Holy shit I did it. I'd post an image put I can't figure out how to do a screen shot (PrtScrn just does one of my desktop even though I have EUIII up) but I am now the Emperor of a HRE that runs from eastern France to the farthest reaches of Hungary. Only like four countries didn't agree and now myself and the like 5 allies I didn't absorb will smash them and take their shit.
F11. Shift + F11 gives a political map of the whole world (I think).
And then what? It's not in the clipboard, did it save somewhere?
The game's screenshots folder with the rest of the game files.
Which is where?
EDIT:
I checked the game folder, all of my user folders, and nothing.
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
Holy shit I did it. I'd post an image put I can't figure out how to do a screen shot (PrtScrn just does one of my desktop even though I have EUIII up) but I am now the Emperor of a HRE that runs from eastern France to the farthest reaches of Hungary. Only like four countries didn't agree and now myself and the like 5 allies I didn't absorb will smash them and take their shit.
F11. Shift + F11 gives a political map of the whole world (I think).
And then what? It's not in the clipboard, did it save somewhere?
The game's screenshots folder with the rest of the game files.
Which is where?
EDIT:
I checked the game folder, all of my user folders, and nothing.
C:\Program Files\Steam\steamapps\common\europa universalis iii - complete\Screenshots
That's it for me, but I have the Steam version.
Starting a new game as the Palatinate, as I'm kind of getting bored of the colonial side of the game (seems too easy to just dominate North America and then trivialise the rest of the game). Anyone have any advice on uniting Germany as a small country?
The Fourth Estate on
0
Kane Red RobeMaster of MagicArcanusRegistered Userregular
Holy shit I did it. I'd post an image put I can't figure out how to do a screen shot (PrtScrn just does one of my desktop even though I have EUIII up) but I am now the Emperor of a HRE that runs from eastern France to the farthest reaches of Hungary. Only like four countries didn't agree and now myself and the like 5 allies I didn't absorb will smash them and take their shit.
F11. Shift + F11 gives a political map of the whole world (I think).
And then what? It's not in the clipboard, did it save somewhere?
The game's screenshots folder with the rest of the game files.
Which is where?
EDIT:
I checked the game folder, all of my user folders, and nothing.
C:\Program Files\Steam\steamapps\common\europa universalis iii - complete\Screenshots
That's it for me, but I have the Steam version.
Starting a new game as the Palatinate, as I'm kind of getting bored of the colonial side of the game (seems too easy to just dominate North America and then trivialise the rest of the game). Anyone have any advice on uniting Germany as a small country?
I think I'm going to give Bavaria another go. Some things I've learned are that, a)expanding without losing loads of rep is hard as shit, b)allying with france is impossible, they get excommunicated so often that their relations are rock bottom, and c)Austria gets events that put cores on Munchen.
So, if I want to survive, I either need to beat Austria (how?) or get them to not attack despite cores (also how?). Last game my armies were strong enough to beat Bohemia or any German state and France never showed any interest in attacking me.
Ally with Bohemia and Hungary. Early game Austria are not quite as scary as they will become later (especially if they become the emperor), and can be reduced to a third of their original size by releasing Tirol and Styria in peace treaties.
Once you become Emperor the threat from Austria evaporates.
EDIT: If you do end up in an unfavourable conflict use scorched earth and abuse the AI's love of artillery trains (if it is late enough) to whittle down and annihilate their large stacks and prevent them from enjoying the benefits of their larger manpower.
How does one become Emperor? Get high relations with elector nations?
You need to be big enough as well; the difficulty is doing so without accruing enough infamy (which is hard to burn off if you have uncored imperial provinces) to also negate your chances at being emperor.
EDIT: Burgundy is not exactly a hard nation to become emperor with.
You need to be big enough as well; the difficulty is doing so without accruing enough infamy (which is hard to burn off if you have uncored imperial provinces) to also negate your chances at being emperor.
EDIT: Burgundy is not exactly a hard nation to become emperor with.
No, but uber infamous death Burgundy that's become France is a little harder.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
On a sidenote: I love how the Paradox games spawned the term "maximum Hitler".
