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[Starcraft 2] Multiplayer discussion. After 12 long years, it has arrived.

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Posts

  • SkyGheNeSkyGheNe Registered User regular
    edited July 2010
    Farangu wrote: »
    First placement match, first time playing as Terran...it doesn't last long. Don't really know what I did wrong.

    repimg-33-134549.jpg

    You stopped making scvs for more than a second.

    After the supply depot finishes, you dont immediately build a barracks.

    SkyGheNe on
  • [Michael][Michael] Registered User regular
    edited July 2010
    Caedere wrote: »
    repimg-33-134545.jpg

    Here's my most recent game. I struggle so hard versus other Zerg - I haven't won a single match. This is the first time I've gone into the lategame without getting my face pushed in first.

    I'm soooooo Bronze it's not funny. Any advice would be helpful. D:

    EDIT: To clarify, before I picked this game up the other day, I knew almost nothing about Starcraft, other than general story stuff. No gameplay, nothing. I've been learning this game from scratch. Wasn't even participating in the beta at all. So, it's all brand-new to me.

    I haven't even started league stuff yet, but I think saw (I just went through at x8 speed) some things that went wrong. When you sent the broodlords, you didn't send anti-air with them and you didn't take advantage of their huge range (9.5 versus 5 or 6 on hydralisks). I think that could have won the game, maybe.

    I'm not too sure why you sent a bajillion zerglings when you knew he had a bajillion hydralisks towards the end

    [Michael] on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited July 2010
    So reading through this thread here and there makes me terrified to play online matches. I'm slowly making my way through the campaign and have played a few matches VS the CPU, but I dread going online and facing people who actually know what they're doing.

    How ace is Blizzard's matchmaking? Will it know to set me up with people who are just as clueless as I am?

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • evilthecatevilthecat Registered User regular
    edited July 2010
    Caedere wrote: »
    repimg-33-134545.jpg

    Here's my most recent game. I struggle so hard versus other Zerg - I haven't won a single match. This is the first time I've gone into the lategame without getting my face pushed in first.

    I'm soooooo Bronze it's not funny. Any advice would be helpful. D:

    EDIT: To clarify, before I picked this game up the other day, I knew almost nothing about Starcraft, other than general story stuff. No gameplay, nothing. I've been learning this game from scratch. Wasn't even participating in the beta at all. So, it's all brand-new to me.

    your pool was too early for that particular map, you didn't scout at all and you could have stomped his XP early on with your lings.

    I've dug up 2 replays of ZvZ placement matches I've recently had, they both use 2 different approaches..

    repimg-33-134553.jpg
    repimg-33-134552.jpg

    evilthecat on
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  • Black_HeartBlack_Heart Registered User regular
    edited July 2010
    Figgy wrote: »
    So reading through this thread here and there makes me terrified to play online matches. I'm slowly making my way through the campaign and have played a few matches VS the CPU, but I dread going online and facing people who actually know what they're doing.

    How ace is Blizzard's matchmaking? Will it know to set me up with people who are just as clueless as I am?

    I'm pretty much in the same boat as you.

    I was never a serious Starcraft player and only played a few matches of the original. Starcraft is a much too fast-paced game for me in general. I played through the campaign and last night jumped into the practice league.

    To answer your question, its pretty good. It will vary of course. In the Practice League it will put you against other people who haven't started the ranked matches and are just "practicing" trying to get better. I played 7 matches last night and won 3 of them.

    First guy I was up against was a total noob, like had literally just started playing the game that day I think, I beat him easily. Then I went up against a Protoss player who wiped the floor with me by amassing tons of Stalkers and rushing my base when my main force was on the way to attack his base.
    Then I fought a Protoss who was around my level, I sent some Reapers to harass him early on, killed a lot of his probes, but he had some Zealots kill my guys, then I kept harassing him with Tanks and Marines until I got a Ghost out and Nuked his base and sent in my guys, he was dead after that.
    Then I went up against a Terran who sent a ton of Reapers after my base early on and killed my SCVs, I was so far behind after that I lost when he sent in some Cruisers.
    Then I fought a Zerg who didn't know what he was doing and killed him.
    Then I fought a good Zerg player and he rushed me with Roaches and Zerglings and took me out.
    Then lost to another good Terran player.

