LIMBO: If you don't buy this on Steam, I will feed you to the spider

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Posts

  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    Sagroth wrote: »
    The Banjo-Tooie theme is all I need.

    Back on topic, how many people got the first achievement for...
    ... walking left? I thought that was a nice touch. Avatar unlock too!

    I did. It's the only achievement I've got in the game thus far(see gamertag in my sig)

    Yeah, I only have two, so it'll be interesting to see how well I did on my first run.

    PaperLuigi44 on
  • DirtyDirty Registered User regular
    edited July 2010
    I kinda hate how games with artsy graphics like this one get judged by a completely different set of standards (ie: extremely lenient). If this game had the exact same gameplay, but looked like Cloning Clyde, no one would give a shit about it.

    Dirty on
  • SheepSheep Registered User, __BANNED USERS regular
    edited July 2010
    Presentation does weigh in on overall enjoyment...

    Sheep on
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2010
    Sheep wrote: »
    Said the same thing about Braid.

    Which, I guess, is understandable. But I have no problem chalking it up to an act of charity for a small developer.

    ya exactly, I mean it's fine, it took me the advertised 3 hours, I had a fun time with it but I've played free flash games that had a similar vibe and similar amount of production value.

    I'm not pissed i spent the 15 bucks on it per se, it just should have cost 10.

    Hardtarget on
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  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    Hmm, does the developer get to set the price or is it Microsoft in this instance? All of the Summer of Arcade games are $15, so that's either a coincidence or pricing based on the success of last year's SoA.

    PaperLuigi44 on
  • Raiden333Raiden333 Registered User regular
    edited July 2010
    Dirty wrote: »
    I kinda hate how games with artsy graphics like this one get judged by a completely different set of standards (ie: extremely lenient). If this game had the exact same gameplay, but looked like Cloning Clyde, no one would give a shit about it.

    Effort put into building a good style and atmosphere pays off by making the game more enjoyable?

    WHOULDA THUNK IT??

    Raiden333 on
  • CantidoCantido Registered User regular
    edited July 2010
    Yikes! The ending! I didn't see it before!
    In the ending you see his sister beside a rope ladder to a treehouse. Fade out, credits, okay... Fade back in to the title screen. It's the same place, only the ladder is broken and flies float over some dead bodies. He's reuniting with sister at the spot where they died D:

    Cantido on
    3DS Friendcode 5413-1311-3767
  • SpruchySpruchy Registered User regular
    edited July 2010
    Streaming it in 10 minutes if anyone whose on the fence about it wants to check it out:
    http://www.ustream.tv/channel/vidya-game-test

    Spruchy on
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  • CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited July 2010
    This demo gives me such a flashback to "Another World" that it hurts me in the wallet.

    I don't know what to do.

    I don't know what to do.

    CheesecakeRecipe on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited July 2010
    This demo gives me such a flashback to "Another World" that it hurts me in the wallet.

    I don't know what to do.

    I don't know what to do.

    Yes, you do.

    The only person you're lying to is yourself.

    joshofalltrades on
  • NuzakNuzak Registered User regular
    edited July 2010
    animations in this game are really good
    that bit where the spider goes down a pit the first time (with at least a few legs left) it did that awful thing that insects do where they flail as they realise they are falling off. ditto wrapping you up in silk and, well, pretty much everything. they really must have studied the movements of spiders, because it's freaking me out.
    and i actually felt sorry for it in the end. i could barely stand to touch it, it was so gross, and then i pushed it into a spike pit, helpless and squirming. hurrgrghhhh

    Nuzak on
  • SheepSheep Registered User, __BANNED USERS regular
    edited July 2010
    Praise Chahi.

    Sheep on
  • cr0wcr0w Registered User, __BANNED USERS regular
    edited July 2010
    Got home from work at 3:40, downloaded this, and just now finished up. 4 hours of awesome. The art style/sound/silence/everything just hit all the right buttons for me. I kept having Ico flashbacks. Shit I love this game.

    cr0w on
  • DirtyDirty Registered User regular
    edited July 2010
    Raiden333 wrote: »
    Dirty wrote: »
    I kinda hate how games with artsy graphics like this one get judged by a completely different set of standards (ie: extremely lenient). If this game had the exact same gameplay, but looked like Cloning Clyde, no one would give a shit about it.

    Effort put into building a good style and atmosphere pays off by making the game more enjoyable?

    WHOULDA THUNK IT??

    I agree style and atmosphere are important, but it seems like you can can have average-to-good gameplay, throw on a cool art style, and it starts getting praised as "one of the best games all year". I personally think that gameplay should be able to stand on its own, and it annoys me that "artistic" games often get a pass on that.

    Dirty on
  • CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited July 2010
    This demo gives me such a flashback to "Another World" that it hurts me in the wallet.

    I don't know what to do.

    I don't know what to do.

    Yes, you do.

    The only person you're lying to is yourself.

    callit1.jpg
    callit2.jpg

    Call it.

