You know Rockstar Games presents Table Tennis? Is that game any good? Because I wouldn't know.
Table Tennis relies very heavily on the player's ability to see the color of the ping pong ball's trail. If the ball leaves a green streak in the air, it's got forward spin. If it's got a yellow streak, it's got backspin. That's what it seems like to you, anyway: to me, there is only the blue streak and then three other ball trails of identical color which I cannot, in my wildest dreams, hope to differentiate between. There are very subtle visual cues to differentiate forward spin from backspin, but they don't give the player the immediate visual feedback a simple color does.
When I tried to play Table Tennis the first time, I immediately noticed the color-based spin system and, despite my best attempts (in this context, "best attempts" means "continually hitting the downspin button and cursing violently when my shot doesn't work the way I want it to"), I got my ass handed to me by my non-mutated friends.
I flailed about pathetically for about half an hour before abdicating completely to Rockstar's will. There was simply no way to play the game on higher difficulty levels, or against other people, without subliminally and instinctively reacting to the color scheme.
Thankfully, Table Tennis is the only game I can currently think of which I absolutely cannot play under any circumstances; still, I am aware of some stuff I'm missing in other games due to my oh-so-unimpressive affliction.
I didn't know that the Big Daddies in BioShock changed the color of their eyes based on how pissed off they are at the player. A few days after BioShock came out, someone posted this in the cblogs and I just plain didn't get the joke. Put yourself in my shoes: imagine how weird this comic would seem if, instead of the traffic light gag which is currently there, the Big Daddy's eyes stayed the same color all throughout the comic. Panel one: he stands there. Panel two: he stands there. Panel three: he punches a car for no reason. Everyone in the picture's comments is laughing their asses off at something you just don't get. It's weird.
Puzzle Quest was another game I'd like to think was designed with colorblindness in mind. The blocks had little runs on them, and the green had what looked like a 3 and the yellow had a 4 (or vice versa). Very very helpful.
I'm forever known in my game groups as the guy who has dibs on black when game pieces are concerned. I still mostly can't play Catan or Risk because two or three of the colors look identical, so even if I know which pieces are mine I feel like I'm against one gigantic brown foe rather than the green and red one.
Puzzle Quest was another game I'd like to think was designed with colorblindness in mind. The blocks had little runs on them, and the green had what looked like a 3 and the yellow had a 4 (or vice versa). Very very helpful.
I'm forever known in my game groups as the guy who has dibs on black when game pieces are concerned. I still mostly can't play Catan or Risk because two or three of the colors look identical, so even if I know which pieces are mine I feel like I'm against one gigantic brown foe rather than the green and red one.
Actually, I recall people who weren't colorblind having issues with Puzzle Quest because Green and Yellow sort of looked alike? I didn't have an issue, but some people did.
I've probably been beaten to the punch on this many times over, but I'll say it anyway.
I imagine FPS titles are fairly hard on chromatically-impaired gamers. They may not be able to distinguish between the subtly differentiated shades of brown.
Zoku Gojira on
"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
First, I think that it's funny that even though i'm color blind my favorite game on mario party 2 was hexagon heat ( a game in which a flag of a certain color is held up and then you run to that color and anyone not on the color dies). I used to just wait for someone to run for a color and then hope that i was somehow faster than them. I swear there were like 3 whites and 2 blues.
Second, I just picked up heroes of might and magic (think thats it) for DS and the first major issue i had was you start off with only wood elfs. Their are apparently 3 colors in the game green yellow and blue. For me there seem to be 2 colors in this game Green Green and Blue. I couldn't even beat the tutorial without asking my girlfriend for help (as much as it shamed me).
After suffering through about 3 stages i unlocked the bear which allowed me to set the bear for "yellow" and the elfs for blue and green. As anyone can imagine if you've played this game i was ecstatic because i was really liking this game other than the obvious issue. Then i recieved the deer this is a unit which is a random color and you need to set 2 units behind it to activate it, basically this gives me a 50 50 shot of whether to place a bear or elf behind it when it's "green". This effectively meant that it would take me a turn or two of setup to have a 50% chance at using a strong char. I can deal with this i told myself anytime that it really comes down to where i had to use a shamen or a deer i could (again much to my dismay) ask my girlfriend.
THEN CAME THE DRAGON...
