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[Starcraft 2] Multiplayer discussion. Terran vs Zerg vs Protoss!

1131416181961

Posts

  • Joe KJoe K Registered User regular
    edited August 2010
    You know what never gets old? Terran Turtles.

    You guys can have those two bases while i'm pumping from 4 bases, and practicing map denial. honestly, the one super army you built to crush me will be shortly dispensed with due to my overwhelming economy, and there are these things called "siege units" that can shoot farther than your static defenses.

    Joe K on
  • iowaiowa Registered User regular
    edited August 2010
    qxc playing on the iccup channel now

    iowa on
  • wakkawawakkawa Registered User regular
    edited August 2010
    well whats the iccup channel!

    link!

    wakkawa on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited August 2010
    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • zilozilo Registered User regular
    edited August 2010
    Dourin wrote: »
    zilo wrote: »
    Dourin wrote: »
    Terrendos wrote: »
    Basically, a single fully saturated base can support 3 production buildings and tech or 4 production buildings. At least for Toss.

    Not necessarily. I can pretty easily go 4 warpgate with 1 robo if I'm not going for early upgrades, and toss on 2 more warpgates and start upgrading when I grab my expo without ever really feeling like I'm hurting economically.

    I tend to use more gates and utilize them at under 100%. Warping in 6 zealots or stalkers on-demand at any base is really useful.

    True, but one could argue that 4 gates used at 100% allows for a much more stable push. Also, if we're talking about multiple bases, as I said, I tack on more gates with every expo. I generally follow day9's rule of 2 more warpgates per new expo, after the initial 4. Seems to generally work pretty well for me.

    I mean, if you are leaving 6 of your, say, 12 warpgates unused in case of an attack, and, say, warp in 6 dudes for your army, get attacked, and plan to warp in 6 into your expo to defend it, that means you were just able to warp in 12 units at once. Unless you're covering a shit ton of bases (ie you already won), if you have that kind of money you're sitting on, that just means your macro is slipping.

    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    zilo on
  • undeinPiratundeinPirat Registered User regular
    edited August 2010
    so guys

    as i get closer to finishing my sweet ass new computadora

    how good is just straight massing stalker

    i'm trying to guesstimate how far in the leagues i can get just by going mass blink stalker and focusing on my macro as much as possible

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • Joe KJoe K Registered User regular
    edited August 2010
    zilo wrote: »
    Dourin wrote: »
    zilo wrote: »
    Dourin wrote: »
    Terrendos wrote: »
    Basically, a single fully saturated base can support 3 production buildings and tech or 4 production buildings. At least for Toss.

    Not necessarily. I can pretty easily go 4 warpgate with 1 robo if I'm not going for early upgrades, and toss on 2 more warpgates and start upgrading when I grab my expo without ever really feeling like I'm hurting economically.

    I tend to use more gates and utilize them at under 100%. Warping in 6 zealots or stalkers on-demand at any base is really useful.

    True, but one could argue that 4 gates used at 100% allows for a much more stable push. Also, if we're talking about multiple bases, as I said, I tack on more gates with every expo. I generally follow day9's rule of 2 more warpgates per new expo, after the initial 4. Seems to generally work pretty well for me.

    I mean, if you are leaving 6 of your, say, 12 warpgates unused in case of an attack, and, say, warp in 6 dudes for your army, get attacked, and plan to warp in 6 into your expo to defend it, that means you were just able to warp in 12 units at once. Unless you're covering a shit ton of bases (ie you already won), if you have that kind of money you're sitting on, that just means your macro is slipping.

