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Posts

  • HounHoun Registered User regular
    edited July 2010
    Beated, but yes. Early game, it's easy to refer to things based on how many workers you currently have; assuming you're building one and rallying to an open mineral patch as soon as the last one completes, you should have a pretty good idea how many mins you'll have at any given moment. Also, the earlier you start building structures, the bigger a hit to your economy. Waiting longer builds you a stronger economy, but leaves you with a weaker military. It's a balancing act, based on playstyle and what you believe your opponent is doing.

    Houn on
  • GoffGoff Registered User regular
    edited July 2010
    Incidentally, I should mention that when I 8-pool, I wait for 8 lings rather than 6 - it's only a few seconds later, but the extra 2 lings make all the difference in killing that first zealot and/or swarming workers.

    Goff on
    SC2 id: quine.944 (North America)
  • KetherialKetherial Registered User regular
    edited July 2010
    after a game, when it tells you how many workers you made, does that count include all the drones you changed into buildings (for zerg) or does it only count the ones that were mining?

    cause sometimes is a hardcore game, i'll have 3 or 4 expansions and at the end, i'll see i built like 60 or 70 drones (while my opponent only had like 35). i cannot imagine that i had that many mining drones, but by that point, im not really counting (and 20 drones per expansion is not that ridiculous).

    just wondering.

    man, i wish they would open the beta up again.

    Ketherial on
  • hojuhoju Registered User regular
    edited July 2010
    Did you win these games?

    hoju on
    426647-1.png
  • TaminTamin Registered User regular
    edited July 2010
    Tamin wrote: »
    _Debaser_ wrote: »
    Tamin wrote: »

    Completely and utterly tempted.

    On the one hand, I dislike fighting with companies when they make a mistake. On the other, this would be a grand experiment.

    fuck, it's not worth missing the chance.

    edit: purchased two, and took screenshots of the entire order process. Pretty much every time money was mentioned, a screenshot was taken and saved.

    As an employee of the company (*boo hiss*), I seriously doubt they're going to honor the transaction. Most likely they'll refund you at some point.

    Plus the online store has always been an odd duck. We had a customer come into the store to do an exchange a couple days ago. They had ordered Lego Harry Potter for 360 online and got sent Assassin's Creed for ps3. The packing receipt also said Harry Potter.

    I wouldn't expect much out of the online store. But best of luck to you. Let us know if they follow through in a few weeks.

    Will definitely do so.

    Came back in to notify people that the site's been changed to say 'coming soon', instead of 'add to cart'.

    We'll see what happens.

    It's probably already been said, but I just got the confirmation email from Best Buy saying the order was cancelled. Majorly bummed, but not surprised.

    Tamin on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2010
    US Version is now patching.

    Khavall on
  • DangeriskDangerisk Registered User regular
    edited July 2010
    It counts all drones made.

    Dangerisk on
    If what you say is true, the Shaolin and the Wu-Tang could be DANGERISK.
  • TrusTrus Registered User regular
    edited July 2010
    Assuming the beta comes back at some point tonight who wants to putz about doing stupid stuff with me?!

    Trus on
    qFN53.png
  • SparserLogicSparserLogic Registered User regular
    edited July 2010
    Tamin wrote: »
    Tamin wrote: »
    _Debaser_ wrote: »
    Tamin wrote: »

    Completely and utterly tempted.

    On the one hand, I dislike fighting with companies when they make a mistake. On the other, this would be a grand experiment.

    fuck, it's not worth missing the chance.

    edit: purchased two, and took screenshots of the entire order process. Pretty much every time money was mentioned, a screenshot was taken and saved.

    As an employee of the company (*boo hiss*), I seriously doubt they're going to honor the transaction. Most likely they'll refund you at some point.

    Plus the online store has always been an odd duck. We had a customer come into the store to do an exchange a couple days ago. They had ordered Lego Harry Potter for 360 online and got sent Assassin's Creed for ps3. The packing receipt also said Harry Potter.

    I wouldn't expect much out of the online store. But best of luck to you. Let us know if they follow through in a few weeks.

