As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Starcraft 2] Single Player/Custom map discusions. *Use spoiler tags!*

1121315171852

Posts

  • Foolish ChaosFoolish Chaos Registered User regular
    edited August 2010
    So my question about Outbreak getting progressively harder? Answer is yes.

    I loaded it up on Brutal, filled up the first bunkers, made it through the first couple waves normally.

    Around Day 4 I salvaged all of my current bunkers and moved them up (into infested territory) to the point where I could have five bunkers surrounding the entrance.

    After awhile I got bored and filled up three Hercules with all marines and a few SCV's and started making bunker bases in the middle of infested territory. Creep made it a little annoying but it was getting ridiculously easy.

    But I guess on Night 10 the game decided I stuck around long enough and suddenly the southern bunkers which weren't even touched before all were destroyed. But up to that point it was pretty static.

    Foolish Chaos on
  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited August 2010
    Final planet spoilers
    Is there any significance to the dogtags Raynor takes off the dead Raider marine?

    PunkBoy on
    Steam ID:
    steam_sig.png
    The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
  • ZerokkuZerokku Registered User regular
    edited August 2010
    Without saying more, how to unlock the secret mission:
    On the mission media blitz, in the lower right corner there is a neutral science facility. Destroy it and pick up the item that drops after you do. Voila, youve unlocked the secret mission

    Even if you've passed that point in the story, you can still unlock it from the mission archives as long as you have not hit the point of no return.

    Zerokku on
  • Ethereal IllusionEthereal Illusion Registered User regular
    edited August 2010
    PunkBoy wrote: »
    Final planet spoilers
    Is there any significance to the dogtags Raynor takes off the dead Raider marine?

    Yah, it was mentioned in one of the earlier threads. Apparently he worked with blizzard and did artwork, but died in 2004 from heart failure. More info on him.

    Sad, but awesome of Blizzard to do that.

    Ethereal Illusion on
    camo_sig2.png
  • hadokenhadoken Registered User regular
    edited August 2010
    PunkBoy wrote: »
    Final planet spoilers
    Is there any significance to the dogtags Raynor takes off the dead Raider marine?

    Yah, it was mentioned in one of the earlier threads. Apparently he worked with blizzard and did artwork, but died in 2004 from heart failure. More info on him.

    Sad, but awesome of Blizzard to do that.

    I came here to talk about Storm of the Imperial Sanctum and yall come up with a supersad story D:. fuck.

    Anyways, a very shitty dota clone.

    hadoken on
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited August 2010
    Tynnan wrote: »
    Yessss, Sarah Kerrigan portrait!

    Regarding last mission on Brutal:
    For my second playthrough I chose the Hive Mind Emulator instead of the Psi Disruptor. Holy crap does that make the last mission smooth if you choose to destroy the nydus network. All you need is a mess of marines and medics at each choke with a few bunkers, a roving band of vikings (plus some over your mineral line, just hanging out), and about twelve to fifteen Emulators strewn around your perimeter. Bind all the devices to one control group and just snap up every mutalisk and brood lord that gets close enough.

    /hifive

    I just finished that too. On to Nexus Wars ad infinitum.

    Lilnoobs on
  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited August 2010
    xta wrote: »
    what is the best way to get credits to buy all the armory stuff?

    Well, if you're just hunting achievements, what ya do is:
    Ya save cash up between missions and spend as little as possible (getting upgrades or mercs you just have to have, but no "luxuries"), until you have at least 500k. Then, save the game, buy all the upgrades in one category (but only if that category has its unit list filled out--i.e., if you have Marines, Medics, Firebats, Marauders, and Reapers in your Units tab), get the achievement. Then, reload, go to the next full tab, and so on.

    If you want to get all the upgrades...well, unless you run into a certain glitch, no can do. However, if you maximize your research early and do every mission, you can get bonus credits from excess research credits, and of course if you do every nonessential mission you'll have more money. You won't be able to get everything, but in my opinion, you should get enough that you can get all the critical upgrades, plus maybe a couple luxuries.

    As for that glitch, IIRC some people on the thread have mentioned that if they go back and redo the post-Mar Sara missions on a different difficulty, they get the research again, which again translates into bonus credits.

