I just recapped a bunch of stuff from the new Nintendo Power
here, including a nice, lengthy look at Sonic and the Secret Rings for Wii, but I'm not sure if it's too long to put here or not.
(And if posting it here is the difference between this being locked and not, then by all means I ask a mod to just copy the Sonic stuff into this post, if you must. Or I can do it later, whatever)
This game has me VERY stoked, though, from the idea of powering Sonic up to seeing Knuckles dressed as Sinbad to fighting a Majin Buu lookalike with a big-ass knife.
This could very well be everything we wanted the 360 game to be... which is funny, since that was originally what they were going to put on Wii.
IGN just did a
hands-on, too, complete with
5 new videos... with music!
"Press the 2 button to get off the flying pot." ...that just sounds SO wrong...
(But I was really worried when I heard the female voice in one video that it was Sonic speaking...)
So... yeah. I think before Super Paper Mario entrances me, this one will be my next Wii purchase.
Anyone else on board? Or did the other guys finally make you lose hope with the 360 tragedy? Because so far, this looks like all the best parts of Sonic, minus the bad.
2/7/07 Update: Some new screens showing "Eggman."
From Sonic Stadium's impressions
here.
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The only thing I was skeptical about was the story, and now even that sounds ok. None of Sonic's shittier friends, but the ones who are present are in arabian getups? Reminds me of those cartoon episodes where someone goes to an alternate universe and all their friends are totally different.
Plus, leveling up? Holy crap.
Looks like some good fun.
Steam | Live
A Sonic game where you have to run really fast through levels. Fancy that.
My only worry is its length. Especially with the news that they have added mini-games to it. To me, mini-games often seem to be an apology for skimping on the length of the single-player game.
I'd be happy with 10 hours or so of gameplay from start to finish. If it's anything like the Genesis and handheld games, it will be extremely replayable and will have plenty of frustrating levels that take several goes to get past.
Eight acts would be way too short. But if it has 8 zones with 12 acts in each, then that would be way longer than I would expect.
I guess we won't know until the game is reviewed. I'll be sitting on the edge of my seat until then.
I suspect there'll be a 9th supersonic level. And hey, if this game is fun, we might be replaying it enough to get the gold medals!
I am so glad wii didn't get sonic 360.
Voice acting reminds me of Baten Kaitos.
I'm guessing it's 8 levels with 12 different goals... not goals in the giant ring or spinny sign sense, but like it was saying, collect 99 rings or beat someone to the finish or something.
Reminds me of... well, pretty much every Sonic game since SA.
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I'm taking that as a good sign.
-Louis C.K.
Looks very good, though. Should be a breath of fresh air for the franchise at the very least.
I do like the fact that I can't really see a difference in the graphics between the 360 game and this one, so it is a little scary to think that this game may go the same way as the 360's sonic game and take 20 seconds to load anything; anything being the stuff that happens every 10 seconds when not in a stage.
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Only thing I don't like is that section towards the end of that first level, where you come to a complete stop to sidle along the wall and have to stop every three seconds to avoid the spikes and fire.
As I said to a friend earlier:
Only when challenging a knife-wielding monkey...
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Switch - SW-3699-5063-5018
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I know it's an attempt to help out younger players, but i would rather it be an option that I can turn off. Midna, this chick, and any other annoying little helpers can just fuck off.
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They did this a ton in the 360 version, mainly at points where the developers knew the game was broken. One level says "I better be careful not to fall off!", which means you better stop right now because they put boosters that were spose to keep you going through the level but instead launched you off a ledge.
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
But then, its time for the review, and its still there. Suddenly, the minor issue is GAME-BREAKING!
Indeed. I hate when media does that. I remember when EGM got the exclusive scoop in Evil Dead for the Dreamcast. They made it out to be amazing... like Resident Evil with the plot of Evil Dead 4. Then when it came out they hated it. I don't see how they could have missed some of the stuff... like the chainsaw never having enough gas and it being the only effective weapon. Other then the fact that it was a new chapter to the Evil Dead storyline it was crap.
Also I'm looking forward to this Sonic. I really like that some people are panning the game by saying things like "Wait you can only move left and right and jump? Thats stupid!" then later saying things like "Sega should stick to making Sonic games in 2D".
If he's called Robotnik again in this, I will squeal with glee.
Anyone who calls him 'Eggman' is a filthy commie.
Probably because that might just be the very first level of the game.
Worked for Zelda.