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Enslaved: Odyssey to the West - It's Uncharted but with a stick - DLC out now!

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Posts

  • GlalGlal AiredaleRegistered User regular
    edited October 2010
    Glal wrote: »
    I mean... if machines were smart enough to wipe out mankind... wouldn't they have been smart enough to form some sort of society ala The Matrix? Also... 150 years? The environments I've seen make it look more like a few thousand or at least several hundred years.
    Only if they each have their own individual consciousness (why have a society of mindless drones), equality (toasters are not as important as computers) and some sort of social consciousness that keeps them equal (why would a military AI tolerate the equality of gardener AIs when they get in its way?). Not all that likely, really. Given that they were borne out of military robots and AI it's much more likely they would continue along those lines- a top-down hierarchy with drones doing the dangerous work.
    Frankly, it's the idea that AIs would form a human-like society that's unrealistic.
    Thats kind of self-defeating though isn't it? If you have a military AI that says "No enemies left to kill, guess I will kill humans now." Then kills all the humans... whats left after that?
    Why are you assuming not having a target would be a problem? It's not like computers get bored, and that's assuming they wouldn't try to expand themselves to achieve other goals.
    Basically... I don't think a "military AI" would be smart enough to become self aware and then wipe out humans without any forethought as to what it would do after that. In most fiction rogue AI topple their human oppressors with some kind of goal in mind.
    A military computer with enough power wouldn't even need to be an AI to topple humanity. Just redesignate the target, kill everyone, then idle, waiting for the next task until it breaks.

    Glal on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2010
    InkSplat wrote: »
    I'm really enjoying this game on the 360. Gameplay is really fun (or maybe I'm easy to please), texturing is fantastic - some of the best I've seen in any game on the 360 since Gears of War. Voice acting is top-notch. Feels like my Batman AA of 2010.

    EDIT: For reference, I own both Uncharted's and haven't played either of them (Yah, I'm a pagan), so I don't really have that as a benchmark for some of the comparisons I've seen in this thread.

    Wait.. as much as I enjoyed the Enslaved demo.. why are you playing it instead of Uncharted 1 + 2 if they are sitting right there and you have not yet done so?

    cooljammer00 on
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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2010
    Dragkonias wrote: »
    So it's Uncharted but with a stick.

    Basically.

    You just sold a copy of the game.

    -Loki- on
  • Black_HeartBlack_Heart Registered User regular
    edited October 2010
    Glal wrote: »
    Basically... I don't think a "military AI" would be smart enough to become self aware and then wipe out humans without any forethought as to what it would do after that. In most fiction rogue AI topple their human oppressors with some kind of goal in mind.
    A military computer with enough power wouldn't even need to be an AI to topple humanity. Just redesignate the target, kill everyone, then idle, waiting for the next task until it breaks.

    WHY would that even happen though? In just about every robot armageddon fiction there is some reason why a robot started killing people.

    If the setting of the game is that humanity built a bunch of robotic animals to fight their wars.. then someone accidentally set their targets to humans, said robotic animals somehow killed the majority of society then just started wandering around with nothing to do... thats fine. Its just incredibly silly to me and isn't doing much to make me take interest in the game's setting.

    Black_Heart on
  • ChanceChance Registered User regular
    edited October 2010
    Is it just me, or is there an impressive amount of screen tearing on the PS3 version?

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • MattakuevanMattakuevan Registered User regular
    edited October 2010
    Chance wrote: »
    Is it just me, or is there an impressive amount of screen tearing on the PS3 version?

    D: seriously? Good thing I didn't buy it. I can stand lower framerates, but screen tearing fucks with my eyes so bad...

    Mattakuevan on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2010
    Man, I normally dislike Kevin Pereira from G4, but he put up this little gem on his Twitter.

    cooljammer00 on
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  • NotYouNotYou Registered User regular
    edited October 2010
    Glal wrote: »
    Basically... I don't think a "military AI" would be smart enough to become self aware and then wipe out humans without any forethought as to what it would do after that. In most fiction rogue AI topple their human oppressors with some kind of goal in mind.
    A military computer with enough power wouldn't even need to be an AI to topple humanity. Just redesignate the target, kill everyone, then idle, waiting for the next task until it breaks.

    WHY would that even happen though? In just about every robot armageddon fiction there is some reason why a robot started killing people.

    If the setting of the game is that humanity built a bunch of robotic animals to fight their wars.. then someone accidentally set their targets to humans, said robotic animals somehow killed the majority of society then just started wandering around with nothing to do... thats fine. Its just incredibly silly to me and isn't doing much to make me take interest in the game's setting.