    Shadowen on
  • JoeslopJoeslop Registered User regular
    edited August 2010
    Wishpig wrote: »
    So whats up with this 15mb limit? Is there any way around it... sounds pretty restricting.

    I imagine, depending on what you create, you can just create multiple maps. RPG? New areas are different files. FPS? Same thing.

    Kind of falls apart when you have things that take place on a single map but eh.

    Joeslop on
  • enlightenedbumenlightenedbum Registered User regular
    edited August 2010
    Alternately, you can infest the immortal and attack it with the zerglings for a guaranteed zero losses and then micromanage hydras to limit deaths to voids.

    enlightenedbum on
    Self-righteousness is incompatible with coalition building.
  • xtaxta Registered User regular
    edited August 2010
    Shadowen wrote: »
    xta wrote: »
    what is the best way to get credits to buy all the armory stuff?

    Well, if you're just hunting achievements, what ya do is:
    Ya save cash up between missions and spend as little as possible (getting upgrades or mercs you just have to have, but no "luxuries"), until you have at least 500k. Then, save the game, buy all the upgrades in one category (but only if that category has its unit list filled out--i.e., if you have Marines, Medics, Firebats, Marauders, and Reapers in your Units tab), get the achievement. Then, reload, go to the next full tab, and so on.

    If you want to get all the upgrades...well, unless you run into a certain glitch, no can do. However, if you maximize your research early and do every mission, you can get bonus credits from excess research credits, and of course if you do every nonessential mission you'll have more money. You won't be able to get everything, but in my opinion, you should get enough that you can get all the critical upgrades, plus maybe a couple luxuries.

    As for that glitch, IIRC some people on the thread have mentioned that if they go back and redo the post-Mar Sara missions on a different difficulty, they get the research again, which again translates into bonus credits.

    ahh thanks for the advice, but it's too late for me. i spend my credits on all the cool single player only stuff that's fun to use

    TheStig wrote: »
    Fizban140 wrote: »
    I beat the whole game on hard except the last mission, and I didn't get the complete all 29 mission achievements? How?

    Did you do the secret mission and the 3 missions with alternate paths?

    once you pass the point of no return, you cant go back and do these through the replay screen on the bridge?

    xta on
  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited August 2010
    xta wrote: »
    TheStig wrote: »
    Fizban140 wrote: »
    I beat the whole game on hard except the last mission, and I didn't get the complete all 29 mission achievements? How?

    Did you do the secret mission and the 3 missions with alternate paths?

    once you pass the point of no return, you cant go back and do these through the replay screen on the bridge?

    The point of no return is the final planet.
    Char.

    As long as you haven't gone there and/or beaten the game yet, you can redo the mission in question to find the secret mission. Then, once you've beaten the game, you can go back and play all the missions again, but you can't get the secret mission if you haven't done it yet.

    Shadowen on
  • TheStigTheStig Registered User regular
    edited August 2010
    Shadowen wrote: »
    xta wrote: »
    TheStig wrote: »
    Fizban140 wrote: »
    I beat the whole game on hard except the last mission, and I didn't get the complete all 29 mission achievements? How?

    Did you do the secret mission and the 3 missions with alternate paths?

    once you pass the point of no return, you cant go back and do these through the replay screen on the bridge?

    The point of no return is the final planet.
    Char.

    As long as you haven't gone there and/or beaten the game yet, you can redo the mission in question to find the secret mission. Then, once you've beaten the game, you can go back and play all the missions again, but you can't get the secret mission if you haven't done it yet.

    If your
    media blitz
    mission is still in one of your save files, just to that, get the unlock, then proceed to the secret mission. After that load up your completed game and do the 3 alternate paths through your archive. That should be all 29 of them.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2010
    Ok, I got "Hurry Up, It's Raid Night" (actually not that hard, that list posted on page 19 is good, and I was actually over on almost every one of those by ~4-6 minutes, except for a couple that were timed missions like Zero Hour or The Dig).