    So... it varies, but don't be afraid to lose, its just a game afterall. Most important thing is to give it a shot, learn, watch replays, figure out what you need to do and have fun with it. Fast paced RTSes like this aren't for everyone though because they are SO competetive and rely on a ton of skill and memorization.

    Black_Heart on
  • BabbleBabble Registered User regular
    edited July 2010
    Oh man, just played a 1v1, I was able to come back from a rush and counter. I love Warp Prisms, managed to sneak one into the guy's first expansion, behind his mineral fields, just outside his fog of war. He never noticed.

    Regarding the above, I still get anxious playing online, cause I'm not that great either (I might even be bad!), coming back from a rush isn't that special to most people I would imagine, but for me it was fantastic. You shouldn't fear losing, when I lose, I watch the replay and see what I did wrong, whether it was my build order, or I didn't use the right units, or just not scouting. Watching replays helps, a lot.

    But I totally understand hesitation to play online, I played 2v2 for a while just so I didn't feel like everything rode on my abilities.

    I don't view losing or winning like a K/D ratio or anything, if I lose I just try to adapt in the next game. I would never have gotten any better if I didn't get steamrolled multiple times.

    Babble on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited July 2010
    Uh, anyone have any extra guest passes? I would like to try out the campaign and stuff before I decide on buying it.

    DeMoN on
    Steam id : Toxic Cizzle
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  • SevorakSevorak Registered User regular
    edited July 2010
    Just tried that mass queen strat for the first time against a protoss on steppes. It's amazing how well it works. My execution was pretty crap and I doubt I would have won against a better player, but it's fun.

    Edit: Replay:
    repimg-33-134556.jpg

    Sevorak on
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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    2nd placement match, which I pulled out a win. It's really hard for me to figure out what are mistakes the other player makes, what they do well, and what my weakness (besides lack of producing SCV's) and strengths are.

    repimg-33-134554.jpg

    Farangu on
  • evilthecatevilthecat Registered User regular
    edited July 2010
    Farangu wrote: »
    2nd placement match, which I pulled out a win. It's really hard for me to figure out what are mistakes the other player makes, what they do well, and what my weakness (besides lack of producing SCV's) and strengths are.

    repimg-33-134554.jpg

    if you can spot mistakes on your part, don't bother asking for tips. I mean this in a nice way; learning these things by yourself stops you from doing that particular mistake. If you can't evolve as a player and can't spot the issue, that's the time to ask for advice ;)

    evilthecat on
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  • MelksterMelkster Registered User regular
    edited July 2010
    I play Terran and I find my biggest problem is knowing what to do mid-game. I always have a strong start, I get my 10 SCVs, get my depot out, get my barracks out, start producing marines, get my gas production going, get a wall of depots and bunkers filled with marines at my base entrance, get my factory up at the same time and start producing Tanks to defend, get my armory up.... but then I don't know what units to amass to attack, or if I should start expanding to a second base, or if I should build up my defenses more or what I should do. I get so caught up in trying to improve my units and setup a defense.. that I never attack fast or effectively enough.

    at this point I start to fall behind and get rushed with units that overwhelm my defenses or the dude sends in ghosts and starts nuking my place or something, heh.

    Is there a "best" unit for Terrans to amass to attack with?

    When I'm up against Protoss they usually just send a ton of Stalkers/Immortals and some Zealots against me. Zerg is tons of Roaches and Lings. I've really never played against a great Terran who attacked en masse.

    You could be building those defenses at your "natural" expansion on many maps. Instead of placing that bunker inside your wall, why not place it outside your wall in a place where it can defend your expo? And why not build an early second command center too?

    (Many pro players utilize this strategy with Terran. The Terran can defend well against early aggression with his bunkers and then tanks, and then the Terran can attack with a superior army afterward.)