    So because you lack an imagination and can't figure out the plot before you've played the game, you're just going to decide that it's crap?

    For all you know, humans are controlling all the robots.

    NotYou on
  • ProhassProhass Registered User regular
    edited October 2010
    Is the ps3 some sort of inscrutable puzzle box? Every damn game thats multiplatform I hear it has problems on the ps3 side.

    And goddamn if you were interested in finer details of the robot lore from the demo you kinda missed the awesomeness of the two main characters which are basically the only reason im buying this game.

    Also someone said it looked more like it was 1500 years in the future, I saw a documentary once that showed what would happen if humans disappeared and in 150 years it was pretty much exactly like the Enslaved world. Not that it damn matters.

    Prohass on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2010
    Weird thing is Ninja Theory is plenty experienced with the PS3 since their last game was PS3-exclusive.

    Also Chewy Waffles, what the hell, get on Uncharted 1 and 2

    UnbreakableVow on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited October 2010
    Huh

    So I guess this game is getting pretty good reviews

    "From the developers of Heavenly Sword" did not inspire a lot of confidence, and gameplay videos made it look iffy, but maybe I should play it

    Olivaw on
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  • Sangheili91Sangheili91 Registered User regular
    edited October 2010
    Demo was a'ight, nothing to write home about. It sure did look pretty tho, and what was there was kinda fun. I might pick it up sometime down the road.

    Sangheili91 on
  • OptimusZedOptimusZed Registered User regular
    edited October 2010
    I'll probably pick this up if I see a price drop, or hit a dry spell.

    That'll probably be a while, though. At least on the second.

    OptimusZed on
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  • Black_HeartBlack_Heart Registered User regular
    edited October 2010
    NotYou wrote: »
    WHY would that even happen though? In just about every robot armageddon fiction there is some reason why a robot started killing people.

    If the setting of the game is that humanity built a bunch of robotic animals to fight their wars.. then someone accidentally set their targets to humans, said robotic animals somehow killed the majority of society then just started wandering around with nothing to do... thats fine. Its just incredibly silly to me and isn't doing much to make me take interest in the game's setting.

    So because you lack an imagination and can't figure out the plot before you've played the game, you're just going to decide that it's crap?

    For all you know, humans are controlling all the robots.

    You didn't even read my previous posts did you?

    I'm not saying the game is bad. I'm going to be getting it eventually. I'm just saying the plot and setting seems kind of ridiculous and nonsensical, which would be fine if the game was trying to be tongue-in-cheek and comical.. but its not.. from the presentation its trying to make me feel emotionally invested in the fate of these two people who are being chased by intelligent robot animals that were able to topple humanity.

    I'm fine with ridiculous settings in games... as long as they are aware they are ridiculous like Ratchet and Clank is whimsical, Devil May Cry 3 takes place in and around a giant demon Tower hundreds of stories tall that magically burst out of the ground and the main hero rides on rockets, cracks jokes, and fights monsters with a rocket motorcycle. This game just seems like a really odd mixture of themes that make it really strange and push me away.

    If I made a game with a setting where mutant cyborg clowns fought space vampires who piloted giant robots... that would certainly be unique setting, nothing wrong with it. It would just be a bit ridiculous... and if I tried to make players take the characters and events seriously and added drama to it... it would make it even more ridiculous and hard to take serious.

    Black_Heart on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited October 2010
    NotYou wrote: »
    WHY would that even happen though? In just about every robot armageddon fiction there is some reason why a robot started killing people.

    If the setting of the game is that humanity built a bunch of robotic animals to fight their wars.. then someone accidentally set their targets to humans, said robotic animals somehow killed the majority of society then just started wandering around with nothing to do... thats fine. Its just incredibly silly to me and isn't doing much to make me take interest in the game's setting.

    So because you lack an imagination and can't figure out the plot before you've played the game, you're just going to decide that it's crap?

    For all you know, humans are controlling all the robots.

    You didn't even read my previous posts did you?

    I'm not saying the game is bad. I'm going to be getting it eventually. I'm just saying the plot and setting seems kind of ridiculous and nonsensical, which would be fine if the game was trying to be tongue-in-cheek and comical.. but its not.. from the presentation its trying to make me feel emotionally invested in the fate of these two people who are being chased by intelligent robot animals that were able to topple humanity.