This char takes up an asston of space on the field a 2x2 square, then couple this with the fact that it is a random color and you have a unit that if you can actually use correctly will anihilate your opponent. However when half the dragons seem to come up green and half the dragons seem to end up "green" then you have a unit which takes 2-4 turns to set up with a 50 50 shot of working. The best part of this is that it takes 4 units behind the unit thats taking up 4 spaces so if you mess up you have to undo everything that you just did to redo it with other units providing that you didnt eliminate them or bury them to get the green units behind the "green" dragon. So now you still have an uber cannon of eternal death but you also get a unit that takes 2-8 turns to set up and then 5 turns to actually strike. Litterally i dont think you can win without using the elite/champion units well so i pretty much decided that i'm done with this game, which is sad because i truly liked it.
GarethMagis on
0
Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
edited July 2010
Man I got a 22 on that colorblindness thing on the blue-green-purple area. I think I know where I messed up, I saw shades that seemed out of place but I didn't know where to put them, they looked wrong pretty much everywhere
You know Rockstar Games presents Table Tennis? Is that game any good? Because I wouldn't know.
Table Tennis relies very heavily on the player's ability to see the color of the ping pong ball's trail. If the ball leaves a green streak in the air, it's got forward spin. If it's got a yellow streak, it's got backspin. That's what it seems like to you, anyway: to me, there is only the blue streak and then three other ball trails of identical color which I cannot, in my wildest dreams, hope to differentiate between. There are very subtle visual cues to differentiate forward spin from backspin, but they don't give the player the immediate visual feedback a simple color does.
When I tried to play Table Tennis the first time, I immediately noticed the color-based spin system and, despite my best attempts (in this context, "best attempts" means "continually hitting the downspin button and cursing violently when my shot doesn't work the way I want it to"), I got my ass handed to me by my non-mutated friends.
I flailed about pathetically for about half an hour before abdicating completely to Rockstar's will. There was simply no way to play the game on higher difficulty levels, or against other people, without subliminally and instinctively reacting to the color scheme.
Thankfully, Table Tennis is the only game I can currently think of which I absolutely cannot play under any circumstances; still, I am aware of some stuff I'm missing in other games due to my oh-so-unimpressive affliction.
I didn't know that the Big Daddies in BioShock changed the color of their eyes based on how pissed off they are at the player. A few days after BioShock came out, someone posted this in the cblogs and I just plain didn't get the joke. Put yourself in my shoes: imagine how weird this comic would seem if, instead of the traffic light gag which is currently there, the Big Daddy's eyes stayed the same color all throughout the comic. Panel one: he stands there. Panel two: he stands there. Panel three: he punches a car for no reason. Everyone in the picture's comments is laughing their asses off at something you just don't get. It's weird.
I found the comic relevant to this article:
Lord_Asmodeus on
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Puzzle Quest was another game I'd like to think was designed with colorblindness in mind. The blocks had little runs on them, and the green had what looked like a 3 and the yellow had a 4 (or vice versa). Very very helpful.
I'm forever known in my game groups as the guy who has dibs on black when game pieces are concerned. I still mostly can't play Catan or Risk because two or three of the colors look identical, so even if I know which pieces are mine I feel like I'm against one gigantic brown foe rather than the green and red one.
For some board games I've found that looking through a red lens can help differentiate some of the colors that are near red. Like the red stays the same, but the others look a little darker. Or vice versa, I can't recall. I feel like some kind of retarded bond villain, but it helps.
I also remembered the end to Overlord 1, which was a game I really liked. For anyone that somehow missed it, you've got blue minions, and then red/brown/green minions. Why they picked those three colors, I have no god damn idea. Pikmin had great color choice in the same situation. Anyway, the final boss has a shield that will kill anything that hits it, and it only ever is vulnerable to one minion type at a time. So it turns blue, I do a little damage. It turns something, I randomly pour minions into him and most die. That fight was pants-shittingly frustrating. Which is a shame because I liked it otherwise.
It's a bit weird to think of all the developers who put such a focus on visual acuity and hearing ability in their games. It's just something other people take for granted, I guess...
Of course the likes of Valve have everything from colourblind options to captions, which is pretty cool. My hearing is a bit shit so any game without subtitles, or the option to go back over a conversation? Yeah I lose out on half the story.
Still, I don't think that's ever really reduced my ability to play a game, so compared to the impact colour blindess would have on a lot of titles, I guess it's more of a nuisance than a crippling issue.