    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Joe K on
  • Beef AvengerBeef Avenger Registered User regular
    edited August 2010
    so guys

    as i get closer to finishing my sweet ass new computadora

    how good is just straight massing stalker

    i'm trying to guesstimate how far in the leagues i can get just by going mass blink stalker and focusing on my macro as much as possible

    pretty dang good, Day9 has talked about wanting to do exactly this just to see how high he'd get

    I really think more new people should take to basic strategies like this, as army composition really doesn't count for shit if you don't have the basics figured out

    Beef Avenger on
    Steam ID
    PSN: Robo_Wizard1
  • zilozilo Registered User regular
    edited August 2010
    Joe K wrote: »
    zilo wrote:
    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Yeah, I use them to scout but they cost too much gas that I'm usually spending on immortals or VRs around then. I figure my choices are between cannons and zealots to burn minerals, may as well build cannons. The only people I've played online are friends from work so there's probably a lot of metagame I'm missing out on.

    zilo on
  • undeinPiratundeinPirat Registered User regular
    edited August 2010
    apparently this iccup map thing will be every tuesday at 6 pm est! that's freaking sweet

    i can't wait until a map like heartbreak ridge comes out for sc2

    fucking loved that map

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • DourinDourin Registered User regular
    edited August 2010
    zilo wrote: »
    Joe K wrote: »
    zilo wrote:
    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Yeah, I use them to scout but they cost too much gas that I'm usually spending on immortals or VRs around then. I figure my choices are between cannons and zealots to burn minerals, may as well build cannons. The only people I've played online are friends from work so there's probably a lot of metagame I'm missing out on.

    I wouldn't say you should get an observer for each base, but yeah, a minimum of 2 observers is required if you want to ensure optimal scouting, and keep your army protected. Usually I do 2, one to scout enemy movements, and one that just follows my army. Then, on your expo's, just drop 2-3 cannons. Don't go overboard, as each cannon you make takes away from your army. The idea isn't to kill off the attack on the expo, but to either deter it or buy you enough time to either get there or warp in the necessary defense squad.

    You just have to make sure that your observer micro stays up, not letting it just sit in one place for too long, so you can get good scouting information. If the enemy's not moving, use it to find holes in their base/defenses, scout out possible expansion opportunities, etc. Constant observer scouting has won me quite a few games, knowing when and where the enemy is attacking, and allowing myself ample time to prepare to attack/counter.

    Dourin on
  • Lord JezoLord Jezo Registered User regular
    edited August 2010

    How often is this on?
    apparently this iccup map thing will be every tuesday at 6 pm est! that's freaking sweet

    i can't wait until a map like heartbreak ridge comes out for sc2

    fucking loved that map

    Oh.

    Do they do anything else during the week?

    Lord Jezo on
    Clipboard03.jpg
    I KISS YOU!
  • Joe KJoe K Registered User regular
    edited August 2010
    so guys

    as i get closer to finishing my sweet ass new computadora

    how good is just straight massing stalker

    i'm trying to guesstimate how far in the leagues i can get just by going mass blink stalker and focusing on my macro as much as possible

    pretty dang good, Day9 has talked about wanting to do exactly this just to see how high he'd get

    I really think more new people should take to basic strategies like this, as army composition really doesn't count for shit if you don't have the basics figured out

    Mass hydras owned me yesterday, and if you arent prepared for it (DT's, High Templar or Collosi), your extremely screwn.

    Joe K on
  • AumniAumni Registered User regular
    edited August 2010
    Joe K wrote: »
    so guys

    as i get closer to finishing my sweet ass new computadora

    how good is just straight massing stalker

    i'm trying to guesstimate how far in the leagues i can get just by going mass blink stalker and focusing on my macro as much as possible

    pretty dang good, Day9 has talked about wanting to do exactly this just to see how high he'd get

    I really think more new people should take to basic strategies like this, as army composition really doesn't count for shit if you don't have the basics figured out

    Mass hydras owned me yesterday, and if you arent prepared for it (DT's, High Templar or Collosi), your extremely screwn.

    Mass hydras and a few infestors are pretty good for mass stalkers.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited August 2010
    Lord Jezo wrote: »

    How often is this on?
    apparently this iccup map thing will be every tuesday at 6 pm est! that's freaking sweet

    i can't wait until a map like heartbreak ridge comes out for sc2

    fucking loved that map

    Oh.