    Will definitely do so.

    Came back in to notify people that the site's been changed to say 'coming soon', instead of 'add to cart'.

    We'll see what happens.

    It's probably already been said, but I just got the confirmation email from Best Buy saying the order was cancelled. Majorly bummed, but not surprised.

    I haven't gotten one yet... >.<

    SparserLogic on
  • ArgraxArgrax Registered User regular
    edited July 2010
    I'm very sad we've not seen patch notes yet. :?

    Argrax on
    SC2: Argrax.751
  • EzekielEzekiel Registered User regular
    edited July 2010
    Argrax wrote: »
    I'm very sad we've not seen patch notes yet. :?

    From tl forum user gulzt:
    Completely new Sound Effects (major improvement, while the cancel sound is now terrible I think)
    - Blue cursor instead of green.
    - Blueish look in the option menu
    *Option Screen:
    - Graphics: page now shows a function for Vertical Sync & Reduce Mouse lag
    - Sound page: now shows movements sounds and respondse sounds as seperate tag boxes.
    - Voice page: Using voicechat you can seperately adjust sound vs Music in relation to the voice chat.
    - Gameplay page: There are more options (atleast for Mac):
    1) Disable OS Keyboard Shortcuts
    2) Swap Control and Command Keys (CMD instead of CTRL, this is great!!!)
    3) Reduced Violence: hehe, less gore and stuff.

    -Hotkey Page: Well I can still not change my hotkeys, but it shows more different commands to hotkey to.
    - There is a new tab called Battle.net:
    Shows a list of "blocked Real ID Friend Request, Blocked Communication, they moved the mature language filter to this tab, and there is a button "Logout of Facebook!"

    and from sc2 mapster:
    The new patch ships with all the maps and map files
    There are now 7 2 player maps, 10 4 player maps, 1 6 player map and 1 8 player map
    2 new 4 player maps: Monylyth Ridge and Tarsonis Assault
    New Bnet textures: http://img96.imageshack.us/i/uiarmoryconsolebackgrou.jpg/ and http://img706.imageshack.us/i/uibattlenetreplaybackdr.jpg/
    All of the difficulties are in, 6 in total
    The harder ai difficulties declare the various strategies they can make
    223 different achievements in, including feats of strength
    All the new natives: http://pastebin.com/UKmGeYuE
    Save Replay now has a dialog
    Events are in for unit revive, hopefully they fixed all the other revive issues
    <Sholdak> you can save game via galaxy now
    <Sholdak> native void GameSaveCreate (text inName, text inDescription, string inImage, bool inAutomatic); Blizzard maps only
    <Sholdak> well.. i guess we cant
    <Sholdak> they also added cheats
    <Sholdak> native void GameCheatAllow (int cheat, bool allow);
    <Sholdak> native bool GameCheatsEnabled (int category);
    <Sholdak> this is interesting
    <Sholdak> native void MovieStartRecording (string inName); Blizzard maps only
    <Sholdak> native void MovieStopRecording (); Blizzard maps only
    <Sholdak> and they added a bunch of inventory events
    Bunch of achievements:

