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[Starcraft 2] Single Player/Custom map discusions. *Use spoiler tags!*

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Posts

  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited August 2010
    kedinik wrote: »
    re: HotS and the WoL ending.
    Here's hoping they zerg-resurrect Tychus, Alexei-style, and maintain all his white-trash affectations.
    "I would LIVVVE FOH THE SWARRRRM...but the Queen o' Blades ain't ready for the raw sexuality I would bring into her gray little life."

    Shadowen on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2010
    Warlock82 wrote: »
    Why not? He was a quick replacement for Tassadar, he did awesome and helped save the Protoss race from the Overmind, so bam, he gets fast-tracked to a new promotion.

    Wouldn't Praetor be below Executor? Given that the Executor is the highest rank in the Templar and even orders the Praetor around.
    Regardless of whether Blizzard originally intended for both Executors to be the same in the game (which is just a guess really), they certainly didn't originally intend for Artanis to be talking to himself. I mean, he specifically addresses the Executor in the very first mission briefing.

    I'm just saying if Blizzard is willing to run over vanilla Starcraft, there's no reason to assume they don't intend the same for Brood War, and that the whole "Artanis becomes Preator in Brood War and follows the executor" bit got retconned to fit in line with their new version of vanilla SC. That mistake on Blizzard's website might not be a mistake after all.

    As for the discussion on HotS above
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.

    Undead Scottsman on
  • SkutSkutSkutSkut Registered User regular
    edited August 2010
    Any good tutorials for the editor out yet? Preferably of the text variety.

    SkutSkut on
  • klemmingklemming Registered User regular
    edited August 2010
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    I liked his character, but I think it would work better if he stayed dead so there's an actual loss for Raynor to be pissed at himself/Mengsk for. Zergifing him just sounds like a rehash of the first game.

    klemming on
    Nobody remembers the singer. The song remains.
  • HevachHevach Registered User regular
    edited August 2010
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    I liked his character, but I think it would work better if he stayed dead so there's an actual loss for Raynor to be pissed at himself/Mengsk for. Zergifing him just sounds like a rehash of the first game.

    Based on what they did with Muradin...
    He was wounded but not killed and lost his memory and will come back in Starcraft III where you discover he's the leader of a forgotten race of ice marines.

    Every time Blizzard buckles down and kills off a major character without giving them a possible way out, they bring a dead one back. Shit, half the human casualties from Warcraft III put in an appearance of some sort for Arthas's finale. I know I generally defend the game's storyline, but I still admit it's Blizzard we're talking about. Tychus was too awesome and he was in and out too fast for them to be done with him.

    Hevach on
  • BarksBarks __BANNED USERS regular
    edited August 2010
    The custom games are so depressingly awful. I bought the game 40% for those, 60% for the single player. There's nothing good except for partycraft, really. I can't believe that nexus wars, income wars, battlecraft are still popular. I can almost feel my brain cells dying as I play them, they're such henious time wasters.

    Barks on
    madmensignaturePA.jpg
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited August 2010
    Its nothing to do with the maps themselves or the players and everything to do with Starcraft 2's horrible custom map system.

    Horrible maps are popular because they are popular. they only stay on top because they're on top so people see them and play them.

    There is a few gems there, but you should also remember that the WC3 mapmakers have had seven years to perfect their art, SC2 hasn't even had a month since its been out and the galaxy editor has been out less than six months.

    Dhalphir on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited August 2010
    Barks wrote: »
    The custom games are so depressingly awful. I bought the game 40% for those, 60% for the single player. There's nothing good except for partycraft, really. I can't believe that nexus wars, income wars, battlecraft are still popular. I can almost feel my brain cells dying as I play them, they're such henious time wasters.

    So, so bad.

    Alfred J. Kwak on
  • SkutSkutSkutSkut Registered User regular
    edited August 2010
    Someone needs to make Starcraft Ghost in the editor. You got Nova, get to it! Also seriously a tutorial would be nice if you guys know of any. I've been looking around and can't find a deep one.

    SkutSkut on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited August 2010
    SkutSkut wrote: »
    Someone needs to make Starcraft Ghost in the editor. You got Nova, get to it! Also seriously a tutorial would be nice if you guys know of any. I've been looking around and can't find a deep one.

    Oh haha
    I didn't notice it during the campaign! Glad I sided with her.

    Alfred J. Kwak on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2010
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.

    Undead Scottsman on
  • Jubal77Jubal77 Registered User regular
    edited August 2010
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.

