Create a French League of Nations, where you break up all of europe into 6-12 province chunks, and vassalize them all.
Im doing that in my England game, where i'm attempting to balkanize France that way, its quite difficult actually.
Although southern france is becoming a mess of revolters, with Provence reforming and becoming the dominant power since Aragon and Castille wont do anything.
Looks like an update to EU: Rome got pushed today:
Updates to Europa Universalis: Rome have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Annexation of two province states allowed
Rebels can now declare independence
Rebels and pirates now fight as if they had a martial 7 leader, and use tech modifiers
Mercenaries are now twice as expensive to maintain, but reinforce (with their own manpower) at a slow pace
Revised the childhood events of characters to present clearer choices
Civil wars no longer affect trade routes
Improved handling of foreign occupation of provinces at the end of a civil war (no more gamey auto-conquests)
Winning a civil war now gives a big loyalty boost to all characters
Winning wars gives ruler popularity, losing costs popularity
Generals and admirals no longer lose or gain loyalty and family prestige when assigned or dismised, or when units are reorganized
Generals and admirals gain some monthly loyalty for each cohort or ship they command that is _not_ personally loyal to them
No longer possible to disband units with personal loyalties
AI improvements across the board
Women are allowed to hold offices among the Siluri and Catavellauni
Leader skill now matters less in combat
Some new events, characters and character ambitions added
Tylis is now a powerful tribe at game start to simulate the Gallic invasion of the Balkans
Massively speeded up load times
So, that thing regarding a form russia event I was just talking about?
country_event = {
id = 100000
major = yes
trigger = {
NOT = { exists = RUS }
NOT = { tag = HRE }
primary_culture = russian
ai = yes
NOT = { has_global_flag = russian_formation
}
year = 1450
num_of_cities = 5
is_subject = no
lesser_in_union = no
}
mean_time_to_happen = {
months = 120
modifier = {
factor = .5
tag = MOS
}
}
title = "Russian Dynamism"
desc = "The Russian people lack a nation, but among the statelets a leader begins to emerge."
option = {
name = "We will become Tsar of all the Russias."
add_country_modifier = {
name = "dynamism"
duration = 36500
}
set_global_flag = russian_formation
set_country_flag = russian_target
add_core = 295
add_core = 310
add_core = 294
add_core = 308
add_core = 289
add_core = 293
add_core = 306
add_core = 307
}
}
country_event {
id = 100001
major = yes
trigger = {
has_global_flag = russian_formation
has_country_flag = russion_target
OR = { is_subject = yes
lesser_in_union = yes
NOT = { num_of_cities = 5}
}
}
mean_time_to_happen = {
months = 12
}
title = "Loss of leadership in Russia"
desc = "With the defeat of a rising power, once again a power vacuum exists in Russia."
option = {
name = "Damn"
clr_global_flag = russian_formation
clr_country_flag = russian_target
remove_country_modifier = dynamism
}
}
dynamism is just an event modifier defined as the same bonuses lucky gives. They overlap. (edit - no actually apparently they stack)
Seems to work pretty well. Basically chooses a russian minor with more than 5 provinces at random sometime between 1450 and 1480, and gives them cores on the russian provinces required for the event, then if they get beaten back down to a minor opens it back up for everyone else again.
That's pretty cool. I like how moddable these games are.
PolloDiablo on
0
obolon84Good news, everyone!I just blue myself.Registered Userregular
edited August 2010
Haven't visited the Paradox forums in a while, so does anyone know if Heir to the Throne is supposed to come out anytime soon for Mac (preferably Steam)? Those screens posted earlier are very intriguing.
Haven't visited the Paradox forums in a while, so does anyone know if Heir to the Throne is supposed to come out anytime soon for Mac (preferably Steam)? Those screens posted earlier are very intriguing.
It's out, though not on Steam yet. However, the DD version from deliver2mac works with the steam version, apparently.
Man, the reformation is annoying. It's not really causing me any problems, but I want to have a nice uniform religious map and these little dots of heretics are not helping. And I have some Orthodox and Muslim infidels I would rather be converting. I need more Missionaries!
