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[TF2] Engineer update out! The Gunslinger, The Wrangler, Frontier Justice.

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Posts

  • Roland_tHTGRoland_tHTG Registered User regular
    edited July 2010
    I want a golden pistol and a golden 10 gallon hat

    Roland_tHTG on
  • UEAKCrashUEAKCrash heh Registered User regular
    edited July 2010
    If I was Valve, I would release one golden wrench randomly just to watch everyone flip out looking at that stat page.

    UEAKCrash on
  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    Oh man, the tenth class either has a good medic or has a lot of HP.
    2j68w1h.jpg

    TrippyJing on
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  • UEAKCrashUEAKCrash heh Registered User regular
    edited July 2010
    I like how there is no blood.

    UEAKCrash on
  • DaiusDaius Registered User regular
    edited July 2010
    Dearest Snipers

    Medics are not Big Game

    Daius on
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  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    They are the deadliest game.

    TrippyJing on
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  • ButtcleftButtcleft Registered User regular
    edited July 2010
    Daius wrote: »
    Dearest Snipers

    Medics are not Big Game

    You support the biggest game.

    There for you are big game.

    there for I will shoot your face off.

    Buttcleft on
  • LokiamisLokiamis Registered User regular
    edited July 2010
    Can we just remove the sniper's primary weapons and shorten the cooldown of jarate? It would make the class like 20 times better.

    Lokiamis on
  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    So basically a Demo with a Jarate Launcher.

    TrippyJing on
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  • DaiusDaius Registered User regular
    edited July 2010
    The Pyro should have a jarate that works like a molotov cocktail

    I'd throw it at all the Snipers

    Daius on
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  • davinciedavincie Registered User regular
    edited July 2010
    Lokiamis wrote: »
    Can we just remove the sniper's primary weapons and shorten the cooldown of jarate? It would make the class like 20 times better.

    Sniper owns. Deal with it.

    davincie on
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  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited July 2010
    I will be joining you all again soon.

    I have now finished my commuting period, moved to London, and internet will be set up Wednesday.

    Hooray!

    Flippy_D on
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  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    but flippy

    you live in australia

    and have the australian mustache

    nealcm on
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  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    Does Flippy really have 500 hours as a sniper?

    TrippyJing on
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  • UEAKCrashUEAKCrash heh Registered User regular
    edited July 2010
    Flipppyyy noooo.

    Just as I was starting to really nerd rage the nerds with my sniping. You gotta come back and counter snipe me. Dick!

    Just kidding, I look forward to that time period where your rusty and I can shoot your face for a bit.

    UEAKCrash on
  • FightTestFightTest Registered User regular
    edited July 2010
    So I logged in and tried to play this earlier after dumping like 70 hours into Oblivion. It felt like the gravity was turned up. I remember having the same issue after playing Fallout 3. Physics transition is eeeeeeeeee.

    FightTest on
    MOBA DOTA.
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    TrippyJing wrote: »
    Does Flippy really have 500 hours as a sniper?

    i heard it was a million!!!

    nealcm on
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  • ButtcleftButtcleft Registered User regular
    edited July 2010
    Flippy_D wrote: »
    I will be joining you all again soon.

    I have now finished my commuting period, moved to London, and internet will be set up Wednesday.

    Hooray!

    once I was the apprentice, Now I have become the master.

    I shall show you the new ways of Sniper, I shall write them upon your flesh.

    With boolits.

    Then I shall continue my reign as the most despised, reviled sniper on the servers.

    Buttcleft on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited July 2010
    I finally had a bit of fun playing the egineer tonight, I got a level 3 sentry in a great position and danced many a merry jig on it as it blew and ripped apart enemies. Probably made a great deathcam shot for the victim, heh.

    Can someone give me some 'golden rules' to follow to playing a good engineer? For simplicites sake, lets just say the team has one engineer.

    Hotlead Junkie on
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  • ButtcleftButtcleft Registered User regular
    edited July 2010
    I finally had a bit of fun playing the egineer tonight, I got a level 3 sentry in a great position and danced many a merry jig on it as it blew and ripped apart enemies. Probably made a great deathcam shot for the victim, heh.

    Can someone give me some 'golden rules' to follow to playing a good engineer? For simplicites sake, lets just say the team has one engineer.

    golden rule number 1. rightclick to turn your fucking teleporter around so people dont pop in facing walls/corners.

