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The Guild II - Thread is Out of Sync!

XaviarXaviar Registered User regular
edited September 2010 in Games and Technology
the-guild-2.395661.jpg
So, I enjoy this game, but I'm having a hard time getting the hang of it. So I want some discussion.

I know people have been talking about it a reasonable amount in the Steam forum, but I figured it deserved its own thread, especially considering how many people have picked it up in that last sale.

Currently available by heating water until it boils for $14.99USD. Also in a pack with the expansion for $24.99.
I have the expansion, but I've been trying to get the hang of the original first.

UPDATE - Apparently the expansion is standalone and also $14.99. It includes everything the original has. It is also what we are playing online. So there's no reason to buy anything else, I guess..

Stolen from the (poorly written)wikipedia article:
The Guild 2 is a role-playing middle-age life simulation video game and the sequel to Europa 1400. It was developed by 4HEAD Studios and published by JoWooD Entertainment on September 29, 2006. The game uses the most popular gamebryo engine, the same engine popularized by the role playing games Oblivion and Fallout 3.

The Guild 2 takes place in a medieval world in which the players begins his own story, to create an up to the distant days existing family empire to rest many years later, and to indulge in the wealth. The game features the ability to run a dynasty to compete against the computer or other online players. The game is the successor of the medieval life simulator Europa 1400. It was also thought of multiplayer games, because the game includes a multiplayer mode.

The object of the game is to become rich, famous and powerful through bargaining, diplomacy, and sinister actions. In addition to german cities around Augsburg and Heidelberg, the backdrop for this complex mix of economic and life simulation with a dash of role-playing, but also other european areas like the mountains around Lyon in France or the Sherwood Forest. A total of seven players and locations to choose from instead of individual cities, there are small tracts of land complete with a few settlements and some wildlife. As a counterpart to the classic continuous game players will find the so-called dynasty mode, this is no concrete targets so long as, until his own dynasty is extinct.

The idea is that you are dropped in an area with a few towns or cities, and your job is to start a business, raise a family, and break into the political scene, slowly building your dynasty until you basically run the entire area.

There are several different classes, and each one has different paths. For example, if you start as a craftsman, you can start with a small smithy and make metal goods, or a carpenters shop, or a tailors shop. As you progress you can continue down each path, making a larger smithy capable of producing bigger things, or you can diversify into the other paths. Eventually you'll be able to secure resources for yourself as well, which will really increase your profits--if you own your own mine, you don't need to buy iron from the market.

Beyond Craftsman, there is also the Patron, who has farm and cooking-related paths, like ranches and bakeries, but also they can build and run the bars, inns, and the like. The Scholar, who runs the apothecaries, but also the churches. There are two religions represented, and if you go this route, you'll have to fight to convert your followers. The last class is the Rogue, who runs basically a criminal empire.

Once you get your business off the ground, you'll want what everyone wants -- more power.
Politics is your way to do this. By running for and holding office, you gain the privileges of rank. For instance, the judge has immunity, because, come on, are you going to find yourself guilty? But he can also set the severity of punishments. The captain of the guard can, quite obviously, command the city guard. The mayor can set the sales tax, and also embezzle money from the city. And so on.

But, what happens if you want to diversify? Can a craftsman only corner the production market? Nope. If you want to break into the bar trade, go seduce and marry a patron. Once they are in your dynasty, you gain access to them as another playable character, and all the benefits that includes. Yes, it is theoretically possible to have your family control the entire political landscape (though I have never been anywhere near successful enough to do so).

But, what happens when my wife and I die? Is it over? Was this all for naught? What about my legacy?
Fear not, I say!
You can have children, and they grow up and join your family as productive (or subversive) members of society! And they can have children of their own! So long as you make sure to keep at least one person of playable age (you can't play children) alive, you can continue. So when your first character dies of (hopefully) old age, his son can pick up the reigns, if he's old enough.

Also, you probably have figured it out by now, but it bears mentioning:
The economy is real and functioning, and everything you do impacts the prosperity of the area.

Screenshots!

Guild2_fight_qjpreviewth.jpg
Fighting. Not actually all that interesting, but there ya go.

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City hall, where you go to purchase titles, apply for office, and do other politically-inclined things.

the-guild-2.2963618.jpg
Pretty..

So.. That's pretty neat.

Discuss.