    Achievement/Category/Combat/Economy=Economy
    Achievement/Category/Combat/LeagueCombat=League Combat
    Achievement/Category/Combat/MeleeCombat=Melee Combat
    Achievement/Category/Exploration/GuideOne=Guide One
    Achievement/Category/Exploration/GuideThree=Guide Three
    Achievement/Category/Exploration/GuideTwo=Guide Two
    Achievement/Category/FeatOfStrength=Feats of Strength
    Achievement/Category/QuickMatch/Competitive=Competitive
    Achievement/Description/Combat_BasicTraining_Marines=Train 10 Marines during the first 320 seconds of a single Melee game.
    Achievement/Description/Combat_BasicTraining_Zealots=Warp in 5 Zealots during the first 250 seconds of a single Melee game.
    Achievement/Description/Combat_BasicTraining_Zerglings=Morph 20 Zerglings during the first 255 seconds of a single Melee game.
    Achievement/Description/Combat_DodgeSeeker=Dodge a Raven Seeker Missile in a Melee game.
    Achievement/Description/Combat_Economy_CancelConstructionUnderFire=Cancel construction of a structure that is being destroyed by an opponent in a Melee game.
    Achievement/Description/Combat_Exploration_FreeForAllCrusher=Destroy a total of 100 enemy units in Free-for-All Quick Match games.
    Achievement/Description/Combat_FastExpand=Expand during the first 225 seconds of a Melee game.
    Achievement/Description/Combat_FastTier2_Factory=Build a Factory during the first 270 seconds of a Melee game.
    Achievement/Description/Combat_FastTier2_Lair=Mutate a Lair during the first 285 seconds of a Melee game.
    Achievement/Description/Combat_FastTier2_TwilightCouncil=Warp in a Twilight Council during the first 275 seconds of a Melee game.
    Achievement/Description/Combat_Infrastructure_Protoss=Have 9 Protoss units warping in simultaneously in a League game.
    Achievement/Description/Combat_Infrastructure_Terran=Have 9 Terran units training simultaneously in a League game.
    Achievement/Description/Combat_Infrastructure_Zerg=Have 21 Zerg units morphing simultaneously in a League game.
    Achievement/Description/Combat_LowIdle=Win a League game without exceeding 30 seconds of total idle harvester time.
    Achievement/Description/Combat_MapControl_DestroyConstructingTownHall=Destroy an enemy Command Center, Hatchery, or Nexus while it is under construction in a League game.
    Achievement/Description/Combat_Meatgrinder=Kill 50 supply worth of units within 15 seconds in a Melee game.
    Achievement/Description/Combat_Mechanic_Detection=Destroy 10 cloaked or burrowed units in a single Melee game.
    Achievement/Description/Combat_Mechanic_HighYield=Deplete 10 Rich Mineral Fields in a single Melee game.
    Achievement/Description/Combat_Mechanic_KillTransport=Destroy a fully loaded transport in a League game.
    Achievement/Description/Combat_Mechanic_Repair=Save 8 burning Terran structures in a single Melee game.
    Achievement/Description/Combat_Mechanic_RoachRegen=Regenerate 500 life on a single Roach without taking friendly fire in a League game.
    Achievement/Description/Combat_Mechanic_Shields=Regenerate 500 shield energy on a single unit without taking friendly fire in a League game.
    Achievement/Description/Combat_Mechanic_WarpIn=Warp in 100 units with Warp Gates in a single League game.
    Achievement/Description/Combat_Mechanic_WatchTower=Hold a Xel'Naga Tower for 5 consecutive minutes in a League game.
    Achievement/Description/Combat_Meta_Economy=Complete all the Economy achievements.
    Achievement/Description/Combat_Meta_LeagueCombat=Complete all the League Combat achievements.
    Achievement/Description/Combat_Meta_MeleeCombat=Complete all the Melee Combat achievements.
    Achievement/Description/Combat_Micro_HotPickup=Load a Dropship with a unit that is under attack in a League game.
    Achievement/Description/Combat_Micro_Unit20Kills=Destroy 40 units with a single unit in a single League game.
    Achievement/Description/Combat_NoCounterAttacks=Attack for 20 seconds with no counterattacks in a League game.
    Achievement/Description/Combat_Spells_AutoTurretSCVKills=Using Auto-Turrets, destroy 20 SCVs in a single League game.
    Achievement/Description/Combat_Spells_Blink=Use Blink to save a Stalker in a Melee game.
    Achievement/Description/Combat_Spells_Changeling=Kill 5 Changelings in a single League game.
    Achievement/Description/Combat_Spells_HallucinationAbsorb=Absorb 1,000 damage with hallucinations in a single League game.
    Achievement/Description/Combat_Spells_HallucinationCount=Control 15 hallucinations at once in a Melee game.
    Achievement/Description/Combat_Spells_Heal=Heal 5,000 life with Medivacs in a single League game.
    Achievement/Description/Combat_Spells_HighTemplarKills=Destroy 20 units with a single High Templar in a Melee game.
    Achievement/Description/Combat_Spells_InfestedTerrans=Destroy 30 units with Infested Terrans in a single League game.
    Achievement/Description/Combat_Spells_MULE=Call down 30 MULEs in a single League game.