    Buttcleft on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited July 2010
    Buttcleft wrote: »
    I finally had a bit of fun playing the egineer tonight, I got a level 3 sentry in a great position and danced many a merry jig on it as it blew and ripped apart enemies. Probably made a great deathcam shot for the victim, heh.

    Can someone give me some 'golden rules' to follow to playing a good engineer? For simplicites sake, lets just say the team has one engineer.

    golden rule number 1. rightclick to turn your fucking teleporter around so people dont pop in facing walls/corners.

    I know the basics like that, and focusing efforts on other engie buildings instead of your own if needs be, im just wondering how most of you decide what stuff to put down and where.

    I've played Engie loads, but can never really seem to be that effective.

    Hotlead Junkie on
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  • ButtcleftButtcleft Registered User regular
    edited July 2010
    Buttcleft wrote: »
    I finally had a bit of fun playing the egineer tonight, I got a level 3 sentry in a great position and danced many a merry jig on it as it blew and ripped apart enemies. Probably made a great deathcam shot for the victim, heh.

    Can someone give me some 'golden rules' to follow to playing a good engineer? For simplicites sake, lets just say the team has one engineer.

    golden rule number 1. rightclick to turn your fucking teleporter around so people dont pop in facing walls/corners.

    I know the basics like that, and focusing efforts on other engie buildings instead of your own if needs be, im just wondering how most of you decide what stuff to put down and where.

    I've played Engie loads, but can never really seem to be that effective.

    There's no solid rule on that, because once enough people plop something somewhere, it creates a time/space anomaly that invariably draws Demos/Soldiers/Spies.

    Just plop things where you think they'll do enough good. eventually you'll learn

    Buttcleft on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited July 2010
    Buttcleft wrote: »
    Buttcleft wrote: »
    I finally had a bit of fun playing the egineer tonight, I got a level 3 sentry in a great position and danced many a merry jig on it as it blew and ripped apart enemies. Probably made a great deathcam shot for the victim, heh.

    Can someone give me some 'golden rules' to follow to playing a good engineer? For simplicites sake, lets just say the team has one engineer.

    golden rule number 1. rightclick to turn your fucking teleporter around so people dont pop in facing walls/corners.

    I know the basics like that, and focusing efforts on other engie buildings instead of your own if needs be, im just wondering how most of you decide what stuff to put down and where.

    I've played Engie loads, but can never really seem to be that effective.

    There's no solid rule on that, because once enough people plop something somewhere, it creates a time/space anomaly that invariably draws Demos/Soldiers/Spies.

    Just plop things where you think they'll do enough good. eventually you'll learn

    Guess you are right. To be honest I did a lot better as an engie today than I usually do, but that's not saying too much :P

    It's just engie is the complete opposite of my usual playstle, it's incredibly hard for me to get a feel for where I should be dropping stuff.

    Hotlead Junkie on
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  • DaiusDaius Registered User regular
    edited July 2010
    There are two styles of Engineering - Turtling and Ambushing

    Ambushing involves putting a temporary sentry in an unusual place and hoping to pick off a few unsuspecting players with it.

    Turtling is putting your sentry in one of the prime sentry positions and building a base.

    Then there's putting on a Texas Ten Gallon and hunting down scouts with your pistol and constantly taunting

    That's the manliest engie style

    Daius on
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  • jkylefultonjkylefulton Squid...or Kid? NNID - majpellRegistered User regular
    edited July 2010
    Based on what I've seen on pubs the last few days, here are my engy tips:

    1) Teleporters are not optional. You have to build them. Then, you have to upgrade them.

    2) Dispenser? Not optional. Every member of your team needs a dispenser at some point. Build it. And build it in a decent spot.

    3) Gun. You know what? I'll settle for the first two things being built. Do whatever you want with your sentry, I don't give a shit, just make sure the teleporter is working and a dispenser is available.

    Fin.

    jkylefulton on
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  • LokiamisLokiamis Registered User regular
    edited July 2010
    The best strategy for most classes is to switch to heavy.