    But seriously, wtf is this? (p.s. end game spoilers here, don't click this if you haven't beaten it)
    sc2achievements.jpg

    Achievements: 99%? WTF? I have EVERY Single Player achievement. Check my profile:
    http://us.battle.net/sc2/en/profile/333256/1/Warlock/

    For some reason the game thinks there are 1600 achievement points for single player, but there are only 1590 -_-

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • TheStigTheStig Registered User regular
    edited August 2010
    It's a known bug.
    It happens to everyone.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • NocturneNocturne Registered User regular
    edited August 2010
    Speaking of achievement bugs, what the fuck is up with this?

    In Utter Darkness mission spoilers I guess:
    utterbullshit.jpg

    That was on normal difficulty

    Under "Kills to Next Achievement" that would be the amount I would need for the 3rd achievement, not the 2nd one which it didn't give me credit for.

    This isn't the first achievement bug I've had in this game, and in fact these fucking bugs have been the only thing that have pissed me off about it so far

    The strange thing is I'm not normally one that cares a whole lot about achievements, but in this game they add some fun bonus objectives so I like them!

    I don't like when they're buggy as fuck though

    Nocturne on
  • NumiNumi Registered User regular
    edited August 2010
    Alternately, you can infest the immortal and attack it with the zerglings for a guaranteed zero losses and then micromanage hydras to limit deaths to voids.

    I would not recommend doing this as all it does is free up an ultralisk you don't need anywhere else as the colossi are easily cleared by the remaining three and now you you don't have access to the infestor for the only fight where there is a risk of loosing units. Also skipping fungal growth and instead putting down a line of infested marines makes that fight a cakewalk with very little micro needed.

    Numi on
  • subediisubedii Registered User regular
    edited August 2010
    Tynnan wrote: »
    Regarding last mission on Brutal:
    For my second playthrough I chose the Hive Mind Emulator instead of the Psi Disruptor. Holy crap does that make the last mission smooth if you choose to destroy the nydus network. All you need is a mess of marines and medics at each choke with a few bunkers, a roving band of vikings (plus some over your mineral line, just hanging out), and about twelve to fifteen Emulators strewn around your perimeter. Bind all the devices to one control group and just snap up every mutalisk and brood lord that gets close enough.

    Basically.

    Last mission spoiler pic:
    So I take it the energy blast doesn't affect Bro-Lords?

    subedii on
  • NocturneNocturne Registered User regular
    edited August 2010
    Oh yeah and I was most definitely still connected to Battle.net, as that was my first try and it gave me credit for the 1st achievement on that same screen, just not the 2nd.

    I've learned to save right before completing any mission because sometimes, whether or not it tells you, it might decide you're not connected and not give you achievements.

    Nocturne on
  • subediisubedii Registered User regular
    edited August 2010
    Nocturne wrote: »
    Oh yeah and I was most definitely still connected to Battle.net, as that was my first try and it gave me credit for the 1st achievement on that same screen, just not the 2nd.

    I've learned to save right before completing any mission because sometimes, whether or not it tells you, it might decide you're not connected and not give you achievements.

    Yeah I've had that happen as well. You lose connection for whatever reason and then things switch over. IIRC it might put your savegame in the guest account as well if you're not logged in.

    subedii on
  • MgsleeMgslee United StatesRegistered User regular
    edited August 2010
    Nocturne wrote: »
    Oh yeah and I was most definitely still connected to Battle.net, as that was my first try and it gave me credit for the 1st achievement on that same screen, just not the 2nd.

    I've learned to save right before completing any mission because sometimes, whether or not it tells you, it might decide you're not connected and not give you achievements.

    I'm confused by your picture there...

    you need 2000 kills to beat the level
    2250 kills for the first achievement, you got 2169, your short 81.

    There's no bug as far as I can tell

    ****
    In other news I've been replaying missions for achievements and have encountered this credits "bug" people are taking about. Are we really sure its a bug? I've already completed all missions and all researches / objectives redoing strictly for achievements and I get a tonne of cash after each one. This didn't happen when I was replaying levels before I completed all the missions.

    Also does anyone know how the game decides your researches when you replay a level? seems like you get all research you have that could've been available for that mission.

    Mgslee on
    Hit me up for SSF4 games! (Xbox Live mgslee)
  • GarthorGarthor Registered User regular
    edited August 2010
    Mgslee wrote: »
    Nocturne wrote: »
    Oh yeah and I was most definitely still connected to Battle.net, as that was my first try and it gave me credit for the 1st achievement on that same screen, just not the 2nd.