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
Ugh, damn you Hundred Years War. I've tried twice to win it as France, but England refuses to accept defeat. Occupied Aquitaine and Calais, destroyed more than 40 regiments, pushed their war exhaustion past 10, and they seem to be okay with making this a 150 years war.
I need to find a way to get Scotland to help out, but they always break our alliance the moment war starts.
Apparently, they pushed a small patch on Steam today (no patch notes, though, which annoys slightly).
Included in the unpublished list of things they added were better tool tips for the ship construction menus, which is good. They also added main-screen icons to let you know about the morale of your colonies, which is also good.
I took part in three combats today, and instead of all taking place in 2kn winds like before, they instead took place in 0kn winds. No, waiting for 15 minutes on 4x acceleration while my ships creep ever so slowly up to the enemy is not fun. Thank goodness I had a book with me to read while I waited for the game to get interesting. I'm really not sure what's going on here, and I'm waiting on permission emails to post a question in the game's Steam forum. Anyone else running into this?
So, in my current game I just noticed Catholic England is ruled by archbishop Mary Blake.
I guess some rather interesting ideas slipped into the Catholic church during the Counter-Reformation.
That's nothing. I've seen England be completely conquered by the Papal States twice now. Apprently English religious rebels can't be bothered looking to their Catholic brethen in France and the Netherlands.
Looks like an update to EU: Rome got pushed today:
Updates to Europa Universalis: Rome have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Annexation of two province states allowed
Rebels can now declare independence
Rebels and pirates now fight as if they had a martial 7 leader, and use tech modifiers
Mercenaries are now twice as expensive to maintain, but reinforce (with their own manpower) at a slow pace
Revised the childhood events of characters to present clearer choices
Civil wars no longer affect trade routes
Improved handling of foreign occupation of provinces at the end of a civil war (no more gamey auto-conquests)
Winning a civil war now gives a big loyalty boost to all characters
Winning wars gives ruler popularity, losing costs popularity
Generals and admirals no longer lose or gain loyalty and family prestige when assigned or dismised, or when units are reorganized
Generals and admirals gain some monthly loyalty for each cohort or ship they command that is _not_ personally loyal to them
No longer possible to disband units with personal loyalties
AI improvements across the board
Women are allowed to hold offices among the Siluri and Catavellauni
Leader skill now matters less in combat
Some new events, characters and character ambitions added
Tylis is now a powerful tribe at game start to simulate the Gallic invasion of the Balkans
Massively speeded up load times
Seems like this is only for the expansion. I've been avoiding that because playing as a republic seemed like a real pain and not so much fun. Meh.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
0
Suicide SlydeHaunts your dreamsof mountains sunk below the seaRegistered Userregular
edited August 2010
Vicky 2 demo is out now. I'm typing this on my break at work so hopefully the link is the right one.
Everybody loves me, I've got a great family with tendrils in every major court, between me and the Pope, we've completed the reconquista. I finally inherited England and Wales, and I'm subjugating their vassals. Now I'm planning to sit back and spend a generation getting disgustingly rich.
The Holy Land has been liberated! All hail the chosen of God, the Holy Roman Emperor!
Also, fuck you France you better go back to being Catholic or I will cut you. And give me a province while you're at it!
Is there some way to use spies to mess up the relations between to countries? Because I would dearly love to get Spain out of the Pope's good graces so I can Excommunicate and murder them.
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
Okay... things have gotten weird in France. Well, actually it's in Ireland, but for some reason the Irish have decided they really like France. There's a rebel stack roaming Ireland, conquering provinces and immediately ceding them to me.
So Vicky still plays similarly with a nicer interface and war goals and more diplomacy. Also you can see what your Capitalists are up to and how close they are to doing something, which is much much nicer.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
0
Suicide SlydeHaunts your dreamsof mountains sunk below the seaRegistered Userregular
Should note, the Vicky 2 demo is 15 years as the US only.
Also contains the full tutorial and it works! Which is important for people like me who know fuck all what they are doing.
Wonder why they picked the US, its a huge and unwieldy country and its hard to do fuckall in only 15 years. I woud have preferred a smaller country like Belgium or maybe France.