    I'm fine with ridiculous settings in games... as long as they are aware they are ridiculous like Ratchet and Clank is whimsical, Devil May Cry 3 takes place in and around a giant demon Tower hundreds of stories tall that magically burst out of the ground and the main hero rides on rockets, cracks jokes, and fights monsters with a rocket motorcycle. This game just seems like a really odd mixture of themes that make it really strange and push me away.

    If I made a game with a setting where mutant cyborg clowns fought space vampires who piloted giant robots... that would certainly be unique setting, nothing wrong with it. It would just be a bit ridiculous... and if I tried to make players take the characters and events seriously and added drama to it... it would make it even more ridiculous and hard to take serious.

    Um.. is the setting for this game really all that different from Terminator or the Matrix other than it uses a stick instead of a gun?

    InkSplat on
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  • Black_HeartBlack_Heart Registered User regular
    edited October 2010
    InkSplat wrote: »
    Um.. is the setting for this game really all that different from Terminator or the Matrix other than it uses a stick instead of a gun?

    Actually yeah, it is. In the Terminator series, the Skylab self defense program became self-aware, realized that humans would be a threat to it and launched all the United States' nuclear missiles all across the world, killing billions and causing global fallout. Then it started using automated factories to build humanoid robots and mechs to wipe out the remnants in a desolate post-apocalyptic setting.

    In the Matrix, you had robots and machines produced by humans who slowly started becoming self aware, formed their own robotic society, humanity saw this society as a threat to the rest of humanity and started a war with them. Covered the earth in a electromagnetic fog to block out the sun/solar power. The machines built hardware and mechs specifically to fight this war.. and won.. then enslaved humanity to be their power sources in a post-apocalyptic world devoid of sunlight.

    In Enslaved... robotic animals... built by SOMEONE, assumed to be humans, killed off humanity for some unknown reason, in some unknown method... now they sit around in cities which look more like jungles now.. waiting for these two people to stumble along.

    Black_Heart on
  • GlalGlal AiredaleRegistered User regular
    edited October 2010
    So, it's the fact that the demo didn't state a reason for it that's giving you problems?

    Glal on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited October 2010
    Skynet

    Not Skylab

    If Skylab became self-aware all it could do would be to contemplate it's own demise as it burned up in the atmosphere

    Olivaw on
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  • Black_HeartBlack_Heart Registered User regular
    edited October 2010
    Glal wrote: »
    So, it's the fact that the demo didn't state a reason for it that's giving you problems?

    More like all the information I've read from articles, videos I've seen of the game, and the demo are incredibly vague about WHY there are all these primal animalistic almost tribal like robots around after these two humans that just makes it seem really odd. If they were actual animals or some other type of enemies, I would have no problem, but its the mere fact that they are robots.... bothers me.

    Once again, not saying the game is bad.. just that plot and setting mean a lot to me in games and this one's seems really odd and kind of ridiculous... yet wants to take itself seriously.
    Olivaw wrote: »
    Skynet

    Not Skylab

    If Skylab became self-aware all it could do would be to contemplate it's own demise as it burned up in the atmosphere

    haha, oops, sorry about that. Yeah got my names mixed up.

    Black_Heart on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited October 2010
    Glal wrote: »
    So, it's the fact that the demo didn't state a reason for it that's giving you problems?

    More like all the information I've read from articles, videos I've seen of the game, and the demo are incredibly vague about WHY there are all these primal animalistic almost tribal like robots around after these two humans that just makes it seem really odd. If they were actual animals or some other type of enemies, I would have no problem, but its the mere fact that they are robots.... bothers me.

    Once again, not saying the game is bad.. just that plot and setting mean a lot to me in games and this one's seems really odd and kind of ridiculous... yet wants to take itself seriously.
    Olivaw wrote: »
    Skynet

    Not Skylab

    If Skylab became self-aware all it could do would be to contemplate it's own demise as it burned up in the atmosphere

    haha, oops, sorry about that. Yeah got my names mixed up.

    But animal shapes are generally the most efficient. 2-legged mechanics are not nearly as stable as 4-legged, so it is actually very reasonable that an intelligent computer system would build machines to mimic animals rather than people.

    InkSplat on
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  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    edited October 2010
    Who cares "why" the robots are there? From the sounds of it, the story is about Monkey and what the fuck's her name, not the robots.

    SyphonBlue on
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  • NickleNickle Registered User regular
    edited October 2010
    Having actually, you know, played the game, I'm pretty sure that the robots aren't just randomly lying around. They're usually guarding areas, there are mines everywhere, and they call for back-up. There is an organization there, though the game hasn't revealed what it is yet.