    CheesecakeRecipe on
  • RustRust __BANNED USERS regular
    edited July 2010
    Dirty wrote: »
    Raiden333 wrote: »
    Dirty wrote: »
    I kinda hate how games with artsy graphics like this one get judged by a completely different set of standards (ie: extremely lenient). If this game had the exact same gameplay, but looked like Cloning Clyde, no one would give a shit about it.

    Effort put into building a good style and atmosphere pays off by making the game more enjoyable?

    WHOULDA THUNK IT??

    I agree style and atmosphere are important, but it seems like you can can have average-to-good gameplay, throw on a cool art style, and it starts getting praised as "one of the best games all year". I personally think that gameplay should be able to stand on its own, and it annoys me that "artistic" games often get a pass on that.

    the gameplay is great for what it tries to accomplish

    it's a tight, creative little game with a unique aesthetic, and that deserves praise

    praise that it got

    hugs and medals all around

    Rust on
  • NuzakNuzak Registered User regular
    edited July 2010
    what are we callin' it furr

    Nuzak on
  • CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited July 2010
    Nuzak wrote: »
    what are we callin' it furr

    Josh doesn't need to know, he needs to call it.

    Do you know what date it is on this coin on my desk? 1983. It's been traveling twenty-seven years to get here. And now it's here. And it's either heads or tails. And he has to say. Call it.

    CheesecakeRecipe on
  • CantidoCantido Registered User regular
    edited July 2010
    The first thing I did after finishing Limbo was watch that.
    Nuzak wrote: »
    animations in this game are really good
    that bit where the spider goes down a pit the first time (with at least a few legs left) it did that awful thing that insects do where they flail as they realise they are falling off. ditto wrapping you up in silk and, well, pretty much everything. they really must have studied the movements of spiders, because it's freaking me out.
    and i actually felt sorry for it in the end. i could barely stand to touch it, it was so gross, and then i pushed it into a spike pit, helpless and squirming. hurrgrghhhh

    Mother Nature just made you piss your pantsuit!

    Cantido on
    3DS Friendcode 5413-1311-3767
  • NuzakNuzak Registered User regular
    edited July 2010
    thanks for the video, you prick

    you could spear a child on the hairs on the back of my neck right now

    Nuzak on
  • RainbowDespairRainbowDespair Registered User regular
    edited July 2010
    Dirty wrote: »
    Raiden333 wrote: »
    Dirty wrote: »
    I kinda hate how games with artsy graphics like this one get judged by a completely different set of standards (ie: extremely lenient). If this game had the exact same gameplay, but looked like Cloning Clyde, no one would give a shit about it.

    Effort put into building a good style and atmosphere pays off by making the game more enjoyable?

    WHOULDA THUNK IT??

    I agree style and atmosphere are important, but it seems like you can can have average-to-good gameplay, throw on a cool art style, and it starts getting praised as "one of the best games all year". I personally think that gameplay should be able to stand on its own, and it annoys me that "artistic" games often get a pass on that.

    Case in point - Lumi. Won this year's DBP competition. Looks gorgeous, but gameplay is strictly average.

    RainbowDespair on
  • CantidoCantido Registered User regular
    edited July 2010
    Guile's Theme goes with Limbo. Very very well I might add.

    Early spoilers

    Cantido on
    3DS Friendcode 5413-1311-3767
  • Raiden333Raiden333 Registered User regular
    edited July 2010
    That is absolutely wonderful, and so far that's been my favorite part of the game.
    Oh shit. Stuck. Oh SHIT. Wonder how I'm supposed to get over those webs. Hey, this is a long death animation. Wait, I can still move!

    Raiden333 on
  • RustRust __BANNED USERS regular
    edited July 2010
    my one complaint with this was the most common one, seems like
    the scenery and puzzles mesh really well for the forest, but once you get to the factory a tons of the tension goes out of the game and you're left with a bunch of well-made physics puzzles but little else

    i understand that the developers pretty much had to go hi-tech for more complicated puzzles, since they'd kind of exhausted all the permutations of "rope, tree trunk, bear trap, tripwire"

    but you can't really feel threatened by sawblades and the sense of loneliness is gone because everything's so damned noisy

    Rust on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited July 2010
    my complaint is that the checkpoints are perfectly placed so that every time you die you have to do the last annoying thing you just finished. every single time.

    Evil Multifarious on
  • CantidoCantido Registered User regular
    edited July 2010
    Rust wrote: »
    my one complaint with this was the most common one, seems like
    the scenery and puzzles mesh really well for the forest, but once you get to the factory a tons of the tension goes out of the game and you're left with a bunch of well-made physics puzzles but little else

    i understand that the developers pretty much had to go hi-tech for more complicated puzzles, since they'd kind of exhausted all the permutations of "rope, tree trunk, bear trap, tripwire"

    but you can't really feel threatened by sawblades and the sense of loneliness is gone because everything's so damned noisy

    I know what your talking about, but I'm interpreting the lack of a threat a different way:
    The Scmhuck Bait is completely gone in the second half of the game. (All those bear trap deaths in the forest. Those are gone.) I feel those are just cheap shots to keep you on your toes and set the mood for paranoia in the forest. Once you get out of the forest, the game still feels lonely and scary to me, but I can move around with confidence a little more, because those cheap sucker punches are gone.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • cr0wcr0w Registered User, __BANNED USERS regular
    edited July 2010
    That fucking camel spider video is NOT HELPING ME since I popped an Ambien shortly before I checked this thread. I felt like a character in a Lovecraft story, staring at something I couldn't comprehend and slowly losing my mind.

    cr0w on
  • CaedereCaedere S'no regrets BIRDIESRegistered User regular
    edited July 2010
    Cantido wrote: »
    Guile's Theme goes with Limbo. Very very well I might add.

