I tried Ez last night when everyone was free. He seemed alright but a night when the servers were shitting themselves with lag was probably not the best time to play someone dependent on skillshots and knowing where everything is precisely positioned in front of you.
I'll probably play him again though. He seemed pretty fun.
My list of characters I'm not COMPLETELY horrible at is growing.
Asiina on
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facetiousa wit so dryit shits sandRegistered Userregular
edited July 2010
Just think of it like batting practise with a lead weight on your bat, or working out with resistance cords.
Next time you play Ez, you'll be extra sharp with the lack of lag.
facetious on
"I am not young enough to know everything." - Oscar Wilde
It's funny cause with everyone being free and shit being all broken in general, I'm still seeing some fairly try-hard teams.
Last night I was playing the hit random and lock in without looking game. That got me Ez (which was fun) and Taric (who was boring), but it seemed like a good time to try some random dudes and just go with it.
I was in such a stupid practice game just now. It was "play a champ you've never played before" and the other team has an Ashe (who has seriously never played Ashe?) and a Kat that goes 12/0/10. Both of them had clearly done this before.
In other news, I wanna give Ez another try. What should I build on him?
I just went 13/6/1 in a match and could have easily racked up more kills, but we decided to surrender with 2 AFKers to save the pain. 3vs5 is just.... gaaaaaah.
On another note, I've had much more luck with Vlad going for Hextech Revolver first instead of a Spirit Visage. And it can even be upgraded endgame if I have surplus gold while the Visage can't.
Decided on a lark to try him out since that one time (ever) I saw an AP Warwick dominate. Now I'm staggered I don't see him far more often than the never I do now. Even with just one AP nuke, he's unbelievably strong.
Hungering Strike: Deals 275 + (1.0 x AP) + 20% of enemy's current health to the enemy, restoring the damage dealt as life to Warwick.
A 1.0 AP ratio AND a massive 20% of the enemy's health -- and all of that goes back as healing to 'wick. I had a pretty mediocre early game, going 3-3-2 while my teammates were more or less cowed against their towers; dying a couple of times to ganks at the dragon because my opponents had free reign over the middle jungle, though I did kill them a few times. But, however painfully slowly, I completed Lichbane, then Rylai's, and after that, it was suddenly over.
From 3-3-2 I went 11-3-14. Even with Kat wound-poisoning me and Ignite on me, I would just hover around medium-short range, throwing in 4.5s-cooldown Hungering Strikes to hit for anywhere from 500 to 1200 damage depending on the opponent's health. I'd turn fights around merely by showing up even when my teammates were about to lose, nomming huge chunks off the enemies and making them run (to no avail -- blood scent allowed me to finish two aces running past multiple towers).
I really am confused why I don't see AP Warwick more often. PD Warwick is mediocre enough as is and really sucks ass late game when he gets focused the moment he shows up -- AP, on the other hand, can afford to stay at range and heals MASSIVELY with each Hungering Strike. AP does have downsides, though -- weaker jungling to start, as well as a bit less threatening before he gets his items. The return on investment late game is priceless, though.
Whoops, I was wrong. It doesn't do 20% of their current health.
It does 20% of their maximum health.
Hahahahahahahahahahaha
How the fuck has an ability two and a half times as good as poppy's flown under the radar for so long
Dkarrde on
[SIGPIC][/SIGPIC]
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
best first core item: rylai's, rod of ages or mejailaial's?
why would you get rod? he doesn't even have mana
because it has fantastic health and AP if given 20 minutes?
Charles Kinbote on
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Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
edited July 2010
AP/Health/...wait, why would you get one... I mean, it has benefits to make you fatter, but really you might as well get a good health item an a good AP item and call it good.
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited July 2010
AP/Health/...wait, why would you get one... I mean, it has benefits to make you fatter, but really you might as well get a good health item an a good AP item and call it good.
It's slightly cheaper than rylai's, and if you already have one it gives superior benefits at a lesser cost after 15 mins.
I'd rather get leviathan and mejai's though.
surrealitycheck on
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Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
edited July 2010
Yeah, I just looked it up. If it can get filled, it is a big chunk of health and AP (650 and 80), plus his passive bonus. But it does seem somewhat odd.
Screw it, just play Singed and get as many Rods as you can. End of discussion.
Decided on a lark to try him out since that one time (ever) I saw an AP Warwick dominate. Now I'm staggered I don't see him far more often than the never I do now. Even with just one AP nuke, he's unbelievably strong.
Hungering Strike: Deals 275 + (1.0 x AP) + 20% of enemy's current health to the enemy, restoring the damage dealt as life to Warwick.
