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Posts

  • quaigyquaigy Registered User regular
    edited July 2010
    So the level 40 Gladiator quest ? Yeah, it's terrible. I thought i could get myself poisoned, then wander around and kill the 3 dragons without a problem.

    Turns out you have to get poisoned in the same battle as when you get the kill.



    It took 15 minutes to get one of my 3 gladiators poisoned.

    quaigy on
  • BlackjackBlackjack Registered User regular
    edited July 2010
    quaigy wrote: »
    So the level 40 Gladiator quest ? Yeah, it's terrible. I thought i could get myself poisoned, then wander around and kill the 3 dragons without a problem.

    Turns out you have to get poisoned in the same battle as when you get the kill.



    It took 15 minutes to get one of my 3 gladiators poisoned.
    Don't you have to actually get "envenomed"? Envenom is, like, super poison that only lasts for that battle and turns into normal poison after the fight ends. It's green vs purple bubbles on the status image.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • KiTAKiTA Registered User regular
    edited July 2010
    Huh. What's the point of the Luminary class? They get a ton of charm, a charm buff spell, and... hm. Not seeing it. Looks like a way to distract things. And why do they get so much Magical Mending, with only like 1 heal spell?

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • VyolynceVyolynce Registered User regular
    edited July 2010
    Blackjack wrote: »
    quaigy wrote: »
    So the level 40 Gladiator quest ? Yeah, it's terrible. I thought i could get myself poisoned, then wander around and kill the 3 dragons without a problem.

    Turns out you have to get poisoned in the same battle as when you get the kill.



    It took 15 minutes to get one of my 3 gladiators poisoned.
    Don't you have to actually get "envenomed"? Envenom is, like, super poison that only lasts for that battle and turns into normal poison after the fight ends. It's green vs purple bubbles on the status image.

    Either way it's a bullshit quest.

    I have the same feelings towards the L40 Paladin quest.

    Vyolynce on
  • BlackjackBlackjack Registered User regular
    edited July 2010
    KiTA wrote: »
    Huh. What's the point of the Luminary class? They get a ton of charm, a charm buff spell, and... hm. Not seeing it. Looks like a way to distract things. And why do they get so much Magical Mending, with only like 1 heal spell?
    They are Minstrel +

    So they're pretty good at everything. And, given how frequently Charm seems to activate, having more of it can only be a good thing.
    Vyolynce wrote: »
    Blackjack wrote: »
    quaigy wrote: »
    So the level 40 Gladiator quest ? Yeah, it's terrible. I thought i could get myself poisoned, then wander around and kill the 3 dragons without a problem.

    Turns out you have to get poisoned in the same battle as when you get the kill.



    It took 15 minutes to get one of my 3 gladiators poisoned.
    Don't you have to actually get "envenomed"? Envenom is, like, super poison that only lasts for that battle and turns into normal poison after the fight ends. It's green vs purple bubbles on the status image.

    Either way it's a bullshit quest.

    I have the same feelings towards the L40 Paladin quest.
    Well, yeah. Lots of the quests in this game are bullshit. I was just explaining the reasoning behind it.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • quaigyquaigy Registered User regular
    edited July 2010
    KiTA, where's the quest to get that legacy map ?

    quaigy on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    Blackjack wrote: »
    That's why you teach everyone in your party Half-Inch and never worry about drop rates again. :P

    Done and Done Sir. And oh look at that. So much more gear.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • GnomeTankGnomeTank Registered User regular
    edited July 2010
    This game has one done interesting thing for me: Caused me to start using my DS as an actual portable system. That may sound strange, but my DS up until now has mostly been a huddle up on the couch/in bed type of system.

    Now I've started carrying it to work with me and spending my lunch sitting in my car eating, playing DQ9 :P

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • KiTAKiTA Registered User regular
    edited July 2010
    quaigy wrote: »
    KiTA, where's the quest to get that legacy map ?
    Island in the far north east of the world map. It's in a cave under Santa's workshop, talk to the skeleton.

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    KiTA wrote: »
    In other news, I decided to just use Masayuki's map to do the Luminarie Quest.

    ... Those fuckers cast Kamakazie when low on health!

    How the hell are you supposed to kill them with a stupid fire spell that does 10 damage ON A CRITICAL!?

