of games (Move), or something that by all accounts has very limited use and also not very many games (Kinect)? Even if they all cost exactly the same, you have to take these into account. I mean, whether it's considered the new hotness is even a factor for potential buyers, so the Wii loses that contest.

    UncleSporky on
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  • CouscousCouscous Registered User regular
    edited June 2010
    Hopefully soon they'll announce the price. It sounds like they'll probably announce it at $150. But they might not. And if the price ends up being lower, people who preordered on that page won't have to worry. :-)
    Yes, Gamestop, MS, Walmart, and every retailer in existence just happens to have guessed at a price of 150. It is pretty much confirmed.

    Couscous on
  • AvicusAvicus Registered User regular
    edited June 2010
    Oh god
    http://e3.gamespot.com/story/6266573/3ds-is-brilliant-activision-coo-

    quote is about avoiding the oversaturation with Call of Duty that happened to Guitar Hero
    GS: What are you doing to ensure Call of Duty doesn't have the same problem with too much of it on the marketplace?

    TT: With Call of Duty, we actually have the opposite problem. There is so much demand for so many new products, features, and services, we have not been able to deliver with Call of Duty...that I would say we're behind the curve. That community wants fresh new content, and so far, we've only been able to provide it through downloadable content packs. They want so many different things: customization opportunities, different gameplay modes, playing in teams and leagues and tournaments, prize play. We tested more than 25 different product features and services with the fan base and the response has just been phenomenal. Our issue is just making sure we have enough top-notch development talent to deliver that in a way that meets the very high standards the community has set. We're behind the curve, we're not meeting all the needs, and we've got some catching up to do.

    We're not going to come out with a Call of Duty release every quarter. We'll continue to have a major blockbuster release in the holiday season every year just like we have with Black Ops--which is shaping up phenomenally--and then continue to build on the online experience and meet those product features and desires we've seen from our consumer research.

    Yep you read that right. Activision feels that not enough Call of Duty content is being created.

    Avicus on
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