    I've learned to save right before completing any mission because sometimes, whether or not it tells you, it might decide you're not connected and not give you achievements.

    I'm confused by your picture there...

    you need 2000 kills to beat the level
    2250 kills for the first achievement, you got 2169, your short 81.

    There's no bug as far as I can tell

    The required number of kills for Easy and Normal is 1500, because of the reduced number of enemies (and 2500 for Brutal, because of the increased number of enemies).

    Garthor on
  • NocturneNocturne Registered User regular
    edited August 2010
    Yeah, the needed number of kills is 1500, I got 2169, but didn't get the achievement for getting 250 extra kills

    Therein lies the bug

    Nocturne on
  • EggPuppetEggPuppet Registered User regular
    edited August 2010
    Nocturne wrote: »
    Yeah, the needed number of kills is 1500, I got 2169, but didn't get the achievement for getting 250 extra kills

    Therein lies the bug

    On Hard, the threshold is 2000 kills, so the 2250 and 2750 point marks make sense.

    This is somewhere between a typo and a bug. The guy writing the achievement text probably forgot that Normal's limit is 500 kills less. It's a bug if they meant to set it to 1750 and didn't.

    EggPuppet on
  • jinkumabutajinkumabuta Registered User regular
    edited August 2010
    Nocturne wrote: »
    Yeah, the needed number of kills is 1500, I got 2169, but didn't get the achievement for getting 250 extra kills

    Therein lies the bug

    They just patched the achievements not triggering and we all know patches break more things than they fix.

    jinkumabuta on
  • XeddicusXeddicus Registered User regular
    edited August 2010
    subedii wrote: »
    Tynnan wrote: »
    Regarding last mission on Brutal:
    For my second playthrough I chose the Hive Mind Emulator instead of the Psi Disruptor. Holy crap does that make the last mission smooth if you choose to destroy the nydus network. All you need is a mess of marines and medics at each choke with a few bunkers, a roving band of vikings (plus some over your mineral line, just hanging out), and about twelve to fifteen Emulators strewn around your perimeter. Bind all the devices to one control group and just snap up every mutalisk and brood lord that gets close enough.

    Basically.

    Last mission spoiler pic:
    So I take it the energy blast doesn't affect Bro-Lords?
    It doesn't affect any unit you control.

    Nocturne wrote: »
    Yeah, the needed number of kills is 1500, I got 2169, but didn't get the achievement for getting 250 extra kills

    Therein lies the bug

    They just patched the achievements not triggering and we all know patches break more things than they fix.

    They patched victory conditions and "some players were unable to access single player features". I guess that second one could be achievements. The first one worked like a charm, though.

    Xeddicus on
    "For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
  • SabanSaban Registered User regular
    edited August 2010
    Just need 1v4 Very Hard AI for my outmatched Crusher meta achievement. Havent tried it yet but it shouldnt be to hard.

    Saban on
    371839-1.png
  • NocturneNocturne Registered User regular
    edited August 2010
    EggPuppet wrote: »
    Nocturne wrote: »
    Yeah, the needed number of kills is 1500, I got 2169, but didn't get the achievement for getting 250 extra kills

    Therein lies the bug

    On Hard, the threshold is 2000 kills, so the 2250 and 2750 point marks make sense.

    This is somewhere between a typo and a bug. The guy writing the achievement text probably forgot that Normal's limit is 500 kills less. It's a bug if they meant to set it to 1750 and didn't.

    It's not a typo. The achievement is supposed to be 1750 kills for the 2nd achievement and 2250 for the 3rd on Normal.

    Nocturne on
  • DockenDocken Registered User regular
    edited August 2010
    So... i've set myself the challenge of beating an insane AI of all three races without turtling up and exploiting the AI (ie I need to out macro and micro the comp in the field) before I do my placement matches.

    I seem to do fine for the first 13 minutes or so, but its once i'm trying for my third expansion that I basically get out-played... just too much micro/macro to contend with and I go down... I can't seem to push into their base too hard before then either (AI is godly at making units under pressure).