    Melkster on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    evilthecat wrote: »
    Farangu wrote: »
    2nd placement match, which I pulled out a win. It's really hard for me to figure out what are mistakes the other player makes, what they do well, and what my weakness (besides lack of producing SCV's) and strengths are.

    repimg-33-134554.jpg

    if you can spot mistakes on your part, don't bother asking for tips. I mean this in a nice way; learning these things by yourself stops you from doing that particular mistake. If you can't evolve as a player and can't spot the issue, that's the time to ask for advice ;)

    I didn't really spot it, that's the only thing someone pointed out from my first replay. :(

    Farangu on
  • MadpandaMadpanda suburbs west of chicagoRegistered User regular
    edited July 2010
    Just got my first "Waiting for server" message in game. Is it frozen for the other player also? Or should I just surrender after 30sec or something?

    Madpanda on
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  • evilthecatevilthecat Registered User regular
    edited July 2010
    Farangu wrote: »
    evilthecat wrote: »
    Farangu wrote: »
    2nd placement match, which I pulled out a win. It's really hard for me to figure out what are mistakes the other player makes, what they do well, and what my weakness (besides lack of producing SCV's) and strengths are.

    repimg-33-134554.jpg

    if you can spot mistakes on your part, don't bother asking for tips. I mean this in a nice way; learning these things by yourself stops you from doing that particular mistake. If you can't evolve as a player and can't spot the issue, that's the time to ask for advice ;)

    I didn't really spot it, that's the only thing someone pointed out from my first replay. :(

    ok i'll take a look.

    oh god. wow. oh .. geez.
    that toss player was pretty .. erm ..

    anyway.

    on to you.

    your BO needs work. you need to get a rax up before grabbing gas. you need to get your comsat upgrade at 14-16 supply. it's important. other than that, you need a plan. and you need to scout more. a protoss player will GENERALLY go for an infantry approach and tech into collossi.
    so your starting strategy should focus around getting marauders with the conc. grenades as these handily hurt his initial zealot stalker force. he'll then get sentries to pop up forcefields to stop your forces from retreating, by this point you should have healbusses and perhaps some sort of factory support, tanks or thors. aaaand so on.

    what I'm trying to get at is:

    scout, make a plan, execute.
    if your plan fails, try optimise your BO/economy.

    evilthecat on
    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • BabbleBabble Registered User regular
    edited July 2010
    evilthecat wrote: »
    Farangu wrote: »
    evilthecat wrote: »
    Farangu wrote: »
    2nd placement match, which I pulled out a win. It's really hard for me to figure out what are mistakes the other player makes, what they do well, and what my weakness (besides lack of producing SCV's) and strengths are.

    repimg-33-134554.jpg

    if you can spot mistakes on your part, don't bother asking for tips. I mean this in a nice way; learning these things by yourself stops you from doing that particular mistake. If you can't evolve as a player and can't spot the issue, that's the time to ask for advice ;)

    I didn't really spot it, that's the only thing someone pointed out from my first replay. :(

    ok i'll take a look.

    oh god. wow. oh .. geez.
    that toss player was pretty .. erm ..

    anyway.

    on to you.

    your BO needs work. you need to get a rax up before grabbing gas. you need to get your comsat upgrade at 14-16 supply. it's important. other than that, you need a plan. and you need to scout more. a protoss player will GENERALLY go for an infantry approach and tech into collossi.
    so your starting strategy should focus around getting marauders with the conc. grenades as these handily hurt his initial zealot stalker force. he'll then get sentries to pop up forcefields to stop your forces from retreating, by this point you should have healbusses and perhaps some sort of factory support, tanks or thors. aaaand so on.

    what I'm trying to get at is:

    scout, make a plan, execute.
    if your plan fails, try optimise your BO/economy.

    Heh, the Protoss player built Cybernetics and a Forge and never upgraded anything.

    Babble on
  • undeinPiratundeinPirat Registered User regular
    edited July 2010
    is david kim (dayvie) of blizzard still high on the ladders? i remember in the beta for a while because he was a balance tester he was a god at this game while everyone was still learning.

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • McSnugglesMcSnuggles Registered User regular
    edited July 2010
    So I learned that pheonix are a RIDICULOUS hard counter to ghost mech today. So dumb.