    Achievement/Description/Combat_Spells_NeuralParasite=Destroy 5 units with a single Neural Parasited unit in a League game.
    Achievement/Description/Combat_Spells_Nuke=Kill 15 enemy units with a single Nuke in a League game.
    Achievement/Description/Combat_Spells_PhasePrism=Using Warp Prisms, warp in 50 units in a single Melee game.
    Achievement/Description/Combat_Spells_Seeker=Destroy 6 units with a single Seeker Missile in a League game.
    Achievement/Description/Combat_Spells_Snipe=Destroy 20 units with Sniper Rounds in a single League game.
    Achievement/Description/Combat_Spells_SpawnLarva=Create 100 Larvae with Queens in a single League game.
    Achievement/Description/Combat_Spells_Vortex=Capture 50 enemy units in a single Vortex in a Melee game.
    Achievement/Description/Combat_Spells_Yamato=Destroy 20 units with Yamato blasts in a single League game.
    Achievement/Description/Combat_Spells_ZealotWhileZerg=While playing as Zerg, warp in a Zealot in a Melee game.
    Achievement/Description/Combat_Teammatery_Heal=Heal 300 life on friendly units in a single League game.
    Achievement/Description/Combat_Teammatery_Repair=Repair 1,000 life on allied structures in a single Melee game.
    Achievement/Description/Combat_TownHallDestroyer=Destroy 4 Command Centers, Hatcheries, or Nexuses in a single League game.
    Achievement/Description/Exploration_GuideThree_PlayReplay=Watch any Battle.net replay.
    Achievement/Description/QuickMatch_Competitive_FFA_5000_Kills=Destroy a total of 5,000 enemy units in Free-for-All Quick Match games.
    Achievement/Name/Combat_BasicTraining_Marines=Training Day
    Achievement/Name/Combat_BasicTraining_Zealots=Zealot Push
    Achievement/Name/Combat_BasicTraining_Zerglings=Zergling Rush
    Achievement/Name/Combat_DodgeSeeker=Can't Touch This!
    Achievement/Name/Combat_Economy_CancelConstructionUnderFire=One-Finger Discount
    Achievement/Name/Combat_Exploration_FreeForAllCrusher=Free-for-All Crusher
    Achievement/Name/Combat_FastExpand=Fast Expand
    Achievement/Name/Combat_FastTier2_Factory=Erector Time
    Achievement/Name/Combat_FastTier2_Lair=It's Morphing Time
    Achievement/Name/Combat_FastTier2_TwilightCouncil=Warp In Time
    Achievement/Name/Combat_Infrastructure_Protoss=Protoss Macro Master
    Achievement/Name/Combat_Infrastructure_Terran=Terran Macro Master
    Achievement/Name/Combat_Infrastructure_Zerg=Zerg Macro Master
    Achievement/Name/Combat_LowIdle=Work, Work
    Achievement/Name/Combat_MapControl_DestroyConstructingTownHall=Denied
    Achievement/Name/Combat_Meatgrinder=Meatgrinder
    Achievement/Name/Combat_Mechanic_Detection=I See Dead Units
    Achievement/Name/Combat_Mechanic_HighYield=The Rich Get Richer
    Achievement/Name/Combat_Mechanic_KillTransport=Raining Blood
    Achievement/Name/Combat_Mechanic_Repair=Fire Fighter
    Achievement/Name/Combat_Mechanic_RoachRegen=A Roach's Life
    Achievement/Name/Combat_Mechanic_Shields=Frugal Fighter
    Achievement/Name/Combat_Mechanic_WarpIn=Warp In Madness
    Achievement/Name/Combat_Mechanic_WatchTower=Big Brother Is Watching
    Achievement/Name/Combat_Meta_Economy=City Builder
    Achievement/Name/Combat_Meta_LeagueCombat=Supreme Being
    Achievement/Name/Combat_Meta_MeleeCombat=Welcome Back, Commander
    Achievement/Name/Combat_Micro_HotPickup=Hot Pickup
    Achievement/Name/Combat_Micro_Unit20Kills=Unbreakable!
    Achievement/Name/Combat_NoCounterAttacks=Counter-Proof
    Achievement/Name/Combat_Spells_AutoTurretSCVKills=Auto-Kill
    Achievement/Name/Combat_Spells_Blink=To the Shadows I Run
    Achievement/Name/Combat_Spells_Changeling=Meet the Spy
    Achievement/Name/Combat_Spells_HallucinationAbsorb=Shroom Absorption
    Achievement/Name/Combat_Spells_HallucinationCount=Just an Illusion
    Achievement/Name/Combat_Spells_Heal=The Flying Heal Bus
    Achievement/Name/Combat_Spells_HighTemplarKills=Psionic Death
    Achievement/Name/Combat_Spells_InfestedTerrans=Infested Terror
    Achievement/Name/Combat_Spells_MULE=MULE X'ing
    Achievement/Name/Combat_Spells_NeuralParasite=Would You Kindly...
    Achievement/Name/Combat_Spells_Nuke=Nuclear Launch Detected
    Achievement/Name/Combat_Spells_PhasePrism=The Back Door
    Achievement/Name/Combat_Spells_Seeker=Beep, Beep, Boom!
    Achievement/Name/Combat_Spells_Snipe=Professionals Have Standards
    Achievement/Name/Combat_Spells_SpawnLarva=Centurion Queen
    Achievement/Name/Combat_Spells_Vortex=Distorted Reality
    Achievement/Name/Combat_Spells_Yamato=Yamato Master Blaster
    Achievement/Name/Combat_Spells_ZealotWhileZerg=Zerglot
    Achievement/Name/Combat_Teammatery_Heal=Neighborly Help
    Achievement/Name/Combat_Teammatery_Repair=Just a Scratch
    Achievement/Name/Combat_TownHallDestroyer=Carnage Hall
    Achievement/Name/Exploration_GuideThree_PlayReplay=Play Replay
    Achievement/Name/QuickMatch_Competitive_FFA_5000_Kills=FFA Gladiator