    Lokiamis on
  • jkylefultonjkylefulton Squid...or Kid? NNID - majpellRegistered User regular
    edited July 2010
    Seriously, the last two days, I've played at times where there are three or four engineers on the team, and the only engy with a teleporter up is me. There might be another dispenser up, if the team is lucky. They just don't build them. Its the new way to grief or something.

    jkylefulton on
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  • Hotlead JunkieHotlead Junkie Registered User regular
    edited July 2010
    I really like this guy's style of using sentries, seems more like my sort of playstyle

    http://www.youtube.com/watch?v=NYsZ3tLpVMs&feature=related

    - Treating the sentry like another player, by dropping it down in strange places and running out with your shotgun/pistol, luring enemies back to it

    - Not caring if it blows up, just quickly build a new one in another strange/blind spot

    - Only upgrading when it's not safe to advance any further

    - Following the team and placing a sentry just slightly behind them to help with assists as you join in the fight with your shotty

    Hotlead Junkie on
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  • Mandalorian RoosterMandalorian Rooster Registered User regular
    edited July 2010
    Well the engineers themselves don't actually have much use for them, and most pubs don't give a damn about teamwork.

    Mandalorian Rooster on
  • Lightor216Lightor216 Registered User regular
    edited July 2010
    Around what time and what servers are you guys usually playing at? Seems like lately the PA servers are completely empty whenever I check.

    Lightor216 on
  • CarnarvonCarnarvon Registered User regular
    edited July 2010
    300+ hours played here, and I didn't know that whacking buildings as they were building actually did anything. Hilarious.

    Carnarvon on
  • UEAKCrashUEAKCrash heh Registered User regular
    edited July 2010
    Lightor216 wrote: »
    Around what time and what servers are you guys usually playing at? Seems like lately the PA servers are completely empty whenever I check.

    There is a decent amount of us on right now. Unless the server is going to die.

    edit: And actually I'm done too, so it might be...

    UEAKCrash on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited July 2010
    UEAKCrash wrote: »
    I imagine more weapon packs with themes, lots more hats, lots more tweaks, game modes, maps, everything.

    TF2 is pretty damn popular. They aren't just going to be all "kay guys, that's the last update, cya later bros." Even with the cheap ass prices, they are making money off it. I mean they JUST released it for mac. It'd be a pretty dick move to pull the plug on updating after advertising it that much.

    Counter-Strike was way more popular, and it's been years since they've gotten a new map or character model.

    Right now, however, TF2 is basically Valve's testbed for ideas and stuff, so it'll probably keep getting updated because of that.

    Undead Scottsman on
  • jkylefultonjkylefulton Squid...or Kid? NNID - majpellRegistered User regular
    edited July 2010
    Valve has....four brands, right? TF2, L4D, HL, and Portal. I don't see why they'd let 1/4 of their IP lie fallow.

    jkylefulton on
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  • EndaroEndaro Registered User regular
    edited July 2010
    UEAKCrash wrote: »
    Lightor216 wrote: »
    Around what time and what servers are you guys usually playing at? Seems like lately the PA servers are completely empty whenever I check.

    There is a decent amount of us on right now. Unless the server is going to die.

    edit: And actually I'm done too, so it might be...

    *flatline*

    Endaro on
  • psyck0psyck0 Registered User regular
    edited July 2010
    god damnit. I just crafted my very first hat.




    Hatless scout. WHYYYYYYY

    psyck0 on
    Play Smash Bros 3DS with me! 4399-1034-5444
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  • HunteraHuntera Rude Boy Registered User regular
    edited July 2010
    HEH.

    Had to get that out of the way for everyone.

    Huntera on
  • JintorJintor Registered User regular
    edited July 2010
    I really like this guy's style of using sentries, seems more like my sort of playstyle

    http://www.youtube.com/watch?v=NYsZ3tLpVMs&feature=related

    I was trying for ages to figure out where the music was from, and then it hit me

    BLOOD MONEY

    second part from.. COWBOY BEBOP?

    Jintor on
  • ZekZek Registered User regular
    edited July 2010
    Valve has....four brands, right? TF2, L4D, HL, and Portal. I don't see why they'd let 1/4 of their IP lie fallow.

    And Counter-Strike and Day of Defeat. And Ricochet.

    Zek on
  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    I kind of miss playing Counterstrike, and I've never played Day of Defeat, Source or otherwise.

    TrippyJing on
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