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  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2010
    SoulGate wrote: »
    Oh man. Talk about some stupid peripherals. Amazon has this.... thing. I don't know who would buy it or why, but they have it.

    http://www.amazon.com/PS3-Assault-Rifle-Controller-Playstation-3/dp/B003E8LA7M/ref=pe_23950_16003780_as_img_20/
    Yes, it's an assault rifle shaped controller. no it's not a lightgun, so pointing it does no good. it has a freakin' speaker so you can have sounds come from the gun AND the game. WHHHYYYYY.



    First thing I noticed was the CoD: Black Ops bundle.

    KOTICK!!! *shakes fist*

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • CouscousCouscous Registered User regular
    edited June 2010
    http://kotaku.com/5566935/mega-man-2-yoshis-island-among-teased-3ds-sorta+remakes
    At E3, Nintendo showcased numerous 3D versions of games we've played and sometimes loved before. Star Fox 64 in 3D. The Legend of Zelda: The Ocarina of Time in 3D. A bunch of 8-bit classic Nintendo Entertainment System games.

    They all appeared on the 3DS. Some, like Star Fox 64 3D were playable, with updated graphics. Others, like Pilotwings Resort, seemed like more of a sequel. Others, like Ocarina of Time, were presented as non-interactive videos made of better game graphics than the original.

    And then there was a curious reel of more than a dozen old-school games, including Mega Man 2, Castlevania, Urban Champion, Kid Icarus, Yoshi's Island, Smash Ping Pong, Mario Bros., Super Mario Bros., Tennis, The Legend of Zelda, Metroid and Mystery of Murasame Castle. The games in this batch were never made with polygons. They were built with flat sprites, many of them dependent on scrolling backgrounds to provide any illusion of depth. The non-interactive reel running on the 3DS that showed these games in 3D demonstrated how Nintendo's next handheld system can give them a little more of a pop-up book feel. It is a nice trick, though not as magical as the fish-tank-style depth seen in games such as Star Fox 64 which use polygon graphics. The most impressive 3D effect in that old-school batch on 3DS was Punch-Out. Bald Bull's fist really popped as it freight-trained toward Little Mac's face.

    I asked Nintendo of America president Reggie Fils-Aime what to make of all these old-school remakes. Were they all going to be games on the 3DS? Yes, he said, but he cautioned me not to think of them as remakes. Echoing comments by Nintendo's head developer, Shigeru Miyamoto from a roundtable earlier in the week, Fils-Aime said these games were potentially getting more than just ported over. Miyamoto had talked about trying new features in the games that would take advantage of the 3DS' capabilities.

    Details are scant on all of these sorta-remakes Nintendo has in the works for its new handheld. But this opening showcase of software does suggest that the company wants to make the old new again. They certainly do have a way to keep the classics on the market.
    http://www.computerandvideogames.com/article.php?id=252601?cid=otc-rss&attr=cvg-general-rss&skip=yes
    Nintendo revealed an overwhelming amount of 3DS content at E3 last week. One rolling demo in particular showed several NES and Super NES games, including Yoshi's Island (!), Mega Man 2 and The Legend of Zelda running on the new machine with pop-up book-style 3D effects that split each of the sprite layers used in those old non-polygonal games.

    20060914.jpg
    Finally, Nintendo has figured out a way to get on a money train similar to film colorization and remastering crap in HD.

    Couscous on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2010
    Couscous wrote: »
    Finally, Nintendo has figured out a way to get on a money train similar to film colorization and remastering crap in HD.

    Honestly? I'd pay for portable versions of these games as-is. The 3D is just a bonus. Hopefully they'll be DSiWare based though, unless they significantly add more features.

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    Nintendo is the Lucasfilm of video games. D:

    Henroid on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2010
    Henroid wrote: »
    Nintendo is the Lucasfilm of video games. D:

    Nah. Nintendo has more than 2 beloved franchises, and they haven't forgotten about what has made them great in the past.

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2010
    Must resist saying the MS is the Lucasfilm of games.

    Must resist.

    lowlylowlycook on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    Athenor wrote: »
    Henroid wrote: »
    Nintendo is the Lucasfilm of video games. D:

    Nah. Nintendo has more than 2 beloved franchises, and they haven't forgotten about what has made them great in the past.

