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Blazblue: Continuum Shift- old thread is old.

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Posts

  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited August 2010
    Wooo RanBats tonight. PM me to sign up!

    ChaosHat on
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited August 2010
    and then you decide to start it when i have school

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited August 2010
    Carl's story is effed up. I can't wait to kill Relius in BB3.

    cj iwakura on
    y3H3Fa4.png
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Eh.

    I'll be more interested to see if relius will become a playable character. Probably not.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited August 2010
    not sure how they could differentiate his gameplay from carl's

    i mean. i guess he could be slow and ignis fast? that's just unlimited carl.

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited August 2010
    He will be, bet on it. Relius would probably use more sorcery.

    cj iwakura on
    y3H3Fa4.png
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Maybe the roles are reversed! You control ignis normally and relius with D moves.

    I actually have a pretty awesome character concept based on that.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited August 2010
    BB3's going to have one huge cast, I bet, especially if Makoto, Valkenhayn, and Platinum are already in.


    Tager's story is great so far.


    I don't really get Platinum's involvement yet, and the whole mess with Murakumo/Mu/Amaterasu is confusing the heck out of me.

    cj iwakura on
    y3H3Fa4.png
  • BarrabasBarrabas Registered User regular
    edited August 2010
    I'd bet Relius wouldn't play anything like Carl. Kind of like how Mu and Lambda look the same but play nothing alike. The main theme behind Blazblue is that all the characters play differently due to their D move sets. I doubt they'd drop that idea anytime soon.

    Maybe Ignis always stays by Relius's side and we end up with a Zato-1 sort of character where Relius doesn't really do much himself.

    Barrabas on
    XBL - ErrorMacro1
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Eddie's shadow doesn't exactly always stay by zato 1's side.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • BarrabasBarrabas Registered User regular
    edited August 2010
    By that I meant you don't control them completely separately like Carl and Nirvana.

    Barrabas on
    XBL - ErrorMacro1
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Btw barrabas, you enjoying hakumen and BBCS so far?

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Nick TNick T Registered User regular
    edited August 2010
    I'll be bringing Arakune to RanBats tonight good or bad. I hope to pinwheel loop the hell out of all of you.

    Nick T on
    PSN: ConvicNic
  • BarrabasBarrabas Registered User regular
    edited August 2010
    Very much so. He was mainly buffed with the only real nerf I've seen being the loss of his universal anti-air. And the main characters I had a hard time against have been nerfed, two severely.

    Recently I've been spending a little more time trying to work on Tsubaki instead of Hakumen though.

    Barrabas on
    XBL - ErrorMacro1
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Wait, two?

    There's rachel, but arakune or lambda aren't really all that severe.

    I've gotta say though, hakumen still can get zoned pretty bad. If it isn't laggy and stuff isn't whiffed for massive recovery times. :x

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • BarrabasBarrabas Registered User regular
    edited August 2010
    I would call Lambda's nerfs pretty severe. Unless you're one of the crazies that thinks she wasn't that bad in CT.

    Also I have a harder time with very aggressive characters with short range moves (such as Makoto and Hazama). Hakumen doesn't really have many tools for dealing with pressure once they get within a certain distance of you. Of course they have to get there first which is where Hakumen has a huge advantage, but once in there's not a ton I can do about it.

    Barrabas on
    XBL - ErrorMacro1
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited August 2010
    well makoto's projectile is kind of > hakumen's cutting
    it's a 50/50 between void and FC combo

    or you could jump i guess

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Hakumen doesn't really have many tools for dealing with pressure once they get within a certain distance of you.

    IB>6D.

    I think they managed to make lambda strong while sensibly downgrading her from Nu. Coming from Nu to lambda I don't really find them all that severe. They balanced her out pretty well while giving her some interesting new tools.

    I would call Arakune's changes severe if he didn't have his insane curse loops. Because he seriously sucks without them, and has a much harder time getting them this time.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • BarrabasBarrabas Registered User regular
    edited August 2010
    Sign up for ranbats you slackers. You're making the SSFIV people look better than you. Do you want them to look better than you? I don't think so. Nobody wants that.

    Barrabas on
    XBL - ErrorMacro1
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited August 2010
    Raaanbaaats woo. Hoping to keep up with how I did last week, although I'm not really expecting to depending on who signed up. Maybe I'll bust out a new character for shits and giggles.

    AshtonDragon on
  • Nick TNick T Registered User regular
    edited August 2010
    I'm bringing my lesser character to the table. I need to learn a lot with Arakune.

    Nick T on
    PSN: ConvicNic
  • Gaming-FreakGaming-Freak Registered User regular
    edited August 2010
    cj iwakura wrote: »
    He will be, bet on it. Relius would probably use more sorcery.

    Maybe Ignis will fight and Relius'll do nothing? Relius is a scientist, and doesn't seem the type who would dirty his hands.