    Jubal77 on
  • klemmingklemming Registered User regular
    edited August 2010
    Jubal77 wrote: »
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.
    Do Blizzard want to bring him back? I kind of got the opposite impression when they had him shot in the face.
    They did retcons to bring characters back in Warcraft, but that was several years afterwards, when someone thought of a new story. Here, they've got to at least have the bulk of the plot figured out already. If they wanteed to bring him back later, they could have given him a more ambiguous ending (ala Kerrigans 'abandoned to the Zerg' in SC1), and wouldn't have to be accused of stupid plot twists.
    The fans might have liked him, but the only way he might be brough back is as a relatively minor character for a shoe-horned plot, which would get them more negative reactions than good.

    klemming on
    Nobody remembers the singer. The song remains.
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2010
    Jubal77 wrote: »
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.

    http://starcraft.wikia.com/wiki/Alexei_Stukov

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2010
    As Warlock mentioned, Zerg infestation can bring people back from the dead.

    As for Blizzard wanting to bring him back, they specifically say they'd like to find a way to do so, on the DVD commentary.

    Undead Scottsman on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited August 2010
    Like anyone cares about the Starcraft plot anymore.

    Alfred J. Kwak on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2010
    Which is why there's been dozens of discussions on it in this thread and the one before it. Because no one cares.

    Undead Scottsman on
  • override367override367 ALL minions Registered User regular
    edited August 2010
    They should just have a paladin res him and then bubble hearth, and leave it unexplained
    Edit: Or tychus could just be alive, it could be a running gag like with Kenny. Maybe next game he gets sliced in half by zeratul, and in the third one a hybrid eats him whole

    override367 on
  • evilthecatevilthecat Registered User regular
    edited August 2010
    They should just have a paladin res him and then bubble hearth, and leave it unexplained
    Edit: Or tychus could just be alive, it could be a running gag like with Kenny. Maybe next game he gets sliced in half by zeratul, and in the third one a hybrid eats him whole

    oh my god, they killed tychus!

    evilthecat on
    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • Jubal77Jubal77 Registered User regular
    edited August 2010
    They should just have a paladin res him and then bubble hearth, and leave it unexplained
    Edit: Or tychus could just be alive, it could be a running gag like with Kenny. Maybe next game he gets sliced in half by zeratul, and in the third one a hybrid eats him whole
    If tychus was alive Mensk would know and terminate him. He would have to be removed from his suit and brought back as zerg. Raynor couldnt have left him alive.

    Jubal77 on
  • fortyforty Registered User regular
    edited August 2010
    They should just have a paladin res him and then bubble hearth, and leave it unexplained
    Edit: Or tychus could just be alive, it could be a running gag like with Kenny. Maybe next game he gets sliced in half by zeratul, and in the third one a hybrid eats him whole
    It's weird how two completely different ideas are both the best ideas ever.

    forty on
    Officially the unluckiest CCG player ever.
  • VicktorVicktor Infidel Castro Rancho ChupacabraRegistered User regular
    edited August 2010
    klemming wrote: »
    Jubal77 wrote: »
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.
    Do Blizzard want to bring him back? I kind of got the opposite impression when they had him shot in the face.
    They did retcons to bring characters back in Warcraft, but that was several years afterwards, when someone thought of a new story. Here, they've got to at least have the bulk of the plot figured out already. If they wanteed to bring him back later, they could have given him a more ambiguous ending (ala Kerrigans 'abandoned to the Zerg' in SC1), and wouldn't have to be accused of stupid plot twists.
    The fans might have liked him, but the only way he might be brough back is as a relatively minor character for a shoe-horned plot, which would get them more negative reactions than good.
    Man, the order you do the missions in can really make it seem like everyone's bipolar.
    It's entirely possible that Tychus isn't dead. Jim WAS aware of the particulars about his suit and that somebody was pushing his buttons. By the time you get to the end of the game, Jim would have to be much dumber than he is for every single other thing he does to not know it's Mengsk.

    What I'm getting at: there's the possibility that they put on a good show for Mengsk of Tychus dying and make the suit think he's dead and then get him out and fixed up. Or fixed him up already and put on a good show for Mengsk. Jim was able to partially disable Tychus's suit with the Juke Box cord... I'm just throwing that out there.

    It's not the simplest way to have things go down, but Blizzard has a way of keeping dudes around. We had a conversation with immortal/undead Tassadar... so... yeah.

    Vicktor on
    steam_sig.png
    Origin: Viycktor
  • SeanronSeanron GlasgowRegistered User regular
    edited August 2010
    SkutSkut wrote: »
    Any good tutorials for the editor out yet? Preferably of the text variety.