    Do they do anything else during the week?

    iCCup streams pretty much every day - though they have regular events 3-4 times/week.

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • CuntyCunty Registered User regular
    edited August 2010
    So I'm trying to get the Hard FFA achievement (beat 7 computers on hard FFA) but every time it seems like i get teamed up on. I will watch as two armies are side by side attacking one of my photon cannons. Has anyone else had this happen? Is this the computer just attacking what's closest? Any tips?

    their armies can tear through 10 or so cannons pretty fast, especially when there are two teams up against them. I'm thinking perhaps wall off with cannons, mass stalkers and collosi?

    (Also reached the 1000 achievement mark, whoo)

    Cunty on
    gameintownk.png
  • zilozilo Registered User regular
    edited August 2010
    Dourin wrote: »
    zilo wrote: »
    Joe K wrote: »
    zilo wrote:
    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Yeah, I use them to scout but they cost too much gas that I'm usually spending on immortals or VRs around then. I figure my choices are between cannons and zealots to burn minerals, may as well build cannons. The only people I've played online are friends from work so there's probably a lot of metagame I'm missing out on.

    I wouldn't say you should get an observer for each base, but yeah, a minimum of 2 observers is required if you want to ensure optimal scouting, and keep your army protected. Usually I do 2, one to scout enemy movements, and one that just follows my army. Then, on your expo's, just drop 2-3 cannons. Don't go overboard, as each cannon you make takes away from your army. The idea isn't to kill off the attack on the expo, but to either deter it or buy you enough time to either get there or warp in the necessary defense squad.

    You just have to make sure that your observer micro stays up, not letting it just sit in one place for too long, so you can get good scouting information. If the enemy's not moving, use it to find holes in their base/defenses, scout out possible expansion opportunities, etc. Constant observer scouting has won me quite a few games, knowing when and where the enemy is attacking, and allowing myself ample time to prepare to attack/counter.

    That's excellent advice. thanks :^: Usually I just scout a little early then pin the observers to a chokepoint or attack force, and I'm building 3-4 cannons per expansion. Maybe I'll try just using a gimpy patrol route that passes by ramps to start, my micro is still not great. My macro either.

    zilo on
  • DourinDourin Registered User regular
    edited August 2010
    zilo wrote: »
    Dourin wrote: »
    zilo wrote: »
    Joe K wrote: »
    zilo wrote:
    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Yeah, I use them to scout but they cost too much gas that I'm usually spending on immortals or VRs around then. I figure my choices are between cannons and zealots to burn minerals, may as well build cannons. The only people I've played online are friends from work so there's probably a lot of metagame I'm missing out on.

    I wouldn't say you should get an observer for each base, but yeah, a minimum of 2 observers is required if you want to ensure optimal scouting, and keep your army protected. Usually I do 2, one to scout enemy movements, and one that just follows my army. Then, on your expo's, just drop 2-3 cannons. Don't go overboard, as each cannon you make takes away from your army. The idea isn't to kill off the attack on the expo, but to either deter it or buy you enough time to either get there or warp in the necessary defense squad.

    You just have to make sure that your observer micro stays up, not letting it just sit in one place for too long, so you can get good scouting information. If the enemy's not moving, use it to find holes in their base/defenses, scout out possible expansion opportunities, etc. Constant observer scouting has won me quite a few games, knowing when and where the enemy is attacking, and allowing myself ample time to prepare to attack/counter.

    That's excellent advice. thanks :^: Usually I just scout a little early then pin the observers to a chokepoint or attack force, and I'm building 3-4 cannons per expansion. Maybe I'll try just using a gimpy patrol route that passes by ramps to start, my micro is still not great. My macro either.

    If your macro's still needing work, definitely prioritize that. Especially in the lower brackets (gold and below), the player with the better macro will generally be the victor, as many players in those brackets are either still learning base management and economy, or are trying to be superstar micro machines and forget they have a base.