    Ezekiel on
    428475-1.png
    I will throw you on the land and hurl you on the open field. I will let all the birds of the air settle on you and all the beasts of the earth gorge themselves on you. I will spread your flesh on the mountains and fill the valleys with your remains. I will drench the land with your flowing blood all the way to the mountains, and the ravines will be filled with your flesh. - Ezekiel 32: 4-6
  • KetherialKetherial Registered User regular
    edited July 2010
    hoju wrote: »
    Did you win these games?

    as far as i can remember, yes. zerg need gaaaaaaaaaaasssssssssssss.

    and expansions obviously.

    Ketherial on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited July 2010
    I hope those achievements don't pop-up mid-match. For example those basic training / fast expand / quick-tech ones.

    Talith on
    7244qyoka3pp.gif
  • JarsJars Registered User regular
    edited July 2010
    I hope it does not become commonplace to find people in RT who care more about working on achievements than winning.

    Jars on
  • TheStigTheStig Registered User regular
    edited July 2010
    Trus wrote: »
    Assuming the beta comes back at some point tonight who wants to putz about doing stupid stuff with me?!

    I'll putz.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • RivulentRivulent Registered User regular
    edited July 2010
    Reduced violence? I hope that is just a joke. It would probably mean that Blizzard folded to Korea's rating system, and rather than make a modified version for SK, they toned it down for everyone. BOOOOO
    TheStig wrote: »
    Trus wrote: »
    Assuming the beta comes back at some point tonight who wants to putz about doing stupid stuff with me?!

    I'll putz.

    Me too.

    Rivulent on
  • JarsJars Registered User regular
    edited July 2010
    there isn't a lot of graphic death anyway, only really when things get torched or exploded by colossi and banelings. which I hope they did not remove, seeing things go up in green slime is half the fun of using banelings.