    True. Have they ever had any moments where they say something like "Special effects don't make a movie" and then 20 / 30 years later make their core franchise based on nothing BUT special effects? <_<

    Henroid on
  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    Given the Penny Arcade news post, it looks like they agree with 3D is awesome, unless Sony does it

    NeoTechni on
  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    Couscous wrote: »
    The DSi isn't really the DS' GameBoy Color. With the GameBoy Color, Nintendo actually supported it with GB exclusive games. Outside of the DLC, it hasn't really done that with the DSi.

    Actually there are DSi games.

    DSi is as much a new generation as GBC or Wii were

    NeoTechni on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2010
    Must resist saying the MS is the Lucasfilm of games.

    Must resist.

    I'd be more comfortable with that horrible, soul-crushing and simplistic analogy, to be honest. After all, Lucasfilm isn't where Lucas makes most of his money these days. Hell, I don't even think he makes a ton off of star wars residuals and products. No... go take a look at how many movies use ILM and Skywalker Sound, or are THX certified. THOSE are Lucas's legacy to filmmaking -- the production companies that make the films possible.

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    cloudeagle wrote: »
    Couscous wrote: »
    http://www.andriasang.com/e/blog/2010/06/20/hirai_downplays_3ds/
    Bad news if you were hoping Sony would follow Nintendo and bring 3D technology to the PlayStation Portable line. Speaking with Sankei Biz, Sony Computer Entertainment CEO Kaz Hirai downplayed Nintendo's 3DS goggle-free technology, citing its lack of precision as a limitation.

    In an interview conducted at E3 on the 16th, Hirai told the site, "Based off internally conducted research, naked-eye 3D for portables does not have high precision, and at present there are limitations."

    Hirai would not issue a comment on the 3DS itself, stating that he'd yet to see the system (this was on the second day of the show). However, he apparently gave the site indication that Sony does not intend to pursue naked-eye 3D technology for portables.

    Expectedly, given the focus of Sony's E3 showing, Hirai's stance was different for PlayStation 3's 3D tech. "With such things as a strengthened 3D-compatible software lineup, we aim to increase hardware sales," said Hirai of the console.
    What.

    Seriously, what the crap.

    Agreed. Sony needs to shut the hell up, and learn the same lessons they learned from achievements/trophies, motion sensing, etc. Gimmicks sell.

    And people are far more likely to buy a $200 3D portable than a $2000 3DTV.
    I'm buying a 3DS only because it's 3D (I hated the DS) unless Sony steps up to the plate.

    NeoTechni on
  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    I wasn't talking about the PSP being in second place in Japan's handheld market, I was talking about the PSP being in second place overall there. As in, it's been outselling the Wii for over 2 years now. Whether that's solely down to Monster Hunter really doesn't matter (though I think it would've stopped selling by now if it were), it has a significant install base there and thus gets quite a bit of support from 'the only third parties worth caring about when it comes to handhelds'

    Elsewhere yeah, software sales are definitely pretty tragic but I fail to see how that equals "bail the fuck out of everything".

    What market is the PSP2 going to sell to? I dunno, what market's the 3DS going to sell to? People that like games? Sounds like a pretty key demographic to me.

    As for what they can do with it, there's plenty of shit. Better graphics (not to a stupid level but even matching the GC it'd be more powerful than the 3DS), PSN integration (trophies, friends list, chat, messaging, etc), onboard memory (which is already in the Go but eh), second analog stick (I don't really like the idea but the 3DS seems to have made bloody console ports stick so ah well) and a PSPhone SKU for starters. Some better actual support from Sony is another idea, with dedicated studios for PSP2 games rather than just giving it scraps from PS3 franchises.

    This has been the best handheld generation ever, I've no bloody clue why you'd want it to be a Nintendo monopoly again.

    Agreed. The idea of Nintendo being in charge scares me

    NeoTechni on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2010
    You know what I'm interested to get opinions on? The analog nub of the 3DS. I've yet to find one I like due to lack of play and the like, but if anyone can pull it off right, Nintendo can.

    Did anyone here get hands-on time with it? I know that as a leftie it's gonna be a bitch using that and the stylus at the same time, but I'll deal with that as it comes.