Multiplayer Guilding!
So you want to pit your mans against other peoples mans? On the interwebs?
Good luck. The first thing to realize is that the net-code is horribly buggy. Just fair warning. But that said..
Fiatil wrote: »
Yeah having said how horrible the desyncing is we are still trying to organize multiplayer games. This game is ridiculous.
Fleck0 wrote: »
IMO the Fun : Borked ratio leans in favor of fun. It just means knowing that at some point... any point really our little pocket universe will implode on itself. I do see reports of people successfully having decently sized games go for many hours over many saves, before father time decides to get drunk

I think it says something positive about the game when I still want more and more multiplayer now, even though it flat out doesn't work

So here are some tips to make it work, if you want to play with us.
  1. Play the expansion, Pirates of the European Sea - This doesn't help with the sync issues, but it doesn't hurt either, and it's what we are playing. If you haven't purchased it yet, just get the expansion. It is stand-alone, and you don't need the original.
  2. Install the modpack, located here - Again, this is what we are playing. Reports are that it does not affect the sync issues, but does make the game more fun and playable in other ways.
  3. Install the hotfix, located here - What do you know, it fixes things! (note if you follow the instructions in the above step, this will already have been done)
  4. This spot reserved for the beggar fix. Presumably if we are doing this, they should all be fixed the same way? Someone let me know the consensus?
  5. Edit some configs!
    • Navigate to your game directory. For steam: C:\Program Files (x86)\Steam\steamapps\common\the guild ii - pirates of the european seas
    • open config.ini in notepad or other text-editor of choice
    • ctrl + f
    • type in campaign = and press enter
    • change the value to "_Network"
  6. Get Hamachi
    • Network name: patheguild
    • password: wang
  7. Start with a fresh startup. If you've been previously playing, quit, and load it up again.
  8. Run the test at www.speedtest.net
    • The person with the fastest upload should host
  9. Pick a smaller map - the more stuff going on, the greater the chance of losing sync
  10. Set Normal to be the maximum speed. If you go faster, you'll probably lose sync.
  11. If possible, fewer AI dynasties seems to be better.
  12. Slow the game down when saving and loading to give everyone a chance to catch up.
  13. Save every day.
  14. Disable autosaving. Do it by hand, the autosave messes with your junk.
  15. Reports indicate quicksaving is also bad. Go to the menu to save, kids.
  16. Don't just get thugs and beat everyone else up. That's lame, and you are lame for doing it.

Xaviar on
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Posts

  • DashuiDashui Registered User regular
    edited July 2010
    Xaviar wrote:
    Currently available by heating water until it boils for $14.99USD. Also in a pack with the expansion for $24.99.
    I have the expansion, but I've been trying to get the hang of the original first.

    The expansion pack is standalone, in case anyone doesn't know, and it includes all of the content from the base game. So if anyone is interested in getting The Guild II, just purchase The Guild II - Pirates of the European Seas. It also shouldn't overwhelm you with new features that would make you feel like you have to try the base game first. It essentially adds two new professions to the game, including various buildings related to them. There are also new maps, goods, and artifacts.

    This mod pack is also worth checking out for the standalone addon:

    http://forum.jowood.de/showthread.php?t=169283

    It fixes a lot of bugs and adds in a ton of new features. It consists of work from basically the entire modding community, including two previous large and popular releases (Back to the Roots and Sovereign Edition).

    One other thing that should be known about the game in general is that it has multiplayer. Multiplayer appears to be the massive single-player mode but with other people online. You can all create your own dynasties, fight for political office, engage in espionage and sabotage, and compete for goods and profit together. The mod above also works with multiplayer, too, with some features geared toward that mode specifically.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • MagitekMagitek Registered User regular
    edited July 2010
    Sadly the only multiplayer you'll get is without AI and even then it can be very temperamental.
    Out of sync issues are still present even after years of patches.

    Too bad considering just how awesome The guild 2 is. It basically has everything anyone could want out of a living city in the 1400s.

    Magitek on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited July 2010
    There's a let's play of this on youtube:

    http://www.youtube.com/watch?v=QTYXhqwGPTU

    Also, I read that there's a 2.1 or 2.2 patch out for the original, but that all of the expansions are broken in some way or another... and there's a third(?) expansion on the way...

    It looks very interesting, but unfortunately I have no time for this right now. :( From the looks of it, it takes a looooong time, and you can't just jump in and out of it because you loose track of what's going on.

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • XaviarXaviar Registered User regular
    edited July 2010
    Wow. First of all, maybe I should try starting on easy. That's a lot of $$$. Also, there's a lot more going on then I thought, apparently. Thanks for sharing that.