    I look over my replay and i'm like average 100apm whereas the computer is averaging 2000 apm and i'm thinking that this might take awhile...

    Docken on
  • SabanSaban Registered User regular
    edited August 2010
    Outmatched Crusher done ohh yeahhhh.

    Saban on
    371839-1.png
  • 0blique0blique Registered User regular
    edited August 2010
    xta wrote: »
    Shadowen wrote: »
    xta wrote: »
    what is the best way to get credits to buy all the armory stuff?

    Well, if you're just hunting achievements, what ya do is:
    Ya save cash up between missions and spend as little as possible (getting upgrades or mercs you just have to have, but no "luxuries"), until you have at least 500k. Then, save the game, buy all the upgrades in one category (but only if that category has its unit list filled out--i.e., if you have Marines, Medics, Firebats, Marauders, and Reapers in your Units tab), get the achievement. Then, reload, go to the next full tab, and so on.

    If you want to get all the upgrades...well, unless you run into a certain glitch, no can do. However, if you maximize your research early and do every mission, you can get bonus credits from excess research credits, and of course if you do every nonessential mission you'll have more money. You won't be able to get everything, but in my opinion, you should get enough that you can get all the critical upgrades, plus maybe a couple luxuries.

    As for that glitch, IIRC some people on the thread have mentioned that if they go back and redo the post-Mar Sara missions on a different difficulty, they get the research again, which again translates into bonus credits.

    ahh thanks for the advice, but it's too late for me. i spend my credits on all the cool single player only stuff that's fun to use
    If you want, you can also take advantage of a bug to get unlimited credits: http://www.teamliquid.net/forum/viewmessage.php?topic_id=141519

    0blique on
  • xtaxta Registered User regular
    edited August 2010
    TheStig wrote: »
    Shadowen wrote: »
    xta wrote: »
    TheStig wrote: »
    Fizban140 wrote: »
    I beat the whole game on hard except the last mission, and I didn't get the complete all 29 mission achievements? How?

    Did you do the secret mission and the 3 missions with alternate paths?

    once you pass the point of no return, you cant go back and do these through the replay screen on the bridge?

    The point of no return is the final planet.
    Char.

    As long as you haven't gone there and/or beaten the game yet, you can redo the mission in question to find the secret mission. Then, once you've beaten the game, you can go back and play all the missions again, but you can't get the secret mission if you haven't done it yet.

    If your
    media blitz
    mission is still in one of your save files, just to that, get the unlock, then proceed to the secret mission. After that load up your completed game and do the 3 alternate paths through your archive. That should be all 29 of them.

    thanks i got the secret mission and i can just do char then

    0blique wrote: »
    xta wrote: »
    Shadowen wrote: »
    xta wrote: »
    what is the best way to get credits to buy all the armory stuff?

    Well, if you're just hunting achievements, what ya do is:
    Ya save cash up between missions and spend as little as possible (getting upgrades or mercs you just have to have, but no "luxuries"), until you have at least 500k. Then, save the game, buy all the upgrades in one category (but only if that category has its unit list filled out--i.e., if you have Marines, Medics, Firebats, Marauders, and Reapers in your Units tab), get the achievement. Then, reload, go to the next full tab, and so on.

    If you want to get all the upgrades...well, unless you run into a certain glitch, no can do. However, if you maximize your research early and do every mission, you can get bonus credits from excess research credits, and of course if you do every nonessential mission you'll have more money. You won't be able to get everything, but in my opinion, you should get enough that you can get all the critical upgrades, plus maybe a couple luxuries.

    As for that glitch, IIRC some people on the thread have mentioned that if they go back and redo the post-Mar Sara missions on a different difficulty, they get the research again, which again translates into bonus credits.

    ahh thanks for the advice, but it's too late for me. i spend my credits on all the cool single player only stuff that's fun to use
    If you want, you can also take advantage of a bug to get unlimited credits: http://www.teamliquid.net/forum/viewmessage.php?topic_id=141519

    that thread's not super clear, but it says to just keep redoing a mission that you've already done (say smash and grab on normal) and you'll keep getting money is how i read it

    xta on
  • NATIKNATIK DenmarkRegistered User regular
    edited August 2010
    About the Utter Darkness achieves discussed earlier, remember that the achieve is awarded ingame when you hit the mark needed, not on completion screen so if there was some issue while you played the mission it could interfere with the extra kill achieves while you would still get the proper achieves for completing on the victory screen.