I've probably been beaten to the punch on this many times over, but I'll say it anyway.
I imagine FPS titles are fairly hard on chromatically-impaired gamers. They may not be able to distinguish between the subtly differentiated shades of brown.
This is becoming a seriously concerning thing for me. Back in the days of Counter-Strike and Quake 3 and UT, I was unstoppable. I was so good at these games. Now I load up a modern FPS and I cannot see guys. There are literally times when I see a muzzleflash that looks like it's floating in midair until I force my brain to find shapes.
Then, in one map of Modern Warfare, my friends were all "Guy just ran into red building" "Ok he just went to the green one."
I was positive they were just fucking to me. None of the buildings in that map even had colors.
The Void is really interesting, but completely unplayable. Oh well, wasted that money.
Oh so much lime
As a fellow colorblind individual, I really wish I had seen this before I bought the Void during last week's Steam sale.
My current frustration is with Red Dead Redemption's (and before that, GTA4's) mini-map. It tells me to follow the path on the mini-map, but I can't see the damn path.
The Void is really interesting, but completely unplayable. Oh well, wasted that money.
Oh so much lime
As a fellow colorblind individual, I really wish I had seen this before I bought the Void during last week's Steam sale.
My current frustration is with Red Dead Redemption's (and before that, GTA4's) mini-map. It tells me to follow the path on the mini-map, but I can't see the damn path.
Absolutely. I was opening the big map every few seconds just to make sure I hadn't strayed.
Any game with a Christmas variation or theme is pretty much out of the question.
It's so festive! Look at the brown ornaments! And the brown tree! And the brown wreath!
Well, trying to make games so that they look good to colourblind people is much harder and more restrictive than looking clear. The latter is addressable with some fairly basic style guidelines - use orange/blue contrast to differentiate instead of red/green, use symbols to communicate information rather than hue, and so on.
The former - well, you can't palette-switch a Christmas level. It doesn't work like that. Forest levels are going to be greens and browns (most of the distinction between objects is contrast and brightness, not hue there, anyway). Art design and interface design are different: there's some overlap, but whereas the average player's experience won't be diminished by interface tweaks to cater for colourblindness, it would be were it to veer into the realm of art design.
Seol on
0
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
edited July 2010
Just finished taking the Hue test. First time I've taken one of those in over twenty years (I did one when I was first diagnosed as color-blind, when I was around 5 or 6 years old).
Sweet Jesus H. Christ, I scored a 245 on that test
I was really trying too, I thought since I was focusing so hard and really really trying that it would show I was in fact not really all that colorblind
The Void is really interesting, but completely unplayable. Oh well, wasted that money.
Oh so much lime
As a fellow colorblind individual, I really wish I had seen this before I bought the Void during last week's Steam sale.
My current frustration is with Red Dead Redemption's (and before that, GTA4's) mini-map. It tells me to follow the path on the mini-map, but I can't see the damn path.
Absolutely. I was opening the big map every few seconds just to make sure I hadn't strayed.
Ugh, I had blocked that out. What's worse is that alleged line is like neon blue in multiplayer. It's absolutely retarded that you couldn't switch the color. I'm certain that had to be invisible even if you could see color.
Just finished taking the Hue test. First time I've taken one of those in over twenty years (I did one when I was first diagnosed as color-blind, when I was around 5 or 6 years old).
I got a 16 on that test, but I can still see that picture saying "No" (that is what it says right?).
Correct
Also:
• What is the relation between colorectal cancer and color deficiency?
Men are statistically more likely to die of colorectal cancer than women, and it is thought that one reason for this is that they are more likely than women to be color vision deficient. The link is that if you are red colorblind, when you look at a piece of used toilet paper it may all look the same color, even though there is red and brown on there. Hopefully, the other symptoms will prompt the color deficient person to seek medical attention (source: h2g2).
Not even once, those were my actual genuine first off results.
Whilst it was hard to tell the difference between 2 adjacent hues, I could see if they were out of order quite easily (if the sequence or smooth gradient of hue was broken).
I feel lucky actually, as it must be pretty rough being a fan of a visual medium like computer games and being unable to enjoy it under certain circumstances.
This is kinda freaking me out, I'd never really given how this effects my gaming any thought.