    McSnuggles on
    360 Gamertag: Mcsnuggles
    371610-1.png
  • projectmayhemprojectmayhem Registered User regular
    edited July 2010
    I just lost to a guy who proxied a few pylons and gateways on my ramp. I hated myself.

    projectmayhem on
  • JarsJars Registered User regular
    edited July 2010
    they see my banelings commin'

    but they can't do nothin about the 20 overlords carrying them

    Jars on
  • evilthecatevilthecat Registered User regular
    edited July 2010
    Jars wrote: »
    they see my banelings commin'

    but they can't do nothin about the 20 overlords carrying them

    *terran lifts off and proceeds to blow the goop out of your ovis with his airforce* ;)

    evilthecat on
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  • DemiurgeDemiurge Registered User regular
    edited July 2010
    Banelings are amazing, on most maps you can sneak a few in midgame in an overlord to take out their mineral line, I goddamn love banelings. Hell I've won a hell of a lot of games by sneaking stuff in through overlords.

    Demiurge on
    DQ0uv.png 5E984.png
  • undeinPiratundeinPirat Registered User regular
    edited July 2010
    i'm still of the opinion that speedlings are by far the best zerg unit at every point in the game

    undeinPirat on
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  • CasedOutCasedOut Registered User regular
    edited July 2010
    i'm still of the opinion that speedlings are by far the best zerg unit at every point in the game

    Ultralisks baby!

    CasedOut on
    452773-1.png
  • evilthecatevilthecat Registered User regular
    edited July 2010
    i'm still of the opinion that speedlings are by far the best zerg unit at every point in the game

    it's always a good idea to have 10-20 foods worth of speedlings for quick raids and harassments. BYEBYE mineral line!

    evilthecat on
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  • McSnugglesMcSnuggles Registered User regular
    edited July 2010
    Ok honestly zerg that lose to mech are goddamn retarded too.

    Infestors hard counter it.

    Splitting into two groups and attacking from two angles hard counters it.

    If he turtles? Take map control you silly goose.

    This isn't difficult.

    McSnuggles on
    360 Gamertag: Mcsnuggles
    371610-1.png
  • JarsJars Registered User regular
    edited July 2010
    macroing 3-4 bases and queens is difficult for a lot of people, when the terran only has to do 2.

    but


    but


    baneling drops

    Jars on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2010
    I think my favorite thing to run into is the cheese or specific attack that the person has no clue how to follow through on.

    Like I played against a guy who did a weird-as-fuck 2-hatches in one base thing(seriously, what the fuck), and had actually a really awesomely timed roach/hydra push, which was just as I was getting my expansion up, and he took out the expansion and its handful of drones, but then..... nothing.

    He didn't ever expand, he just stayed on one base without doing anything except trying to slowly amass another roach/hydra push, exactly the same as the one that just sputtered and died at my main. I started throwing in some muta harass in the mineral line with only 4 mutas, took down the queen and all the drones, then sent in all my speedlings and oh hey look he just had 6 hydras and 5 roaches. And 2 hatches.

    Khavall on
  • evilthecatevilthecat Registered User regular
    edited July 2010
    I just want to defend 2 base hatch as it has come up a few times on the last pages.

    On certain maps or against certain builds, fast expanding spells doom for you. getting a second hatch up in your base with its own queen is great as you can just about support ling or roach spam with it with your initial mineral patches.
    I find against zerg on small maps its a must.

    evilthecat on
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  • FrozenzenFrozenzen Registered User regular
    edited July 2010
    Figgy wrote: »
    So reading through this thread here and there makes me terrified to play online matches. I'm slowly making my way through the campaign and have played a few matches VS the CPU, but I dread going online and facing people who actually know what they're doing.

    How ace is Blizzard's matchmaking? Will it know to set me up with people who are just as clueless as I am?

    Matchmaking is pretty ace imo, it does take about 20-30 games before it works properly though if I'm not entirely mistaken. I've been doing mostly sp, and started multi now. I keeps tossing me 2-3 1-3 diamond players that mostly kill me, then I get to play some plat folks and have a chance of winning without cheesing.