    Dourin on
  • FuriousJodoFuriousJodo Seattle, WARegistered User regular
    edited August 2010
    Yeah, it doesn't matter if you lose a battle if you've got another army ready to go. Micro is something you want to concentrate on more once you're macro is solid.

    FuriousJodo on
    FuriousJodo on Twitch/PSN/XBL/Whatever else
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    edited August 2010
    http://www.justin.tv/iccup

    Streaming a clanwar, not sure between who, but some good matches going on.

    CorriganX on
    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
  • GarthorGarthor Registered User regular
    edited August 2010
    Man, I really feel I got fucked over by the placement system. Winning all five matches and then getting placed into Platinum leaves me totally unwilling to play any more games because I'm fairly sure I'll get fucked over, because I'm not that good.

    I've been trying some games against the AI but it's just not the same...

    Garthor on
  • DourinDourin Registered User regular
    edited August 2010
    Yeah, it doesn't matter if you lose a battle if you've got another army ready to go. Micro is something you want to concentrate on more once you're macro is solid.

    Definitely. It's rather humorous to see someone in bronze trying to mimic one of TLO's builds, but completely failing because they just don't have the macro/micro capabilities to mimic his crazy shenanigans.

    Dourin on
  • MadpandaMadpanda suburbs west of chicagoRegistered User regular
    edited August 2010
    Can you still get achievements after an opponent has left the game? Looking at Carnage Hall (destroy 4 bases in a league game)

    Madpanda on
    camo_sig2.png
    Steam/PSN/XBL/Minecraft / LoL / - Benevicious | WoW - Duckwood - Rajhek
  • Battle JesusBattle Jesus Registered User regular
    edited August 2010
    Wow. I definitely need to get a couple dozen more games in to shake the rust off - I just sort of forgot to do anything for a couple minutes in the last game I played. No unit production, just drones and a couple queens. No scouting. Nothing like that. I'm awesome.

    Battle Jesus on
    [SIGPIC][/SIGPIC]
  • wakkawawakkawa Registered User regular
    edited August 2010
    So first time I was called a hacker tonight. Apparently, this Diamond Level player doesnt know what a xel naga tower does.

    MAP HACKS

    wakkawa on
  • DerrickDerrick Registered User regular
    edited August 2010
    Garthor wrote: »
    Man, I really feel I got fucked over by the placement system. Winning all five matches and then getting placed into Platinum leaves me totally unwilling to play any more games because I'm fairly sure I'll get fucked over, because I'm not that good.

    I've been trying some games against the AI but it's just not the same...

    Umm... why not just lose your games and get demoted down to where you should be?

    Derrick on
    Steam and CFN: Enexemander
  • BurguBurgu Registered User regular
    edited August 2010
    So I've been playing against the AI as the zerg, and I can't seem to get past the initial marauder and marine rush they send at me. My zerglings get slaughtered, and I never seem to have enough hydralisks to make a decent defense that early in the game. Any suggestions?

    Burgu on
  • iowaiowa Registered User regular
    edited August 2010
    where the f's day9 tonight

    edit: nm its just not showing up the TL stream page for some reason

    also FuriousJodo you didn't tell us you had a stream on TL
    you're famous bro

    iowa on
  • undeinPiratundeinPirat Registered User regular
    edited August 2010
    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • iowaiowa Registered User regular
    edited August 2010
    hella late brah

    iowa on
  • DerrickDerrick Registered User regular
    edited August 2010
    So... does this Day9 guy have a regular time he does this, or do people just chill at this site and hope his shit is about to come on?

    Derrick on
    Steam and CFN: Enexemander
  • iowaiowa Registered User regular
    edited August 2010
    sunday-thurs every time starting 1 minute ago

    2 minutes ago now >: (

    iowa on
  • undeinPiratundeinPirat Registered User regular
    edited August 2010
    on teamliquid it says when the next one is

    but it's like 1000 pm est usually, daily

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • Joe KJoe K Registered User regular
    edited August 2010
    zilo wrote: »
    Dourin wrote: »
    zilo wrote: »
    Joe K wrote: »
    zilo wrote:
    Hooray, that's exactly what I do! It's nice to hear that I'm not as dumb as I thought. By the time I get to 6 gates I'm burning my minerals on mostly robotics and cannons, so the gates usually sit idle until I'm about to need some stalkers for a push or my early-game zealots bite the dust. I've fallen out of the habit of pumping out more than 4-5 zealots per base in favor of building cannons for stealth detection.