    There was a 2-page spread in the UK PC Gamer a month or two back on how to build a good 1v1 melee map, I'll scan it up for you when I get home!

    Seanron on
    PSN: Seanron - XBL: Seanron - Steam: Seanron
  • valiancevaliance Registered User regular
    edited August 2010
    SkutSkut wrote: »
    Any good tutorials for the editor out yet? Preferably of the text variety.

    http://wiki.sc2mapster.com/galaxy/tutorials/

    valiance on
  • SkutSkutSkutSkut Registered User regular
    edited August 2010
    valiance wrote: »
    SkutSkut wrote: »
    Any good tutorials for the editor out yet? Preferably of the text variety.

    http://wiki.sc2mapster.com/galaxy/tutorials/

    Thanks, I will now make Starcraft Ghost. :lol:

    SkutSkut on
  • EggPuppetEggPuppet Registered User regular
    edited August 2010
    So, while playing Welcome to the Jungle on Brutal, I came up with an approach that can make the mission substantially easier:
    Instead of trying to escort your SCVs around a dangerous route, just fly a command center directly to the geyser.

    Saved me when I was getting overwhelmed with colossi near the end and didn't have enough forces left to secure a path home.

    EggPuppet on
  • electricitylikesmeelectricitylikesme Registered User regular
    edited August 2010
    Vicktor wrote: »
    klemming wrote: »
    Jubal77 wrote: »
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.
    Do Blizzard want to bring him back? I kind of got the opposite impression when they had him shot in the face.
    They did retcons to bring characters back in Warcraft, but that was several years afterwards, when someone thought of a new story. Here, they've got to at least have the bulk of the plot figured out already. If they wanteed to bring him back later, they could have given him a more ambiguous ending (ala Kerrigans 'abandoned to the Zerg' in SC1), and wouldn't have to be accused of stupid plot twists.
    The fans might have liked him, but the only way he might be brough back is as a relatively minor character for a shoe-horned plot, which would get them more negative reactions than good.
    Man, the order you do the missions in can really make it seem like everyone's bipolar.
    It's entirely possible that Tychus isn't dead. Jim WAS aware of the particulars about his suit and that somebody was pushing his buttons. By the time you get to the end of the game, Jim would have to be much dumber than he is for every single other thing he does to not know it's Mengsk.

    What I'm getting at: there's the possibility that they put on a good show for Mengsk of Tychus dying and make the suit think he's dead and then get him out and fixed up. Or fixed him up already and put on a good show for Mengsk. Jim was able to partially disable Tychus's suit with the Juke Box cord... I'm just throwing that out there.

    It's not the simplest way to have things go down, but Blizzard has a way of keeping dudes around. We had a conversation with immortal/undead Tassadar... so... yeah.

    Having given it some thought, I would definitely like
    to see more Tychus. He was pretty great when he was going awesome stuff.

    It would also be an interesting mechanic to have de-infested Kerrigan being responsible for bringing him back.

    electricitylikesme on
  • Edgler VessEdgler Vess Registered User regular
    edited August 2010
    Just finished the campaign (Normal) last night. A few random thoughts:

    -Im glad I didn't play any beta at all, playing around with the units and learning how everything worked was a lot of fun.

    -Despite some flaws in the story telling, the game felt incredibly polished to me, I know others have had bugs with achivements, and I heard some rumblings about video cards, but MY game on MY machine was great.

    -60 Dollars for a PC game sucks, I know about inflation and about how it's probably the wave of the future for A+++ titles, but spending the big bucks to make a nice rig makes me feel good when I get to pay 50 for a new release rather than the 60 demanded for this generations consoles.

    -The last thought, which is actually more of a question...Anyone have a good link to Starcraft I's lore from the single player campagin, I suppose I could YouTube it, but theres a lot of stuff out there for Starcraft and I'm lazy? I only ask because (GASP!) I never played Starcraft I, but it would be nice to have the rest of the backstory and maybe look at all the neat cutscene's from the original...

    Edgler Vess on
    steam_sig.png
  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited August 2010
    The Starcraft Wiki should have all you need and more with regard to story happenings, although it wouldn't have the cinematics.

    Shadowen on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited August 2010
    Just finished the campaign (Normal) last night. A few random thoughts:

    -Im glad I didn't play any beta at all, playing around with the units and learning how everything worked was a lot of fun.

    -Despite some flaws in the story telling, the game felt incredibly polished to me, I know others have had bugs with achivements, and I heard some rumblings about video cards, but MY game on MY machine was great.