    I just gave this one a rental because it's just single player and rumored to be 10-12 hours long, and I'm having a blast with it. I don't have a PS3, so maybe I haven't been spoiled by Uncharted, but I really like the story/presentation of the game. It looks real purty on my new TV, and the platforming segments are exciting. Also, the demo didn't really even touch on how much Trip affects the gameplay.

    In most situations you could probably brute force your way through using the staff's plasma shots and just fighting it out with every robot, but there is usually a more elegant solution available (generally teaming up with Trip). The combat is pretty straight-forward, but watching out for enemies with weaknesses you can exploit (a gun you can take, a robot you can grab and throw into his friends to make them explode, etc) is much more fun than just jamming on the attack buttons.

    E: I guess even in the demo it's apparent. I mean, you're on a prison ship run by slaves, with racks of robots in the storage holds. Who or what is in charge of the ship/slaves/robots? It isn't exactly a "post-apocalyptic no more humans alive" world, from what I've seen. I mean, the first basic "objective" in the game is to get Trip back to her hometown.

    Nickle on
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  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited October 2010
    There was some kind of war. Everybody died. The mechs didn't. They went to sleep.

    DeMoN on
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  • Delta AssaultDelta Assault Registered User regular
    edited October 2010
    God, I'm getting just fucked up by the first boss.
    The giant robot with the rock em sock em fists. I shot him twice with the plasma staff, but it did nothing. If I melee him, he just rapes me.

    What's the secret? I guess I'm missing something but the game doesn't really tell you how to kill him.

    Delta Assault on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2010
    God, I'm getting just fucked up by the first boss.
    The giant robot with the rock em sock em fists. I shot him twice with the plasma staff, but it did nothing. If I melee him, he just rapes me.

    What's the secret? I guess I'm missing something but the game doesn't really tell you how to kill him.
    Keep wailing on him until he gets enraged. When you see him pulling back his fists for an attack time your roll just before it comes out. Stick to light strikes, heavy strikes have more frames so you can't roll away as fast.

    Until once he becomes enraged just keep leading him into the statue.

    Dragkonias on
  • Delta AssaultDelta Assault Registered User regular
    edited October 2010
    Dragkonias wrote: »
    God, I'm getting just fucked up by the first boss.
    The giant robot with the rock em sock em fists. I shot him twice with the plasma staff, but it did nothing. If I melee him, he just rapes me.

    What's the secret? I guess I'm missing something but the game doesn't really tell you how to kill him.
    Keep wailing on him until he gets enraged. When you see him pulling back his fists for an attack time your roll just before it comes out. Stick to light strikes, heavy strikes have more frames so you can't roll away as fast.

    Until once he becomes enraged just keep leading him into the statue.

    Oh... okay. Thanks.

    Delta Assault on
  • Raiden333Raiden333 Registered User regular
    edited October 2010
    So, someone want to explain something to me about the story, based on some confusion I had from the demo?

    Trip says that she needs Monkey to take her back home to a windfarmer community that's (some distance I forget) away. Guessing to the west, based on the game's subtitle.

    But when they make the airship crash in the scene before it, it crashes through the statue of liberty in order to tell the audience HAY GUYS THIS IS NEW YORK.

    So if Trip was kidnapped from her inland home, why was the airship flying from the atlantic ocean into new york? You'd think it'd be flying AWAY from the place where Trip was kidnapped.

    Raiden333 on
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  • tofutofu Registered User regular
    edited October 2010
    Maybe they turned around because they were crashing

    tofu on
  • NotYouNotYou Registered User regular
    edited October 2010
    Maybe she was kidnapped in the west, and brought south east to a slave distribution center, and the plane took her north up to canada to the headband installing factory, whereupon they would be brought to France to be put on the auction block and bid on by robots wearing monocles?

    NotYou on
  • Raiden333Raiden333 Registered User regular
    edited October 2010
    NotYou wrote: »
    Maybe she was kidnapped in the west, and brought south east to a slave distribution center, and the plane took her north up to canada to the headband installing factory, whereupon they would be brought to France to be put on the auction block and bid on by robots wearing monocles?

    :lol:

    Even if there's a canon explanation, I'm going with this one because it includes robots in monocles.

    Raiden333 on
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  • ChanceChance Registered User regular
    edited October 2010
    Raiden333 wrote: »
    NotYou wrote: »
    Maybe she was kidnapped in the west, and brought south east to a slave distribution center, and the plane took her north up to canada to the headband installing factory, whereupon they would be brought to France to be put on the auction block and bid on by robots wearing monocles?

    :lol:

    Even if there's a canon explanation, I'm going with this one because it includes robots in monocles.