    Xaviar on
  • a5ehrena5ehren AtlantaRegistered User regular
    edited July 2010
    He says Easy only affects the starting money, but it looks like his XP amounts are much lower as well since he hit Level 4 with 2800 XP, but in my game that would get you to Level 3 (unless this is something the mods or x-pac changed). He also earned XP way faster than I have been.

    a5ehren on
  • Steel AngelSteel Angel Registered User regular
    edited July 2010
    Can anyone give tips on how to effectively run a church? My options in one seem rather limited compared to being able to go out and preach at the market like I see NPC priests doing.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • MorrandirMorrandir Registered User regular
    edited July 2010
    Can anyone give tips on how to effectively run a church? My options in one seem rather limited compared to being able to go out and preach at the market like I see NPC priests doing.

    What the NPC priests are doing is actually converting people to their faith, with the added benefit of saying "And the church I work at is way better than the other one, so you should pray at it instead."

    Anyway, the moneymaking of church work is from giving sermons, which is a 10-hour global cooldown, meaning you can't just be constantly giving sermons while rotating which priest is doing it. If it's not on automatic, try to keep an eye out for when you see people leaving their homes with the "Attending Church" action.

    You get a little money for each attendee, but you get more if you offer Host. Just make a few stacks, and then put it in the Sales Stock section in the inventory, and it'll be sold automatically during sermons. The real money, though, is when you make poems, books, and letters for sale in market or through the church itself if applicable.

    Once you're able to convert people to your flavor of religion, try to regularly have a priest in high-traffic areas throughout the day. The marketplaces, bridges within a city, and sometimes even the city gates see a good amount of people. This requires a level 2 church, and a specific upgrade, as I recall.

    Also, try to keep an eye out for other churches in the same town. If you go Protestant and there's only a single Catholic church in the town, you can compete pretty safely, but if it's instead both a Catholic and Protestant cathedral, you should probably consider being an alchemist instead.

    Unless you're fine with burning down churches.

    I have yet to test it, but you may be able to just forgive your own sins through the high-end items, so oddly, Scholar may be a better choice for playing dirty than Rogue.

    Morrandir on
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  • Fleck0Fleck0 Registered User regular
    edited July 2010
    I haven't put more than a few hours into this yet what with the steam deluge. One thing I worked towards a few times but never actually accomplished was running for an office and then slaying my opponent in some manner, be it direct or indirect murder.

    Has anyone done this? I hope (and kind of assume based on the depth I've seen so far) that such an obvious crime would lead to me being strung up or at the very least being hauled in as a suspect in a trial.

    Fleck0 on
    steam_sig.png
  • Steel AngelSteel Angel Registered User regular
    edited July 2010
    Morrandir wrote: »
    Unless you're fine with burning down churches.

    I have yet to test it, but you may be able to just forgive your own sins through the high-end items, so oddly, Scholar may be a better choice for playing dirty than Rogue.

    Technically I'll just be brutally murdering the opposing families that own those churches and burning their houses.

    I'll have to look into automating the churches. I'm trying a rogue and scholar marriage to see what kind of shenanigans that enables.
    Fleck0 wrote: »
    I haven't put more than a few hours into this yet what with the steam deluge. One thing I worked towards a few times but never actually accomplished was running for an office and then slaying my opponent in some manner, be it direct or indirect murder.

    Has anyone done this? I hope (and kind of assume based on the depth I've seen so far) that such an obvious crime would lead to me being strung up or at the very least being hauled in as a suspect in a trial.

    Uh, I wasn't running for the office at the time (I eventually did have a daughter fill the vacancy) but I HAVE murdered the Inquisitor in a town since he was in a convenient place and had been getting on my nerves. The family head was the chief magistrate though so he had immunity to prosecution.

    I HAVE taken advantage of the torturer/jailer's ability to haul people in for interrogation to remove a rival for a seat from the election meeting though.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • LunysgwenLunysgwen Registered User regular
    edited July 2010
    Myself and Igel have been playing this Multiplayer recently. Does anyone else want to join us?

    Lunysgwen on
  • PeasPeas Registered User regular
    edited July 2010
    Sweet, I have been waiting for someone to start a thread for a little while now

    Peas on
  • DocshiftyDocshifty Registered User regular
    edited July 2010
    This game is damn fun and being an alchemist is the best. Poisoning wells errday.

    Docshifty on
  • FerrusFerrus Registered User regular
    edited July 2010
    I've encountered a problem with getting offices: You're supposed to get the electors to like you somehow, right? But whenever I try talking to them they only get pissed of, probably because some lowly peasant dared to adress them or something. Charisma/Rhetorics don't seem to matter either. o_O

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • ArrathArrath Registered User regular
    edited July 2010
    Have you tried greasing their palms?