Edit: Especially the idea of various degrees of Hitler.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
I suppose you could go maximum Hitler and try to incorporate Russia into the Empire.
EDIT: Just because I like these funny details - what is the capital?
Since then, I did one war against the Ottomans to Reconquest those three provinces in that strip there.
I only have like 19 legitimacy right now though, and revolt risks all over the place, so I think keeping the Empire actually together is going to occupy a lot of my resources for a while. And whenever the Reformation hits, I will have to deal with that.
Other than that though, I basically just plan on expanding slowly but inexorably.
Can I annex the Papal State, and if so what effect would that have on the Papacy mechanic?
If you annex the Papal State, he'll bitch at you and demand Rome back. You can refuse at a fairly significant infamy hit, as I recall. He should show up somewhere else (I'd guess Avignon would be the most likely place, based on actual history). I once had the Papal State relocate to Haiti.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
The papacy would escape to some other Catholic state, I think. I think you'd gain a huge amount of infamy and all the other catholics would hate you...though I suppose it wouldn't matter. :P
EDIT: Beaten like the poor country whoever that giant HRE turns toward next
The papacy would escape to some other Catholic state, I think. I think you'd gain a huge amount of infamy and all the other catholics would hate you...though I suppose it wouldn't matter. :P
EDIT: Beaten like the poor country whoever that giant HRE turns toward next
So what you're saying is that I should make sure I'm the only Catholic state left when I do it?
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
If you annex the Papal State, he'll bitch at you and demand Rome back. You can refuse at a fairly significant infamy hit, as I recall. He should show up somewhere else (I'd guess Avignon would be the most likely place, based on actual history). I once had the Papal State relocate to Haiti.
A random theocracy will be invited to become the Papal State. Since the majority of theocracies are in Germany, the Pope usually ends up there (though the the thought of the Pope as an elector in the HRE always feels very wierd).
I like the change to the missionary system. In EUII it was pretty much an expensive crapshoot, but here it's actually functional.
EDIT:
So right now, it looks like Castille, Muscovy, and Sweden are the other big players. England formed Great Britain, but right afterwards fell apart and Scotland and some minors like Wales, Cornwall, and Brittany did as well. So they seem to be on the down swing.
Right now Ukraine and Lithuania are acting as a buffer between me and Muscovy, and Sweden is off across the sea, but I do share a small border with Castille and I just got a mission to conquer one of their provinces so we may get to see a clash of Empires soon. :P
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
0
Suicide SlydeHaunts your dreamsof mountains sunk below the seaRegistered Userregular
edited August 2010
I was going to post an image of my Austrian empire... but what's the point now. Mine stretches in an unspectacular North/South fashion and isn't nearly as large. That's what she said.
Figured I'd wrap my Ming game up before trying another Euro faction, since I'm close.
I've gotten to 1800 before Russia really wants another war. Not exactly sure how to go about it. I might try strengthening the borders ahead of time again, while spamming money gifts. In actual battles, its land tech 55 against land tech 20, a total massacre, so that's out of the question. I'm not quite sure how supply lining works in this game, honestly. In Hearts of Iron, its easy enough to grasp, and a unit thats out of supplies is dead.
Figured I'd wrap my Ming game up before trying another Euro faction, since I'm close.
I've gotten to 1800 before Russia really wants another war. Not exactly sure how to go about it. I might try strengthening the borders ahead of time again, while spamming money gifts. In actual battles, its land tech 55 against land tech 20, a total massacre, so that's out of the question. I'm not quite sure how supply lining works in this game, honestly. In Hearts of Iron, its easy enough to grasp, and a unit thats out of supplies is dead.
No real "supply lines" to deal with. It's just a check of the unit's "weight" against the support level of the province. If you're over that number, you take attrition - if you're under the number and have available manpower the unit will get reinforced.
Figured I'd wrap my Ming game up before trying another Euro faction, since I'm close.
I've gotten to 1800 before Russia really wants another war. Not exactly sure how to go about it. I might try strengthening the borders ahead of time again, while spamming money gifts. In actual battles, its land tech 55 against land tech 20, a total massacre, so that's out of the question. I'm not quite sure how supply lining works in this game, honestly. In Hearts of Iron, its easy enough to grasp, and a unit thats out of supplies is dead.