    (Also, yay for the 3DS having 4 more buttons than the DS!)

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    I like how Hirai hadn't seen the tech and apparently said it doesn't have high precision and that there are limitations. Uuuuuuuuuuuuuuuuuuhhhhhhhh

    Henroid on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    To be clear, gimmick is one of those words that describes something that could be good or could be bad, but sounds universally bad.

    "All of the best games consist of hundreds of carefully designed and linked gimmicks" sounds like an insult, but it's not. It's more a statement about the meaning of the term gimmick.

    mspencer on
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  • C2BC2B SwitzerlandRegistered User regular
    edited June 2010
    Henroid wrote: »
    Athenor wrote: »
    Henroid wrote: »
    Nintendo is the Lucasfilm of video games. D:

    Nah. Nintendo has more than 2 beloved franchises, and they haven't forgotten about what has made them great in the past.

    True. Have they ever had any moments where they say something like "Special effects don't make a movie" and then 20 / 30 years later make their core franchise based on nothing BUT special effects? <_<

    They also make it around hiring the worst possible actors and writers for the only role that SHOULD have been deepy explained but wasn't.

    Don't forget that if we bash lucas films.

    C2B on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    "Gimmick" is one of the terms in gaming that needs to fucking die because it has lost clear meaning.

    Henroid on
  • SheepSheep Registered User, __BANNED USERS regular
    edited June 2010
    http://www.youtube.com/watch?v=a1ITUa0DOzM&feature=channel

    Unimpressive. Looks like it's geared for more bad reviews.

    Sheep on
  • ZerokkuZerokku Registered User regular
    edited June 2010
    Henroid wrote: »
    "Gimmick" is one of the terms in gaming that needs to fucking die because it has lost clear meaning.

    Much like Casual, Hardcore, "Kiddy" etc.

    Zerokku on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Henroid wrote: »
    I like how Hirai hadn't seen the tech and apparently said it doesn't have high precision and that there are limitations. Uuuuuuuuuuuuuuuuuuhhhhhhhh
    I think he meant, they tried to do it but their attempts weren't deemed to be capable of being successful because of XYZ.

    So he's almost admitting that their R&D or new product development folks aren't as good as Nintendo's.

    mspencer on
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  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    Henroid wrote: »
    Much like Casual, Hardcore, "Kiddy" etc.

    No, there are distinct differences in target groups/audiences. Ignoring that is stupid and insulting to everyone.

    NeoTechni on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    I didn't say that.

    Henroid on
  • NeoTechniNeoTechni Registered User regular
    edited June 2010
    mspencer wrote: »
    Henroid wrote: »
    I like how Hirai hadn't seen the tech and apparently said it doesn't have high precision and that there are limitations. Uuuuuuuuuuuuuuuuuuhhhhhhhh
    I think he meant, they tried to do it but their attempts weren't deemed to be capable of being successful because of XYZ.

    So he's almost admitting that their R&D or new product development folks aren't as good as Nintendo's.

    Um, Nintendo has the same issues he complained of, according to hands on accounts.

    Here's the catch, 3DTVs have the same issue. Not as big, but it's there. Google some reviews for Sony's 3DTV. Once you get outside it's FOV the effect stops working

    NeoTechni on
  • C2BC2B SwitzerlandRegistered User regular
    edited June 2010
    NeoTechni wrote: »
    Henroid wrote: »
    Much like Casual, Hardcore, "Kiddy" etc.

    No, there are distinct differences in target groups/audiences. Ignoring that is stupid and insulting to everyone.

    Yes, but the terms used to describe these audiences can be insulting or plain wrong.

    Especially "kiddy". Since many games that are for some people considerd "kiddy" are actually played by a large mature audience.

    The same counts for hardcore. Is that the video gamer that is since 1982 into video games or the 16 year old MW2 pro?

    (I know MW2 is a terrible example)

    C2B on
  • CouscousCouscous Registered User regular
    edited June 2010
    NeoTechni wrote: »
    mspencer wrote: »
    Henroid wrote: »
    I like how Hirai hadn't seen the tech and apparently said it doesn't have high precision and that there are limitations. Uuuuuuuuuuuuuuuuuuhhhhhhhh
    I think he meant, they tried to do it but their attempts weren't deemed to be capable of being successful because of XYZ.