    I don't know if it's the "right" thing to do but usually I push with stalkers, colossi, and either void rays or immortals and leave the zealots at home. Normally I don't hit 6 gates until I have 3 bases, maybe I'm teching too early?

    dude, observers. they can move, too.

    Yeah, I use them to scout but they cost too much gas that I'm usually spending on immortals or VRs around then. I figure my choices are between cannons and zealots to burn minerals, may as well build cannons. The only people I've played online are friends from work so there's probably a lot of metagame I'm missing out on.

    I wouldn't say you should get an observer for each base, but yeah, a minimum of 2 observers is required if you want to ensure optimal scouting, and keep your army protected. Usually I do 2, one to scout enemy movements, and one that just follows my army. Then, on your expo's, just drop 2-3 cannons. Don't go overboard, as each cannon you make takes away from your army. The idea isn't to kill off the attack on the expo, but to either deter it or buy you enough time to either get there or warp in the necessary defense squad.

    You just have to make sure that your observer micro stays up, not letting it just sit in one place for too long, so you can get good scouting information. If the enemy's not moving, use it to find holes in their base/defenses, scout out possible expansion opportunities, etc. Constant observer scouting has won me quite a few games, knowing when and where the enemy is attacking, and allowing myself ample time to prepare to attack/counter.

    That's excellent advice. thanks :^: Usually I just scout a little early then pin the observers to a chokepoint or attack force, and I'm building 3-4 cannons per expansion. Maybe I'll try just using a gimpy patrol route that passes by ramps to start, my micro is still not great. My macro either.

    I find that 2 cannons at an expansion is enough to slow down your opponent just enough to get your army there.

    Joe K on
  • wakkawawakkawa Registered User regular
    edited August 2010
    So, mass ravens in ffa lose against mass infectors.

    wakkawa on
  • GPIA7RGPIA7R Registered User regular
    edited August 2010
    Finally got my code:

    GPIA:412

    GPIA7R on
  • iowaiowa Registered User regular
    edited August 2010
    root gaming casting some games
    cauthonluck playing now:
    http://www.teamliquid.net/video/userstream.php?user=Jonanin

    dude just lost his entire army to straight mass baneling haha

    too bad catz has the worst voice

    iowa on
  • MazzyxMazzyx Comedy Gold Registered User regular
    edited August 2010
    Figure I would throw this replay on since I can't believe I won. As usual I was random and got toss. Was against a zerg. I didn't scout early because I am stupid. But figured some speedlings would come because that is how I play zerg. Was going to go lots/colossi if it was ground. Or mass stalkers for air. Turned out it was blings/speedlings. I fought off his initial attack. And just keep going. I countered, and won. Any tips for me, the toss would be nice. I play random though.

    repimg-33-135518.jpg

    Mazzyx on
    u7stthr17eud.png
  • EuphoriacEuphoriac Registered User regular
    edited August 2010
    Before I go to bed for the night, I'd like some feedback on this battle.

    I'm Alamar.

    http://www.mediafire.com/?7xa3dx03bu5h48k

    I'm currently #7 on my Bronze league, have been working my way up each day.

    I'm basically wondering what needs improving most first, macro or micro?

    Thanks in advance.

    Euphoriac on
  • ElementalorElementalor Registered User regular
    edited August 2010
    Idra vs Silver are the best games ever.

    Elementalor on
    Marvel Future Fight: dElementalor
    FFBE: 898,311,440
    Youtube: http://www.youtube.com/dElementalor
This discussion has been closed.