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Board Games - Arcana has pretty cards and it's a fun game!

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  • CptHamiltonCptHamilton Registered User regular
    edited July 2010
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    Anyway.

    Favorite Games of the Moment:
    Arkham Horror: I don't know if I would be willing to play with just the base set at this point, but with the mix of expansion stuff I regularly use I have a lot of fun almost every time I play. I've found that this game suffers dramatically from the introduction of people who don't know how to play. Once every player involved has been through at least two games the whole experience is vastly improved. Partly this is because players don't spend 15 minutes having the rules explained to them on every turn and partly it's because they will have some sense of what kind of cards are in the decks and what the special locations on the board do, meaning everyone can take part in acting strategically.

    Chaos in the Old World: I've only gotten to play this once but I really liked it. It manages that weird balance between being a risk-style strategic combat game and being an abstract, goal-based game.

    Mare Nostrum: This will probably be supplanted by CitOW once I get a few more plays of it in but it's still my area control game of preference for the moment.

    Thunderstone/Dominion: I love both. Probably Thunderstone more just because I'm a sucker for a good theme.

    Twilight Imperium/Race for the Galaxy: I don't know why I feel like these are the same game but I do and I love both.

    Power Grid: This game was super popular when I was getting into boardgaming and seems to have fallen off the map recently. I think it should come back because it is awesome.

    Games I Want to Play (more of):
    I own most of these but haven't gotten to play them yet, or have only gotten to play them once. Stupid jobs and lives and such. Blech.

    Mystery Express
    Battlestar Galactica
    Agricola
    Chaos in the Old World
    Tomb (I don't own this one but it's currently topping my to-get list)

    Games I Will Happily Never Play Again:
    Apples to Apples: I don't understand why people think this is a fun game. There is no game to this game. Even if you use the "argue for your card" rule that people tell me makes it fun, it does not become fun. It just becomes a matter of selecting the person whom you want to win instead of a random card selection.

    Munchkin: My wife loves this game so hard. I don't hate it as much as a lot of gamers do, but I'm tired of it. Not so much the cards themselves as we've not played it so many times that I know them all; just the mechanics making the game play out the same way every single time.

    Fearsome Floors: It has like a 6.8 or something review on BGG. I have no idea why. We bought it one year near Halloween to add to the stack of holiday-theme-appropriate games (Last Night on Earth, Betrayal, Arkham, etc.). Played it exactly once. Everyone involved agreed that it was a terrible, stupid game and it was never spoken of again.

    I think someone recommended putting Mystery Express in the OP for Clue-style games? I second that motion. It's a better Clue-type game than Mystery at the Abbey, which isn't a bad game at all, but can be a bit bland depending on which cards are drawn.

    CptHamilton on
    PSN,Steam,Live | CptHamiltonian
  • CptHamiltonCptHamilton Registered User regular
    edited July 2010
    Shushnik wrote: »
    Forar wrote: »
    Shushnik wrote: »
    There are Role Playing games that handle "DM'ing Lite" far better than Descent does.

    A) Name them. If you're going to poop on my game idea, at least constructively include what you see as obvious better options.

    B) Me and my crew have been gaming together for nearly a decade and a half, from lengthy Rifts (and other Palladium settings) campaigns to 3rd and now 4th Edition D&D modules. We meet weekly (when possible) for a 4th edition Maptools game and are happily chewing through the Paragon tier (or will be once again once one member's bathroom stops falling apart).

    I'm not calling Hero Quest or Descent "role playing lite", but we enjoy a good dungeon crawl over intrigue and improv theatre, so such games are basically 90% of the fun with a fraction of the rules footprint, and make for a fun change of pace. By "DM'ing lite" I was referring to the fact that the map, monsters, treasure and whatnot are preset, and the rules are an order of magnitude simpler, letting the focus be on hanging out with friends, rather than referencing power cards and book pages to double check the radius of X ability or the modifiers for Y situation.

    I wasn't "pooping on your game idea", and I'm sorry that it came off that way to you. I was trying to illustrate the significant difference between roleplaying and a game like descent. It looks somewhat like roleplaying, but thinking of it as roleplaying is a disservice to roleplaying and it. It is a combat simulator, and treating the overlord like a DM would be a horrible experience for both the overlord and the players, IMO. If a person is looking for an easy roleplay system, a boardgame isn't where they should be.