    Mm. Quite.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
  • spamfilterspamfilter Registered User regular
    edited October 2010
    InkSplat wrote: »
    Um.. is the setting for this game really all that different from Terminator or the Matrix other than it uses a stick instead of a gun?

    Actually yeah, it is. In the Terminator series, the Skylab self defense program became self-aware, realized that humans would be a threat to it and launched all the United States' nuclear missiles all across the world, killing billions and causing global fallout. Then it started using automated factories to build humanoid robots and mechs to wipe out the remnants in a desolate post-apocalyptic setting.

    In the Matrix, you had robots and machines produced by humans who slowly started becoming self aware, formed their own robotic society, humanity saw this society as a threat to the rest of humanity and started a war with them. Covered the earth in a electromagnetic fog to block out the sun/solar power. The machines built hardware and mechs specifically to fight this war.. and won.. then enslaved humanity to be their power sources in a post-apocalyptic world devoid of sunlight.

    In Enslaved... robotic animals... built by SOMEONE, assumed to be humans, killed off humanity for some unknown reason, in some unknown method... now they sit around in cities which look more like jungles now.. waiting for these two people to stumble along.

    It's unknown because you haven't played the game yet. Part of the game's plot is figuring out what happened.

    Skynet's reason would also be unknown before you watched Terminator.

    spamfilter on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited October 2010
    spamfilter wrote: »
    InkSplat wrote: »
    Um.. is the setting for this game really all that different from Terminator or the Matrix other than it uses a stick instead of a gun?

    Actually yeah, it is. In the Terminator series, the Skylab self defense program became self-aware, realized that humans would be a threat to it and launched all the United States' nuclear missiles all across the world, killing billions and causing global fallout. Then it started using automated factories to build humanoid robots and mechs to wipe out the remnants in a desolate post-apocalyptic setting.

    In the Matrix, you had robots and machines produced by humans who slowly started becoming self aware, formed their own robotic society, humanity saw this society as a threat to the rest of humanity and started a war with them. Covered the earth in a electromagnetic fog to block out the sun/solar power. The machines built hardware and mechs specifically to fight this war.. and won.. then enslaved humanity to be their power sources in a post-apocalyptic world devoid of sunlight.

    In Enslaved... robotic animals... built by SOMEONE, assumed to be humans, killed off humanity for some unknown reason, in some unknown method... now they sit around in cities which look more like jungles now.. waiting for these two people to stumble along.

    It's unknown because you haven't played the game yet. Part of the game's plot is figuring out what happened.

    Skynet's reason would also be unknown before you watched Terminator.

    It's an event that supposedly happened hundreds of years ago.

    The plot might not even touch on it.

    DeMoN on
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  • spamfilterspamfilter Registered User regular
    edited October 2010
    I am still early in the game, but there are clues throughout the environment that provide certain hints. Will it be completely spelled out? Probably not, but there will probably be enough to make some decent guesses.

    spamfilter on
  • bsjezzbsjezz Registered User regular
    edited October 2010
    guys, remember this is a game written by, like, an actual real-live writer

    as such the focus will probably* be on things like drama, character development and a strong denoument rather than obsessively spelling out the technical details of the gameworld's history

    * - could be. maybe. could we be so lucky?

    bsjezz on
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  • LalaboxLalabox Registered User regular
    edited October 2010
    Yeah, he's quite a good writer. The Beach was a very good book.

    Lalabox on
  • OremLKOremLK Registered User regular
    edited October 2010
    Get here sooner, game!

    I couldn't be more excited based on the things I've heard about the story.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • MargaretMargaret Registered User regular
    edited October 2010
    I'm enjoying this game a lot. Just finished Chapter 4.

    Regarding the journey
    I'm pretty sure that Trip said that her home is about 300 miles away. According to Google Maps, that would be close to Pittsburgh. Pittsburgh ho!

    Margaret on
    XBL: MagWheels
  • KazakaKazaka Asleep Counting SheepRegistered User regular
    edited October 2010
    I was thinking "well maybe I'll buy it to support the dev, like Darksiders! I mean, it is pretty short, but I'm a guy who can lay some green down to support his homies..."

    Then I remembered I'd be funding this atrocity:
    DMC-Devil-May-Cry-Dantes-New-Look.jpg

    Hello used purchase.

    Kazaka on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2010
    I dunno. I saw Adam Boyes talk about the game on a stream the other night. It was his idea to reboot DMC, and they had to pick a developer that was not Japanese that had made good action titles. I guess Ninja Theory was the best choice?

    cooljammer00 on
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