A 1.0 AP ratio AND a massive 20% of the enemy's health -- and all of that goes back as healing to 'wick. I had a pretty mediocre early game, going 3-3-2 while my teammates were more or less cowed against their towers; dying a couple of times to ganks at the dragon because my opponents had free reign over the middle jungle, though I did kill them a few times. But, however painfully slowly, I completed Lichbane, then Rylai's, and after that, it was suddenly over.
From 3-3-2 I went 11-3-14. Even with Kat wound-poisoning me and Ignite on me, I would just hover around medium-short range, throwing in 4.5s-cooldown Hungering Strikes to hit for anywhere from 500 to 1200 damage depending on the opponent's health. I'd turn fights around merely by showing up even when my teammates were about to lose, nomming huge chunks off the enemies and making them run (to no avail -- blood scent allowed me to finish two aces running past multiple towers).
I really am confused why I don't see AP Warwick more often. PD Warwick is mediocre enough as is and really sucks ass late game when he gets focused the moment he shows up -- AP, on the other hand, can afford to stay at range and heals MASSIVELY with each Hungering Strike. AP does have downsides, though -- weaker jungling to start, as well as a bit less threatening before he gets his items. The return on investment late game is priceless, though.
Whoops, I was wrong. It doesn't do 20% of their current health.
It does 20% of their maximum health.
Hahahahahahahahahahaha
How the fuck has an ability two and a half times as good as poppy's flown under the radar for so long
Deals 275 + (1.0 x AP) OR 20% of enemy's max health, which ever is larger.
l2read.
The reason you don't see AP warwicks is because AP warwick is stupid. He's a jungler, which means madred's. There is no AP version of madreds. Once you have madred's you may as well upgrade it to bloodrazor for killing baron and because of its synergy with his ult. His ult procs the 4% max HP passive on bloodrazor 5 times, plus the ult's base damage, plus 33% of his attack damage. Plus he gains extra lifesteal from it.
Bloodrazor, boots and some HP (Frozen Mallet) is all the items Warwick needs to carry. Building AP is a waste of time since its too late after bloodrazor and bloodrazor is better than anything else you could build.
Deals 275 + (1.0 x AP) OR 20% of enemy's max health, which ever is larger.
l2read.
Dickish comments aside, that doesn't change how effective it is by much. Granted, you shouldn't focus on AP with him given that -- magic penetration would be more to the point and effective. Maybe void staff first.
The reason you don't see AP warwicks is because AP warwick is stupid. He's a jungler, which means madred's. There is no AP version of madreds. Once you have madred's you may as well upgrade it to bloodrazor for killing baron and because of its synergy with his ult. His ult procs the 4% max HP passive on bloodrazor 5 times, plus the ult's base damage, plus 33% of his attack damage. Plus he gains extra lifesteal from it.
Bloodrazor, boots and some HP (Frozen Mallet) is all the items Warwick needs to carry. Building AP is a waste of time since its too late after bloodrazor and bloodrazor is better than anything else you could build.
Stupid, right... nevermind that I've ripped people apart late game with it and made mockeries of teams that were defeating mine before I finished Lichbane and Rylai's. Nor concern yourself with the fact that PD warwicks just get mulched when they try to initiate in most games these days. Without having to rely on my ultimate as a gimmick, I can output fantastic damage if I focus on CDR, magic resistance and the special passive caster items, every 3.6s at 40% CDR.
Plus I don't have to be constantly autoattacking to regenerate health, and I heal in huge chunks.
Altogether, you do make a couple of good points. A Warwick focusing on Hungering Strike doesn't need much in the way of stats to support it -- mana regeneration if you can't be sure about getting a blue, lots of magic penetration, a razor to start off with (which, by the way, at 1000 gold, isn't exactly a mandate for Bloodrazor immediately. Working on a 4000 gold item to start off with that has no health whatsoever is probably the reason most Warwicks become dogfood mid to late game), and maybe Bloodrazor later on... Warwick's passive is pathetic in a teamfight. Building around Hungering Strike, I think, is going to be a lot more effective than focusing immediately on an ultimate that's hardly a guaranteed kill and stuns regardless. Hell, I do as much damage with Hungering Strike, almost, as with Bloodrazor'd Duress -- at a tenth of the cooldown.
Dkarrde on
[SIGPIC][/SIGPIC]
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Dac VinS-s-screw you! I only listen to DOUBLE MUSIC!Registered Userregular
edited July 2010
Note to self: Queue dodge if your team got Udyr, they are never good.