No real "supply lines" to deal with. It's just a check of the unit's "weight" against the support level of the province. If you're over that number, you take attrition - if you're under the number and have available manpower the unit will get reinforced.
If your reinforce speed is high enough you can move through provinces while over the support limit without losing troops but it will drain your manpower (though you have to be pretty far towards quantity to be able to rely on this).
Anyone know if there's a way to manually edit the default lucky nations in EU3:HTTT? I generally play with no lucky nations and France, Castille, England, Sweden, etc all dominate without the bonuses, but I'd love for Moscow and the ottomans to get them, as both seem to do very poorly.
Anyone know if there's a way to manually edit the default lucky nations in EU3:HTTT? I generally play with no lucky nations and France, Castille, England, Sweden, etc all dominate without the bonuses, but I'd love for Moscow and the ottomans to get them, as both seem to do very poorly.
Logically it would be somewhere in the game files, but Muscowy and the Ottomans are always lucky if set to historical (on a 1399 start).
The only thing I would really change is deselecting Sweden, as even with lucky nations off they dominate their neighbours.
Anyone know if there's a way to manually edit the default lucky nations in EU3:HTTT? I generally play with no lucky nations and France, Castille, England, Sweden, etc all dominate without the bonuses, but I'd love for Moscow and the ottomans to get them, as both seem to do very poorly.
Logically it would be somewhere in the game files, but Muscowy and the Ottomans are always lucky if set to historical (on a 1399 start).
The only thing I would really change is deselecting Sweden, as even with lucky nations off they dominate their neighbours.
Eh, I've seen Castille, France and England do some crazy things without lucky on. Castille last game completely conquered North africa up to Egypt. With historical lucky on I see things like England and Castille taking territory in the ottoman empire and scandinavia...
Anyone know if there's a way to manually edit the default lucky nations in EU3:HTTT? I generally play with no lucky nations and France, Castille, England, Sweden, etc all dominate without the bonuses, but I'd love for Moscow and the ottomans to get them, as both seem to do very poorly.
Logically it would be somewhere in the game files, but Muscowy and the Ottomans are always lucky if set to historical (on a 1399 start).
The only thing I would really change is deselecting Sweden, as even with lucky nations off they dominate their neighbours.
Eh, I've seen Castille, France and England do some crazy things without lucky on. Castille last game completely conquered North africa up to Egypt. With historical lucky on I see things like England and Castille taking territory in the ottoman empire and scandinavia...
My problem with Sweden is not that they can be a superpower, it's that they are always a superpower regardless. Sweden becoming a monster is like sunrise, inevitable.
"Form Spain you Stupid Bastard": Fires in 1510, Gives Castille a core on the two Aragonese provinces that it needs to form spain.
YES.
Stupid arses never form Spain, or take enough to form it then just leave the provinces they didn't need floating as little red islands in a yellow sea.
I'm thinking my next game will be as France with the most centralized and absolutist Monarchy humanly possible (Screw you French Revolution, Louis is going to sit on that throne forever!). I'm going to try and limit my conquests to colonies and provinces I have cores on/quests for. France being the EU easy mode that it is, is there anything I should do to make the game more interesting/hilarious?
Posts
Which is where?
EDIT:
I checked the game folder, all of my user folders, and nothing.
Did you check in users/you/appdata/local/virtualstore/program files/paradox/eu3? That where it was saving stuff for me.
C:\Program Files\Steam\steamapps\common\europa universalis iii - complete\Screenshots
That's it for me, but I have the Steam version.
Starting a new game as the Palatinate, as I'm kind of getting bored of the colonial side of the game (seems too easy to just dominate North America and then trivialise the rest of the game). Anyone have any advice on uniting Germany as a small country?
Be very, very patient.
How does one become Emperor? Get high relations with elector nations?
Alternately, you can vassalize the electors and make them vote for you, which is how I got HRE as Burgundian France.
EDIT: Burgundy is not exactly a hard nation to become emperor with.