    Arrath on
  • MorrandirMorrandir Registered User regular
    edited July 2010
    Or not being a lowly peasant?

    Morrandir on
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  • DocshiftyDocshifty Registered User regular
    edited July 2010
    Ferrus wrote: »
    I've encountered a problem with getting offices: You're supposed to get the electors to like you somehow, right? But whenever I try talking to them they only get pissed of, probably because some lowly peasant dared to adress them or something. Charisma/Rhetorics don't seem to matter either. o_O

    Buy some titles, have an employee from your house shadow them or ask around for evidence.

    For me, it comes down to having enough money to bribe them, or enough evidence to make them cower and give in.

    Maybe start by waiting until the last possible moment for a town meeting, then apply for a vacant seat.

    Docshifty on
  • FerrusFerrus Registered User regular
    edited July 2010
    I guess I'm playing way too honest.

    Let the bribing and blackmailing commence!

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited July 2010
    Ferrus wrote: »
    I guess I'm playing way too honest.

    Let the bribing and blackmailing commence!

    Bribing doesn't count against you in any way. It's pretty much expected in the game.

    But man, I love this game. I was playing the Modpack Dashui linked, but it still has some bugs and the guy making it won't be available for a couple of months, so I'm taking a break.

    I still haven't gotten the espionage parts of the game down, though. I usually play fairly honest and just try to make a living and get elected, but since the Modpack really ups the AI aggressiveness, I need to learn the intricacies of removing rivals.

    I wouldn't waste your time with the base game or the latest expansion, Venice. Pirates of the European Seas is all you need and is the most supported version for mods. There was even an official patch that added the Venice map to PotES.

    Sir Carcass on
  • CouscousCouscous Registered User regular
    edited July 2010
    Docshifty wrote: »
    This game is damn fun and being an alchemist is the best. Poisoning wells errday.

    Finally, a game that lets me be a a stereotypical Jew. I think I will play as Shylock.

    Couscous on
  • FerrusFerrus Registered User regular
    edited July 2010
    I made a necromancer. His name?

    Joseph Curwen.

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • BolthornBolthorn Registered User regular
    edited July 2010
    I have actually had the most fun with the Dynasty mode where you basically play forever until your dynasty dies out. Just slowly growing my empire with each generation. I've got the Patron portion pretty much running itself and have expanded into the scholar section. Crafting appears to be next depending on how the next few kids turn out, and then eventually rogue I'm sure. Although the other dynasties I started the game with have all died out so it's less fun since the game has just generated some other random dynasties that aren't nearly as strong or focused.

    Bolthorn on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited July 2010
    The ModPack adds several things to keep dynasties alive and makes them pretty aggressive.

    My complaint about the Craftsman profession is that it's kinda hard to have steady income. People don't buy your products near as much as stuff from the patron profession, so you're basically reliant on the markets, and once you saturate those income dries up. I haven't tried supplying raw materials with the stronger dynasties, though.

    Sir Carcass on
  • Steel AngelSteel Angel Registered User regular
    edited July 2010
    My complaint about the Craftsman profession is that it's kinda hard to have steady income. People don't buy your products near as much as stuff from the patron profession, so you're basically reliant on the markets, and once you saturate those income dries up. I haven't tried supplying raw materials with the stronger dynasties, though.

    I haven't messed around with it as much as the other professions, but it does seem like it's much more reliant on supply and demand than patron or scholar goods.

    When I had a woodcraft store selling torches in a small, poor town, they would fly off the shelves. This diminished as the town got richer. Having to switch up goods is hell on your storage space though.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • FiatilFiatil Registered User regular
    edited July 2010
    Thanks for making this thread, you made me give this game another shot. I installed the BTTR mod and it's pretty awesome so far. I'm making tons of money off of my farm, and I'm slowly rising up in the political world. I love the trials too, I came close to getting the death penalty for this bitch that was robbing all of my carts, but I'm pretty happy with the $10,000 fine.

    Fiatil on
    steam_sig.png
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited July 2010
    Hmm. I have a few things to take care of today, then I think I will finish off the tutorials and start some kind of proper game. I'm sure this thread is going to be a huge help and source for great stories of medieval dickery, so thanks for making it.

    Drake on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited July 2010
    Be wary of trials. Shit be corrupt. I had 3 strong pieces of evidence against someone for marauding yet they were found not guilty (maxed out skills on my side, too).

    Sir Carcass on
  • MetallikatMetallikat Registered User regular
    edited July 2010
    I love getting high enough in the political chain to get immunity, then blatantly killing off my competitors in the streets. Running a smith shop is ideal for this, as you can fully equip your henchmen in the best gear possible.