    Jars on
  • hojuhoju Registered User regular
    edited July 2010
    Ketherial wrote: »
    hoju wrote: »
    Did you win these games?

    as far as i can remember, yes. zerg need gaaaaaaaaaaasssssssssssss.

    and expansions obviously.

    I dunno, that sounds like a pretty reasonable amount of drones.

    hoju on
    426647-1.png
  • ZarathustraEckZarathustraEck Ubermensch now with stripes!Registered User regular
    edited July 2010
    Rivulent wrote: »
    Reduced violence? I hope that is just a joke. It would probably mean that Blizzard folded to Korea's rating system, and rather than make a modified version for SK, they toned it down for everyone. BOOOOO

    They listed that in the supposed "options" screen.

    ZarathustraEck on
    See you in Town,
    -Z
  • RivulentRivulent Registered User regular
    edited July 2010
    Rivulent wrote: »
    Reduced violence? I hope that is just a joke. It would probably mean that Blizzard folded to Korea's rating system, and rather than make a modified version for SK, they toned it down for everyone. BOOOOO

    They listed that in the supposed "options" screen.

    Far be it me to read that list in order, OOPS. Well then, who cares! :lol:

    Rivulent on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited July 2010
    Have you seen ultralisks attacking marines? Hellooooo graphic death.

    Talith on
    7244qyoka3pp.gif
  • TheStigTheStig Registered User regular
    edited July 2010
    Yeah, that ultralisk dies in a very graphic manner.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited July 2010
    No balance changes?

    Or, we won't know about them until b.net (or fake b.net) is up?

    Lilnoobs on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2010
    Lilnoobs wrote: »
    No balance changes?

    Or, we won't know about them until b.net (or fake b.net) is up?

    We won't know about them 'till b.net's up or they release patch notes.

    Right now all we can do is look at the login and option screens.


    The login now has a "Create account" option instead of "remember me" when you enter your bnet id.

    And yeah, "reduced violence" is a checkable option, not automatic.

    Khavall on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    Talith wrote: »
    Have you seen ultralisks attacking marines? Hellooooo graphic death.

    no one has seen an ultralisk attack a marine

    someone was going to make the joke eventually

    nealcm on
    19ZUtIw.png
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited July 2010
    Augh, two of my worlds are colliding:

    Hacker News talks about APM in Starcraft

    It's neat because they are generally very smart over there, and concepts that take a few pages here to thrash out are coming out in a couple of quote trees over there.

    Largely, yes, because they've just read an article about it, but there seems to be less senseless disagreement and more "Yes, that makes sense, good point."

    Imperfect on
  • JarsJars Registered User regular
    edited July 2010
    nealcm wrote: »
    Talith wrote: »
    Have you seen ultralisks attacking marines? Hellooooo graphic death.

    no one has seen an ultralisk attack a marine

    someone was going to make the joke eventually

    I resisted the urge

    Jars on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    Jars wrote: »
    nealcm wrote: »
    Talith wrote: »
    Have you seen ultralisks attacking marines? Hellooooo graphic death.

    no one has seen an ultralisk attack a marine

    someone was going to make the joke eventually

    I resisted the urge

    you are a stronger man than i

    nealcm on
    19ZUtIw.png
  • UselesswarriorUselesswarrior Registered User regular
    edited July 2010
    RealId question, though I am sure you guys are sick of that shit.

    Are they going to bring back the ability to friend people based on their identifier like you could early beta or did they do away with that entirely?

    Because without not only do you give out your real name, but you also have to give out you e-mail address.

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • DarkMechaDarkMecha The Outer SpaceRegistered User regular
    edited July 2010
    Imperfect wrote: »
    Augh, two of my worlds are colliding:

    Hacker News talks about APM in Starcraft

    It's neat because they are generally very smart over there, and concepts that take a few pages here to thrash out are coming out in a couple of quote trees over there.

    Largely, yes, because they've just read an article about it, but there seems to be less senseless disagreement and more "Yes, that makes sense, good point."