Okay... things have gotten weird in France. Well, actually it's in Ireland, but for some reason the Irish have decided they really like France. There's a rebel stack roaming Ireland, conquering provinces and immediately ceding them to me.
Relgion, I would guess.
I ended up getting Krakow from Poland when it got taken over by Catholic rebels. And the rebels became mine as well I think.
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
0
Suicide SlydeHaunts your dreamsof mountains sunk below the seaRegistered Userregular
Should note, the Vicky 2 demo is 15 years as the US only.
Also contains the full tutorial and it works! Which is important for people like me who know fuck all what they are doing.
Wonder why they picked the US, its a huge and unwieldy country and its hard to do fuckall in only 15 years. I would have preferred a smaller country like Belgium or maybe France.
I have yet to play the demo proper, still working on the tutorials so take my opinion with a grain, but I would hazard to guess that they went with the US because of it's relative isolation, and lots of opportunities to do different things. Playing as Belgium, you have little room for expansion and are surrounded by the major powers of France, England and Prussia. I don't have a reason for not choosing France, the best I can come up with is trying to appeal to gamers in the US? Maybe the US makes up a small percentage of their sales and they are trying to penetrate that market by appealing to our natural instinct for Nationalism?
Really though I just needed a demo to confirm that my PC will actually run the game, running on an aging system over her.
I'm starting to think EU France is so strong because they're leeching all the strength from their CK version. In my current CK game, France has imploded and is now a patchwork of other nations. I've never seen them hold together. I don't know if it's something I'm doing, or it's just part of the game.
France and England are usually the most stable nations in my CK games, while Germany of course implodes 99% of the time. The AI doesn't seem to manage to form a unified Spain either.
I've also seen Muslim Spain, which was scary.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
How does excommunication work? Right after I became King, the Sicilians became papal controller, and a second later I was excommunicated for no reason. Is it their doing? How do I get back in with the pope?
The Papal Controller can excommunicate you but he can also revoke it later. At least the player can, I'm not sure how the AI handles it.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
The one problem I had with Vicky 2 was tech is slooooow and since you can't directly promote pops to clerks/clergy (I don't think?) it's hard to influence. Would be especially bad if you have all the conservative ideological thought inventions fire, as plurality is now a percentage modifier on research points.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
How does excommunication work? Right after I became King, the Sicilians became papal controller, and a second later I was excommunicated for no reason. Is it their doing? How do I get back in with the pope?
I've had that happen in my current game all the time. It's probably because I have around -200 relations with the entire world. IIRC you can't be excommunicated if you maintain > 100 relations with the papal states, otherwise the current controller can get you excommunicated and will if relations are poor (I think)
edit: Amusingly the papal states have been my vassal for close to 100 years and even all my vassals hate my guts
Should note, the Vicky 2 demo is 15 years as the US only.
Which was probably not a great nation to choose for this time period.
"Ok the civil war is out of the time frame of the demo, can everyone please just SHUT THE FUCK UP ABOUT SLAVERY ALREADY?"
Yeah, it kept on firing slavery debate events. I kept hitting the anti-slavery options, and the civil war started in 1849. Ended up rolling the CSA up in about a year. I wonder how they will keep the CSA from always being curbstomped? Even with my hilariously incompetent generals, they didn't put up much of a fight.
Part of the problem might be that I can only recruit Yankee soldiers, from the north, so that the south doesn't start with a standing army. If the US player was able to recruit armies from the south (especially for the war against mexico), it might give the south a fighting chance.
At any rate, I was getting ready to roll into mexico when the demo ended.
The Mexicans invaded me for Louisiana when I was playing. This went badly for them and I ended up chasing Santa Ana all the way to Baja and taking Texas from them.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
I wonder what the chanses are of someone making a savegame converter from EU3 to Vic2. It seems to me like the old converter was made by fans, so unless they code the world and savegames very differently this time it may be possible.
Not likely perhaps, but I'll keep on dreaming!
I have been playing a really long game as Japan, with the self-imposed rule of only conquering islands. I am just finishing up my annexation of England in 1710 and then there are only a few islands left until I rule all the seas. I'd love to see how that world works out in a Vic2 game.