    NATIK on
    steam_sig.png
  • enlightenedbumenlightenedbum Registered User regular
    edited August 2010
    Solved my Hard achievement on The Evacuation problem, and it was utter bullshit what was happening. Apparently if you build extra bunkers and a barracks at the pre-existing bunkers (which makes sense as that easily holds those ramps and makes life easier if you send some SCVs to repair the bunkers), a nydus worm spawns underneath them during the in game cinematic and destroys them.

    So yeah, don't do that, just position some extra dudes there without bunker support with the awesome upgraded medics instead. And that got it for me.

    So stupid.

    enlightenedbum on
    Self-righteousness is incompatible with coalition building.
  • Alien QueenAlien Queen Registered User regular
    edited August 2010
    Not sure if this is mentioned yet, but on the secret mission, did anyone else spot the easter egg:
    Near the spot where you are offered a choice of reinforcements, if you go a short distance north from the landing zone, you can spot this little guy chilling on a nearby floating rock:

    http://warcraftpets.com/wow.pets/aquatic/murlocs/grunty.asp

    I love when Blizzard adds things like this :)

    Alien Queen on
    3DS: 4742 5205 9601 - Boss Lady - Pokemon Y - In game name: Kira
  • PierceNeckPierceNeck Registered User regular
    edited August 2010
    You can also find
    A lvl 80 Tauren Marine in the Zero Hour mission. He's up by the.. north west hatchery I think.
    That also may have been mentioned before.

    PierceNeck on
    steam_sig.png
  • KiTAKiTA Registered User regular
    edited August 2010
    Finished the campaign.

    They said this was supposed to be the size of SC1's entire campaign? Liars.

    I do want more.
    Fanservice shots like the last cinematic, I mean. But more campaign would be cool, too, I guess.

    KiTA on
  • enlightenedbumenlightenedbum Registered User regular
    edited August 2010
    There is I believe exactly one fewer mission in this here campaign than there was in SC1.

    And I think two more than Brood War.

    enlightenedbum on
    Self-righteousness is incompatible with coalition building.
  • override367override367 ALL minions Registered User regular
    edited August 2010
    This is most certainly longer than SC1, not SC1+Brood war, but that's an unfair metric to use

    I mean I guess if you play on normal and don't do any side missions it's shorter

    override367 on
  • KiTAKiTA Registered User regular
    edited August 2010
    This is most certainly longer than SC1, not SC1+Brood war, but that's an unfair metric to use

    I mean I guess if you play on normal and don't do any side missions it's shorter

    No, I did every mission. I dunno, it just didn't feel as long as even one of the original campaigns, yet alone all 3 combined.

    Maybe it's just the really shitty, abrupt ending. Who knows.

    KiTA on
  • GarthorGarthor Registered User regular
    edited August 2010
    Docken wrote: »
    So... i've set myself the challenge of beating an insane AI of all three races without turtling up and exploiting the AI (ie I need to out macro and micro the comp in the field) before I do my placement matches.

    I seem to do fine for the first 13 minutes or so, but its once i'm trying for my third expansion that I basically get out-played... just too much micro/macro to contend with and I go down... I can't seem to push into their base too hard before then either (AI is godly at making units under pressure).

    I look over my replay and i'm like average 100apm whereas the computer is averaging 2000 apm and i'm thinking that this might take awhile...

    Striving to match the computer's APM is a bit silly. On Very Hard, its APM is limited to 2000. On Insane, it's limited to 9999. The comparison, however, isn't even really fair, because it doesn't quite use its actions quite the same way a player would. For example, it can't use selection boxes, it has to shift-click each individual unit it wants in a group.

    But yeah, you'll never match the computer's APM. It's the closest thing the AI does to cheating. For example, if you watch the AI at the VERY start of the game, it'll send off each worker to an individual mineral patch by the time you've even selected all of yours, even if you're a pro.

    It also inflates its APM by having its scouts dance right at the edge of your vision range. But I think that's more of a bug.

    Garthor on
Sign In or Register to comment.