    Get them Giggling or Quaking in Terror. (Pratfall/Warshout) No seriously. Any of the annoying kill quests are made easier by locking the foe up with a non-status/status effect.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • KiTAKiTA Registered User regular
    edited July 2010
    KiTA wrote: »
    In other news, I decided to just use Masayuki's map to do the Luminarie Quest.

    ... Those fuckers cast Kamakazie when low on health!

    How the hell are you supposed to kill them with a stupid fire spell that does 10 damage ON A CRITICAL!?

    Get them Giggling or Quaking in Terror. (Pratfall/Warshout) No seriously. Any of the annoying kill quests are made easier by locking the foe up with a non-status/status effect.

    They're immune. In the end, drained their mana by letting them hit ME with Giggling and hitting them with my stick. I donno if Kamakazie uses mana, I also got very lucky and my first attack with Hot Lick took it out (10 damage).

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    KiTA wrote: »
    They're immune. In the end, drained their mana by letting them hit ME with Giggling and hitting them with my stick. I donno if Kamakazie uses mana, I also got very lucky and my first attack with Hot Lick took it out (10 damage).

    Damn. I hate those bloody immunites. It's kinda random who and who not is immune. But I've had luck with a lot of the quest using Pratfall to buy me time. Sorry man.

    But I think I can say:

    I LOVE THIS GAME.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • emnmnmeemnmnme Heard about this on conservative radio:Registered User regular
    edited July 2010
    Are there any funny videos of that fairy that follows you around? I hear she is the star of the game.

    emnmnme on
  • quaigyquaigy Registered User regular
    edited July 2010
    KiTA wrote: »
    quaigy wrote: »
    KiTA, where's the quest to get that legacy map ?
    Island in the far north east of the world map. It's in a cave under Santa's workshop, talk to the skeleton.

    Hm, i had that quest already, but i don't remember getting a map for it. What's its name ?

    quaigy on
  • LunkerLunker Registered User regular
    edited July 2010
    Woo, suck it, Equinox! Finally exacted vengeance on my early party getting wiped constantly. It was a fairly easy battle with all that extra experience and gear under my belt. Picked up my first random map, a Lv. 7 something or other. If I end up going to a GameStop for that Tag meet next week, I'll have something to share for it, finally.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • KiTAKiTA Registered User regular
    edited July 2010
    For those hunting Metal Kings in grottos:

    Volcano class grottos, they appear in RANK 9 areas.
    Water class grottos, they appear in RANK 8 areas.
    Cave class grottos, they appear in RANK 10 areas.

    http://dragonquest9.com/609.html (メタルキング is metal king)

    A summary of the grotto name and rank system is here:
    http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55674123

    And a summary of how to tell if your grotto (or rather, can have) metal slimes is here:
    http://www.gamefaqs.com/boards/937281-dragon-quest-ix-sentinels-of-the-starry-skies/55694934

    Note how NONE of the maps have ranks higher than what they call C (Rank 9) -- in order to go further, you have to go further down the stairs. Every 3 (5?) floors, the monsters change (going up a rank). To get to S rank (Rank 12) monsters you have to start at rank C (9) and go down to the last few floors.

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • gnodabgnodab Registered User
    edited July 2010
    Do you need to beat the main game before grottos start reaching the higher ranks? I've been running quite a few of them now, and I've found that the monsters and most of the bosses are just not a challenge.

    It seems like when a new treasure map drops off of a dungeon boss the next dungeon is usually even easier than the one I just beat :|

    Is the difficulty rating completely random or is there some kind of threshold I need to cross first?

    gnodab on
  • KiTAKiTA Registered User regular
    edited July 2010
    What class is the hero in this video:

    きせ Kise
    バト  Bato - Battle Master (Gladiator)
    バト Bato - Battle Master (Gladiator)
    そう Sou - Souryo (Priest)

    It almost looks like he uses a group Fource spell, which would mean... Mahou Senshi (Armamentalist)?

    More importantly, where do I get a pimp suit?

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • KiTAKiTA Registered User regular
    edited July 2010
    gnodab wrote: »
    Do you need to beat the main game before grottos start reaching the higher ranks? I've been running quite a few of them now, and I've found that the monsters and most of the bosses are just not a challenge.

    It seems like when a new treasure map drops off of a dungeon boss the next dungeon is usually even easier than the one I just beat :|

    Is the difficulty rating completely random or is there some kind of threshold I need to cross first?

