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Azar Halfling Warlock/Warlord
AC 21(+2vs OA) Fort15 Ref19 Will17
HP 26(+4THP)/40 3/7 10hp Surges AP:1 Powers Eldritch Blast- Basic Ranged +9toHit 1d10+5Dam Direct the Strike Second Chance Inspiring Word
Inspiring Word
Powerful Warning
Aid the Injured Lure of Minauros Crown of Stars
Rod of Dread
Curseforged Chainmail
Battleforged Shield
Amulet of Resolution
Dew transforms herself yet again, this time choosing a cheetah. She lands a solid bite on the shadar-kai, darting away almost before the blow hits. She growls at her enemy as she circles around behind him, then pounces suddenly, but the foe was ready for her this time and just barely avoids her claws.
Powers Wild Shape
Savage Rend
Vanguard's Lightning Razorclaw Shifting Darting Bite
Ferocious Transformation
Fires of Judgment Angelic Protector Rod of Forceful Invocation
Enduring Beast Hide Armor
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Baern lashes out with a flurry of blows; only one connects, but it connects solidly. The dwarf takes a moment to collect himself and looks much healthier.
Start of turn: regenerate 2 health
Minor: Ruffling Sting vs. Gnome: 1d20+10 vs. AC = 1 Miss!
Standard: Twin Strike vs. Gnome: 1d20+10, 1d20+10 vs. AC = 20, 1 Crit!, Miss!, 18 damage
Minor: Second Wind with Cloak of the Walking Wounded. Baern spends two healing surges and gains 22 HP and gets +2 to all defenses until the end of my next turn. Total health this turn: 24, bringing me to 32.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Okay, fight's over, you win, congratulations. Check in and free some prisoners. 'f at least three of you are around, we'll keep moving and let the stragglers catch up if they like.
If not. Uh. We'll see I guess.
It was fun while it lasted. Thanks for sticking it out this far, pretty good run I would say.
I would like to hear what you had planed for the overall story arc, where you were going with it etc.
Also I really liked the creativity applied to the battles, the boring crystal was really cool, fighting an invisible enemy while a trap/device worked in the dark room, and the auras in the tros battle was neat. And drama cards, I am using those in my RL game.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Bummer, but, it happens. Did you have the rest of the story planned out? Would have been fun to see.
Posts
Standard: Eldritch Blast vs Gnome's Reflex: 1d20+9 12 1d10+6 10
Move: Hide Shame
AC 21(+2vs OA) Fort15 Ref19 Will17
HP 26(+4THP)/40 3/7 10hp Surges AP:1
Powers
Eldritch Blast - Basic Ranged +9toHit 1d10+5Dam
Direct the Strike
Second Chance
Inspiring Word
Inspiring Word
Powerful Warning
Aid the Injured
Lure of Minauros
Crown of Stars
Rod of Dread
Curseforged Chainmail
Battleforged Shield
Amulet of Resolution
Minor: Wild Shape to beast form.
Standard: Darting Bite vs Shadar-Kai's Reflex: 1d20+8 24 Hit! 1d10+5 8 damage. Dew shifts 2 squares to H10.
Move: Walk to F8.
Free: Action Point
Standard: Charging to F10: Savage Rend vs. Shadar-Kai's Reflex Miss!
AC: 19 Fort: 15 Reflex: 17 Will: 17
HP: 35/35 Surges: 1/7 Surge Value: 8
(AP: 0)
Passive Perception: 16
Speed: 6
Powers
Wild Shape
Savage Rend
Vanguard's Lightning
Razorclaw Shifting
Darting Bite
Ferocious Transformation
Fires of Judgment
Angelic Protector
Rod of Forceful Invocation
Enduring Beast Hide Armor
Start of turn: regenerate 2 health
Minor: Ruffling Sting vs. Gnome: 1d20+10 vs. AC = 1 Miss!
Standard: Twin Strike vs. Gnome: 1d20+10, 1d20+10 vs. AC = 20, 1 Crit!, Miss!, 18 damage
Minor: Second Wind with Cloak of the Walking Wounded. Baern spends two healing surges and gains 22 HP and gets +2 to all defenses until the end of my next turn. Total health this turn: 24, bringing me to 32.
Okay, fight's over, you win, congratulations. Check in and free some prisoners. 'f at least three of you are around, we'll keep moving and let the stragglers catch up if they like.
If not. Uh. We'll see I guess.
I don't got the will to run this game anymore. It was fun while I did, but that was some time ago. It isn't you, it's me.
Thank you all for playing; I hope you enjoyed it while it lasted.
I would like to hear what you had planed for the overall story arc, where you were going with it etc.
Also I really liked the creativity applied to the battles, the boring crystal was really cool, fighting an invisible enemy while a trap/device worked in the dark room, and the auras in the tros battle was neat. And drama cards, I am using those in my RL game.