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited July 2010
Altogether, you do make a couple of good points. A Warwick focusing on Hungering Strike doesn't need much in the way of stats to support it -- mana regeneration if you can't be sure about getting a blue, lots of magic penetration, a razor to start off with (which, by the way, at 1000 gold, isn't exactly a mandate for Bloodrazor immediately. Working on a 4000 gold item to start off with that has no health whatsoever is probably the reason most Warwicks become dogfood mid to late game), and maybe Bloodrazor later on... Warwick's passive is pathetic in a teamfight. Building around Hungering Strike, I think, is going to be a lot more effective than focusing immediately on an ultimate that's hardly a guaranteed kill and stuns regardless. Hell, I do as much damage with Hungering Strike, almost, as with Bloodrazor'd Duress -- at a tenth of the cooldown.
You using mejai's or hextech revolver?
Because I can imagine going hextech, mejais, sorc boots + rylais being quite a cheap effective set of early items. Then lichbane/whatever.
Altogether, you do make a couple of good points. A Warwick focusing on Hungering Strike doesn't need much in the way of stats to support it -- mana regeneration if you can't be sure about getting a blue, lots of magic penetration, a razor to start off with (which, by the way, at 1000 gold, isn't exactly a mandate for Bloodrazor immediately. Working on a 4000 gold item to start off with that has no health whatsoever is probably the reason most Warwicks become dogfood mid to late game), and maybe Bloodrazor later on... Warwick's passive is pathetic in a teamfight. Building around Hungering Strike, I think, is going to be a lot more effective than focusing immediately on an ultimate that's hardly a guaranteed kill and stuns regardless. Hell, I do as much damage with Hungering Strike, almost, as with Bloodrazor'd Duress -- at a tenth of the cooldown.
You using mejai's or hextech revolver?
Because I can imagine going hextech, mejais, sorc boots + rylais being quite a cheap effective set of early items. Then lichbane/whatever.
I never use mejai's. I hate wagering that I'll do well. By the time I can be sure of it, I've usually already gotten many of the kills/assists.
Revolver might be okay for the vamp, but as the gentleman above pointed out, the AP ratio on Hungering Strike only comes into play if with it the ability would do more damage than 20% of the target's maximum health. It seems better to focus heavily on magic penetration and perhaps some defensive stats instead.
Sorc boots would be perfect, but for Hungering Strike's small range (it's not a whole lot further than melee, actually). Warwick of any flavor really needs Merc Treads if he's not just gonna Duress in and die when it comes to teamfights.
Dkarrde on
[SIGPIC][/SIGPIC]
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited July 2010
I never use mejai's. I hate wagering that I'll do well. By the time I can be sure of it, I've usually already gotten many of the kills/assists.
Try it a bit. You'd be surprised how easy it is to break more than 6 stacks (which is where it becomes worth significantly more than just the raw ap items).
Revolver might be okay for the vamp, but as the gentleman above pointed out, the AP ratio on Hungering Strike only comes into play if with it the ability would do more damage than 20% of the target's maximum health. It seems better to focus heavily on magic penetration and perhaps some defensive stats instead.
Realistically, unless you're attacking a tank, you won't see more than about 51 mpen on somebody. Assuming you have 10 mpen in runes, 20 from sorc boots, and 20 from haunting guise you should be mostly good to go.
You would only need 325 ap to start doing more than 20% hp damage to somebody with 3k hp. Given most squishies (which is who you'd presumably be chasing) average about 2-2.5k hp, you would only need about 200.
Try it both ways, but a pure ap build with lichbane and maybe a rylais and haunting guise to give you some meat to let your leech work might be worth it.
Thinking out loud here, might try it later.
surrealitycheck on
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Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
edited July 2010
Ok, so what's the Katarina build nowadays? I tried her a month or so ago, but didn't get the hang of her new style with Death Lotus.
Do I just stack BFs for ult, or is AP Kat where it's at?
Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
edited July 2010
So, what's the math on double IP? I'm pretty sure last time there was a double weekend a first win game would get you like 450+ IP.
Two days ago, first win was 257, then first win today was only 386...THAT IS NOT DOUBLE in any universe of the math.
Posts
I tried Ez last night when everyone was free. He seemed alright but a night when the servers were shitting themselves with lag was probably not the best time to play someone dependent on skillshots and knowing where everything is precisely positioned in front of you.
I'll probably play him again though. He seemed pretty fun.
My list of characters I'm not COMPLETELY horrible at is growing.
Next time you play Ez, you'll be extra sharp with the lack of lag.
Steam: Chagrin LoL: Bonhomie
Last night I was playing the hit random and lock in without looking game. That got me Ez (which was fun) and Taric (who was boring), but it seemed like a good time to try some random dudes and just go with it.
// Switch: SW-5306-0651-6424 //
In other news, I wanna give Ez another try. What should I build on him?
On another note, I've had much more luck with Vlad going for Hextech Revolver first instead of a Spirit Visage. And it can even be upgraded endgame if I have surplus gold while the Visage can't.
// Switch: SW-5306-0651-6424 //
Whoops, I was wrong. It doesn't do 20% of their current health.