No, but uber infamous death Burgundy that's become France is a little harder.
Thank you, found it.
Holy shit.
I take the above isn't your real manpower score? :P
At the time I had just doubled or tripled my army to deal with the wars of unification and the revolts that started hitting me afterwards.
My forcepower limit is something like 250+ right now. It's crazy.
I suppose you could go maximum Hitler and try to incorporate Russia into the Empire.
EDIT: Just because I like these funny details - what is the capital?
Edit: Especially the idea of various degrees of Hitler.
And Disney World is nowhere in sight.
Since then, I did one war against the Ottomans to Reconquest those three provinces in that strip there.
I only have like 19 legitimacy right now though, and revolt risks all over the place, so I think keeping the Empire actually together is going to occupy a lot of my resources for a while. And whenever the Reformation hits, I will have to deal with that.
Other than that though, I basically just plan on expanding slowly but inexorably.
Can I annex the Papal State, and if so what effect would that have on the Papacy mechanic?
My capital is Wien.
Austria.
EDIT: Beaten like the poor country whoever that giant HRE turns toward next
So what you're saying is that I should make sure I'm the only Catholic state left when I do it?
Reformation would be pretty spectacular.
A random theocracy will be invited to become the Papal State. Since the majority of theocracies are in Germany, the Pope usually ends up there (though the the thought of the Pope as an elector in the HRE always feels very wierd).
That's slightly better; as the Palantinate I wasn't big enough to make a serious shot as being emperor till 1450.
Break royal marriage for no stability cost. Excommunicate them. Declare war with no stability cost. Gain only 1 Infamy per province you take.
I could get used to this. :winky:
EDIT:
So right now, it looks like Castille, Muscovy, and Sweden are the other big players. England formed Great Britain, but right afterwards fell apart and Scotland and some minors like Wales, Cornwall, and Brittany did as well. So they seem to be on the down swing.
Right now Ukraine and Lithuania are acting as a buffer between me and Muscovy, and Sweden is off across the sea, but I do share a small border with Castille and I just got a mission to conquer one of their provinces so we may get to see a clash of Empires soon. :P
I regret nothing.
I've gotten to 1800 before Russia really wants another war. Not exactly sure how to go about it. I might try strengthening the borders ahead of time again, while spamming money gifts. In actual battles, its land tech 55 against land tech 20, a total massacre, so that's out of the question. I'm not quite sure how supply lining works in this game, honestly. In Hearts of Iron, its easy enough to grasp, and a unit thats out of supplies is dead.
No real "supply lines" to deal with. It's just a check of the unit's "weight" against the support level of the province. If you're over that number, you take attrition - if you're under the number and have available manpower the unit will get reinforced.
If your reinforce speed is high enough you can move through provinces while over the support limit without losing troops but it will drain your manpower (though you have to be pretty far towards quantity to be able to rely on this).
Uploaded with ImageShack.us
Logically it would be somewhere in the game files, but Muscowy and the Ottomans are always lucky if set to historical (on a 1399 start).
The only thing I would really change is deselecting Sweden, as even with lucky nations off they dominate their neighbours.
Eh, I've seen Castille, France and England do some crazy things without lucky on. Castille last game completely conquered North africa up to Egypt. With historical lucky on I see things like England and Castille taking territory in the ottoman empire and scandinavia...
My problem with Sweden is not that they can be a superpower, it's that they are always a superpower regardless. Sweden becoming a monster is like sunrise, inevitable.
Not entirely inaccurate to history to be honest.
True, I guess. Except for the African domination.
Like for example:
"Russian Dynamism": Picks a Russian minor at random at 1480AD, gives it +1 fire, +1 shock, cores on the provinces needed to form russia.
"Moghul Dynamism": Picks an iranian/altaic state bordering india at random in 1510, gives it +1 fire, +1 shock, gives it a core on delhi.
"Form Spain you Stupid Bastard": Fires in 1510, Gives Castille a core on the two Aragonese provinces that it needs to form spain.
YES.
Stupid arses never form Spain, or take enough to form it then just leave the provinces they didn't need floating as little red islands in a yellow sea.