    Quality/Rating is (Heros' MAX level + Number of times Hero has Revocated on a single job * 10 + Current Grotto's level).

    So a level 30 hero, who has never revocated, in a level 30 grotto, will get a grotto of 60... +/- 10%

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    Damn, my whole team looks weird. I guess that's the price for being Thief/Minstrel/Monk/Gladiators eh?

    No seriously, I've got people wearing tights, sandles, head wraps, and REALY BRIGHT COATS. And they're weilding fancy weapons with prints on them. I feel like I've invaded a Thrift store.

    Hey next time we rename the thread can we call it: Dragon Quest IX: Thift Store Gladiators?

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • PikaPuffPikaPuff Registered User regular
    edited July 2010
    uh you sure that is a き? I think it looks like a ま? I'm probably wrong because in ki the top line is shorter, and it's the same way in the video.

    does ma se sound like anything?

    PikaPuff on
    jCyyTSo.png
  • VyolynceVyolynce Registered User regular
    edited July 2010
    KiTA wrote: »
    What class is the hero in this video:

    It almost looks like he uses a group Fource spell, which would mean... Mahou Senshi (Armamentalist)?

    More importantly, where do I get a pimp suit?

    Yeah, he's an Arm. That was a group Life Fource on his second turn, after double Acceleratle. Plus I know the pimp gear is pretty much exclusively for Arms.

    Vyolynce on
  • oc2001oc2001 __BANNED USERS
    edited July 2010
    so, what is so good about this game or special exactly?

    oc2001 on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Items show up on characters in real time. 10 classes with skills you can level. Fully customizable characters. Fun, if slightly downer story. Cool boss fights. Loads of post-end material.

    Just a taste.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • BlackjackBlackjack Registered User regular
    edited July 2010
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Items show up on characters in real time. 10 classes with skills you can level. Fully customizable characters. Fun, if slightly downer story. Cool boss fights. Loads of post-end material.

    Just a taste.
    12 Classes. :P

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited July 2010
    Blackjack wrote: »
    12 Classes. :P

    Oh right. 2 top level ones. It's all in the OP btw.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • reddeathreddeath Registered User
    edited July 2010
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Imagine a JRPG that is not only traditional, but has a compelling plot, good advancement and combat mechanics, an incredibly sized alchemy system, gear collection, and rogues gallery, that plays to almost every benefit of the DS as a platform.

    It's losing two staples of the series casino and new game +, and the reviews are still overwhelingly positive.

    Also, it very elegantly combines pieces of a multiplayer action RPG with turn based RPG mechanics, almost a holy grail achieved there.

    reddeath on
  • GPIA7RGPIA7R Registered User regular
    edited July 2010
    I wish it had multiple save slots. I'd like to let my girlfriend play :P

    GPIA7R on
  • reddeathreddeath Registered User
    edited July 2010
    GPIA7R wrote: »
    I wish it had multiple save slots. I'd like to let my girlfriend play :P

    Quoted for my only peeve with this game.

    reddeath on
  • Romantic UndeadRomantic Undead Registered User regular
    edited July 2010
    GPIA7R wrote: »
    I wish it had multiple save slots. I'd like to let my girlfriend play :P

    Buy her a copy and play together!

    That's what I'm doing with a buddy AND the prewife!

    Romantic Undead on
    3DS FC: 1547-5210-6531
  • KiTAKiTA Registered User regular
    edited July 2010
    reddeath wrote: »
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Imagine a JRPG that is not only traditional, but has a compelling plot, good advancement and combat mechanics, an incredibly sized alchemy system, gear collection, and rogues gallery, that plays to almost every benefit of the DS as a platform.

    It's losing two staples of the series casino and new game +, and the reviews are still overwhelingly positive.

    Also, it very elegantly combines pieces of a multiplayer action RPG with turn based RPG mechanics, almost a holy grail achieved there.

    Losing NG+? Have any of the DQ games had NG+?

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • reddeathreddeath Registered User
    edited July 2010
    KiTA wrote: »
    reddeath wrote: »
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Imagine a JRPG that is not only traditional, but has a compelling plot, good advancement and combat mechanics, an incredibly sized alchemy system, gear collection, and rogues gallery, that plays to almost every benefit of the DS as a platform.