    Honestly, rules light roleplaying systems are a dime a dozen. If you can't find one that suits your tastes, you're just not looking.

    There's a big difference between Descent and rules-light RPG systems. Descent plays like the combat portions of D&D. Rules-light RPGs usually play like the non-combat portions of D&D. You go to them for different reasons.

    If I want to play a game where my friends and I do cooperative story-telling but I don't want to break out a real game system like D&D, one of the WoD games, WHFRP, or something then there are a lot of rules-lite packages out there to select from. We can get through the rules in a few minutes, make up characters quickly, and then on with the roleplaying.

    If I want to bash some monsters but don't want to spend an hour making a D&D character while the DM spends 4 hours putting together a dungeon, Descent (or one of the other, similar dungeon-crawl games) is the way to go. No rules-lite game that I've encountered does well with combat. Usually if they address combat at all it's some sort of cinematic system or a weird dice mechanic (I'm looking at you, Above the Sky). The kind of granular combat that D&D and the various dungeon-crawl games produces requires a big whack of rules.

    It's possible to get the same sort of experience by buying a published adventure module and playing some pre-generated characters in it, but it still requires more prep-work and effort on the part of the DM. Descent is DM'ing-lite in that the DM doesn't have to do more work than reading a single page of text and assembling some tiles into a map before game-time. You don't need to worry about reading a full module or keeping a bunch of special abilities and combat tactics in mind for every monster. You needn't worry about encounter areas and how the PCs will use their abilities given the context, or worry about making a context to allow PCs to use the abilities that make them special. You just slap together some cardboard puzzle pieces, put down some plastic badguys, and roll the color-coded dice on the monster cards.

    CptHamilton on
    PSN,Steam,Live | CptHamiltonian
  • Gene ParmesanGene Parmesan Registered User regular
    edited July 2010
    I'm heading to PAX prime, and planning on spending a lot of time in the tabletop area. I was actually wondering what games I should bring. My list of games I wanna take is

    Small World
    Battlestar Galactica + expansion
    Shadows over Camelot
    Chaos in the Old World
    Pandemic + Expansion
    Puerto Rico

    Others like Citadel/Forbidden Island are guaranteed since they're small enough to pack no problem. I'd like to take 3 of the ones above. Suggestions?

    Gene Parmesan on
  • ShushnikShushnik regular
    edited July 2010
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    Shushnik on
  • antheremantherem Registered User regular
    edited July 2010
    I'm heading to PAX prime, and planning on spending a lot of time in the tabletop area. I was actually wondering what games I should bring. My list of games I wanna take is

    Small World
    Battlestar Galactica + expansion
    Shadows over Camelot
    Chaos in the Old World
    Pandemic + Expansion
    Puerto Rico

    Others like Citadel/Forbidden Island are guaranteed since they're small enough to pack no problem. I'd like to take 3 of the ones above. Suggestions?

    Pandemic only takes half an inventory slot, and you can fit all the BSG stuff in one box. So those two seem like winners to me!

    Since BSG came out we haven't played Camelot once.

    antherem on
  • antheremantherem Registered User regular
    edited July 2010
    Shushnik wrote: »
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    There's a game whose name is now aggravatingly escaping me which is basically Hey! That's My Fish, but with zombies. It's not awful, we played it at Origins last year.

    antherem on
  • CptHamiltonCptHamilton Registered User regular
    edited July 2010
    Shushnik wrote: »
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    Running away from them would also be okay, in my book. I've looked at Mall of Horror a number of times but never actually tried it. It's some sort of competitive system, isn't it?

    CptHamilton on
    PSN,Steam,Live | CptHamiltonian
  • ShushnikShushnik regular
    edited July 2010
    Shushnik wrote: »
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    Running away from them would also be okay, in my book. I've looked at Mall of Horror a number of times but never actually tried it. It's some sort of competitive system, isn't it?