    Gaming-Freak on
    jagobannerpic.jpg
    XBL: GamingFreak5514
    PSN: GamingFreak1234
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited August 2010
    Hazama's story was really effed up, especially the Tsubaki segment. Playing everyone like cheap fiddles.

    cj iwakura on
    y3H3Fa4.png
  • Gaming-FreakGaming-Freak Registered User regular
    edited August 2010
    cj iwakura wrote: »
    Hazama's story was really effed up, especially the Tsubaki segment. Playing everyone like cheap fiddles.

    Hazama is a troll. He hates everything except making others miserable and killing. He's even playing the NOL for saps, but Relius and the Imperator are too fucking stupid to realize it. He only wants to kill everything.

    Gaming-Freak on
    jagobannerpic.jpg
    XBL: GamingFreak5514
    PSN: GamingFreak1234
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited August 2010
    Really good games in the ranbat, especially to Blackbeard and Nick T in the Top 4. I was worried about the number of people at first but it worked out okay. A few key people were missing, though.

    Once again I lose in the finals! Cue yet another training montage. I will win one of these, damn it!

    AshtonDragon on
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Changed my gaming setup and now everytime I want to do hazama's 2C I do a 3C.

    Grah.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited August 2010
    dang. I'm stuck on Ragna's first challenge, combo #3.

    Ground Inferno Divider C
    -Uppercut
    -Ax kick

    Internet says that the inputs should be 623C, 236C, 214C. I cant get the last move to even come out.

    I feel especially retarded because I cleared the first 7 challenges on Makoto.

    Edit: So its actually 214D, which means this page has that move listed wrong :|
    http://dustloop.wikia.com/wiki/Ragna_the_Bloodedge

    Dr Mario Kart on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited August 2010
    I'm not liking this game very much right now. I've never had problems getting the timing to the basics like this in any game before.

    Now I'm stuck on throw-214B-214D-standing B-623C-236C-214D.

    I cant hit the standing B. The only way I can get it to come out at all is to mash it, but then its too late. Otherwise it doesnt come out at all.

    Dr Mario Kart on
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Trick for that from what I know is that you must do the 214D late.

    Look up ragna mains for tips on how to do things.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • PeewiPeewi Registered User regular
    edited August 2010
    What the fuck is going on with the PC version of Blazblue? It was supposed to come out today, but suddenly the official site says August 26th. Amazon says it's in stock, so maybe I should just order it and see if it arrives some time next week.

    Peewi on
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited August 2010
    I'm not liking this game very much right now. I've never had problems getting the timing to the basics like this in any game before.

    Now I'm stuck on throw-214B-214D-standing B-623C-236C-214D.

    I cant hit the standing B. The only way I can get it to come out at all is to mash it, but then its too late. Otherwise it doesnt come out at all.

    The command for the last inferno divider followup changed between games. One of the buttons in challenge mode in CS will tell you what the commands for everything is.

    And yeah, keep a close eye on the demonstrations for each combo. The timing for some moves isn't "as soon as possible" like you'd think. If you delay the 214D followup to Gauntlet Hades as much as you can, you should have plenty of time for the 5B afterward.

    AshtonDragon on
  • Nick TNick T Registered User regular
    edited August 2010
    So a question for anyone able to test/answer it. Can Arakune IAD as easy as other people? I can simply do 9 then 6 and get it for everyone but him. I don't know if timing is an issue for him but man it's been bugging me.

    Nick T on
    PSN: ConvicNic
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited August 2010
    Arakune's air jump is a lot floatier than other people's. Probably why you're having trouble with it.

    Dragkonias on
  • Nick TNick T Registered User regular
    edited August 2010
    Yeah, I just don't know if there's a longer wait before the 6 input but that doesn't make sense to me. I never get the dash to come out.

    Nick T on
    PSN: ConvicNic
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited August 2010
    might be delayed, yeah
    it's so floaty

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • AntihippyAntihippy Registered User regular
    edited August 2010
    j. 6A/B/C works better as an airdash from what I've seen.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Nick TNick T Registered User regular
    edited August 2010
    Well I'm not looking to dash for dashing's sake. Mainly I want to reliably do it on 5D counter hit or just pressure to get an IAD A/4A/4B hits.

    Nick T on
    PSN: ConvicNic
  • AntihippyAntihippy Registered User regular
    edited August 2010
    Did you make sure to return your stick to neutral? You need to do IADs as 9>5>6.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • Nick TNick T Registered User regular
    edited August 2010
    I'm pretty sure, I mean I can do this with everyone but him. I'll just have to spend some time figuring out where I'm going wrong.

    Nick T on
    PSN: ConvicNic
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited August 2010
    Still stuck on that Ragna challenge. I did get the kick out to come out once, but that delay window is very small - Much smaller than a basic bread and butter combo should be :\

    Dr Mario Kart on
This discussion has been closed.