I've known since I was a kid that I was colourblind and I can't see shit in the first post. The puzzle fighter pic red/green blocks are strikingly different, though - but I DO have trouble with the greens and yellows, particularly if they are fluorescent/very light. It's like that with dark blues and purples, too.
I picked up a 54 in the acuity test, the hardest being the bottom bar on the left side which practically all looked the same. Though I'd expect this test is a little easier if you have a monitor with better colour definition (particularly a CRT over this cheap ass flat screen). I can also see that 56 pretty clearly, but I think everyone has to double-take on that, I'm gathering it's supposed to be fairly subtle.
Whenever I tell people I'm colourblind I'm always at odds of how to explain it. Yes I can see the difference, mostly, just things like dark blue and purple sitting next to each other don't always jump out at me. No, I can't tell you 'what' colourblindness I have. No, I don't see in black and white. Yes, you are annoying me now.
Beginning to understand why I suck at online MW2 and such now, people just seem to have these crazy reactions when I've barely noticed them or can't figure out if that guys green/brown suit is an enemy green/brown suit or a friendly green/brown suit. I was good at CS, but those models were all kinds of ridiculous.
Posts
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Actually looking again, now I see a villian with a rockin' handlebar 'stache right at the end of the 5
All your eyes are fucked.
Shogun Streams Vidya
I only have two eyes.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
And all two of them are fucked.
No but really they're probably fine.
Shogun Streams Vidya
I'm forever known in my game groups as the guy who has dibs on black when game pieces are concerned. I still mostly can't play Catan or Risk because two or three of the colors look identical, so even if I know which pieces are mine I feel like I'm against one gigantic brown foe rather than the green and red one.
Actually, I recall people who weren't colorblind having issues with Puzzle Quest because Green and Yellow sort of looked alike? I didn't have an issue, but some people did.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I imagine FPS titles are fairly hard on chromatically-impaired gamers. They may not be able to distinguish between the subtly differentiated shades of brown.
First, I think that it's funny that even though i'm color blind my favorite game on mario party 2 was hexagon heat ( a game in which a flag of a certain color is held up and then you run to that color and anyone not on the color dies). I used to just wait for someone to run for a color and then hope that i was somehow faster than them. I swear there were like 3 whites and 2 blues.
Second, I just picked up heroes of might and magic (think thats it) for DS and the first major issue i had was you start off with only wood elfs. Their are apparently 3 colors in the game green yellow and blue. For me there seem to be 2 colors in this game Green Green and Blue. I couldn't even beat the tutorial without asking my girlfriend for help (as much as it shamed me).
After suffering through about 3 stages i unlocked the bear which allowed me to set the bear for "yellow" and the elfs for blue and green. As anyone can imagine if you've played this game i was ecstatic because i was really liking this game other than the obvious issue. Then i recieved the deer this is a unit which is a random color and you need to set 2 units behind it to activate it, basically this gives me a 50 50 shot of whether to place a bear or elf behind it when it's "green". This effectively meant that it would take me a turn or two of setup to have a 50% chance at using a strong char. I can deal with this i told myself anytime that it really comes down to where i had to use a shamen or a deer i could (again much to my dismay) ask my girlfriend.
THEN CAME THE DRAGON...
This char takes up an asston of space on the field a 2x2 square, then couple this with the fact that it is a random color and you have a unit that if you can actually use correctly will anihilate your opponent. However when half the dragons seem to come up green and half the dragons seem to end up "green" then you have a unit which takes 2-4 turns to set up with a 50 50 shot of working. The best part of this is that it takes 4 units behind the unit thats taking up 4 spaces so if you mess up you have to undo everything that you just did to redo it with other units providing that you didnt eliminate them or bury them to get the green units behind the "green" dragon. So now you still have an uber cannon of eternal death but you also get a unit that takes 2-8 turns to set up and then 5 turns to actually strike. Litterally i dont think you can win without using the elite/champion units well so i pretty much decided that i'm done with this game, which is sad because i truly liked it.
I found the comic relevant to this article:
For some board games I've found that looking through a red lens can help differentiate some of the colors that are near red. Like the red stays the same, but the others look a little darker. Or vice versa, I can't recall. I feel like some kind of retarded bond villain, but it helps.
