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UPDATE 7: Super Paper Mario - To be released in APRIL! Mario finds himself in the interdimensional town of flipside as a black hole looms overhead along with floating math equations. You have to use the controller sideways moving the control pad and jumping with the 2 button (OLD SCHOOL!). A button allows you to switch from 2D to 3D and later in the game you’ll encounter creatures called Pixls that will give Mario new abilities that make an interesting use of the Wiimote. Tippy (a butterfly) allows you to search areas for secrets, you can point the Wiimote at the screen to spotlight hidden doors or learn info about the enemy. When you jump on an enemy, if you shake the Wiimote you can gain extra points. Game has graphical enhancements from the E3 build (the issue has new screenshots).
Between Wario this month, Sonic in March and this in April, we just might avoid the drought nay-sayers were predicting.
Anyway, I'm glad that the move to the Wii allowed the devs to add in some Wiimote-specific stuff... assuming it's done well. But hell, why wouldn't it be?
I'm talking about the wii-mote capabilities and extra little characters.
Even with the Axis changes it's still side scrolling.
Even with wii-mote capabilities and extra little characters it's still side scrolling.
No, now it's no longer PURE SIDEscrolling it's piece of shit collect characters to get little powers and do stupid shit.
I'm gonna go out on a limb here... I doubt it was ever PURE SIDEscrolling. All these magic things they added in with the remote were probably already in the game but activated with the gamecube controller. It's the same damn game with a different controller.
I'm talking about the wii-mote capabilities and extra little characters.
Even with the Axis changes it's still side scrolling.
Even with wii-mote capabilities and extra little characters it's still side scrolling.
No, now it's no longer PURE SIDEscrolling it's piece of shit collect characters to get little powers and do stupid shit.
I'm gonna go out on a limb here... I doubt it was ever PURE SIDEscrolling. All these magic things they added in with the remote were probably already in the game but activated with the gamecube controller. It's the same damn game with a different controller.
Edit: damn I was beat like 4 times. oh well...
Yeah, I don't get why everyone was looking at this and was thinking it was going to be pure old school NES Mario. They very little we've seen so far shows play as Mario, bowser, and Peach, the little butterfly thing mentioned is in one of the videos, Mario is shooting enemies with a flamethrower of some sort, and HP numbers pop out of them, and they even showed the 2D to 3D stuff.
Plus it's a Paper Mario game, which is already different from classic Mario games enough as it is.
I was never super excited about the game, because so little was known. Knowing it's coming out fairly soon and hearing these cool Wii additions makes me much more excited about it.
I like the idea of really interacting with the world and enemies by moving the Wiimote.
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XBL/PSN/Steam: APZonerunner
Your avatar is fitting.
It got moved to the Wii.
Doesn't, technically, make this the first Mario game on the Wii?
ha. haha. hahahahahahahahahaha.
yeah. good one.
Edit - that link has all kinds of good stuff. Great way to start the week.
We are the only ones who still like kirby.
They changed their minds, I guess.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
But what pisses me off is that this game used to be more about straight up side scrolling, now they added all this new shit. W.T.F....
It was never about straight side scrolling. Once again people jumped to hasty conclusions and didn't read press release.
Anyway, I'm glad that the move to the Wii allowed the devs to add in some Wiimote-specific stuff... assuming it's done well. But hell, why wouldn't it be?
Well I hope you're wrong! I want Sonic to come out Feb 27th not March.
Attack
Magic > Breakdance 2
Item
Flee
Even with the Axis changes it's still side scrolling.
I can't really complain about the extra features themselves, but I worry about the remote implementations.
Now that I see it is Wii bound instead I guess this will be an exscuse to buy a Wii.
Have some faith.
No, now it's no longer PURE SIDEscrolling it's piece of shit collect characters to get little powers and do stupid shit.
No one wants to hear bitching, especially from people evading bans.
That would've been in the Gamecube game! All they've done is change the control scheme!
You were never loved as a child, were you?
...Super Paper Mario was never pure side scrolling.
It's always been shown as a sidescroller with RPG elements.
Come to think of it, Intelligent Systems co-developed Wario Ware Wii.
My faith in the Wiimote use in this game has shot up tremendously.
I'm gonna go out on a limb here... I doubt it was ever PURE SIDEscrolling. All these magic things they added in with the remote were probably already in the game but activated with the gamecube controller. It's the same damn game with a different controller.
Edit: damn I was beat like 4 times. oh well...
It's on Wario's title screen, so that's about as true as it gets.
Plus it's a Paper Mario game, which is already different from classic Mario games enough as it is.
I was never super excited about the game, because so little was known. Knowing it's coming out fairly soon and hearing these cool Wii additions makes me much more excited about it.
I like the idea of really interacting with the world and enemies by moving the Wiimote.
And on the wiimote functionality, I say BRING IT ON.
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Not to drive it into the ground, but I just realized.
Remember how strangely incredible the 2D intro/outro animations in Wario were? This game will almost entirely be that.
DAMN.