    -60 Dollars for a PC game sucks, I know about inflation and about how it's probably the wave of the future for A+++ titles, but spending the big bucks to make a nice rig makes me feel good when I get to pay 50 for a new release rather than the 60 demanded for this generations consoles.

    -The last thought, which is actually more of a question...Anyone have a good link to Starcraft I's lore from the single player campagin, I suppose I could YouTube it, but theres a lot of stuff out there for Starcraft and I'm lazy? I only ask because (GASP!) I never played Starcraft I, but it would be nice to have the rest of the backstory and maybe look at all the neat cutscene's from the original...

    To be honest, playing beta taught me nothing about the game that really helped all that much in singleplayer except basic macro skills.

    Dhalphir on
  • valiancevaliance Registered User regular
    edited August 2010
    Just finished the campaign (Normal) last night. A few random thoughts:

    -Im glad I didn't play any beta at all, playing around with the units and learning how everything worked was a lot of fun.

    -Despite some flaws in the story telling, the game felt incredibly polished to me, I know others have had bugs with achivements, and I heard some rumblings about video cards, but MY game on MY machine was great.

    -60 Dollars for a PC game sucks, I know about inflation and about how it's probably the wave of the future for A+++ titles, but spending the big bucks to make a nice rig makes me feel good when I get to pay 50 for a new release rather than the 60 demanded for this generations consoles.

    -The last thought, which is actually more of a question...Anyone have a good link to Starcraft I's lore from the single player campagin, I suppose I could YouTube it, but theres a lot of stuff out there for Starcraft and I'm lazy? I only ask because (GASP!) I never played Starcraft I, but it would be nice to have the rest of the backstory and maybe look at all the neat cutscene's from the original...

    I posted all the youtubes in order in this thread. (or the last singleplayer one.. just search for posts by me in G&T with starcraft in the search

    valiance on
  • SkutSkutSkutSkut Registered User regular
    edited August 2010
    Man that big awesome tut page linked earlier is 90% videos. :( I appreciate the effort but I cannot stand video tutorials for things such as the galaxy editor.

    All the other ones I find are videos too! Do people not write this stuff down anymore?! If you have to uh and uhm for 10 minutes to get a basic tutorial vid just write it down! And I can't see what you're clicking on cause the window's too small and your video is pixely!

    SkutSkut on
  • KafkaAUKafkaAU Western AustraliaRegistered User regular
    edited August 2010
    Shadowen wrote: »
    The Starcraft Wiki should have all you need and more with regard to story happenings, although it wouldn't have the cinematics.

    Man I love cold fusion!

    KafkaAU on
    steam_sig.png
    Origin: KafkaAU B-Net: Kafka#1778
  • JarsJars Registered User regular
    edited August 2010
    EggPuppet wrote: »
    So, while playing Welcome to the Jungle on Brutal, I came up with an approach that can make the mission substantially easier:
    Instead of trying to escort your SCVs around a dangerous route, just fly a command center directly to the geyser.

    Saved me when I was getting overwhelmed with colossi near the end and didn't have enough forces left to secure a path home.

    I did this when I was struggling to get that last research point. I ended up building a cc right in the middle of the area north as well.

    Jars on
  • see317see317 Registered User regular
    edited August 2010
    Vicktor wrote: »
    klemming wrote: »
    Jubal77 wrote: »
    klemming wrote: »
    I'd be okay with them bringing Tychus back Zergified, but ONLY if he's not so much a "King of Blades" leader of the swarm and more like a Zerg super-weapon.
    How could he be brought back Zergified? There aren't any Zerg around to Zergify him, and there's especially no higher-level controlling Zerg who might think to do it, as Kerrigan wouldn't have had any around.

    The zerg structures were still in tact, and those are completely organic, so it's possible zerg survived. Or the buildings could just grow new ones. And don't forget the "Voice" or "Hunger" or whatever the flip he's named is still controlling the zerg.
    Also, why? Kerrigan was Zergified because she was a powerful psychic, and it was seen as a means to get out of the railroad destiny the Zerg had been forced into. How would Tychus be used as anything more than a regular infested person?
    Because Blizzard wants to bring him back, and he's a strong willed powerhouse with connections to Raynor, who is pretty much now Kerrigan's guardian.
    Tychus got shot in the face. That is the only thing that was showing. He couldnt come back as a zombie. Say goodbye to Duke Nukem.
    Do Blizzard want to bring him back? I kind of got the opposite impression when they had him shot in the face.
    They did retcons to bring characters back in Warcraft, but that was several years afterwards, when someone thought of a new story. Here, they've got to at least have the bulk of the plot figured out already. If they wanteed to bring him back later, they could have given him a more ambiguous ending (ala Kerrigans 'abandoned to the Zerg' in SC1), and wouldn't have to be accused of stupid plot twists.
    The fans might have liked him, but the only way he might be brough back is as a relatively minor character for a shoe-horned plot, which would get them more negative reactions than good.
    Man, the order you do the missions in can really make it seem like everyone's bipolar.
    It's entirely possible that Tychus isn't dead. Jim WAS aware of the particulars about his suit and that somebody was pushing his buttons. By the time you get to the end of the game, Jim would have to be much dumber than he is for every single other thing he does to not know it's Mengsk.