    It's kind of a negotiation as to who should be thrown out of the limited space to stave off the zombie hordes with an offering of flesh, then running to a hopefully safer location of the mall. Not to be played with those that hold grudges or have hard feelings about being sacrificed to the zombies. :D

    Shushnik on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited July 2010
    Honestly, Space Hulk did the zombie thing best out of anything I've seen.

    Granted it's space zombie things instead of actual zombies, but they combined an easy way to do swarms (a group of genestealers are a token up until they are relevant, reducing the number of figures to move), with alot of tactics (putting guys on overwatch to guard specific points, the flamer who is really tricky to use effectively but awesome when you do), and good balance.

    Honestly, if you replaced the genestealer figures with zombie figures and the marine figures with random human ones, you'd have a pretty good zombie boardgame right there. :)

    El Skid on
  • RyadicRyadic Registered User regular
    edited July 2010
    Just it's a 2 player game.

    Ryadic on
    steam_sig.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited July 2010
    Ryadic wrote: »
    Just it's a 2 player game.

    This is true.

    El Skid on
  • Da Bid DabidDa Bid Dabid Registered User regular
    edited July 2010
    Shushnik wrote: »
    Shushnik wrote: »
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    Running away from them would also be okay, in my book. I've looked at Mall of Horror a number of times but never actually tried it. It's some sort of competitive system, isn't it?

    It's kind of a negotiation as to who should be thrown out of the limited space to stave off the zombie hordes with an offering of flesh, then running to a hopefully safer location of the mall. Not to be played with those that hold grudges or have hard feelings about being sacrificed to the zombies. :D

    The biggest issue you will have with Mall of Horror is finding one to buy. Correct me if I'm wrong but I think its been OOP for some time now. The easiest way I would guess is searching Ebay. Its a fun game but I don't know if I'd pay collector OOP prices for it.

    If you don't mind going the PnP route I'd track down a copy of Dead of Night. I did a quick search and found a link Dead of Night Downloads. I think it works better than LNoE because its human players vs. the zombies. And if you want to take it up another notch the miniatures game All Things Zombie by 2 hour wargames is a great game. There is a boardgame version of it that I have never played, but the tabletop game rules are excellent once you get your head around how the system works.

    Da Bid Dabid on
  • RericReric Registered User regular
    edited July 2010
    antherem wrote: »
    Shushnik wrote: »
    I really want to like Last Night on Earth. I keep playing it, hoping it will get better somehow, but it never does. Don't get me wrong, it's a much better zombie game than Zombies!!!, I just still feel like something is missing. Left 4 Dead and Dead Rising both captured the feel of zombie movies so well, in different ways, and I would love to find a boardgame that manages the same thing; I'm just not sure how it would even be possible. Hordes of the relentless dead swarming you in wave after wave is a very particular sort of horror, and blasting them into rotten chunks is a very particular sort of visceral fun. Zombies!!! gets the sheer volume of zombies about right, but the play mechanics are so slow and stupid that it's no fun. Last Night on Earth captures a little more of the feel of fighting off the undead and has some of the slow horror of the quieter parts of a zombie movie, but still isn't quite right. I'd like it a lot more, I think, if there were a way to increase the total number of zombies involved without an equivalent increase in gameplay time.

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    There's a game whose name is now aggravatingly escaping me which is basically Hey! That's My Fish, but with zombies. It's not awful, we played it at Origins last year.

    Was it Zombiegeddon? I've never played Thats My Fish but it looks like they may be similar.
    http://boardgamegeek.com/boardgame/39914/zombiegeddon

    Mall of Horror is indeed fun, unfortunately it is very hard to find, unless of course you want to spend over a hundred dollars.

    Reric on
    [SIGPIC][/SIGPIC]
  • ShushnikShushnik regular
    edited July 2010
    Yes, Mall of Horror is difficult to find. Make a friend who has a copy and try it anyway. :)

    Shushnik on
  • antheremantherem Registered User regular
    edited July 2010
    Reric wrote: »
    antherem wrote: »
    Shushnik wrote: »

    My favorite zombie boardgame is Mall of Horror. It doesn't sound like what you're looking for, a combat experience fighting a shambling horde, but it's great fun and you should try it if you haven't.