    So he's almost admitting that their R&D or new product development folks aren't as good as Nintendo's.

    Um, Nintendo has the same issues he complained of, according to hands on accounts.

    Here's the catch, 3DTVs have the same issue. Not as big, but it's there. Google some reviews for Sony's 3DTV. Once you get outside it's FOV the effect stops working

    His criticism was that it didn't have "high precision" and some other unspecified problems. It seems pretty damn precise from accounts so far. Being limited to viewing it from a specific angle doesn't seem to actually be a problem on account of the fact that pretty much everyone looks at handhelds straight on plus not doing so already often makes it look crappy. Most of the hands on people didn't report it as being a problem.

    Couscous on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Zerokku wrote: »
    Henroid wrote: »
    "Gimmick" is one of the terms in gaming that needs to die because it has lost clear meaning.

    Much like Casual, Hardcore, "Kiddy" etc.

    They seem clear to me, they're often just used poorly.

    A casual game, to me, is a game intended for a player who hasn't played a large number of games in the past. That player is untrained -- not experienced with a bunch of similar games, not already equipped to handle a bunch of complexity.

    A hardcore game, to me, is a game intended for a player with experience in that game's genre. That genre will have a certain set of conventions established by previous, popular games, and it can be somewhat assumed that a player will have played one of these previous games and been trained by those games. That doesn't remove the designer's responsibility to add tutorials and training aids that help new players, but bringing new players up to that baseline skill level can be considered a "tutorial" job, outside of the main game.

    You're right about kiddy -- it can die.

    Another way to look at "gimmick" is as a single thing that seems new and attractive, but which you will eventually get bored of. How long will it take you to get bored? It doesn't say. Can the gimmick be combined with other things in new and interesting ways, creating hundreds of new "meta-gimmicks"? It doesn't say.

    OK, now that I think about it, gimmick can die too.

    mspencer on
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  • ZerokkuZerokku Registered User regular
    edited June 2010
    NeoTechni wrote: »
    Zerokku wrote: »
    Much like Casual, Hardcore, "Kiddy" etc.

    No, there are distinct differences in target groups/audiences. Ignoring that is stupid and insulting to everyone.

    Really. Then I'd like everyone in this thread to define Casual and Hardcore.

    Good luck finding one answer. The terms have lost any possible fucking meaning as people throw them out to describe random shit. Everyone has different perceptions of what the words mean to the point where its ridiculous to even try and define them, much less use them in a discussion when that definition isn't universally agreed upon.

    Zerokku on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    And viewing a handheld screen at an angle and having a problem isn't valid, the only person who needs to be looking at the screen is the player.

    Henroid on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Zerokku wrote: »
    NeoTechni wrote: »
    Zerokku wrote: »
    Much like Casual, Hardcore, "Kiddy" etc.

    No, there are distinct differences in target groups/audiences. Ignoring that is stupid and insulting to everyone.

    Really. Then I'd like everyone in this thread to define Casual and Hardcore.

    Good luck finding one answer. The terms have lost any possible fucking meaning as people throw them out to describe random shit. Everyone has different perceptions of what the words mean to the point where its ridiculous to even try and define them, much less use them in a discussion when that definition isn't universally agreed upon.

    That's not a reasonable challenge. Most people on the forum can't be bothered.

    There are other ways for you to prove your point. Isn't there a greater trained player vs untrained player distinction that everyone generally agrees upon? Even if there are finer semantic differences that people disagree about, I think there's a common thread that runs through most of these definitions that makes the terms still valuable tools for discussion.

    mspencer on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2010
    We've been over this before. Are their casual Madden players? Yes. Are their hardcore Madden players? Yes.

    So is Madden casual?

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  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    You're talking about casual player vs. hardcore player.

    I'm talking about casual game vs. hardcore game.

    Casual/hardcore can still be meaningful adjectives even though you can apply them to players and get confusing results.

    From what I've seen of Madden, and if I assume you're referring to the 360 or PS3 releases: I believe my definition holds and these are hardcore games because the gameplay assumes a trained, experienced player. There are tutorials and minigames that will try to help an inexperienced player gain some experience though.

