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But I guess that's why he praises it as the new gaming device. He's used to having one button to click.
MAC JOKE HEEYYOOOOOOOOOO
But then he wouldn't be a mac fan.
See, I'm a big fan of my iPhone and have been impressed by the gaming on it, and I STILL think the dude's a tool.
Actually, that's not true. If you tilt your head left or right, then the stereo images become "misaligned"-- your eyes can only converge them horizontally, so when they don't match up horizontally in your eyesight, the 3D effect is broken. Also, aside from that, looking at 3D images from the wrong angle tends to make them look flat, since the image is only correct when you're looking at it from roughly the same angle at which it's being shot.
So, sure, you probably have a little more leeway with glasses than with the parallax barrier thing, but in every case, you only get the best results with 3D when looking at it straight on.
People get tunnel vision with this sort of thing anyhow.
http://www.youtube.com/watch?v=qEIj-wsUinc
Yeah.. I know they are trying to make those glasses look cool, but that particular vid makes them look even worse than the ad does on TV (where it's been playing at least once every episode of Futurama on Comedy Central).
Say what you will about Nintendo, limitations, and all that. I, for one, don't want to go down the route of these glasses becoming standard. I'm willing to custom-make some Real3d glasses or something for when I go to the theater, it's not like it is hard.. but those big things... yeaaah.
I think the real advantage of doing the 3DS route is that you can re-position the screen if things aren't lined up just right, or you can turn it off if you are in situations where your position is going to change frequently (like on the bus).
But then again, I'm a Nintendo fanboy/apologist, so.
My greatest wish is for Nintendo to put out the VIRTUAL BOY 2, with color, head-tracking, and good graphics. And also it should be usable this time.
I love HMDs
Pfft. Nobody watches TV lying on their side. It never happens.
Do not engage the Watermelons.
I was reasonably certain that the folks at E3 were saying that you could tilt it up and down all you wanted, but side to side was a bit finicky.
One device in my pocket rather than two? One small device in my pocket? I mean I love my DS, but it doesn't get much play time since I can't carry it with me to work to play on my break. On the other hand my iPhone (and now Incredible) are already there so a game or two on there is nice.
The app store is a mess, and it's too bad. Honestly, the whole store needs to be redesigned, and I almost wonder if Apple should get even more restrictive to prevent a lot of the shit on the store from clogging up the tubes. The first point is, I believe, the market that SquareEnix was attempting to address with Chaos Rings, as well as the upcoming ports of Secret of Mana and FFT: WotL. I'm curious how well Chaos Rings sold, as the other two are all but guaranteed hits.
https://steamcommunity.com/profiles/76561197970666737/
Why's it gotta be white?
White sells better. Pokemon White is going to beat Pokemon Black so badly in sales that it will say that its name is Toby.
I'm sorry.
http://prw.kyodonews.jp/open/release.do?r=201006189844
Sorry for the Engrish translation.
The tech apparently goes back to 2006:
http://forum.beyond3d.com/showthread.php?t=32326
If the tech dates back a few years, that means it should already be getting cheaper to produce right?
The "just need a Mac" still is at minimum $700 for a mac mini. Granted, it's still cheaper than the $2,000 costs that I'm seeing online for a DS dev kit, but when you add in the cost of a mac, it's not as big as a difference. It would be nice to see Nintendo and Sony open up an indie market like Microsoft did.
OpenGL is a graphics language (GL) standard.
Shaders are programs that operate on vertex, texture, or color data, and they're usually run by massively parallel engines. Google HLSL for some examples of shader programs.
(Wait, you were joking, weren't you?)
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
I barely understand what OpenGL and shaders are. That specific number is meaningless to me.
Does ES 1.1 even support programmable shaders? The wiki page makes it sound like it doesn't.
It's an interesting choice to choose a GPU that old.
It sounds like a fairly decent GPU.
Futuremark demo that always makes it look like a shitty PS1 cutscene like every other futuremark demo does:
http://www.youtube.com/watch?v=3A-xxUyJvQQ
hahaha
sometimes it only makes trillions a month other times, only gajillions
Track down that thread that the_spaniard made, I know that he (at least) had some hands on time with it
Does this narrow down the price of Kinect to $100-$150?
(Please do not gift. My game bank is already full.)
I'm sure they chose it for a reason, but it certainly wasn't what I was expecting. Being 4 years old, I'm impressed that it's still competitive.
Edit: These numbers are mostly meaningless, but everyone likes numbers: the PICA200 has a fill rate of 800M pixels per second, the PowerVR SGX535 (the GPU in the iPhone 3GS, iPad and iPhone 4) falls behind with 500M pixels per second. The PICA200 only does 15.3M triangles per second, though, compared to the SGX535's 28M.
Even so, I think that opening up an Indie service would do a lot to help fight piracy in that a lot of the drive for cracking the system in the first place is for homebrew applications.
Last hard to develop for Nintendo system was the N64.
So you think they will just price it closer to the DSi price just because? Maybe they will even drop the prices of their other hardware to compete right?! Seriously at this stage the device is practically sold and I would be willing to bet hard cash they will price to take full advantage, at least for the early adopters. Who are they going to be competing with... Sony??? Don't me wrong I would love to pick one up for 200 or less, but I wouldnt be betting on it much less expecting it.
$200 is already butting up right against the current price of the Wii, any more and it'd be more than a 360 or PS3, a move I don't think Nintendo is so arrogant to do quite yet. Despite how much noise they make, and how well they're doing with the Wii, Handhelds are Nintendo's core business. It's what's kept them afloat after the SNES.
Book mode or whatever it is called is impossible with 3D because the 3D requires double the resolution. There is only that resolution horizontally
http://jonpeddie.com/blogs/comments/nintendo-goes-with-dmp-for-s3d-graphics-engine/
The Xbuffalo roam free while the Xjackrabbits and xroadrunners skitter about
http://www.mcvuk.com/news/39689/Move-pricing-could-confuse-customers
http://www.mcvuk.com/news/39678/Kinect-gets-bundled-game ?
A reminder of Pachter's thoughts from about a fortnight ago:
I agree with this statement.
(Please do not gift. My game bank is already full.)