    It's losing two staples of the series casino and new game +, and the reviews are still overwhelingly positive.

    Also, it very elegantly combines pieces of a multiplayer action RPG with turn based RPG mechanics, almost a holy grail achieved there.

    Losing NG+? Have any of the DQ games had NG+?

    I think the last 3 have had new game + or so, including the remakes. Recently I've gone through 8 on the ps2, and the 4 + 5 remakes. Personally I don't particularly miss it, though that coupled with the lack of save slots make some of the achievements seemingly impossible to obtain.

    reddeath on
  • BlackjackBlackjack Registered User regular
    edited July 2010
    reddeath wrote: »
    KiTA wrote: »
    reddeath wrote: »
    oc2001 wrote: »
    so, what is so good about this game or special exactly?

    Imagine a JRPG that is not only traditional, but has a compelling plot, good advancement and combat mechanics, an incredibly sized alchemy system, gear collection, and rogues gallery, that plays to almost every benefit of the DS as a platform.

    It's losing two staples of the series casino and new game +, and the reviews are still overwhelingly positive.

    Also, it very elegantly combines pieces of a multiplayer action RPG with turn based RPG mechanics, almost a holy grail achieved there.

    Losing NG+? Have any of the DQ games had NG+?

    I think the last 3 have had new game + or so, including the remakes. Recently I've gone through 8 on the ps2, and the 4 + 5 remakes. Personally I don't particularly miss it, though that coupled with the lack of save slots make some of the achievements seemingly impossible to obtain.
    None of those had new game plus.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited July 2010
    None of them have NG+ at all.

    They have a decent amount of post game content, what with 4 having a new chapter, 5 having a new dungeon, and 8 having a new location/dungeon.

    This game's total content, by the way, is around 1/4 main story, 3/4 expanded post game material.

    NG+ refers to starting the game from scratch with some benefit from your previous game.

    Chrono Trigger had it that you kept every non story item, levels, stats, magic, that sort.

    Other games only let you keep part of it.

    DQ has never had a New Game+.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • reddeathreddeath Registered User
    edited July 2010
    Yeah I think my terminology is wrong. I'm not talking about like in the tales games where you start with all your stuff and get more grade or whatever. Just the ability to start a new game without erasing the old game. Which I suppose is pretty much the same as a gripe for not having extra slots.

    reddeath on
  • KiTAKiTA Registered User regular
    edited July 2010
    Amusing, my L27ish Luminaries are faster than Liquid Metal Slimes. ;)

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • GnomeTankGnomeTank Registered User regular
    edited July 2010
    reddeath wrote: »
    Yeah I think my terminology is wrong. I'm not talking about like in the tales games where you start with all your stuff and get more grade or whatever. Just the ability to start a new game without erasing the old game. Which I suppose is pretty much the same as a gripe for not having extra slots.

    The idea in DQ9 is to not start a new game though. There is supposed to be a ton of after-main-plot content, almost MMO-like.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • KiTAKiTA Registered User regular
    edited July 2010
    Skilfully or Skillfully? I keep reading the "Have a Ball" attack text and my brain just wants to go "uh, no."

    KiTA on
    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • reddeathreddeath Registered User
    edited July 2010
    GnomeTank wrote: »
    reddeath wrote: »
    Yeah I think my terminology is wrong. I'm not talking about like in the tales games where you start with all your stuff and get more grade or whatever. Just the ability to start a new game without erasing the old game. Which I suppose is pretty much the same as a gripe for not having extra slots.

    The idea in DQ9 is to not start a new game though. There is supposed to be a ton of after-main-plot content, almost MMO-like.

    Definately. I've been getting almost a dungeon hack vibe from doing the grottos multiplayer. Basically playing through a DQ singleplayer campaign co-op, then delving into a roguelike-light co-op, withered any and all motivation I have to bitch about not being able to start over.

    Besides, the reincarnation thing makes it easy enough to re-introduce progression if you've maxed your favorite class.

    reddeath on
  • BlackjackBlackjack Registered User regular
    edited July 2010
    KiTA wrote: »
    Skilfully or Skillfully? I keep reading the "Have a Ball" attack text and my brain just wants to go "uh, no."
    I think they're both technically okay, but "Skillfully" is the more common of the two.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
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