    I don't think player behavior can be so neatly categorized, because players aren't designed things. They can change behaviors unexpectedly.

    I am less certain about these definitions, but I believe a casual player is a player who applies relatively less meaning to their gameplay. A hardcore player is a player who can derive greater meaning from their play, in terms of social interactions with other players, in person or on forums.

    If you are driven to play games more often because of an external social motivator: gaming is part of your cultural identity, you find the gaming industry interesting, you interact with people in person or online and share information and stories about games and gameplay, then you are a hardcore player.

    Yes this means there are hardcore players of casual games.

    mspencer on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2010
    What does casual game vs. hardcore game mean again?

    Henroid on
  • CouscousCouscous Registered User regular
    edited June 2010
    Henroid wrote: »
    What does casual game vs. hardcore game mean again?

    Am I a member of the demographic that plays the game?

    Couscous on
  • RoxtarRoxtar Registered User regular
    edited June 2010
    NeoTechni wrote: »
    Given the Penny Arcade news post, it looks like they agree with 3D is awesome, unless Sony does it

    Meh, similar to the bitching about the size of the PsP until the DSxl came out.

    BTW there better be some cock eating when the price point for the 3DS is above 200$.

    Roxtar on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    mspencer wrote: »
    A casual game, to me, is a game intended for a player who hasn't played a large number of games in the past. That player is untrained -- not experienced with a bunch of similar games, not already equipped to handle a bunch of complexity.

    A hardcore game, to me, is a game intended for a player with experience in that game's genre. That genre will have a certain set of conventions established by previous, popular games, and it can be somewhat assumed that a player will have played one of these previous games and been trained by those games. That doesn't remove the designer's responsibility to add tutorials and training aids that help new players, but bringing new players up to that baseline skill level can be considered a "tutorial" job, outside of the main game.

    It's essentially "game that assumes previous experience" versus "game that assumes no previous experience." But experience is a genre thing. More a FPS game assuming "player probably knows how to use both thumbsticks to look and move, and knows to use cover to avoid enemy fire." Less "player knows which end of the Wii remote faces the screen."

    mspencer on
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  • ZerokkuZerokku Registered User regular
    edited June 2010
    Thanks for proving my point everyone :D

    Zerokku on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Zerokku seems to think he's right.

    I think many people here think he's wrong.

    We can continue the discussion without Zerokku's involvement.

    mspencer on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2010
    Expanded audience and core audience seem to fit better what you want to get at mspencer.

    People don't like to use hardcore without irony because for many journalists hardcore = brown shooter + maybe another genre that particular journalists likes.

    Anyway the Wii is the only hardcore console because Shiren has permadeath.

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  • OptyOpty Registered User regular
    edited June 2010
    I personally like hardcore -> mainstream -> casual.

    When using those terms to describe gamers, I do it by "willingness to continue when frustrated." Hardcore gamers are willing to continue playing a game even after getting super frustrated with it, running into that wall over and over until they break through. Mainstream gamers are okay with a little frustration but will look for ways around that frustration if it gets too much (such as cheats and/or Nintendo's super guide system) and/or quit outright if it's just plain terrible, and casual gamers don't like frustration at all and will be more likely to stop playing if they reach a wall, they won't even seek out cheats or possibly even be patient enough for the in-game helping systems to trigger.

    For using the terms to describe the games, it's basically which audience the game targets. FPS games (especially online-focused ones) generally target hardcore gamers because of the ease of getting killed without any counter. Mario games are mainstream because they sate the hardcore gamer's need for occassional frustration while not being frustrating enough to scare away everyone. Casual games are usually full of minigames because if anything is frustrating you can just never play it again and focus on the minigames you enjoy.

    Opty on
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited June 2010
    Also, for those who missed it during the Konami keynote:
    Otomedius is pretty much literally "Gal Gradius." (Otome + Gradius) So one one hand, ridiculous Gainaxing and whatnot. On the other hand . . . Gradius! I fondly remember Gradius!

    In Gradius 3 for SNES I believe your ship explodes if you enter the Konami code, unless you use L and R bumpers for left and right. I wonder what the ships in Otomedius do?
    :winky:

    mspencer on
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