I also remembered the end to Overlord 1, which was a game I really liked. For anyone that somehow missed it, you've got blue minions, and then red/brown/green minions. Why they picked those three colors, I have no god damn idea. Pikmin had great color choice in the same situation. Anyway, the final boss has a shield that will kill anything that hits it, and it only ever is vulnerable to one minion type at a time. So it turns blue, I do a little damage. It turns something, I randomly pour minions into him and most die. That fight was pants-shittingly frustrating. Which is a shame because I liked it otherwise.
Of course the likes of Valve have everything from colourblind options to captions, which is pretty cool. My hearing is a bit shit so any game without subtitles, or the option to go back over a conversation? Yeah I lose out on half the story.
Still, I don't think that's ever really reduced my ability to play a game, so compared to the impact colour blindess would have on a lot of titles, I guess it's more of a nuisance than a crippling issue.
This is becoming a seriously concerning thing for me. Back in the days of Counter-Strike and Quake 3 and UT, I was unstoppable. I was so good at these games. Now I load up a modern FPS and I cannot see guys. There are literally times when I see a muzzleflash that looks like it's floating in midair until I force my brain to find shapes.
Then, in one map of Modern Warfare, my friends were all "Guy just ran into red building" "Ok he just went to the green one."
I was positive they were just fucking to me. None of the buildings in that map even had colors.
It's so festive! Look at the brown ornaments! And the brown tree! And the brown wreath!
As a fellow colorblind individual, I really wish I had seen this before I bought the Void during last week's Steam sale.
My current frustration is with Red Dead Redemption's (and before that, GTA4's) mini-map. It tells me to follow the path on the mini-map, but I can't see the damn path.
Absolutely. I was opening the big map every few seconds just to make sure I hadn't strayed.
The former - well, you can't palette-switch a Christmas level. It doesn't work like that. Forest levels are going to be greens and browns (most of the distinction between objects is contrast and brightness, not hue there, anyway). Art design and interface design are different: there's some overlap, but whereas the average player's experience won't be diminished by interface tweaks to cater for colourblindness, it would be were it to veer into the realm of art design.
My score: 195. 99th percentile.
No wonder my wife says I have no fashion sense.
But she has horrible vision that requires glasses or contacts at pretty much all times.
So we'll call it even.
Guy: Cut the red cable! But not the green one, that will end the world and delete your save!
I was really trying too, I thought since I was focusing so hard and really really trying that it would show I was in fact not really all that colorblind
But holy shit
huh
never thought i had problems with colors before
Fuck
Ugh, I had blocked that out. What's worse is that alleged line is like neon blue in multiplayer. It's absolutely retarded that you couldn't switch the color. I'm certain that had to be invisible even if you could see color.
^5
I'm right up there with you
My hue chart:
I got a 16 on that test, but I can still see that picture saying "No" (that is what it says right?).
What does it say? I'm going nuts trying to work it out.
Correct
Also:
Do I win?
i tried
well having problems with colors hasn't affected me yet, so no biggie i guess
Not even once, those were my actual genuine first off results.
Whilst it was hard to tell the difference between 2 adjacent hues, I could see if they were out of order quite easily (if the sequence or smooth gradient of hue was broken).
I feel lucky actually, as it must be pretty rough being a fan of a visual medium like computer games and being unable to enjoy it under certain circumstances.
I'll give them back, I promise
:winky:
I've known since I was a kid that I was colourblind and I can't see shit in the first post. The puzzle fighter pic red/green blocks are strikingly different, though - but I DO have trouble with the greens and yellows, particularly if they are fluorescent/very light. It's like that with dark blues and purples, too.
I picked up a 54 in the acuity test, the hardest being the bottom bar on the left side which practically all looked the same. Though I'd expect this test is a little easier if you have a monitor with better colour definition (particularly a CRT over this cheap ass flat screen). I can also see that 56 pretty clearly, but I think everyone has to double-take on that, I'm gathering it's supposed to be fairly subtle.
Whenever I tell people I'm colourblind I'm always at odds of how to explain it. Yes I can see the difference, mostly, just things like dark blue and purple sitting next to each other don't always jump out at me. No, I can't tell you 'what' colourblindness I have. No, I don't see in black and white. Yes, you are annoying me now.
Beginning to understand why I suck at online MW2 and such now, people just seem to have these crazy reactions when I've barely noticed them or can't figure out if that guys green/brown suit is an enemy green/brown suit or a friendly green/brown suit. I was good at CS, but those models were all kinds of ridiculous.