    Early spoilers

    I am at a friend's house and he has a projector with an awesome soundsystem. I was showing off Limbo and it was fucking. Epic.

    Anyway, there's like 10 people here and I got to that part... right as
    the spider reached out to the boy
    I turned off the 360 to end it on a cliffhanger. I told everyone to go buy the damn game to see the rest and almost got smacked. :lol:

    Caedere on
    FWnykYl.jpg
  • MonthenorMonthenor Registered User regular
    edited July 2010
    Leaderboard says I'm at 80% right now...right where I've been for almost an hour now. Helpz?
    I have two Gravity Signs and a rope on a trestle that I can bring up to me with gravity, and then send it back down with me on it, and then a slanty roof I can drop down to at speed. But no matter what speed or angle I take off the roof, I fall on to a buzzsaw. Am I totally missing a crate or a ladder or something?

    Nm got it. This game is very nearly almost perfect. Just a couple places where cues were not as obvious as I need. Getting soft in my old age.

    Monthenor on
  • zfleemanzfleeman Registered User regular
    edited July 2010
    Hey all,

    Just finished the game a few hours ago, and talked about the story with my cousin.

    I began to type a post here, but it was waaaay too long, so I wrote my thoughts here:

    http://bit.ly/ddBSzY

    Lemme know what you think! (in my comments section would be fine)

    zfleeman on
  • Raiden333Raiden333 Registered User regular
    edited July 2010
    Just got to the factory.

    This game is intense.

    Raiden333 on
  • Raiden333Raiden333 Registered User regular
    edited July 2010
    I'm going to get a friend with a high quality camera to get me a good shot of this for a desktop background, unlesss anyone else has a really high res screenshot of this same character pose/place. I love it. Just snapped this from my camera phone. Looks like title screen material. (guesssing I'm like halfway through the game, spoilered both for that and for size)
    Gmv8U.jpg

    Raiden333 on
  • RustRust __BANNED USERS regular
    edited July 2010
    Raiden333 wrote: »
    I'm going to get a friend with a high quality camera to get me a good shot of this for a desktop background, unlesss anyone else has a really high res screenshot of this same character pose/place. I love it. Just snapped this from my camera phone. Looks like title screen material. (guesssing I'm like halfway through the game, spoilered both for that and for size)
    Gmv8U.jpg

    why hello there, new background

    i think i'm going to replay this later in the week

    especially because there are a few details in the end that i missed

    Rust on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited July 2010
    I did finish this a little bit ago, very cool. Definitely missed some secrets here and there, and man the 'timing' puzzles near the end get kind of vicious.

    Wasn't too bad though.

    Dranyth on
  • Mr_GrinchMr_Grinch Registered User regular
    edited July 2010
    This demo gives me such a flashback to "Another World" that it hurts me in the wallet.

    I don't know what to do.

    I don't know what to do.

    It's basically a scrolling Another World/Heart of Darkness.

    This is a GOOD thing.

    Mr_Grinch on
    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • Cannon GooseCannon Goose I need some GAGS! If only I had my gag book!Registered User regular
    edited July 2010
    Wow, just beat it. What a fantastic little game that was!

    Ending spoilers up in here:
    I thought it was pretty cool how the main menu screen is the ending screen too. From the rotting rope ladder and the box-like structure on the branch, I think the boy and girl were playing in a tree house and they both fell out, killing themselves in the fall.

    Then the boy is stuck in limboooooooooooooooooo looking for his sister.

    Another theory I heard was that they both died in a car crash and that final puzzle where you get smashed through what appears to be glass is a recreation of the boy flying through a windshield.

    Really interesting stuff!

    Cannon Goose on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    So it was mentioned in the industry thread that this game has over 50,000 people on the leaderboards. I don't know if this counts people playing the demo, but that's pretty good news regardless.

    PaperLuigi44 on
  • Raiden333Raiden333 Registered User regular
    edited July 2010
    The more I play this game the more I fall in love with it. (roughly halfway spoilers)
    I was wrong about finally being to the factory, the game's longer than I thought. Just finished the town and now I'm doing the construction site with the brain parasite.

    Raiden333 on
  • klemmingklemming Registered User regular
    edited July 2010
    Well, I finished it.
    I loved the game overall, and I only got two achievements (the wrong way at the start, and completing the game), so there's plenty for me to do again.
    I wasn't so impressed with the ending, it felt a little too open to me, but I guess that was the point.
    Great game, but nothing topped the spider in scaryness for me.
    My arachnophobia probably helped that along.

    klemming on
    Nobody remembers the singer. The song remains.
  • Local H JayLocal H Jay Registered User regular
    edited July 2010
    whoa

    Local H Jay on
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