    There's a game whose name is now aggravatingly escaping me which is basically Hey! That's My Fish, but with zombies. It's not awful, we played it at Origins last year.

    Was it Zombiegeddon? I've never played Thats My Fish but it looks like they may be similar.
    http://boardgamegeek.com/boardgame/39914/zombiegeddon

    Mall of Horror is indeed fun, unfortunately it is very hard to find, unless of course you want to spend over a hundred dollars.

    That's the one, yeah.

    antherem on
  • hackswordhacksword WinnipegRegistered User regular
    edited July 2010
    Favorite games
    • Fast Action Battles: The Bulge
    • A Game of Thrones
    • Hammer of the Scots
    • Hannibal: Rome vs. Carthage
    • Paths of Glory

    Honorable Mentions
    • Advanced Squad Leader (I've only played the Starter Kits)
    • The Caucasus Campaign
    • Cribbage
    • Go
    • Wilderness War

    Hoping to play next
    Wilderness War 2010 reprint - this edition has a fully mounted map board, leader boxes for all the leaders, and it looks like the rulebook has been improved with layout and more examples of play.

    My location's under my avatar.

    hacksword on
  • PMAversPMAvers Registered User regular
    edited July 2010
    El Skid wrote: »
    Ryadic wrote: »
    Just it's a 2 player game.

    This is true.

    That's what Death Angel is for.

    EDIT: Man, the more I think about it, if all these new releases that are on the boat make it in time for GenCon, FFG is going to be getting like all my money at the booth. Dust: Tactics, Dungeonquest, Cadwallon, Death Angel...

    PMAvers on
    persona4celestia.jpg
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  • SlickShughesSlickShughes Registered User regular
    edited July 2010
    Gene, are you aware that there's a board game library at PAX? I usually just carry small fast games for playing in line, and borrow any big box games that I want to play from there.

    That said, I'll probably have mystery express and perhaps some version of small world for the train ride up and down.

    SlickShughes on
  • RyadicRyadic Registered User regular
    edited July 2010
    hacksword, do you play a lot of war games?

    Ryadic on
    steam_sig.png
  • Gene ParmesanGene Parmesan Registered User regular
    edited July 2010
    Good point, but there's always a chance the game I wanna play is out already being played. I think there was talk about implementing a system for sign ups, but I havn't heard anything since then.

    Any word on when Death Angel is coming out? I preordered that a week ago, wondering when It'll show up.

    Space hulk is amazing and totally evokes a completely surrounded cramped feeling. When I have the means I'll be looking for one, completely worth it.

    Edit: Worked myself into a fervor and bid on space hulk. Glee!

    Gene Parmesan on
  • DracilDracil Registered User regular
    edited July 2010
    Is that PAX library listed somewhere? Would be nice to know what they already have and same some luggage space. But I'm probably really only going to bring stuff for the train/lines anyway.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • PMAversPMAvers Registered User regular
    edited July 2010
    Any word on when Death Angel is coming out? I preordered that a week ago, wondering when It'll show up.

    Not sure, to be honest. It's listed as "On the Boat" on the Upcoming page. It slips my mind when it changed to that. Pretty sure it's been listed as that for at least a few weeks, and they say that it usually takes four to six weeks to get to their warehouse. Could go faster or slower depending on how big of buttholes Customs decides to be. Once it's in the warehouse, add on another week for it to get to distributors and then to game stores.

    PMAvers on
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  • ShushnikShushnik regular
    edited July 2010
    PMAvers wrote: »
    Any word on when Death Angel is coming out? I preordered that a week ago, wondering when It'll show up.

    Not sure, to be honest. It's listed as "On the Boat" on the Upcoming page. It slips my mind when it changed to that. Pretty sure it's been listed as that for at least a few weeks, and they say that it usually takes four to six weeks to get to their warehouse. Could go faster or slower depending on how big of buttholes Customs decides to be. Once it's in the warehouse, add on another week for it to get to distributors and then to game stores.

    I was reading an article that manufacturing is starting to come back to America because of the "on the boat" issue. China is going through a unionization process and local manufacturing costs are skyrocketing. Given the long transit time, companies are starting to see the low additional cost of U.S. manufacturing as more beneficial, because they can get product on the shelves months quicker. Here's to hoping our boardgames will have much more accurate and timely releases!