It does 20% of their maximum health.
Hahahahahahahahahahaha
How the fuck has an ability two and a half times as good as poppy's flown under the radar for so long
best first core item: rylai's, rod of ages or mejailaial's?
why would you get rod? he doesn't even have mana
because it has fantastic health and AP if given 20 minutes?
It's slightly cheaper than rylai's, and if you already have one it gives superior benefits at a lesser cost after 15 mins.
I'd rather get leviathan and mejai's though.
Screw it, just play Singed and get as many Rods as you can. End of discussion.
l2read.
The reason you don't see AP warwicks is because AP warwick is stupid. He's a jungler, which means madred's. There is no AP version of madreds. Once you have madred's you may as well upgrade it to bloodrazor for killing baron and because of its synergy with his ult. His ult procs the 4% max HP passive on bloodrazor 5 times, plus the ult's base damage, plus 33% of his attack damage. Plus he gains extra lifesteal from it.
Bloodrazor, boots and some HP (Frozen Mallet) is all the items Warwick needs to carry. Building AP is a waste of time since its too late after bloodrazor and bloodrazor is better than anything else you could build.
plus he screams FOR JUSTICE and drops huge swords on people's heads.
Dickish comments aside, that doesn't change how effective it is by much. Granted, you shouldn't focus on AP with him given that -- magic penetration would be more to the point and effective. Maybe void staff first.
Stupid, right... nevermind that I've ripped people apart late game with it and made mockeries of teams that were defeating mine before I finished Lichbane and Rylai's. Nor concern yourself with the fact that PD warwicks just get mulched when they try to initiate in most games these days. Without having to rely on my ultimate as a gimmick, I can output fantastic damage if I focus on CDR, magic resistance and the special passive caster items, every 3.6s at 40% CDR.
Plus I don't have to be constantly autoattacking to regenerate health, and I heal in huge chunks.
Altogether, you do make a couple of good points. A Warwick focusing on Hungering Strike doesn't need much in the way of stats to support it -- mana regeneration if you can't be sure about getting a blue, lots of magic penetration, a razor to start off with (which, by the way, at 1000 gold, isn't exactly a mandate for Bloodrazor immediately. Working on a 4000 gold item to start off with that has no health whatsoever is probably the reason most Warwicks become dogfood mid to late game), and maybe Bloodrazor later on... Warwick's passive is pathetic in a teamfight. Building around Hungering Strike, I think, is going to be a lot more effective than focusing immediately on an ultimate that's hardly a guaranteed kill and stuns regardless. Hell, I do as much damage with Hungering Strike, almost, as with Bloodrazor'd Duress -- at a tenth of the cooldown.
I think they're all magic damage abilities.
You using mejai's or hextech revolver?
Because I can imagine going hextech, mejais, sorc boots + rylais being quite a cheap effective set of early items. Then lichbane/whatever.
I never use mejai's. I hate wagering that I'll do well. By the time I can be sure of it, I've usually already gotten many of the kills/assists.
Revolver might be okay for the vamp, but as the gentleman above pointed out, the AP ratio on Hungering Strike only comes into play if with it the ability would do more damage than 20% of the target's maximum health. It seems better to focus heavily on magic penetration and perhaps some defensive stats instead.
Sorc boots would be perfect, but for Hungering Strike's small range (it's not a whole lot further than melee, actually). Warwick of any flavor really needs Merc Treads if he's not just gonna Duress in and die when it comes to teamfights.
Try it a bit. You'd be surprised how easy it is to break more than 6 stacks (which is where it becomes worth significantly more than just the raw ap items).
Realistically, unless you're attacking a tank, you won't see more than about 51 mpen on somebody. Assuming you have 10 mpen in runes, 20 from sorc boots, and 20 from haunting guise you should be mostly good to go.
You would only need 325 ap to start doing more than 20% hp damage to somebody with 3k hp. Given most squishies (which is who you'd presumably be chasing) average about 2-2.5k hp, you would only need about 200.
Try it both ways, but a pure ap build with lichbane and maybe a rylais and haunting guise to give you some meat to let your leech work might be worth it.
Thinking out loud here, might try it later.
Do I just stack BFs for ult, or is AP Kat where it's at?
I'm digging WW right now.
1) fools run back
- FARM DEM CREEPS
2) fools stand still
- FARM DEM FOOLS
WAAHH WAHHH WE GOTTA SURRENDER
and then we actually fought and won
50 minute game BUT STILL
e: final push was to the tune of stayin alive
it worked
Two days ago, first win was 257, then first win today was only 386...THAT IS NOT DOUBLE in any universe of the math.
WW is so much effing fun.
I love the reactions.
I still prefer him with AP items. Sorry!
What build order are you using?
maybe I'll try a purer build next time