    Then it's murdertime again :P. In the beta it settled down after a while, although if you are constantly improving and advancing you will be matched a lot against people ranked way higher than you, to test if you are ready yet.

    Frozenzen on
  • BikkstahBikkstah Registered User regular
    edited July 2010
    Just ran into a zerg that walled off his ramp with hatcheries. Someone said it earlier, but crazy newbie strats can be very offputting.

    Bikkstah on
  • undeinPiratundeinPirat Registered User regular
    edited July 2010
    yeah, matchmaking is basically ace once you get 30 or so matches in, if beta experience holds true

    undeinPirat on
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  • McSnugglesMcSnuggles Registered User regular
    edited July 2010
    Jars wrote: »
    macroing 3-4 bases and queens is difficult for a lot of people, when the terran only has to do 2.

    but


    but


    baneling drops

    If the terran expands outside of 2 bases as mech it should be mind numbingly easy to harass the fuck out of them, and besides-it's easy as hell to macro 3-4 bases as zerg. Macro as zerg is one of the easiest things in the game to do.

    Yes, even larvae, though it is monotonous, dull, and a dumb mechanic.

    McSnuggles on
    360 Gamertag: Mcsnuggles
    371610-1.png
  • SkyGheNeSkyGheNe Registered User regular
    edited July 2010
    Figgy wrote: »
    So reading through this thread here and there makes me terrified to play online matches. I'm slowly making my way through the campaign and have played a few matches VS the CPU, but I dread going online and facing people who actually know what they're doing.

    How ace is Blizzard's matchmaking? Will it know to set me up with people who are just as clueless as I am?

    Sometimes. I honestly would throw your first matches if you're pretty bad...cause if you do something lucky and rush, getting win...it'll think you're better than you really are.

    SkyGheNe on
  • CasedOutCasedOut Registered User regular
    edited July 2010
    Bikkstah wrote: »
    Just ran into a zerg that walled off his ramp with hatcheries. Someone said it earlier, but crazy newbie strats can be very offputting.

    oh god that reminds of the yellow bus rush

    CasedOut on
    452773-1.png
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited July 2010
    Spawnbroker gets mad props for experimenting on me with baneling busts. I think I finally have the counter down to it (hellions) to withstand it if scouted.

    But I am slowly learning that a) marauders don't get used much anymore in large numbers and b) zerg apparently don't use roaches much anymore. I am starting to have to use things like thors.

    Aegis on
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  • SoggychickenSoggychicken Registered User regular
    edited July 2010
    After I play about 4-5 games in a row, I start losing concentration and forget to build workers.

    This happen to anyone else?

    Soggychicken on
  • psyck0psyck0 Registered User regular
    edited July 2010
    repimg-33-134575.jpg

    Could I get some feedback? I am psyckO obviously.

    psyck0 on
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  • EzekielEzekiel Registered User regular
    edited July 2010
    Aegis wrote: »
    Spawnbroker gets mad props for experimenting on me with baneling busts. I think I finally have the counter down to it (hellions) to withstand it if scouted.

    But I am slowly learning that a) marauders don't get used much anymore in large numbers and b) zerg apparently don't use roaches much anymore. I am starting to have to use things like thors.

    He should be busting before you get much out of a factory. How you setup your wall is a bigger factor in countering busts.

    Ezekiel on
    428475-1.png
    I will throw you on the land and hurl you on the open field. I will let all the birds of the air settle on you and all the beasts of the earth gorge themselves on you. I will spread your flesh on the mountains and fill the valleys with your remains. I will drench the land with your flowing blood all the way to the mountains, and the ravines will be filled with your flesh. - Ezekiel 32: 4-6
  • DisrupterDisrupter Registered User regular
    edited July 2010
    So I dont get why I wont get promoted. Im well above .500, been number 1 in my division for like 3 wins now, the last of which was against a platinum. Strange...

    Also, semi-rush to a 2medic, 4 marauder, 8 marine with stim pack seems to dominate bronze :)

    Disrupter on
    616610-1.png
  • evilthecatevilthecat Registered User regular
    edited July 2010
    why is everyone playing terran!?

    evilthecat on
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This discussion has been closed.