    What I'm getting at: there's the possibility that they put on a good show for Mengsk of Tychus dying and make the suit think he's dead and then get him out and fixed up. Or fixed him up already and put on a good show for Mengsk. Jim was able to partially disable Tychus's suit with the Juke Box cord... I'm just throwing that out there.

    It's not the simplest way to have things go down, but Blizzard has a way of keeping dudes around. We had a conversation with immortal/undead Tassadar... so... yeah.

    Having given it some thought, I would definitely like
    to see more Tychus. He was pretty great when he was going awesome stuff.

    It would also be an interesting mechanic to have de-infested Kerrigan being responsible for bringing him back.
    Nah, the Odin showed up just in time and jumped between Tychus and the bullet. GO ODIN!

    Which makes me wonder, where the hell was the Odin in the last mission? Did they just dump their most powerful ground vehicle after they played the recording? Sure, they couldn't build new ones, but you'd think they could keep the one they had in good repair.

    see317 on
  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited August 2010
    see317 wrote: »
    Nah, the Odin showed up just in time and jumped between Tychus and the bullet. GO ODIN!

    Which makes me wonder, where the hell was the Odin in the last mission? Did they just dump their most powerful ground vehicle after they played the recording? Sure, they couldn't build new ones, but you'd think they could keep the one they had in good repair.

    I think the implication is that
    The Odin is too big for anything short of a dedicated transport ship. The Hyperion can't carry it; they had to let the Dominion take the Odin to Korhal and then call in a lot of Matt Horner's debts to get Tychus installed as the pilot.

    I imagine they had to leave it behind after their assault. Storyline-wise, it seems like the Korhal mission was meant to take place before the ship where you get Battlecruisers.

    This doesn't explain why Warfield, who was in charge of the defense of Korhal during the broadcast, didn't bring it with him when he went along with Valerian for an assault on Char.

    Shadowen on
  • electricitylikesmeelectricitylikesme Registered User regular
    edited August 2010
    Re: Odin
    I assumed the problem was actually that Char was just a huge clusterfuck of a mission and they didn't bother trying to land it. I mean debris from orbit was raining down on you everytime you were on the surface.

    electricitylikesme on
  • GarthorGarthor Registered User regular
    edited August 2010
    Shadowen wrote: »
    see317 wrote: »
    Nah, the Odin showed up just in time and jumped between Tychus and the bullet. GO ODIN!

    Which makes me wonder, where the hell was the Odin in the last mission? Did they just dump their most powerful ground vehicle after they played the recording? Sure, they couldn't build new ones, but you'd think they could keep the one they had in good repair.

    I think the implication is that
    The Odin is too big for anything short of a dedicated transport ship. The Hyperion can't carry it; they had to let the Dominion take the Odin to Korhal and then call in a lot of Matt Horner's debts to get Tychus installed as the pilot.

    I imagine they had to leave it behind after their assault. Storyline-wise, it seems like the Korhal mission was meant to take place before the ship where you get Battlecruisers.

    This doesn't explain why Warfield, who was in charge of the defense of Korhal during the broadcast, didn't bring it with him when he went along with Valerian for an assault on Char.
    I'd actually say that the Odin is, in actuality, a completely impractical machine. It probably just can't take any kind of rough terrain, and really is limited to more or less parading around on paved roads. It wouldn't have been able to handle the environment on Char.

    Garthor on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2010
    My guess is that the Raiders didn't have the resources to evacuate the Odin from Korhal (They probaby had to get out of their ASAP as it was. That place IS Mengks base of power.) so they probably either sabotaged it or were just forced to leave it behind.

    If the Dominion did reclaim it, it's quite possible that Mengsk ordered it under tighter security and Warfield/Valarien couldn't get run off with it like they did with the rest of the fleet.

    Undead Scottsman on
  • JarsJars Registered User regular
    edited August 2010
    probably because

    the odin is the most op thing ever

    Jars on
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