    Metallikat on
  • Steel AngelSteel Angel Registered User regular
    edited July 2010
    Be wary of trials. Shit be corrupt. I had 3 strong pieces of evidence against someone for marauding yet they were found not guilty (maxed out skills on my side, too).

    It helps if you're the inquisitor/bishop so you can get a boost as the plaintiff and have another dynasty member as the chief magistrate so you can always get at least one guilty vote and set the punishment for the town as harsh for extra leverage towards guilt. Which is still pretty corrupt, but at least in your favor.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • LunysgwenLunysgwen Registered User regular
    edited July 2010
    Anyone up for some awesome Multi?

    Lunysgwen on
  • Canada_jezusCanada_jezus Registered User regular
    edited July 2010
    I have this at home someplace, but when i played it when it first came out it was buggy and ran pretty choppy on a system that should have done fine.

    Did patches help? or was it just me that had issues

    Canada_jezus on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited July 2010
    It's not the best piece of code out there, but the patches should help at least somewhat.

    Sir Carcass on
  • Pete0rPete0r Registered User regular
    edited July 2010
    The only problems I have really encountered was when I was in the middle of selecting actions with the family tree open during a season transition.

    So far I'm loving the scale of economy that it is possible to run in this. My current family has something of a stranglehold on Dansig's taverns, not to mention the town council where we're pretty much a mafia. I purposefully don't apply for higher offices so I can retain voting rights for each position.

    Pete0r on
  • stabbystabby Registered User regular
    edited July 2010
    It runs fine, but there's still other bugs. For instance, a pair of beggars effectively shut down my Robbers' Hideout. As soon as my thugs return with some loot they get locked into an infinite loop between the two bums who spam the Beg action at anyone who comes near.

    This meant I had to manually remove loot from my thugs' inventory and tell them to go back to the road every time they took a couple sacks of wheat from a passing cart.

    Also how do I rotate building blueprints?

    stabby on
  • PeasPeas Registered User regular
    edited July 2010
    Lunysgwen wrote: »
    Anyone up for some awesome Multi?

    I can't join in but this sounds like fun, how long does a game usually last for?

    Peas on
  • Steel AngelSteel Angel Registered User regular
    edited July 2010
    stabby wrote: »
    It runs fine, but there's still other bugs. For instance, a pair of beggars effectively shut down my Robbers' Hideout. As soon as my thugs return with some loot they get locked into an infinite loop between the two bums who spam the Beg action at anyone who comes near.

    This meant I had to manually remove loot from my thugs' inventory and tell them to go back to the road every time they took a couple sacks of wheat from a passing cart.

    Also how do I rotate building blueprints?

    Beggars are from one of the mods, aren't they? They're not in the base game for sure.

    I think you rotate by holding down control.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • InfestedGnomeInfestedGnome Registered User regular
    edited July 2010
    I got this game off steam. I just bought the original, didn't bother with the expansion pack.
    Its really fun so far, but is it possible to make a family member an "active member", set them in their workshop of choice, get it up and running like you want, automate it and then take them out of the active member group?

    also there are some weird bugs in this game

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
  • stabbystabby Registered User regular
    edited July 2010
    stabby wrote: »
    It runs fine, but there's still other bugs. For instance, a pair of beggars effectively shut down my Robbers' Hideout. As soon as my thugs return with some loot they get locked into an infinite loop between the two bums who spam the Beg action at anyone who comes near.

    This meant I had to manually remove loot from my thugs' inventory and tell them to go back to the road every time they took a couple sacks of wheat from a passing cart.

    Also how do I rotate building blueprints?

    Beggars are from one of the mods, aren't they? They're not in the base game for sure.

    I think you rotate by holding down control.

    oh okay, thanks. And yeah I guess the beggars are fan made but it really pissed me off because there was no way to get those invincible hobos away from my hideout besides razing it to the ground and then waiting until they wander off toward the city.

    stabby on
  • LunysgwenLunysgwen Registered User regular
    edited July 2010
    Peas wrote: »
    Lunysgwen wrote: »
    Anyone up for some awesome Multi?

    I can't join in but this sounds like fun, how long does a game usually last for?

    Just like single player. FOREVER.

    Lunysgwen on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited July 2010
    Is there a way to automate your carts without automating other stuff?

    Spoit on
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  • Lux782Lux782 Registered User regular
    edited July 2010
    Lunysgwen wrote: »
    Myself and Igel have been playing this Multiplayer recently. Does anyone else want to join us?

    I would. How is multiplayer?

    Lux782 on
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