I'm starting to think EU France is so strong because they're leeching all the strength from their CK version. In my current CK game, France has imploded and is now a patchwork of other nations. I've never seen them hold together. I don't know if it's something I'm doing, or it's just part of the game.
That's not too surprising. From what I remember of French History (learned at the University of EU 2), France wasn't really unified until the early 1500's, after the death of the last Duke of Burgundy, the inheritance of Brittany, and then finally kicking the English out.
Posts
Granada/Galicia/Aragon/Portugal/Castille
German minors stay German
Don't let Russia form
Break up England (Wales/Cornwall/Northumberland)
Stop Austria
That kind of thing.
Im doing that in my England game, where i'm attempting to balkanize France that way, its quite difficult actually.
Although southern france is becoming a mess of revolters, with Provence reforming and becoming the dominant power since Aragon and Castille wont do anything.
Updates to Europa Universalis: Rome have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Annexation of two province states allowed
Rebels can now declare independence
Rebels and pirates now fight as if they had a martial 7 leader, and use tech modifiers
Mercenaries are now twice as expensive to maintain, but reinforce (with their own manpower) at a slow pace
Revised the childhood events of characters to present clearer choices
Civil wars no longer affect trade routes
Improved handling of foreign occupation of provinces at the end of a civil war (no more gamey auto-conquests)
Winning a civil war now gives a big loyalty boost to all characters
Winning wars gives ruler popularity, losing costs popularity
Generals and admirals no longer lose or gain loyalty and family prestige when assigned or dismised, or when units are reorganized
Generals and admirals gain some monthly loyalty for each cohort or ship they command that is _not_ personally loyal to them
No longer possible to disband units with personal loyalties
AI improvements across the board
Women are allowed to hold offices among the Siluri and Catavellauni
Leader skill now matters less in combat
Some new events, characters and character ambitions added
Tylis is now a powerful tribe at game start to simulate the Gallic invasion of the Balkans
Massively speeded up load times
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
country_event = { id = 100000 major = yes trigger = { NOT = { exists = RUS } NOT = { tag = HRE } primary_culture = russian ai = yes NOT = { has_global_flag = russian_formation } year = 1450 num_of_cities = 5 is_subject = no lesser_in_union = no } mean_time_to_happen = { months = 120 modifier = { factor = .5 tag = MOS } } title = "Russian Dynamism" desc = "The Russian people lack a nation, but among the statelets a leader begins to emerge." option = { name = "We will become Tsar of all the Russias." add_country_modifier = { name = "dynamism" duration = 36500 } set_global_flag = russian_formation set_country_flag = russian_target add_core = 295 add_core = 310 add_core = 294 add_core = 308 add_core = 289 add_core = 293 add_core = 306 add_core = 307 } } country_event { id = 100001 major = yes trigger = { has_global_flag = russian_formation has_country_flag = russion_target OR = { is_subject = yes lesser_in_union = yes NOT = { num_of_cities = 5} } } mean_time_to_happen = { months = 12 } title = "Loss of leadership in Russia" desc = "With the defeat of a rising power, once again a power vacuum exists in Russia." option = { name = "Damn" clr_global_flag = russian_formation clr_country_flag = russian_target remove_country_modifier = dynamism } }dynamism is just an event modifier defined as the same bonuses lucky gives. They overlap. (edit - no actually apparently they stack)
Seems to work pretty well. Basically chooses a russian minor with more than 5 provinces at random sometime between 1450 and 1480, and gives them cores on the russian provinces required for the event, then if they get beaten back down to a minor opens it back up for everyone else again.
Edit: Missing an equals
It's out, though not on Steam yet. However, the DD version from deliver2mac works with the steam version, apparently.
I guess some rather interesting ideas slipped into the Catholic church during the Counter-Reformation.
I need to find a way to get Scotland to help out, but they always break our alliance the moment war starts.
Apparently, they pushed a small patch on Steam today (no patch notes, though, which annoys slightly).
Included in the unpublished list of things they added were better tool tips for the ship construction menus, which is good. They also added main-screen icons to let you know about the morale of your colonies, which is also good.