    Shushnik on
  • starmanbrandstarmanbrand Registered User regular
    edited July 2010
    When/if you guys sell games, do you go through BGG marketplace, ebay, or somewhere else? I need to get rid of some of my 3-6 player games.

    starmanbrand on
    camo_sig2.png
  • ShushnikShushnik regular
    edited July 2010
    What games and how much? :D

    Shushnik on
  • Limp mooseLimp moose Registered User regular
    edited July 2010
    When/if you guys sell games, do you go through BGG marketplace, ebay, or somewhere else? I need to get rid of some of my 3-6 player games.

    I sold my copy of Decent and few other games on Ebay to great success. it was easy.

    Limp moose on
  • starmanbrandstarmanbrand Registered User regular
    edited July 2010
    Games I would love to get rid of:
    Entdecker: Exploring New Horizons
    Wreckage
    Micromutants: Evolution
    Doom + Expansion
    Atlanteon
    Lord Of The Rings (co-op knizia)
    Mystery Of The Abbey

    to start off with, then see how my cabinet looks.

    Also one game that I really enjoy that I don't see discussed around here ever is Nuns On The Run. I hate on Fury of Dracula pretty hard, but I loved the hidden/hunter concept. This makes 2 hunters against many hidden and greatly increases the fun.

    starmanbrand on
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  • hackswordhacksword WinnipegRegistered User regular
    edited July 2010
    Ryadic wrote: »
    hacksword, do you play a lot of war games?

    I don't get to play them as often as I like, but they are definitely my favorite genre of boardgames. Particularly the medium complexity, 3-5 hour playtime variety. I like games longer than 5 hours too, but it's more difficult to fit them in my schedule.

    hacksword on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited July 2010
    One day Id like to try Campaign for North Africa. Or maybe a less insane war game.

    I'd like to explore real wargames, as I'm getting kind of burnt out on Axis and Allies. Suggestions? Accesible for beginners, preferably.

    jakobagger on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    There are much more playable games than Campaign for North Africa that cover the same conflict. :)

    The Advanced Squad Leader Starter Kits are pretty accessible, but it really depends on what field and scale of conflict you're interested in.

    admanb on
  • DracilDracil Registered User regular
    edited July 2010
    Ryadic wrote: »
    Also, I think that if you're going to one a convention, let me know. I'll try to keep it updated as well with who is going to what so people can schedule some times to game together. I know I would love to game with everyone here.

    Well I'm going to PAX and BGG.Con so far. Already have everything for the first, and just need travel arrangements for the second. I will be taking the WCTT up for PAX and flying back down.

    I will make a new list of things I might bring closer to con time.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • Gene ParmesanGene Parmesan Registered User regular
    edited July 2010
    What are some good line games?

    Thinking about my collection:

    Zombie/Cthulhu dice
    Citadels
    Magic (duh)

    Gene Parmesan on
  • PMAversPMAvers Registered User regular
    edited July 2010
    BTW, since we were talking about it a bit, the rules for SH: Death Angel are up now.

    Link.

    PMAvers on
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  • SlickShughesSlickShughes Registered User regular
    edited July 2010
    Dracil wrote: »
    Is that PAX library listed somewhere? Would be nice to know what they already have and same some luggage space. But I'm probably really only going to bring stuff for the train/lines anyway.

    I think it's crowd sourced, so they won't know until day of, I imagine. There was some talk of improved matchmaking systems, which would include some kind of library listing, but I don't know if that went anywhere.

    Where are you getting on the train? I'm on in Oakland.