    Hrm I've always wondered about the spam in terms of clicking move like 5x pointlessly. On the one hand, I still think APM is a total epeen thing, but on the other I see the value of being able to do alot of things within a short span of time consistently. So I also see the merit of saying said spam is keeping the player 'warm' or in a rythm to be able to do more meaningful actions at the pace they have established and maintained by spamming move orders and such. Either way I guess you can't argue with the results, these guys are amazingly good...

    In other news, I hope I am lucky enough to get into the beta this time!

    DarkMecha on
    Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
  • TheStigTheStig Registered User regular
    edited July 2010
    RealId question, though I am sure you guys are sick of that shit.

    Are they going to bring back the ability to friend people based on their identifier like you could early beta or did they do away with that entirely?

    Because without not only do you give out your real name, but you also have to give out you e-mail address.

    You will have an ununique name and a 3-4 digit identifier.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • TrusTrus Registered User regular
    edited July 2010
    RealId question, though I am sure you guys are sick of that shit.

    Are they going to bring back the ability to friend people based on their identifier like you could early beta or did they do away with that entirely?

    Because without not only do you give out your real name, but you also have to give out you e-mail address.

    yes, they brought back a modified version of the identifier system. You'll have your Bnet name (Uselesswarror) and then a private number attached to the end. Give your name and number to your friend and they can friend you.

    Trus on
    qFN53.png
  • SparthSparth Registered User regular
    edited July 2010
    So anyone want to start wagering on when the beta open up again?

    Sparth on
    435718-1.png
    Sparth.png
  • TheStigTheStig Registered User regular
    edited July 2010
    Trus wrote: »
    RealId question, though I am sure you guys are sick of that shit.

    Are they going to bring back the ability to friend people based on their identifier like you could early beta or did they do away with that entirely?

    Because without not only do you give out your real name, but you also have to give out you e-mail address.

    yes, they brought back a modified version of the identifier system. You'll have your Bnet name (Uselesswarror) and then a private number attached to the end. Give your name and number to your friend and they can friend you.

    I think it's stupid.
    Now if I have like 3 Trus on my list, (because everyone wants to spoof an internet superstar) I have to remember which one is Trus.543, Trust.135, and Trus.542. I think having actual letters as an identifier was much better, they should have just limited it to 3-4 characters.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • UselesswarriorUselesswarrior Registered User regular
    edited July 2010
    Trus wrote: »
    RealId question, though I am sure you guys are sick of that shit.

    Are they going to bring back the ability to friend people based on their identifier like you could early beta or did they do away with that entirely?

    Because without not only do you give out your real name, but you also have to give out you e-mail address.

    yes, they brought back a modified version of the identifier system. You'll have your Bnet name (Uselesswarror) and then a private number attached to the end. Give your name and number to your friend and they can friend you.

    Ok, I am happy then. I didn't know how far Blizzard was going to go with this RealId insanity.

    Though I have to say a number is way less interesting then some of the funny postfixes people came up with for their usernames.

    Man I just signed a lease for an August 1st move in, which means I will not have any time to play this game at all for about the first 2 or so weeks post release, how much does that blow?

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • TheStigTheStig Registered User regular
    edited July 2010
    I was a big fan of Ohno.mygrades

    I liked some of the features of real ID, like seeing what your friend was doing, or being able to add a friend of a friend. But always having someone's real name pop up when they msg you in game, or seeing only real names when you do friend of a friend was super annoying.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • UselesswarriorUselesswarrior Registered User regular
    edited July 2010
    I am fine with RealId for people I know in real life. Like I added my brothers to it first thing. But I really don't want to be sharing anything but fun times when I play with people from this forum.

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited July 2010
    I wonder how many Bonds I'm going to see.

    Bond.007
    Bond.001
    Bond.002

    Lilnoobs on
  • TheStigTheStig Registered User regular
    edited July 2010
    I think the number is random, so I'll keep making bonds until I get 007.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • UselesswarriorUselesswarrior Registered User regular
    edited July 2010
    .1337

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
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