I took part in three combats today, and instead of all taking place in 2kn winds like before, they instead took place in 0kn winds. No, waiting for 15 minutes on 4x acceleration while my ships creep ever so slowly up to the enemy is not fun. Thank goodness I had a book with me to read while I waited for the game to get interesting. I'm really not sure what's going on here, and I'm waiting on permission emails to post a question in the game's Steam forum. Anyone else running into this?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
That's nothing. I've seen England be completely conquered by the Papal States twice now. Apprently English religious rebels can't be bothered looking to their Catholic brethen in France and the Netherlands.
Seems like this is only for the expansion. I've been avoiding that because playing as a republic seemed like a real pain and not so much fun. Meh.
(Please do not gift. My game bank is already full.)
http://forum.paradoxplaza.com/forum/showthread.php?t=490631
I'm tempted to make Jerusalem my next target.
I highly recommend this. Holding Jerusalem gets you a prestige bonus for liberating the holy land. The same applies to Mecca.
Everybody loves me, I've got a great family with tendrils in every major court, between me and the Pope, we've completed the reconquista. I finally inherited England and Wales, and I'm subjugating their vassals. Now I'm planning to sit back and spend a generation getting disgustingly rich.
Also, fuck you France you better go back to being Catholic or I will cut you. And give me a province while you're at it!
Is there some way to use spies to mess up the relations between to countries? Because I would dearly love to get Spain out of the Pope's good graces so I can Excommunicate and murder them.
Which was probably not a great nation to choose for this time period.
"Ok the civil war is out of the time frame of the demo, can everyone please just SHUT THE FUCK UP ABOUT SLAVERY ALREADY?"
Also contains the full tutorial and it works! Which is important for people like me who know fuck all what they are doing.
Wonder why they picked the US, its a huge and unwieldy country and its hard to do fuckall in only 15 years. I woud have preferred a smaller country like Belgium or maybe France.
Relgion, I would guess.
I ended up getting Krakow from Poland when it got taken over by Catholic rebels. And the rebels became mine as well I think.
I have yet to play the demo proper, still working on the tutorials so take my opinion with a grain, but I would hazard to guess that they went with the US because of it's relative isolation, and lots of opportunities to do different things. Playing as Belgium, you have little room for expansion and are surrounded by the major powers of France, England and Prussia. I don't have a reason for not choosing France, the best I can come up with is trying to appeal to gamers in the US? Maybe the US makes up a small percentage of their sales and they are trying to penetrate that market by appealing to our natural instinct for Nationalism?
Really though I just needed a demo to confirm that my PC will actually run the game, running on an aging system over her.
EDIT: And by our I mean my.
I've also seen Muslim Spain, which was scary.
And Disney World is nowhere in sight.
And Disney World is nowhere in sight.
I've had that happen in my current game all the time. It's probably because I have around -200 relations with the entire world. IIRC you can't be excommunicated if you maintain > 100 relations with the papal states, otherwise the current controller can get you excommunicated and will if relations are poor (I think)
edit: Amusingly the papal states have been my vassal for close to 100 years and even all my vassals hate my guts
Yeah, it kept on firing slavery debate events. I kept hitting the anti-slavery options, and the civil war started in 1849. Ended up rolling the CSA up in about a year. I wonder how they will keep the CSA from always being curbstomped? Even with my hilariously incompetent generals, they didn't put up much of a fight.
Part of the problem might be that I can only recruit Yankee soldiers, from the north, so that the south doesn't start with a standing army. If the US player was able to recruit armies from the south (especially for the war against mexico), it might give the south a fighting chance.
At any rate, I was getting ready to roll into mexico when the demo ended.
I was expecting german provinces in a shape of Swastika.
I am so disappointed.
Not likely perhaps, but I'll keep on dreaming!
I have been playing a really long game as Japan, with the self-imposed rule of only conquering islands. I am just finishing up my annexation of England in 1710 and then there are only a few islands left until I rule all the seas. I'd love to see how that world works out in a Vic2 game.
That's not too surprising. From what I remember of French History (learned at the University of EU 2), France wasn't really unified until the early 1500's, after the death of the last Duke of Burgundy, the inheritance of Brittany, and then finally kicking the English out.