    As for line games -
    Fluxx
    Citadels (for longer lines)
    hive
    lost cities (this one was a big hit last year)
    magic (at pax east they passed out these playable, 30 card, single color themed decks. I played for hours in lines that day, and I signed up for Friday Night Magic sealed deck. I hadn't played for 5 years before hand. It was brilliant. I know they gave em out at Anime Expo in LA earlier this month, so mayhaps they'll carry them over to Prime)

    SlickShughes on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    magic (at pax east they passed out these playable, 30 card, single color themed decks. I played for hours in lines that day, and I signed up for Friday Night Magic sealed deck. I hadn't played for 5 years before hand. It was brilliant. I know they gave em out at Anime Expo in LA earlier this month, so mayhaps they'll carry them over to Prime)

    That's one of the greatest ideas.

    admanb on
  • GaebrilGaebril Registered User regular
    edited July 2010
    http://www.boardgamegeek.com/user/Stormcow

    Favorite Games:
    Dominion
    Chaos in the Old World
    Battlestar Galactica
    Race for the Galaxy
    Le Havre
    Cosmic Encounter
    Agricola
    Die kutschfahrt zur teufelsburg
    Pitchcar
    Heroscape
    I usually play with big groups, so my recommendations lean towards games that can accomodate a lot of people.

    Games I dislike - I will try to be controversial:
    Too much downtime - Arkham Horror, Descent
    Too simple - Pandemic, Lost Cities
    Too much chaos - Mystery of the Abbey, Steve Jackson Games, Looney Labs games

    Gaebril on
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    edited July 2010
    jakobagger wrote: »
    One day Id like to try Campaign for North Africa. Or maybe a less insane war game.

    I'd like to explore real wargames, as I'm getting kind of burnt out on Axis and Allies. Suggestions? Accesible for beginners, preferably.

    Columbia games have some nice titles, I am fond of Wizard Kings, it's a game I tend to crack out once a year but I could certainly see how people would treat it as their regular Saturday night game.

    Alistair Hutton on
    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
  • RyadicRyadic Registered User regular
    edited July 2010
    hacksword wrote: »
    Ryadic wrote: »
    hacksword, do you play a lot of war games?

    I don't get to play them as often as I like, but they are definitely my favorite genre of boardgames. Particularly the medium complexity, 3-5 hour playtime variety. I like games longer than 5 hours too, but it's more difficult to fit them in my schedule.

    Last week I play my first war game that wasn't Memoir or Command and Colors.

    Have you tried Men of Iron, Volume I: The Rebirth of Infantry?

    Having no experience in the war game genre, I really enjoyed playing this. It took a while for things to heat up. The scenario we were playing had me playing an army that's trying to break through my opponent's wall. Once I did that the battle got very heated and pretty chaotic. It really did feel like a crazy war you see in Braveheart. People running around with swords, shields, pikes, etc fighting anything and everything.

    I'd recommend trying it if you can.

    starmanbrand: Are you looking to sell or trade? If trade, my BGG account is linked in the OP so just look at my games see if any catch your eye. If you're going to sell, name a price for your games. :)

    I'm interested in a few of your games.

    Ryadic on
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  • RyadicRyadic Registered User regular
    edited July 2010
    Why hello amazing fucking deal on Tanga.

    I would get it, but I'm on a no buying board game policy.

    But this is very difficult.

    Ryadic on
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  • CptHamiltonCptHamilton Registered User regular
    edited July 2010
    Gaebril wrote: »
    Too much downtime - Arkham Horror, Descent

    As much as I like Descent conceptually, aesthetically, and (to a lesser extent) as a hero-player, it's been a fairly tedious experience for me when playing as the DM. The amount of downtime between DM turns is enormous (particularly once people start going back to town via portal on their turn to shop for items) and even on your turn you rarely have very many options. The card mechanism for spawning monsters and using traps/events is neat, but seems to uniformly leave me with only one or two viable cards on any given turn. Either I'm trying to save up enough doom tokens to play some high-cost card or I just don't have the kind of card I want when I want it. The monsters all seem to be under-powered compared to the PCs as well. Adding some kind of fixed, non-card-dependent doom-token expenditure powers that can be used during player turns as well as on the DM's turn would, I think, make it a bit more fun for that player, but would probably only drag the game out even longer.

    But for all I know the expansions address this. I've heard that Road to Legend makes the game faster, at least. I've played it maybe a half dozen times now and have never actually finished an adventure scenario as-printed. After about 4 hours we all get tired and the DM player shuffles the map around to make the next room the last room.

    CptHamilton on
    PSN,Steam,Live | CptHamiltonian
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